Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.22 @ 06:12:15 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (300) 1500 Value Destroyed (7465) 7465 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2110) 2110 TOTAL SCORE: 15935 Bonus ------- High Alert Combat Kills 2259 Follower Combat Kills 140 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -1389 Cogmind --------- Core Integrity 0/1100 Matter 400/400 Energy 2156/2170 System Corruption 2% Temperature Cool (21) Movement Hovering (56) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (7) ------ Experimental Heat Sink Superbattery Improved Melee Analysis Suite Launcher Guidance Computer Energy Filter Force Booster Improved Maneuvering Thrusters > --- WEAPON (4) ------- Heavy EM Shotgun Rocket Array CL-ANK's Mallet > --- INVENTORY (4) ---- Matter Filter Advanced ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Superbattery Improved Melee Analysis Suite Launcher Guidance Computer Energy Filter Force Booster Improved Maneuvering Thrusters > --- WEAPON ----------- Heavy EM Shotgun Rocket Array CL-ANK's Mallet > --- INVENTORY -------- Matter Filter Advanced ECM Suite Cloak of Protection [Rating: 100] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Utility Energy Filter Device Energy Filter Storage Superbattery Processor Launcher Guidance Computer Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon CL-ANK's Mallet Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Slots Evolved 12 | 2 . . . 1 1 1 5 . 1 . . 1 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | 1 . . . . 1 . . . . . . . Utility 6 | . . . . . . 1 4 . 1 . . . Weapon 3 | 1 . . . 1 . . 1 . . . . . Parts Attached 85 | 5 1 . . 4 15 6 17 1 3 13 15 5 Power 7 | 1 . . . 1 2 . 1 . . . 1 1 Engine 5 | 1 . . . 1 2 . 1 . . . . . Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 9 | 2 . . . . 3 . . . . 1 3 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 7 | . . . . . 3 . . . . 1 3 . Flight . | . . . . . . . . . . . . . Utility 32 | . . . . . 3 2 10 1 1 4 7 4 Device 17 | . . . . . . 2 6 1 . 3 3 2 Storage 2 | . . . . . . . . . . . 1 1 Processor 2 | . . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . 3 . 4 . . 1 3 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 1 . . 3 7 4 6 . 2 8 4 . Energy Gun 15 | 1 . . . . . 1 5 . 1 3 4 . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 10 | 1 1 . . 1 5 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . 2 2 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . 3 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 1 4 . . 2 9 . Parts Lost 6 | . . . . . 1 . 1 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 3 | . . . . . . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . . . 1 . 1 . . 1 . 1 Average Slot Usage (%) 95 | . 83 83 83 83 90 100 99 100 98 96 88 87 Engine 8 | . 16 16 16 15 13 11 7 7 6 6 2 . Wheel 6 | . 33 33 33 30 22 . . . . . . . Hover 18 | . . . . . 6 33 23 21 20 20 20 18 Device 20 | . . . . . . 10 28 35 34 30 25 23 Processor 1 | . . . . . . . . . . 6 6 9 Protection 6 | . . . . . 6 11 7 7 6 6 8 2 Energy Gun 11 | . . . . . . . 22 21 18 14 6 6 Ballistic Gun 10 | . 32 33 33 30 30 25 . . 1 . . . Launcher 5 | . . . . 6 9 1 7 7 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 9 9 9 9 19 27 36 46 47 47 52 52 50 Greatest Support 86 | 25 25 25 25 25 38 38 53 53 53 59 86 86 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 2 3 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 1 1 2 3 4 4 4 4 4 Most Carried 4 | . . . 1 1 2 3 4 4 4 4 4 4 Average Carried 2 | . . . . 