Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 14:42:24 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (167) 835 Value Destroyed (4316) 4316 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (8807) 8807 TOTAL SCORE: 25658 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 4592 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 682 Win 3000 Friendly Fire -857 Cogmind --------- Core Integrity 1368/1600 Matter 285/300 Energy 573/580 System Corruption 12% Temperature Cool (0) Movement Rolling (90) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (8) --- Centrium Leg High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (13) ----- Large Storage Unit Centrium Medium Armor Plating Wardrone Bay (1/1) > --- WEAPON (2) ------- Vortex Rail Linear Accelerator > --- INVENTORY (15) --- Vortex Chain Reactor Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Faulty High-density Centrium Wheel Large Storage Unit Improved Transmission Jammer Advanced Force Field Advanced Force Field Advanced Drone Bay (2/2) Multirail Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Large Storage Unit Layered Heavy Armor Plating Centrium Medium Armor Plating Wardrone Bay > --- WEAPON ----------- Gamma Rifle Falx > --- INVENTORY -------- Vortex Chain Reactor Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Wheel Large Storage Unit Improved Transmission Jammer Advanced Force Field Advanced Force Field Advanced Drone Bay Vortex Rail [Rating: 238] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift System Shield Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 Utility 11 | . . . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 6 9 4 22 . 19 16 3 1 3 3 3 . 3 . . 12 3 12 3 1 10 1 27 15 4 20 5 11 5 15 Power 26 | 1 . 2 2 . 1 1 . . 1 . . . . . . . . 1 . 1 . . 2 1 1 6 1 2 1 2 Engine 11 | 1 . 2 2 . 1 1 . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 2 1 2 Propulsion 75 | 2 2 2 11 . 3 5 . 1 1 . 1 . . . . 4 1 4 . . 5 . 4 6 1 9 2 6 . 5 Treads 19 | 2 2 2 10 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 2 . . 1 Wheel 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . 4 Hover 5 | . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Flight 26 | . . . 1 . . 4 . 1 1 . . . . . . 1 1 4 . . 5 . 4 4 . . . . . . Utility 76 | 1 2 . 4 . 9 8 1 . . 1 1 . . . . 7 2 4 1 . 5 . 10 7 1 3 1 1 4 3 Device 24 | . 1 . . . 1 1 . . . . 1 . . . . . 2 1 1 . . . 4 6 1 1 1 . 2 1 Storage 7 | 1 1 . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Processor 9 | . . . 1 . . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . Hackware 6 | . . . . . . 2 . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . Protection 30 | . . . 3 . 7 4 . . . 1 . . . . . 2 . 1 . . 4 . 1 1 . 2 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 . 5 . 6 2 2 . 1 2 1 . 3 . . 1 . 3 2 . . 1 11 1 1 2 1 2 . 5 Energy Gun 8 | 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 15 | . 4 . 4 . 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 5 . . 1 1 . . 1 Launcher 11 | . . . 1 . 2 . 1 . . 1 . . 3 . . 1 . 1 . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . 5 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 1 . . . . 1 . . . . . . . . . . 4 . . . . 5 1 1 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 49 | . 1 . 4 . . 5 . 1 . . . . . . 3 4 . 2 . 1 . . 11 1 2 10 . . 1 3 Power 11 | . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . 2 1 . 3 . . 1 . Propulsion 15 | . . . . . . . . 1 . . . . . . 3 2 . . . . . . 4 . 2 3 . . . . Utility 15 | . . . 2 . . 2 . . . . . . . . . 1 . 2 . . . . 3 . . 4 . . . 1 Weapon 8 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . 2 Highest Loss Streak 5 | . 1 . 1 . . 3 . 1 . . . . . . 3 3 . 1 . 1 . . 4 1 2 5 . . 1 3 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Average Slot Usage (%) 85 | . 99 100 96 100 99 80 91 92 92 92 87 93 94 93 80 77 84 82 76 76 75 76 76 79 81 89 63 58 52 59 Engine 6 | . 14 14 10 11 9 6 7 7 7 7 6 6 6 6 6 4 3 5 5 5 5 5 2 . . . . . . . Treads 11 | . 