Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 17:25:43 Player: vorsii Result: Destroyed by WL-HQ7(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1342 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 54/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Plasma Flamer > --- INVENTORY (8) ---- Visual Processing Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Authchip [Device] Authchip [Weapon] Light Assault Rifle Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Plasma Flamer > --- INVENTORY -------- Visual Processing Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Authchip [Device] Authchip [Weapon] Light Assault Rifle Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 8 1 3 Power 4 | 1 3 . . Engine 2 | 1 1 . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 2 | 2 . . . Leg 3 | . 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 7 | . 6 8 7 Power . | . . . . Propulsion . | . . . . Utility 6 | . 6 7 6 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 11 | . 3 1 7 Power . | . . . . Propulsion . | . . . . Utility 11 | . 3 1 7 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 100 87 Engine 2 | . 7 . . Core 6 | . 6 14 2 Treads 7 | . 26 . . Leg 20 | . 1 28 27 Storage 14 | . 14 14 14 Hackware 13 | . 10 14 14 Ballistic Gun 26 | . 28 28 25 Special Weapon 1 | . . . 2 Peak Build Rating 15 | 6 13 13 15 Average Rating 11 | 4 10 12 12 On Entrance 8 | . 6 13 13 Avg Prop Armor Cover (%) 12 | . 12 . . Naked Turns . | . . . . Heaviest Build 14 | 14 14 13 12 Greatest Support 40 | 40 40 20 25 Greatest Overweight (x) 3 | 3 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 7 | . 6 8 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 8 8 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 778 | 260 403 50 65 Remotely . | . . . . Salvage Created 995 | . 790 105 100 Parts 72 | . 49 15 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 12 6 4 Guns 22 | . 12 6 4 Classes Destroyed 10 | . 9 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 3 | . 3 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 12 | . 3 6 3 Grunt 9 | . 9 . . Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 4 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 127 | . 71 15 41 Missed 36 | . 21 4 11 Hits 91 | . 50 11 30 Projectile 91 | . 50 11 30 Critical Strikes 2 | . . . 2 Damage Taken 1111 | . 594 94 423 Core 265 | . 160 . 105 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | . 59 11 22 Largest 2 | . 2 2 2 Hottest 120 | . 40 40 120 Shots Fired 183 | . 118 22 43 Gun 179 | . 118 22 39 Cannon . | . . . . Launcher . | . . . . Special 4 | . . . 4 Kinetic 179 | . 118 22 39 Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 6 5 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 106 | . 73 9 24 Core Hits 59 | . 41 9 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1275 | . 989 91 195 Guns 1261 | . 989 91 181 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1261 | . 989 91 181 Thermal 14 | . . . 14 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . 17 8 9 Average Temperature 4 | . 5 3 5 Received Heat Transfer 411 | . 285 . 126 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 240 | . . . 240 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 110 65 . Initial 3 | . . 3 . Average 18 | . 23 13 . Influence Increases 647 | . 397 145 105 Destroy 0b10 Robot/C 440 | . 240 120 80 Destroy 0b10 Robot/NC 50 | . 45 5 . Destroy Leader 84 | . 54 20 10 Successful Hack 8 | . 8 . . Destroy Structure 5 | . 5 . . Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 647 | . 387 155 105 Entered New Map 7 | . . 7 . Time Decay 526 | . 283 148 95 Lost Part 20 | . 10 . 10 Purge Threat 94 | . 94 . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 27 6 7 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 5 | . 5 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3344 | 57 945 683 1659 Spaces Moved 2063 | 32 422 511 1098 Core 7 | 7 . . . Treads 406 | 25 381 . . Legs 1650 | . 41 511 1098 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 143 156 120 120 Slowest Speed 200 | 200 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 62 71 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2602 | 43 591 564 1404 Wait 394 | . 82 37 275 Move 2060 | 31 421 510 1098 Hop . | . . . . Pick Up 21 | 6 13 1 1 Fast Attach 5 | . 4 1 . Attach 7 | 6 1 . . Detach . | . . . . Swap 9 | . 3 1 5 Drop 14 | . 8 3 3 Fire 92 | . 59 11 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 731 | -10/Materials | Core integrity fell below 50% 973 | -10/Materials | Discovered new exit (range 17) 1003 | -10/Materials | Entered Mines 1246 | -10/Mines | Build established: Scavenger-Mutant 1430 | -10/Mines | Discovered new exit (range 8) 1458 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1476 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1476 | -10/Mines | Discovered new exit (range 5) 1647 | -10/Mines | Met a Derelict testing a Signal Generator 1680 | -10/Mines | Discovered new exit (range 6) 1686 | -10/Mines | Entered Subcaves 1686 | -10/Subcaves | Accompanied by 1 ally 1774 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1792 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1853 | -10/Subcaves | Learned Materials emergency access door positions 1975 | -10/Subcaves | Core integrity fell below 20% 3295 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3345 | -10/Subcaves | Destroyed by WL-HQ7(R) with Subdweller Laser Last Messages --------------- 02115_ Subatomizers dissect the Lgt. Assault Rifle. 02116_ Lgt. Assault Rifle fries itself beyond repair. 02116_ Dropped Lgt. Assault Rifle. 02119_ Acquired 18 matter. 02177_ Y3-M7W(u) tweaks Twisted Machinery. 02270_ Dropped Signal Interpreter. 02270_ Acquired Scrap Shield Fragment. 02334_ E2-7LP(u) tweaks Twisted Machinery. 02607_ Acquired 12 matter. 02653_ Acquired 1 matter. 03029_ Y3-M7W(u) tweaks Twisted Machinery. 03074_ Y3-M7W(u) deconstructs Twisted Machinery. 03126_ Acquired 13 matter. 03209_ Y3-M7W(u) deconstructs Twisted Machinery. 03295_ E9-CCE(O) wakes at your presence. 03295_ E9-CCE(O): "LVR3C?" 03297_ E9-CCE(O) collects matter. 03322_ Carbon-fiber Leg destroyed. 03322_ E9-CCE(O) collects matter. 03343_ WL-HQ7(R) suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###??????????????????#????????????? | | ????????######## ########?????????? #????????????? | | ????????# ##??????? ?? ??????????? | | ????????# #?????? %?? ?????????? | | ????????# O##??### ## ?????????? | | ????????# ##?# ????????? | | ????????### ## ?????????? | | ??????????## R #????????????????? | | #######??#### ###@ ##????????????????? | | " # #### ## #?## #?????????????????? | | % #??? ##?????????????????? | | ##??? #??????????????????? | | ## #### # ###???? ##??????????????????? | | " ######??## #???????###???????????????????? | | "##????????# ???????????????????????????? | | "#?????????## #????????????????????????? | | #??????????# %#????????????????????????? | | ##?????????## # #????????????????????????? | | #??????????## # # ???????????????????????? | | ##??????????## ##? ??????????????????????? | | %##??????????? ##??? ???????????????????????? | | % #??????????? #????# %???????????????????????? | | ##??????????? #??????????????????????????????? | | ""##???????????? #??????????????????????????????? | | "##?????????????# #??????????????????????????????? | | ##???????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyExpertMaul Manual? 0 Play Time 00:25:50 Cumulative 15.2 hours Start 2026.01.24 @ 17:00:03 End 2026.01.24 @ 17:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9772e46a-1088-4998-a5cb-ede383a352e3