1 1 2 3 4 4 2 3 3 Final Capacity 4 | 1 1 1 1 1 2 3 4 4 4 4 4 4 Final Carried 4 | . . . 1 1 1 2 4 4 4 2 4 3 Class Distribution -------------------- 43% | Tank 42% | Mutant 5% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Tank | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Matter Collected 3241 | 250 80 98 . 92 912 819 415 10 198 130 164 73 Remotely 531 | . . . . . . . 223 10 198 100 . . Salvage Created 10002 | . 80 85 . 232 955 1784 2750 393 375 1965 718 665 Parts 529 | . 11 10 . 9 55 81 163 9 21 129 26 15 Haulers Intercepted 18 | . 1 . . . 4 5 8 . . . . . Recyclers Shooed 4 | . . . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 4 4 . . 13 Prevented 9 | . . . . . . . . 4 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 195 | . 4 6 . 4 18 37 43 6 11 11 47 8 Melee 15 | . . . . . . . . . . 2 5 8 Guns 80 | . 4 6 . . 15 21 20 3 1 7 3 . Cannons 11 | . . . . . . 11 . . . . . . AOE 82 | . . . . 4 3 5 19 2 9 1 39 . Classes Destroyed 21 | . 3 . . 1 3 4 5 . 1 2 2 . Worker 10 | . . . . . 1 . 9 . . . . . Builder 10 | . . . . . . . 10 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 18 | . 1 . . . 4 5 8 . . . . . Recycler 8 | . . . . 1 2 . 5 . . . . . Mechanic 2 | . . . . . . 1 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . 2 . . . . . Swarmer 26 | . 3 6 . 4 3 3 4 . 2 . . 1 Grunt 70 | . 1 . . . 10 19 27 5 7 . . 1 Brawler 5 | . . . . . . 2 2 . . . . 1 Duelist 9 | . . . . . . 3 1 1 . . . 4 Protector 1 | . . . . . . 1 . . . . . . Sentry 19 | . . . . . 4 7 6 . 1 . . 1 Hunter 5 | . . . . . 1 2 2 . . . . . Programmer 1 | . . . . . . . 1 . . . . . Zionite 48 | . . . . . . . . . . 48 . . Z-Light 9 | . . . . . . . . . . . 9 . Tinkerer 2 | . . . . . . . . . . 2 . . Assembled 38 | . . . . . . . . . . . 38 . Thug 2 | . . . . . . . 2 . . . . . Butcher 3 | . . . . . . . . . . 3 . . Guerrilla 1 | . . . . . . . . . . 1 . . Mutant 6 | . . . . . . . . . 1 5 . . Best Kill Streak 35 | . 3 3 . 4 5 9 16 3 4 26 35 4 Combat Bots Only 35 | . 3 3 . 4 5 8 6 3 4 4 35 4 Max Kills in Single Turn 32 | . 1 2 . 2 3 3 4 1 4 2 32 1 Gunslinging 1 | . . 1 . . . 1 1 . . . . . Exploded 32 | . . . . 2 3 3 3 1 4 1 32 . Melee 1 | . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . 2 . . YI-UF0 (-9/Mines) Imprinter (-7/Zion) CL-ANK (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Damage Taken 7271 | . 105 167 . 85 1355 1104 1037 140 234 1381 811 852 Core 5131 | . 81 143 . 63 1027 793 689 101 170 1063 378 623 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 4251 | . 72 78 . 57 889 656 581 91 147 817 283 580 Core Remaining (%) 97 | 100 . . . 91 . 100 . . . . . . Volleys Fired 463 | . 12 16 . 14 82 98 117 10 23 77 14 . Largest 3 | . 2 2 . 2 3 3 3 3 3 3 1 . Hottest 150 | . 40 40 . 40 69 114 150 150 150 150 50 . Shots Fired 1127 | . 24 32 . 23 179 272 295 29 39 221 13 . Gun 1025 | . 24 32 . 18 177 209 277 29 28 221 10 . Cannon 60 | . . . . . . 60 . . . . . . Launcher 42 | . . . . 5 2 3 18 . 11 . 3 . Special . | . . . . . . . . . . . . . Kinetic 467 | . 24 32 . 18 177 209 . . 7 . . . Thermal 96 | . . . . . . 60 36 . . . . . Explosive 42 | . . . . 5 2 3 18 . 11 . 3 . Electromagnetic 522 | . . . . . . . 241 29 21 221 10 . Robot Hit Streak 44 | . 4 5 . 13 17 44 19 12 10 22 3 . Robot Miss Streak 4 | . 1 2 . 1 3 3 4 3 2 4 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 21 | . . 2 . . 1 1 3 1 . 13 . . Max Gunslinging Chain 2 | . . 1 . . 1 1 1 1 . 2 . . Shots Hit Robots 883 | . 16 20 . 14 133 186 225 22 25 189 22 31 Core Hits 595 | . 6 11 . 10 50 84 164 12 35 89 124 10 Critical Hits 39 | . . . . 1 1 3 5 . 