28 28 30 33 26 11 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 30 7 . . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 3 . 19 26 27 Flight 8 | . . . . . . 12 30 30 30 30 26 26 26 26 17 14 15 18 17 17 17 17 15 19 15 7 . . . . Device 6 | . 13 14 7 . . 3 7 7 7 5 5 6 6 6 6 5 7 10 11 11 11 11 9 5 10 8 4 4 5 6 Storage 8 | . 14 14 11 11 17 7 5 7 7 7 6 6 6 6 6 . . 2 5 5 5 5 5 5 5 5 5 4 4 4 Processor 10 | . . . 10 11 9 10 15 15 15 15 13 13 13 13 13 14 17 17 17 17 17 17 19 19 15 15 . . . . Hackware 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 13 17 12 5 5 5 5 10 10 10 10 . . . . Protection 6 | . . . 3 11 18 9 7 7 7 8 13 13 13 13 13 4 . 1 5 5 4 5 5 3 5 6 5 9 6 7 Ballistic Gun 8 | . 25 28 21 11 17 7 . . . . . . . . . . . . . . . . . . 3 . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 5 3 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 32 34 37 37 54 52 19 17 17 20 21 21 25 21 21 21 11 39 38 39 39 48 44 43 62 86 109 123 120 146 Greatest Support 171 | 40 40 40 60 60 60 60 19 19 22 22 22 22 22 22 22 36 20 41 39 39 39 39 41 20 20 171 171 171 120 140 Greatest Overweight (x) 10 | . . . . . 1 . . . . . . . 1 . 2 2 . . . . 1 1 10 3 6 5 . 6 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 14 15 15 15 15 9 7 8 8 8 8 8 8 8 8 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 5 12 13 13 15 15 15 14 15 15 14 15 15 15 Average Carried 12 | 4 13 14 14 15 14 9 6 7 7 7 7 8 7 8 8 5 4 7 12 13 14 14 13 13 14 14 9 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 8 8 8 8 8 8 8 8 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 5 8 7 8 8 8 8 8 8 8 5 5 12 13 13 15 15 12 14 15 15 11 15 14 15 Class Distribution -------------------- 50% | Mutant 22% | Hacker-Mutant 13% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 5230 | 249 362 277 780 74 939 129 79 . 40 20 30 10 118 . . 139 20 183 72 . 120 . 375 210 128 295 72 159 60 290 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7725 | 27 576 147 1555 15 1755 204 163 . 26 . 48 13 74 . . 244 79 224 190 . 346 . 544 170 160 226 . 676 130 133 Parts 373 | 1 45 15 97 . 87 11 8 . . . 6 1 2 . . 7 . 11 3 . 2 . 26 6 6 10 . 20 5 4 Haulers Intercepted 23 | . 2 . 5 . 5 2 . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 1 1 Recyclers Shooed 8 | 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . 6 . . . . . 1 . 2 . . . 1 1 2 . . 28 57 . 16 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 96 | . 7 4 27 4 31 1 4 . . . . . 4 . . . . 1 . . . . 4 1 2 5 . 1 . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . 1 . . Guns 68 | . 7 4 27 . 26 1 . . . . . . . . . . . . . . . . . . 2 1 . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . AOE 19 | . . . . 4 5 . 4 . . . . . 4 . . . . 1 . . . . 1 . . . . . . . Classes Destroyed 19 | 1 5 1 3 1 3 . . . . . . . . . . . . . . . . . . 2 . 3 . . . . Worker 12 | . 1 1 1 . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . 1 Builder 8 | . 3 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 . 5 2 . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 1 1 Recycler 7 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 7 | . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . Watcher 9 | . . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . Swarmer 30 | . . 3 4 . 6 . 4 . . . . . 4 . . . . 1 . . . . 4 1 1 1 . 1 . . Grunt 41 | . 7 1 14 . 17 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 16 | . . . 9 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 7 2 5 2 4 . . . 1 . 4 . . 1 . 4 . . . . 2 1 2 3 . 2 2 1 Combat Bots Only 5 | . 4 3 5 2 3 1 4 . . . . . 4 . . . . 1 . . . . 1 1 2 3 . 1 . . Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 3 . . . 1 1 1 . . 1 1 2 . . . . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 14798 | . 498 281 1126 22 1323 960 42 30 . 18 109 144 133 . 281 501 . 370 133 213 . 43 1881 504 253 2055 44 494 77 3263 Core 2139 | . 138 18 173 . 152 74 . . . 18 6 . 13 . 83 86 . 97 56 . . . 528 120 18 390 . 24 . 