Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 23:13:03 Player: Cassie Rose Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (135) 675 Value Destroyed (3762) 3762 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 7152 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (12) --- Nuclear Core Cryofiber Web High-capacity Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Long-range Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Cooled Ion Engine High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Salvage Targeting Computer Core Shielding Integration Mediator Advanced Beam Cannon Ion Cannon Heavy Assault Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 107 | 7 11 1 44 22 22 Power 14 | 1 2 . 6 1 4 Engine 12 | 1 2 . 6 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 26 | 2 1 . 16 4 3 Treads 26 | 2 1 . 16 4 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 2 . 9 7 2 Device 11 | 1 1 . 5 3 1 Storage 4 | 1 1 . 2 . . Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 45 | 2 6 1 13 10 13 Energy Gun 16 | 1 4 1 . 7 3 Energy Cannon 8 | . . . 4 1 3 Ballistic Gun 5 | 1 1 . 2 1 . Ballistic Cannon 3 | . . . . . 3 Launcher 11 | . 1 . 7 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 Parts Lost 40 | . 3 . 8 10 19 Power 2 | . . . . . 2 Propulsion 13 | . . . 3 3 7 Utility 8 | . . . 1 4 3 Weapon 17 | . 3 . 4 3 7 Highest Loss Streak 13 | . 1 . 3 5 13 Average Slot Usage (%) 94 | . 99 100 94 96 82 Engine 10 | . 14 14 11 9 6 Treads 29 | . 28 28 30 33 22 Device 12 | . 14 14 15 12 5 Storage 11 | . 14 14 11 9 7 Processor 5 | . . . 6 3 15 Protection 2 | . . . . 10 6 Energy Gun 9 | . 15 21 2 12 5 Energy Cannon 3 | . . . 7 3 1 Ballistic Gun 1 | . 4 . 1 . 1 Launcher 5 | . 8 7 8 1 1 Naked Turns . | . . . . . . Heaviest Build 60 | 13 28 28 50 60 58 Greatest Support 83 | 40 40 40 63 83 80 Greatest Overweight (x) 14 | 1 . . 2 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 Average Capacity 10 | 4 7 10 11 12 12 Most Carried 12 | 4 7 8 12 12 12 Average Carried 8 | 2 5 7 10 10 8 Final Capacity 12 | 6 10 10 12 12 12 Final Carried 12 | 2 7 8 12 8 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2366 | 294 232 85 1015 279 461 Remotely . | . . . . . . Salvage Created 4628 | 184 845 94 1775 1142 588 Parts 282 | 10 46 9 133 54 30 Haulers Intercepted 8 | . 1 . 6 . 1 Recyclers Shooed 5 | . 1 . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 96 | . 18 4 39 22 13 Guns 33 | . 12 4 7 9 1 Cannons 36 | . . . 22 5 9 AOE 24 | . 6 . 10 6 2 Classes Destroyed 13 | 3 4 . 4 . 2 Worker 7 | 2 1 . 2 2 . Builder 4 | . . . 2 2 . Tunneler 4 | 4 . . . . . Hauler 8 | . 1 . 6 . 1 Recycler 4 | 1 2 . . . 1 Watcher 12 | . 2 . 4 5 1 Swarmer 28 | . 3 3 12 4 6 Grunt 44 | . 15 1 15 13 . Brawler 2 | . . . 1 1 . Duelist 2 | . . . 2 . . Sentry 15 | . . . 9 4 2 Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 4 5 3 8 6 4 Combat Bots Only 8 | . 4 3 8 4 4 Max Kills in Single Turn 3 | 2 3 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 7310 | . 679 226 2156 1793 2456 Core 1271 | . 135 61 226 146 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . 21 43 73 . Volleys Fired 392 | 24 67 9 152 81 59 Largest 2 | 2 2 2 2 2 2 Hottest 128 | 60 73 80 101 125 128 Shots Fired 541 | 32 75 18 169 158 89 Gun 311 | 32 65 18 47 105 44 Cannon 178 | . . . 104 35 39 Launcher 52 | . 10 . 18 18 6 Special . | . . . . . . Kinetic 121 | 24 20 . 36 5 36 Thermal 165 | . 16 . 104 37 8 Explosive 41 | . 10 . 10 18 3 Electromagnetic 214 | 8 29 18 19 98 42 Robot Hit Streak 20 | 15 7 5 16 19 20 Robot Miss Streak 11 | 2 11 2 7 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 371 | 26 45 11 118 106 65 Core Hits 202 | 12 39 6 69 49 27 Critical Hits 14 | . . . 