1 4 8 16 Critical Kills 11 | . . . . . . 2 3 . . 1 3 2 Critical Parts Destroyed 25 | . . . . 1 1 . 1 . 1 3 4 14 Melee Attacks 95 | . . . . . . . . . . 50 14 31 Kinetic 49 | . . . . . . . . . . 4 14 31 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . 28 . . Piercing 18 | . . . . . . . . . . 18 . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 7 . . Damage Inflicted 26204 | . 186 241 . 525 2089 3556 6828 765 1215 3984 4729 2086 Guns 10814 | . 186 241 . 182 1900 1913 3686 391 318 1877 120 . Cannons 941 | . . . . . . 941 . . . . . . Explosions 9173 | . . . . 343 189 702 3142 374 897 830 2696 . Melee 5276 | . . . . . . . . . . 1277 1913 2086 Ramming . | . . . . . . . . . . . . . Kinetic 8623 | . 186 241 . 182 1900 1913 . . 58 144 1913 2086 Thermal 3471 | . . . . . . 941 1326 374 . 830 . . Explosive 7317 | . . . . 343 189 702 2490 . 897 . 2696 . Electromagnetic 5660 | . . . . . . . 3012 391 260 1877 120 . Impact . | . . . . . . . . . . . . . Slashing 872 | . . . . . . . . . . 872 . . Piercing 261 | . . . . . . . . . . 261 . . Highest Corruption 2 | . . . . . . . 2 2 2 2 2 2 Average Corruption 1 | . . . . . . . 1 2 2 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 46 | . . . . . . . 12 7 6 12 8 1 Message Errors 13 | . . . . . . . 4 4 1 2 2 . Heat Flow Errors 8 | . . . . . . . 2 2 1 2 . 1 Energy Discharges 9 | . . . . . . . 4 . 3 . 2 . Data Loss (minor) 5 | . . . . . . . . . 1 3 1 . Targeting Errors 9 | . . . . . . . 2 . . 5 2 . Weapon Failures 2 | . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 892 | . . . . 25 10 25 98 28 40 151 444 71 Projectiles 14 | . . . . . . 14 . . . . . . Explosions 299 | . . . . 25 10 11 98 28 40 52 35 . Melee 579 | . . . . . . . . . . 99 409 71 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . 20 . 8 52 . 30 81 . . Shots 9 | . . . . 1 . 1 3 . 2 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | . . . . . 92 262 171 165 . 57 . 215 Average Temperature 43 | . . . . . 34 50 24 76 . 10 . 142 Received Heat Transfer 2258 | . . . . . 612 558 408 45 66 182 264 123 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 5 1 1 1 . . Combat Hostiles 7 | . . . . . . . 4 1 1 1 . . Parts Fried 39 | . . . . . . . 25 2 2 10 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 2 2 . . 1 . . Heat Transferred 4563 | . . . . . . 1702 1749 400 . 712 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . 10 5 . 12 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Peak Influence 1855 | . 197 216 . 95 413 1052 1855 . . . . . Initial 478 | . . 76 . . 37 119 478 . . . . . Average 645 | . 108 170 . 15 220 426 1125 . . . . . Maximum Alert Level 5 | . . 1 . . 2 3 5 . . . . . Low Security (%) 29 | 100 100 64 . 100 49 23 . . . . . . Level 1 14 | . . 35 . . 47 27 . . . . . . Level 2 13 | . . . . . 2 34 14 . . . . . Level 3 20 | . . . . . . 15 38 . . . . . Level 4 11 | . . . . . . . 24 . . . . . Level 5 9 | . . . . . . . 21 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 2 8 18 . . . . 1 Investigation 16 | . 2 . . . . 4 10 . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 9 | . . . . . 1 2 6 . . . . . Assault 4 | . . . . . . 2 1 . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . Haulers Reinforced 4 | . . . . . . . 4 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Distress Signals 6 | . . . . . 2 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 300 | . 5 9 . 4 24 55 53 6 11 72 48 13 Peak Tracking Total 37 | . 3 3 . 4 5 11 6 3 4 13 37 7 Tactical Retreats 19 | . . 1 . . 3 4 4 . . 7 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Traps Triggered 3 | . . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Disabled 9 | . . . . . 1 2 4 . 1 1 . . Max in Single Turn 3 | . . . . . 1 1 3 . 1 1 . . Garrison Access 5 | . . . . . 1 1 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Accessed 44 | . 3 . 2 . 3 14 18 1 2 1 . . Terminals 24 | . 2 . . . 2 11 9 . . . . . Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 3 . . . . . Total Hacks 95 | . 8 . 2 . 6 29 40 1 6 3 . . Successful 53 | . 4 . 2 . 3 17 17 1 6 3 . . Failed 41 | . 3 . . . 3 12 23 . . . . . Catastrophic 7 | . 2 . . . . 1 4 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 30 | . 4 . 1 . 2 11 12 . . . . . Terminals 61 | . 7 . . . 4 26 24 . . . . . Fabricators 10 | . . . . . . . 10 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 3 . . . . . Terminal Hacks 34 | . 3 . 2 . 2 9 8 1 6 3 . . Record 6 | . . . 1 . . . . . 5 . . . Part Schematic 4 | . . . . . . . 1 . . 3 . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . Open Door 4 | . . . . . . 2 . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 3 . . . . . Seal Access 5 | . . . . . 1 1 3 . . . . . Unauthorized Hacks 13 | . 1 . . . . 7 5 . . . . . Terminals 8 | . . . . . . 5 3 . . . . . Botnet 5 | . . . . . . 2 3 . . . . . Disrupt 3 | . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . . . . . Tunnel 5 | . 1 . . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 26 | . 2 . . . 2 9 13 . . . . . Full Trace Events 10 | . 1 . . . . 1 8 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . 3 . . Parts Built 1 | . . . . . . . 1 . . . . . Matter 190 | . . . . . . . 190 . . . . . Time 47 | . . . . . . . 47 . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total Allies 5 | . . . . . . 2 . . 2 . . 1 Largest Group 2 | . . . . . . 2 2 . 2 . . 1 Highest-Rated Group 62 | . . . . . . 62 62 . 56 . . 20 Highest-Rated Ally 31 | . . . . . . 31 31 . 31 . . 20 Total Orders 6 | . . . . . . 6 . . . . . . EXPLORE 6 | . . . . . . 6 . . . . . . Ally Attacks 57 | . . . . . . 23 33 . . . . 1 Total Damage 959 | . . . . . . 337 598 . . . . 24 Kills 5 | . . . . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 1 1 1 . . Drone Launches 22 | . . . . . . 22 . . . . . . Drone Recoveries 6 | . . . . . . 6 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Turns Passed 6863 | 39 177 217 201 353 634 786 1849 380 576 1028 407 216 Spaces Moved 8816 | 41 154 179 248 379 367 611 2751 786 1156 1438 545 161 Core 2 | 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1248 | 39 154 179 248 379 249 . . . . . . . Hover 7566 | . . . . . 118 611 2751 786 1156 1438 545 161 Flight . | . . . . . . . . . . . . . Fastest Speed 42 | 50 80 80 80 80 42 42 42 42 42 42 45 52 Average Speed 48 | 78 80 80 80 80 68 42 42 42 42 42 50 52 Slowest Speed 115 | 80 80 80 80 80 115 42 102 42 42 45 52 56 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 42 42 60 76 28 95 70 83 93 88 74 14 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 8 | . 1 . 1 1 . 2 2 . . 1 . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . 6 3 . . Spaces Dug 83 | . . . . . . 16 . . 65 2 . . Terrain Destroyed 499 | . . . . 26 18 40 183 22 197 3 10 . Melee 2 | . . . . . . . . . . 2 . . Projectile . | . . . . . . . . . . . . . AOE 497 | . . . . 26 18 40 183 22 197 1 10 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total 10365 | 45 183 220 250 405 605 939 3212 812 1201 1632 632 229 Wait 562 | . 10 19 . 6 80 151 229 9 15 17 9 17 Move 8803 | 40 153 178 247 378 366 610 2750 784 1155 1437 544 161 Hop . | . . . . . . . . . . . . . Pick Up 24 | . . . 2 . 1 4 12 . . 