145 Absorbed by Shields 148 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 115 . . . 23 Regen/Repaired (Parts) 1049 | . . . . . 17 . . . . . . . . . . . 36 12 2 37 81 2 101 80 218 153 . . 310 . Core Remaining (%) 73 | 100 . 37 . 56 72 . . . . 86 . . . . 88 . . . . . . 76 . . . . 8 98 100 85 Volleys Fired 419 | 7 44 16 94 6 115 13 3 . . . . . 8 . . 2 . 6 6 . . 16 10 . 12 24 . 6 . 31 Largest 2 | 2 2 2 2 1 2 2 1 . . . . . 1 . . 1 . 1 1 . . 1 1 . 1 1 . 1 . 2 Hottest 111 | 100 70 46 46 33 48 48 33 . . . . . 33 . . 33 . 57 57 . . 57 65 . 30 65 . 65 . 111 Shots Fired 706 | 14 87 32 187 6 220 26 3 . . . . . 8 . . 2 . 6 6 . . 16 10 . 13 25 1 6 . 38 Gun 605 | 14 87 32 187 1 210 26 . . . . . . . . . . . . . . . . . . 13 7 . . . 28 Cannon 67 | . . . . . . . . . . . . . . . . . . 2 6 . . 16 8 . . 18 1 6 . 10 Launcher 34 | . . . . 5 10 . 3 . . . . . 8 . . 2 . 4 . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 623 | . 81 32 187 1 210 26 . . . . . . . . . . . 2 6 . . 16 8 . 13 18 1 6 . 16 Thermal 20 | 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 34 | . . . . 5 10 . 3 . . . . . 8 . . 2 . 4 . . . . 2 . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 8 Robot Hit Streak 24 | 4 9 6 17 1 16 24 1 . . . . . 2 . . . . 4 . . . . . . 4 6 . 3 . 5 Robot Miss Streak 7 | 1 7 2 4 4 5 1 1 . . . . . 3 . . . . 1 . . . . 2 . 2 5 . 1 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Secondary Targets 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 565 | 9 50 19 134 1 150 29 6 . 1 . 3 1 4 . . 11 6 15 4 . 11 . 17 7 10 19 . 15 2 41 Core Hits 268 | 2 25 7 53 6 78 6 9 . 1 . 2 1 10 . . 3 1 12 1 . 3 . 12 3 5 11 . 8 2 7 Critical Kills 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 26 | . . . 4 . 10 1 . . . . . . . . . 2 . 1 . . . . 2 . . 5 . . . 1 Destroy 14 | . . . 4 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sever 9 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 2 . . 2 . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 290 | . . . . . . 13 6 . 2 3 30 4 4 . 2 41 6 23 10 . 11 6 50 9 2 6 . 14 2 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . . . 13 6 . 2 3 30 4 4 . 2 41 6 23 10 . 11 6 50 9 2 6 . 14 2 46 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . 2 . . . . . 1 . . . 4 6 1 . . . . 5 4 . . . 5 2 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 18820 | 125 708 284 2105 283 3109 613 668 . 76 . 155 70 519 . . 696 534 1034 360 . 984 . 1232 503 411 1420 . 858 215 1858 Guns 6600 | 125 708 284 2105 17 2298 369 . . . . . . . . . . . . . . . . . . 181 244 . . . 269 Cannons 1038 | . . . . . . . . . . . . . . . . . . . . . . . . . . 652 . 188 . 198 Explosions 2576 | . . . . 258 811 . 402 . . . . . 400 . . . . 341 . . . . 78 . . 286 . . . . Melee 8572 | . . . . . . 244 266 . 76 . 155 70 119 . . 696 534 693 360 . 984 . 1154 503 230 238 . 670 215 1365 Ramming 34 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 7098 | . 669 284 2105 17 2298 369 . . . . . . . . . . . . . . . . . . 181 652 . 188 . 335 Thermal 450 | 125 39 . . . . . . . . . . . . . . . . . . . . . . . . 286 . . . . Explosive 2290 | . . . . 258 811 . 402 . . . . . 400 . . . . 341 . . . . 78 . . . . . . . Electromagnetic 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8572 | . . . . . . 244 266 . 76 . 155 70 119 . . 696 534 693 360 . 984 . 1154 503 230 238 . 670 215 1365 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . 244 . . . . Highest Corruption 12 | . . . . . . 2 2 3 3 . . . . . 12 1 1 . . . . . 7 7 7 7 2 2 . 12 Average Corruption 5 | . . . . . . 1 2 2 3 . . . . . 12 1 1 . . . . . 7 7 7 4 2 2 . 6 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 87 | . . . . . . 2 2 3 1 . . . . . 2 . 3 . . . . . 1 20 19 3 5 3 . 23 Message Errors 17 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 5 2 . 1 . . 5 Matter Fused 22 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . 2 1 . 6 Heat Flow Errors 8 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 . . 1 . 