10 1 3 Critical Kills 5 | . . . 3 1 1 Critical Parts Destroyed 8 | . . . 6 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9651 | 261 1237 182 3014 3322 1635 Guns 3636 | 261 582 125 612 1647 409 Cannons 3041 | . . . 1627 571 843 Explosions 2954 | . 655 57 755 1104 383 Melee . | . . . . . . Ramming 20 | . . . 20 . . Kinetic 1659 | 179 195 . 508 67 710 Thermal 2923 | . 293 57 1627 693 253 Explosive 2331 | . 503 . 561 1013 254 Electromagnetic 2718 | 82 246 125 298 1549 418 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . . Average Corruption 6 | . . . 6 . . Corruption Purged . | . . . . . . Effects 56 | . . . 56 . . Message Errors 11 | . . . 11 . . Matter Fused 12 | . . . 12 . . Heat Flow Errors 10 | . . . 10 . . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 8 | . . . 8 . . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . . 3 . . Targeting Errors 7 | . . . 7 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 97 | . . . 34 22 41 Projectiles 20 | . . . 4 . 16 Explosions 77 | . . . 30 22 25 Melee . | . . . . . . Knockbacks 8 | . . . 1 . 7 Impact 1 | . . . 1 . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 651 | . 81 53 347 119 51 Shots 24 | . 3 1 14 4 2 Rammed 5 | . 1 . 4 . . Targets Rammed 5 | . 1 . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | 40 54 102 279 333 270 Average Temperature 71 | 19 13 49 68 103 54 Received Heat Transfer 2208 | . 234 60 522 801 591 Effects 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . 2 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 14 | 1 . . . 11 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . 4 . . Heat Transferred 4970 | . 550 50 2923 1062 385 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 1 . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 642 | 35 257 105 591 642 301 Average Influence 185 | 12 57 13 267 352 162 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 60 | 100 95 100 47 . 66 Level 1 18 | . 4 . 6 68 33 Level 2 20 | . . . 45 31 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 5 . 7 4 6 Investigation 8 | . 3 . 3 1 1 Extermination 2 | . . . . . 2 Reinforcement 10 | . 2 . 4 2 2 Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed 1 | . . . . . 1 Distress Signals . | . . . . . . Times Spotted 170 | . 29 5 70 40 26 Peak Tracking Total 8 | . 4 3 8 5 7 Tactical Retreats 25 | . . . 18 3 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 10 | . 2 . 6 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 21 | . 8 . 5 8 . Max in Single Turn 3 | . 3 . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 15 | . 5 . 8 . 2 Terminals 14 | . 5 . 7 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . 21 . 32 . 5 Successful 34 | . 14 . 17 . 3 Failed 24 | . 7 . 15 . 2 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts . | . . . . . . Manual 42 | . 16 . 21 . 5 Terminals 54 | . 21 . 28 . 5 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 9 . 10 . 1 Robot Analysis 4 | . 3 . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 Unreport Threat 6 | . 3 . 3 . . Registered Components 2 | . 1 . 1 . . Zone Layout 4 | . 1 . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 31 | . 13 . 14 . 4 Terminals 11 | . 5 . 4 . 2 Assimilate 1 | . 1 . . . . Botnet 10 | . 4 . 4 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 6 . 2 Full Trace Events 5 | . 2 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 8238 | 151 1454 1182 2883 1267 1301 Spaces Moved 3811 | 61 740 699 1355 522 434 Core 15 | 12 . . . . 