2 2 1 Fast Attach 69 | 5 1 . . 4 12 4 11 1 3 13 13 2 Attach 7 | . . . . . . 2 3 . . . . 2 Detach 2 | . . . . . . . 1 . . . 1 . Swap 10 | . . . . . 3 . 4 . . . 2 1 Drop 75 | . 1 . 1 3 13 6 18 1 2 16 14 . Fire 463 | . 12 16 . 14 82 98 117 10 23 77 14 . Melee 82 | . . . . . . . . . . 37 14 31 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 11 1 . . . . Rewire 14 | . . . . . . . . . . . . 14 Trap . | . . . . . . . . . . . . . Miscellaneous 242 | . 6 7 . . 48 64 56 6 3 33 19 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 204 | -10/Materials | Central database locked down 217 | -10/Materials | Entered Mines 235 | -10/Mines | Reached level 2 255 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 334 | -10/Mines | Discovered new exit (range 2) 431 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Entered Exiles 453 | -10/Exiles | Met 8R-AWN 467 | -10/Exiles | Met EX-HEX 490 | -10/Exiles | Met EX-BIN 501 | -10/Exiles | Aligned with FarCom system 502 | -10/Exiles | Given EX-Vault access code 522 | -10/Exiles | Opened EX-Vault 528 | -10/Exiles | Found Superbattery 557 | -10/Exiles | Found Cloak of Protection 575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 600 | -10/Exiles | Met EX-DEC 603 | -10/Exiles | Learned location of Zion (-7) 628 | -10/Exiles | Discovered new exit (range 10) 635 | -10/Exiles | Left Exiles lab with Cloak of Protection 635 | -10/Exiles | Entered Mines 676 | -9/Mines | Discovered new exit (range 12) 713 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 719 | -9/Mines | Destroyed YI-UF0 812 | -9/Mines | Upgraded with Weapon slot (x1) 853 | -9/Mines | Learned Materials emergency access door positions 940 | -9/Mines | Reached level 3 988 | -9/Mines | Entered Materials 990 | -8/Materials | Reached level 4 1025 | -8/Materials | Identified exit to Storage 1332 | -8/Materials | Garrison activated, responded to threat 1371 | -8/Materials | Core integrity fell below 50% 1373 | -8/Materials | Reached level 5 1509 | -8/Materials | Upgraded with Propulsion slot (x1) 1622 | -8/Materials | Entered Storage 1624 | -8/Storage | Reached level 6 1681 | -8/Storage | Upgraded with Utility slot (x1) 1740 | -8/Storage | Build established: Tank 1788 | -8/Storage | Reached level 7 2018 | -8/Storage | Reached level 8 2254 | -8/Storage | Reached level 9 2335 | -8/Storage | Met a pair of Derelict thieves 2351 | -8/Storage | Discovered new exit (range 25) 2366 | -8/Storage | Reached level 10 2387 | -8/Storage | Destroyed 8 combat bots 2408 | -8/Storage | Entered Factory 2408 | -7/Factory | Accompanied by 2 allies 2410 | -7/Factory | Reached level 11 2440 | -7/Factory | Discovered new exit (range 10) 2578 | -7/Factory | Upgraded with Utility slot (x1) 2608 | -7/Factory | Upgraded with Utility slot (x1) 2629 | -7/Factory | Build established: Mutant 2663 | -7/Factory | Upgraded with Weapon slot (x1) 2674 | -7/Factory | Reached level 12 2925 | -7/Factory | Discovered new exit (range 4) 2948 | -7/Factory | Build established: Tank 2952 | -7/Factory | Reached level 13 3074 | -7/Factory | Upgraded with Utility slot (x1) 3133 | -7/Factory | Fabricated Adv. ECM Suite (x1) 3429 | -7/Factory | Discovered new exit (range 14) 3442 | -7/Factory | Identified exit to Factory 3459 | -7/Factory | Reached level 14 3589 | -7/Factory | Upgraded with Utility slot (x1) 3751 | -7/Factory | Identified exit to Lower Caves 3865 | -7/Factory | Reached level 15 4008 | -7/Factory | First assault squad dispatched 4054 | -7/Factory | Found Prototype Launcher 4054 | -7/Factory | Identified Rocket Array 4257 | -7/Factory | Entered Lower Caves 4263 | -7/Lower Caves | Encountered a Warlord checkpoint 4367 | -7/Lower Caves | Learned Factory stockpile data 4616 | -7/Lower Caves | Discovered new exit (range 8) 4637 | -7/Lower Caves | Entered another Lower Caves area 4639 | -7/Lower Caves | Reached level 16 4640 | -7/Lower Caves | Learned Factory terminal intel 4653 | -7/Lower Caves | Discovered exit to Factory (range 16) 4809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4938 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5104 | -7/Lower Caves | Discovered new exit (range 3) 5164 | -7/Lower Caves | Upgraded with Utility slot (x1) 5168 | -7/Lower Caves | A Commander dispatched an escort 5172 | -7/Lower Caves | Learned Armory terminal intel 5172 | -7/Lower Caves | Learned Research garrison access intel 5213 | -7/Lower Caves | Entered Zion 5213 | -7/Zion | Accompanied by 2 allies 5214 | -7/Zion | Commander's escort returned to base 5214 | -7/Zion | Commander's escort returned to base 5249 | -7/Zion | Given A8's code to call for help 5253 | -7/Zion | System corruption cleaned by Quarantine Array 5261 | -7/Zion | Build established: Mutant 5279 | -7/Zion | Learned Factory emergency access door positions 5417 | -7/Zion | Learned Factory garrison access intel 5512 | -7/Zion | Rebuked by Imprinter 5524 | -7/Zion | Attempted to imprint without authorization 5524 | -7/Zion | Attacked by Zionites 5788 | -7/Zion | Destroyed Imprinter 5790 | -7/Zion | Extracted access codes from Imprinter's data core 5932 | -7/Zion | Core integrity fell below 50% 6070 | -7/Zion | CL-ANK came to Zion's defense 6131 | -7/Zion | Destroyed CL-ANK 6144 | -7/Zion | Found Prototype Impact Weapon 6144 | -7/Zion | Identified CL-ANK's Mallet 6238 | -7/Zion | Discovered new exit (range 5) 6238 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6241 | -7/Zion | Entered Deep Caves 6329 | -7/Deep Caves | Found Prototype Protection 6329 | -7/Deep Caves | Identified Zio. Weapon Casing 6406 | -7/Deep Caves | Found Prototype Protection 6406 | -7/Deep Caves | Identified Zio. Heavy Carapace 6536 | -7/Deep Caves | Discovered new exit (range 15) 6601 | -7/Deep Caves | Triggered Deep Caves wall 6601 | -7/Deep Caves | Spotted AS-96891 6601 | -7/Deep Caves | Spotted AS-26765 6607 | -7/Deep Caves | Spotted as-53544 6611 | -7/Deep Caves | Found Superbattery 6616 | -7/Deep Caves | Spotted as-07531 6625 | -7/Deep Caves | Destroyed 35 combat bots 6648 | -7/Deep Caves | Entered Proximity Caves 6650 | -6/Proximity Caves | Reached level 17 6699 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6799 | -6/Proximity Caves | Upgraded with Power slot (x1) 6828 | -6/Proximity Caves | Core integrity fell below 20% 6864 | -6/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06827_ L-41 Fighter unfolds itself. 06827_ I-36 Angel unfolds itself. 06827_ Zio. Glidesys I destroyed. 06830_ L-41 Fighter destroyed. 06831_ Gladiator 5a destroyed. 06834_ L-41 Fighter suffers critical hit. 06834_ Destroyed Imp. Deuterium Engine. 06835_ Axe fries itself beyond repair. 06836_ Imp. Deuterium Engine fries itself beyond repair. 06837_ Carbon-fiber Leg fries itself beyond repair. 06838_ Imp. Melee Analysis Suite fries itself beyond repair. 06842_ L-41 Fighter suffers critical hit. 06842_ Destroyed Carbon-fiber Leg. 06850_ B-48 Gladiator suffers critical hit. 06850_ Destroyed Lgt. Treads. 06856_ B-48 Gladiator suffers critical hit. 06856_ Destroyed Rnf. Deuterium Engine. 06859_ Destroyed Mace. 06862_ G-67 Veteran suffers critical hit. 06862_ Destroyed Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## ##??????????