2 Energy Discharges 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 2 1 1 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 14 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 3 1 . . . 6 Data Loss (major) 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 3 . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1647 | . . . . 7 15 . 6 . . . 15 . 33 . . 55 162 85 150 . 225 . 155 140 107 24 . 201 . 267 Projectiles 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 12 . . Explosions 47 | . . . . 7 15 . 6 . . . . . 6 . . . . 5 . . . . . . . 8 . . . . Melee 1572 | . . . . . . . . . . . 15 . 27 . . 55 162 80 150 . 225 . 155 140 107 . . 189 . 267 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 4 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 88 | . . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . 13 Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Rammed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | 235 63 50 30 . 102 111 5 . 2 165 34 4 32 . 4 12 224 24 . . . . . . 159 2 . 201 . 151 Average Temperature 23 | 105 11 14 9 . 19 29 3 . 1 85 11 4 10 . 3 12 100 13 . . . . . . 88 2 . 111 . 76 Received Heat Transfer 2272 | . 303 72 501 . 603 144 . . . 9 39 . . . . 138 . . . 36 . . 147 12 9 94 12 27 18 108 Effects 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 607 | 370 111 . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 909 | 5 156 102 393 104 591 357 . . . . 187 . . . . 173 74 909 . . . . 682 . . . . 622 606 904 Initial 363 | . 3 27 . 91 . 240 . . . . 46 . . . . . 27 46 . . . . . . . . . 251 349 363 Average 202 | 2 55 29 218 40 260 227 . . . . 112 . . . . 33 55 440 . . . . 171 . . . . 351 413 564 Maximum Alert Level 3 | . . . 1 . 2 1 . . . . . . . . . . . 3 . . . . 2 . . . . 2 2 3 Low Security (%) 56 | 100 100 100 27 100 40 15 . . . . 100 . . . . 100 100 29 . . . . 66 . . . . . . . Level 1 31 | . . . 72 . 45 84 . . . . . . . . . . . 19 . . . . 29 . . . . 78 70 35 Level 2 7 | . . . . . 14 . . . . . . . . . . . . 14 . . . . 4 . . . . 21 29 30 Level 3 4 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 4 . 5 4 . . . . 1 . . . . 4 . 8 . 1 . . 4 . . . . 1 . 6 Investigation 16 | . . 1 2 . 2 2 . . . . . . . . . 2 . 4 . . . . 2 . . . . . . 1 Extermination 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 3 Reinforcement 15 | . 2 . 2 . 3 1 . . . . . . . . . 1 . 4 . . . . 1 . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . . . 1 1 3 1 . . . . . . . . . 2 . . . . . . 3 . . 2 . 1 3 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Times Spotted 474 | . 20 7 40 4 44 17 3 3 . 12 7 3 8 . . 20 6 25 3 13 . 5 62 19 17 60 9 17 6 44 Peak Tracking Total 30 | . 4 2 5 2 4 11 4 4 . 10 4 2 9 . . 12 6 10 2 14 . 5 30 9 11 11 2 6 1 6 Tactical Retreats 56 | . . . 1 . 3 3 . 1 . 3 2 2 4 . . 4 1 3 1 5 . . 14 2 . 1 1 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 1 . 2 . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 13 3 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 16 | . . 1 . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . 6 . . 1 . 3 Max in Single Turn 1 | . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 73 | . 4 1 6 . 5 6 . . . . . . . 3 . 8 . 8 1 . 7 . 10 . . 1 . 6 1 6 Terminals 37 | . 4 . 6 . 4 4 . . . . . . . . . 3 . 4 1 . . . 4 . . . . 5 . 2 Fabricators 9 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 . . . . 1 . 2 Repair Stations 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . 3 . 1 . . . . 1 . . . . . . 2 Total Hacks 219 | . 11 1 11 . 14 12 . . . . . . . 21 . 25 . 21 2 . 46 . 28 . . 1 . 17 2 7 Successful 135 | . 4 1 8 . 6 6 . . . . . . . 21 . 8 . 10 2 . 46 . 12 . . 1 . 8 2 . Failed 83 | . 6 . 3 . 8 6 . . . . . . . . . 17 . 11 . . . . 16 . . . . 9 . 7 Catastrophic 19 | . 1 . 2 . . 2 . . . . . . . . . 3 . 1 . . . . 5 . . . . 1 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 5 . 2 . 4 . . . . . . . . . . 10 . 11 . . . . 9 . . 2 . 9 . 2 Terminals 93 | . 11 . 11 . 11 8 . . . . . . . . . 11 . 