3 Treads 3796 | 49 740 699 1355 522 431 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 140 160 160 160 161 167 Slowest Speed 750 | 160 160 160 200 185 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 6 85 99 85 45 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 316 | . 84 9 87 97 39 Melee . | . . . . . . Projectile 8 | . . . 1 3 4 AOE 308 | . 84 9 86 94 35 Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 5385 | 99 936 744 1897 785 924 Wait 935 | . 93 35 276 144 387 Move 3806 | 60 739 698 1354 521 434 Hop . | . . . . . . Pick Up 84 | 8 16 1 33 11 15 Fast Attach 5 | 1 . . 2 1 1 Attach 41 | 6 3 . 8 12 12 Detach 1 | . . . . 1 . Swap 61 | . 8 1 34 9 9 Drop 55 | . 9 . 34 5 7 Fire 392 | 24 67 9 152 81 59 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 772 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Discovered new exit (range 9) 881 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Discovered new exit (range 8) 1606 | -10/Materials | Entered Mines 1606 | -10/Mines | Discovered new exit (range 12) 1828 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1942 | -10/Mines | Learned Materials stockpile data 2217 | -10/Mines | Discovered new exit (range 5) 2443 | -10/Mines | Learned location of Zion (-7) 2788 | -10/Mines | Entered Materials 2788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3106 | -9/Materials | Lost 3 parts (1n2w) 3231 | -9/Materials | Identified exit to Mines 3231 | -9/Materials | Identified exit to Materials 3532 | -9/Materials | Repaired Imp. Heat Sink 4135 | -9/Materials | Build established: Scavenger-Mutant 4198 | -9/Materials | Destroyed 8 combat bots 4531 | -9/Materials | Core integrity fell below 50% 5671 | -9/Materials | Entered another Materials area 5671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5750 | -8/Materials | Build established: Mutant 5763 | -8/Materials | Garrison activated, responded to threat 6367 | -8/Materials | Discovered new exit (range 20) 6477 | -8/Materials | Discovered new exit (range 12) 6597 | -8/Materials | Lost 5 parts (3n2u) 6902 | -8/Materials | Discovered new exit (range 5) 6936 | -8/Materials | Identified exit to Factory 6938 | -8/Materials | Entered Factory 6938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7039 | -7/Factory | Build established: Scavenger-Mutant 7442 | -7/Factory | Build established: Mutant 7593 | -7/Factory | Discovered new exit (range 15) 7622 | -7/Factory | Identified exit to Factory 7819 | -7/Factory | Identified exit to Lower Caves 7928 | -7/Factory | Build established: Scavenger-Mutant 8211 | -7/Factory | Garrison activated, responded to threat 8225 | -7/Factory | Core integrity fell below 50% 8232 | -7/Factory | Core integrity fell below 20% 8239 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08224_ U-05 Engineer builds a Door. 08225_ U-05 Engineer lays Concrete. 08225_ U-05 Engineer builds a Wall. 08226_ U-05 Engineer lays Concrete. 08226_ Nuclear Core destroyed. 08226_ G-47 Trooper destroyed. 08228_ U-05 Engineer lays Concrete. 08228_ U-05 Engineer builds a Wall. 08229_ U-05 Engineer lays Concrete. 08229_ U-05 Engineer builds a Wall. 08230_ U-05 Engineer lays Concrete. 08232_ U-05 Engineer builds a Wall. 08232_ U-05 Engineer lays Concrete. 08235_ Transmission Jammer destroyed. 08236_ U-05 Engineer builds a Wall. 08236_ U-05 Engineer lays Concrete. 08238_ The unstable cave ceiling collapses. 08238_ U-05 Engineer builds a Wall. 08238_ U-05 Engineer lays Concrete. 08238_ Acquired 40 matter. 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