#??????????????? | | ??????????????????# #????????? #??????????????? | | ??????????????????# #####???? #??????????????? | | ?????????????##??## ##??# ##?????????????? | | ????????????## ### %[ ### #?????????????? | | ????????????# ##### ##???#????????? | | ????????????# ##??# #??# ??????? | | ????????????# #### ### ??????? | | ????????????# ## ?????? | | ????????????#### ##### ?????? | | ???????????????# #??## ?????? | | ???????????????# #### ##??????? | | ???????????????# @ gi ####???????? | | ??????????????## ##### #??????????? | | ??????????????# #" # ## ##?????????? | | ??????????????# #" / # ## ##????????? | | ?????????????## # #" #### # ##???????? | | ?????????????# ## #"% = "# ! #???????? | | ?????????????# ## # %! "# % #???????? | | ????????????## # %/ "# ### ##???????? | | ????????????# ###+#### ##???? ##????????? | | ????????????# #%%% % % #???????#?????????? | | ????????????# ############?????????????????? | | ????????????# #?????????????####???????????? | | ????????????# #?###???????? ### ??????? | | ????????????# #### ##??????# ???????? | | ????????????## ### ####### ?????????? | | ?????????????## ### #??????????????? | | ?????????????## #?# ###????????????? | | ?????????????# #?# ##???????????? | | ?????????????# ##?# #?????????? | | ?????????????## #??## ### #????????? | | ??????????????## ##??## #??? #????????? | | ???????????????## ##### ##???? #????????? | | ????????????????## ##??????### ##????????? | | ?????????????????### #???????????#?????????? | | ???????????????????#########?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 50 Energy Capacity 2170 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Weapon Shielding 100 Evasion (%) 65 Melee Accuracy 6 Launcher Accuracy 20 Matter Filtering 30 Energy Filtering 30 Force Boost 3 Item Schematics ----------------- Wave Gun | -7/Factory | Hacked Enh. Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. ECM Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Levels Raised 16 | . . 1 . 1 2 5 5 . 1 . . 1 XP Earned 28113 | 3000 715 1200 350 950 3961 6768 7726 599 642 220 426 1556 XP Spent 26435 | 2430 . 900 . 800 2125 5690 10540 . 2000 930 . 1020 Upgrades 58 | 10 . 4 . 1 7 16 11 . 1 4 . 4 Power Slot 1 | . . . . . . . . . . . . 1 Propulsion Slot 2 | 1 . . . . 1 . . . . . . . Utility Slot 6 | . . . . . . 1 4 . 1 . . . Weapon Slot 3 | 1 . . . 1 . . 1 . . . . . Core Integrity 10 | 2 . . . . 2 . 2 . . 2 . 2 Heat Dissipation 8 | 2 . . . . . 6 . . . . . . Energy Generation 2 | . . . . . 1 . . . . 1 . . Matter Storage 2 | . . . . . 2 . . . . . . . Mass Support 4 | 1 . . . . . . 3 . . . . . Inventory Capacity 4 | 1 . . . . 1 1 1 . . . . . Ranged Accuracy 2 | 2 . . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . 1 . 1 KI Resistance % 4 | . . . . . . 4 . . . . . . TH Resistance % 4 | . . . . . . 4 . . . . . . EX Resistance % 4 | . . 4 . . . . . . . . . . Protomatter Created 2083 | . 46 53 . . 350 460 695 51 54 185 189 . Integrity Restored 4793 | . 105 143 . . 1050 1184 992 100 60 745 414 . Core 4027 | . 81 143 . . 1050 833 689 30 60 727 414 . Parts 766 | . 24 . . . . 351 303 70 . 18 . . Protomatter Decayed 268 | . 10 5 . 11 . . 113 17 . 61 . 51 Game ------ Seed OmegaDisposableStabilizer Manual? 0 Play Time 01:29:35 Cumulative 628.8 hours Start 2021.07.22 @ 02:04:23 End 2021.07.22 @ 06:12:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 47 Types 27/3/7/4/3/0/2/0/1 Lore% 94 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cde5d96c-1ed5-48dc-bf55-899765a8db9b