12 2 . . . 8 . . . . 16 . 3 Fabricators 27 | . . . . . . 3 . . . . . . . . . 3 . 5 . . . . 13 . . . . 1 . 2 Repair Stations 12 | . . . . . 3 . . . . . . . . . . . . 2 . . . . 5 . . . . . 2 . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 . . . . . . . . . 9 . 2 . . . . 2 . . . . . . 2 Terminal Hacks 99 | . 4 1 8 . 3 3 . . . . . . . 21 . 4 . 2 2 . 46 . 1 . . 1 . 3 . . Record 42 | . . . . . . . . . . . . . . 6 . . . . 2 . 34 . . . . . . . . . Part Schematic 14 | . . . . . . 1 . . . . . . . 9 . . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . 1 . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 2 . . . . . . . . . 2 . 4 . . . . 4 . . . . 1 . . Load Schematic 7 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . Build 6 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . Repair Station Hacks 8 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . Scan Component 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . Repair 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . . . . . 1 . . . . . . . . . . 1 . 3 . . . . 3 . . . . 4 . . Terminals 9 | . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . 4 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Used 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacking Detections 47 | . 5 . 3 . 3 5 . . . . . . . . . 7 . 6 . . . . 8 . . . . 4 1 5 Full Trace Events 11 | . . . . . 1 2 . . . . . . . . . 2 . 3 . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . 1 . . 15 . . . . 9 . . . . . . 4 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 396 | . . . . . . . . . . . . . . . . 84 . 126 . . . . 186 . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . 6 . 10 . . . . 14 . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Time 229 | . . . . . 26 . . . . . . . . . . . . . . . . . 95 . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 28 | . . . . . . . . . 2 . . . . . 1 . 18 . . . . . . 2 . 5 . . . . Largest Group 18 | . . . . . . . . . 2 2 . . . . 1 . 18 12 . . . . . 2 2 5 . . . . Highest-Rated Group 656 | . . . . . . . . . 45 45 . . . . 96 . 656 506 . . . . . 94 94 274 . . . . Highest-Rated Ally 96 | . . . . . . . . . 25 25 . . . . 96 . 50 50 . . . . . 47 47 56 . . . . Total Orders 61 | . . . . . . . . . . . . . . . . . . . . . . . 5 9 8 2 5 5 1 26 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 57 | . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 1 5 5 1 26 Ally Attacks 544 | . . . . . . . . . . 1 . . . . 4 . 71 86 . . . . . 65 131 67 17 24 14 64 Total Damage 28765 | . . . . . . . . . . 42 . . . . 322 . 2897 3870 . . . . . 1252 2664 2959 1897 3012 1466 8384 Kills 125 | . . . . . . . . . . . . . . . 1 . 8 21 . . . . . 13 16 8 7 12 9 30 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 2 2 1 . . 1 1 . 1 . . . 2 . . 2 . 2 2 . . . . . Drone Launches 66 | . . . . . . . . . . . . . . . . . . . . . . . 2 13 14 . 5 6 1 25 Drone Recoveries 63 | . . . . . . . . . . . . . . . . . . . . . . . 2 12 10 2 5 5 1 26 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 19099 | 114 1567 1022 1665 1073 2065 527 171 131 514 255 343 167 262 27 187 889 331 470 318 124 279 602 956 615 707 1244 323 631 379 1141 Spaces Moved 18720 | 50 714 608 765 643 954 731 505 463 1071 390 774 298 602 81 253 1581 483 979 479 359 205 592 1665 532 373 685 233 558 261 833 Core 10 | 2 . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . Treads 3851 | 48 714 608 765 643 954 119 . . . . . . . . . . . . . . . . . . . . . . . . Legs 768 | . . . . . . . . . . . . . . . . . . . . . . . . . . 416 233 119 . . Wheels 2603 | . . . . . . . . . . . . . . . . . . . . . . . . 428 373 269 . 439 261 833 Hover 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Flight 11472 | . . . . . . 612 505 463 1071 390 774 298 602 81 253 1563 483 979 479 359 205 592 1659 104 . . . . . . Fastest Speed 28 | 50 160 160 160 160 160 28 28 28 28 33 33 33 33 33 33 34 35 32 34 34 34 34 28 30 110 100 100 90 90 90 Average Speed 75 | 155 160 160 160 160 169 53 28 28 29 33 33 33 33 33 72 42 37 33 34 34 35 34 36 91 155 128 107 95 90 96 Slowest Speed 550 | 160 160 160 160 160 240 170 28 28 33 33 33 33 110 33 184 184 39 35 34 34 108 114 550 125 170 170 108 210 90 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 1 . . . . 3 . . . . 14 . 6 . 1 . . 10 1 . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 95 99 69 99 76 26 55 75 86 64 22 39 60 70 52 46 97 23 57 59 62 75 41 73 62 82 41 21 9 24 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 7 | . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . 1 . . . . . Known Exits Taken 23 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 1 . 1 . . 3 2 3 1 . . 1 . 2 . . . 1 1 . 1 . 3 2 . 4 . . . Spaces Dug 170 | . . . . 10 . 4 1 . . 3 24 3 17 . 2 26 . 10 7 . . 8 42 . . 1 . 3 . 9 Terrain Destroyed 429 | . . . . 43 70 4 11 . . 3 24 3 66 . 2 44 . 31 13 . . 25 55 . . 21 1 4 . 9 Melee 129 | . . . . . . 4 1 . . 3 24 3 1 . 2 26 . 10 6 . . 6 30 . . 1 . 3 . 9 Projectile 54 | . . . . . . . . . . . . . . . . . . 2 7 . . 19 8 . . 16 1 1 . . AOE 246 | . . . . 43 70 . 10 . . . . . 65 . . 18 . 19 . . . . 17 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 22606 | 69 1064 635 1034 681 1183 825 521 463 1270 513 822 359 651 80 254 1719 624 1073 613 358 395 966 1924 641 483 1015 307 627 400 1037 Wait 2627 | . 265 . 126 32 74 40 . . 181 116 17 58 32 . . 78 130 41 112 . 154 351 134 63 80 228 58 21 129 107 Move 18623 | 49 713 607 764 642 953 728 504 462 1070 389 767 297 601 80 252 1556 482 968 478 356 204 591 1644 529 372 684 232 557 260 832 Hop 31 | . . . . . . 1 . . . . 3 . . . . 11 . 4 . 1 . . 10 1 . . . . . . Pick Up 102 | 7 16 2 5 . 7 3 4 . 6 . 1 . . . . 4 2 8 2 . 2 . 11 3 5 4 5 3 . 2 Fast Attach 114 | 6 5 . 8 . 3 9 . . 2 . 2 . . . . 10 1 5 . 1 10 . 8 6 4 14 2 7 4 7 Attach 65 | . 2 . 3 . . 5 2 1 . 2 1 . 3 . . 2 2 2 3 . 1 1 18 6 . . 3 3 2 3 Detach 63 | . 4 . 2 . . 2 1 . . 2 . . 3 . . 5 . 3 2 . 4 1 11 7 . . 6 8 1 1 Swap 60 | . 2 4 11 . 16 2 1 . 1 1 . . . . . . . 5 . . . . 1 3 . 6 . 1 . 6 Drop 147 | . 13 6 17 . 15 9 . . 8 . 1 . . . . 10 1 8 . . 9 . 12 . 4 23 1 7 2 1 Fire 419 | 7 44 16 94 6 115 13 3 . . . . . 8 . . 2 . 6 6 . . 16 10 . 12 24 . 6 . 31 Melee 287 | . . . . . . 13 6 . 2 3 30 4 4 . 2 41 6 23 10 . 11 6 47 9 2 6 . 14 2 46 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Rewire 44 | . . . 3 . . . . . . . . . . . . . . . . . . . . 14 1 26 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 301 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 718 | -10/Materials | Discovered new exit (range 10) 921 | -10/Materials | Discovered new exit (range 8) 1054 | -10/Materials | Core integrity fell below 50% 1110 | -10/Materials | Discovered new exit (range 8) 1309 | -10/Materials | Discovered new exit (range 10) 1682 | -10/Materials | Entered Mines 1823 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1827 | -10/Mines | Found Prototype Device 1917 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2138 | -10/Mines | Discovered new exit (range 9) 2197 | -10/Mines | Discovered new exit (range 6) 2246 | -10/Mines | Identified exit to Materials 2416 | -10/Mines | Met a Derelict shopkeep closing up shop 2704 | -10/Mines | Entered Materials 2704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3284 | -9/Materials | Discovered new exit (range 13) 3293 | -9/Materials | Identified exit to Mines 3679 | -9/Materials | Discovered new exit (range 7) 4071 | -9/Materials | Build established: Scavenger-Mutant 4369 | -9/Materials | Entered Mines 4418 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4430 | -9/Mines | Assembled infested the area 4435 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4442 | -9/Mines | Met a Derelict bent on vengeance 4949 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4950 | -9/Mines | Discovered new exit (range 5) 5080 | -9/Mines | Learned Materials stockpile data 5100 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5205 | -9/Mines | Discovered new exit (range 8) 5207 | -9/Mines | Discovered new exit (range 15) 5400 | -9/Mines | Learned location of Storage (-7) 5442 | -9/Mines | Entered Materials 5442 | -8/Materials | Evolved 2 slots: Utility x2 5629 | -8/Materials | Identified Exp. Sensor Array 5815 | -8/Materials | Build established: Mutant 6153 | -8/Materials | Repaired Structural Scanner 6270 | -8/Materials | Discovered new exit (range 16) 7215 | -8/Materials | Discovered new exit (range 11) 7507 | -8/Materials | Entered Factory 7507 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7797 | -7/Factory | Lost 3 parts (1p1u1w) 7909 | -7/Factory | Identified exit to Storage 7909 | -7/Factory | Identified exit to Lower Caves 7978 | -7/Factory | Discovered new exit (range 8) 8034 | -7/Factory | Entered Lower Caves 8034 | -7/Lower Caves | Learned location of 1 exit from Factory 8052 | -7/Lower Caves | Learned Factory interactive machine intel 8182 | -7/Lower Caves | Discovered new exit (range 15) 8185 | -7/Lower Caves | Identified exit to Lower Caves 8205 | -7/Lower Caves | Entered another Lower Caves area 8208 | -7/Lower Caves | Discovered new exit (range 11) 8211 | -7/Lower Caves | Identified exit to Factory 8240 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8300 | -7/Lower Caves | Build established: Sprinter 8334 | -7/Lower Caves | Discovered new exit (range 5) 8336 | -7/Lower Caves | Identified exit to Zion 8336 | -7/Lower Caves | Entered Zion 8354 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8354 | -7/Zion | Discovered new exit (range 9) 8389 | -7/Zion | System corruption cleaned by Quarantine Array 8493 | -7/Zion | Given A8's code to call for help 8504 | -7/Zion | Learned 4 Factory zone layouts 8557 | -7/Zion | Learned location of Armory (-4) 8581 | -7/Zion | Gained Derelict followers 8627 | -7/Zion | Found Prototype Special Weapon 8628 | -7/Zion | Found Prototype Special Weapon 8629 | -7/Zion | Found Prototype Special Weapon 8631 | -7/Zion | Found Prototype Special Weapon 8671 | -7/Zion | Identified exit to Proximity Caves 8850 | -7/Zion | Entered Proximity Caves 8850 | -6/Proximity Caves | Accompanied by 2 allies 8850 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 8930 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9039 | -6/Proximity Caves | Spotted B-75 Beast 9105 | -6/Proximity Caves | Entered Factory 9105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9106 | -6/Factory | Identified exit to Lower Caves 9108 | -6/Factory | Loaded intel: 51 interactive machine locations 9448 | -6/Factory | Entered Lower Caves 9536 | -6/Lower Caves | Learned location of 1 exit from Factory 9551 | -6/Lower Caves | Discovered new exit (range 2) 9551 | -6/Lower Caves | Identified exit to Lower Caves 9615 | -6/Lower Caves | Entered another Lower Caves area 9665 | -6/Lower Caves | Identified exit to Data Miner 9877 | -6/Lower Caves | Entered Data Miner 9877 | -6/Data Miner | Discovered new exit (range 6) 9884 | -6/Data Miner | Met Data Miner 9890 | -6/Data Miner | Learned location of Section 7 (-2) 9890 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9895 | -6/Data Miner | Received God Mode back door access code from Data Miner 9903 | -6/Data Miner | Identified exit to Proximity Caves 9904 | -6/Data Miner | Entered Proximity Caves 9946 | -5/Proximity Caves | Learned Factory security intel 9970 | -5/Proximity Caves | Crushed by falling debris 9970 | -5/Proximity Caves | System corruption reached 10% 10001 | -5/Proximity Caves | Lost 3 parts (3n) 10048 | -5/Proximity Caves | Discovered new exit (range 7) 10089 | -5/Proximity Caves | Identified exit to Factory 10091 | -5/Proximity Caves | Entered Factory 10091 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10092 | -5/Factory | Identified exit to Upper Caves 10093 | -5/Factory | Identified exit to Factory 10278 | -5/Factory | Incoming investigation squad redirected 10500 | -5/Factory | Discovered exit to Factory (range 8) 10540 | -5/Factory | Build established: Hacker-Mutant 10613 | -5/Factory | Discovered exit to Factory (range 9) 10723 | -5/Factory | Identified exit to Extension 10873 | -5/Factory | Incoming investigation squad redirected 10938 | -5/Factory | Fabricated Combat Drone Bay? 10980 | -5/Factory | Manually triggered Chute Trap 10980 | -5/Factory | Sucked down chute 10980 | -5/Factory | Entered Waste 10998 | -5/Waste | Spotted C-40 Crusher 11001 | -5/Waste | Spotted C-40 Crusher 11007 | -5/Waste | Lost 3 parts (2n1u) 11054 | -5/Waste | Spotted C-40 Crusher 11055 | -5/Waste | Spotted C-40 Crusher 11076 | -5/Waste | Spotted C-40 Crusher 11084 | -5/Waste | Spotted C-40 Crusher 11098 | -5/Waste | Discovered new exit (range 12) 11102 | -5/Waste | Warlord forces began an assault 11131 | -5/Waste | Allies destroyed C-40 Crusher 11132 | -5/Waste | Allies destroyed C-40 Crusher 11133 | -5/Waste | Allies destroyed C-40 Crusher 11244 | -5/Waste | Identified exit to Factory 11311 | -5/Waste | Entered Factory 11311 | -5/Factory | Accompanied by 12 allies 11556 | -5/Factory | Build established: Hacker-Scout 11561 | -5/Factory | Incoming investigation squad redirected 11577 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11724 | -5/Factory | Fabricated Lgt. Regenerative Plating? 11725 | -5/Factory | Incoming investigation squad redirected 11781 | -5/Factory | Entered Upper Caves 11823 | -5/Upper Caves | Identified exit to Upper Caves 11837 | -5/Upper Caves | Learned location of 1 exit from Factory 12055 | -5/Upper Caves | Build established: Mutant 12099 | -5/Upper Caves | Entered another Upper Caves area 12135 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12165 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12216 | -5/Upper Caves | Discovered new exit (range 15) 12222 | -5/Upper Caves | Identified exit to Zhirov 12223 | -5/Upper Caves | Entered Zhirov 12223 | -5/Zhirov | Discovered new exit (range 3) 12236 | -5/Zhirov | Learned location of Quarantine (-3) 12236 | -5/Zhirov | Learned location of Testing (-2) 12236 | -5/Zhirov | Learned location of Command (-1) 12250 | -5/Zhirov | Found Alien Artifact 12250 | -5/Zhirov | Identified Integrated Dissipator 12250 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12258 | -5/Zhirov | Found Alien Artifact 12348 | -5/Zhirov | Identified exit to Proximity Caves 12502 | -5/Zhirov | Entered Proximity Caves 12997 | -4/Proximity Caves | Learned Research terminal intel 13100 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13104 | -4/Proximity Caves | Entered Factory 13104 | -4/Factory | Evolved 2 slots: Utility x2 13105 | -4/Factory | Identified exit to Armory 13106 | -4/Factory | Identified exit to Upper Caves 13311 | -4/Factory | Repaired Broken Q-thruster 13376 | -4/Factory | Discovered new exit (range 9) 13379 | -4/Factory | Identified exit to Research 13423 | -4/Factory | Build established: Hacker-Mutant 13607 | -4/Factory | Lost 4 parts (1p2u1w) 13714 | -4/Factory | Fabricated Assault Drone Bay? 13834 | -4/Factory | Fabricated Assault Drone Bay? 14046 | -4/Factory | Crushed by falling debris 14060 | -4/Factory | Entered Upper Caves 14087 | -4/Upper Caves | Lost 4 parts (3n1w) 14242 | -4/Upper Caves | Core integrity fell below 50% 14260 | -4/Upper Caves | Learned Research terminal intel 14323 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14522 | -4/Upper Caves | Learned location of 1 exit from Research 14666 | -4/Upper Caves | Discovered new exit (range 10) 14674 | -4/Upper Caves | Identified exit to Upper Caves 14675 | -4/Upper Caves | Entered another Upper Caves area 14675 | -4/Upper Caves | Accompanied by 2 allies 15320 | -4/Upper Caves | Learned Research garrison access intel 15352 | -4/Upper Caves | Discovered new exit (range 8) 15381 | -4/Upper Caves | Identified exit to Warlord 15382 | -4/Upper Caves | Entered Warlord 15382 | -4/Warlord | Accompanied by 3 allies 15440 | -4/Warlord | System corruption cleaned by Quarantine Array 15623 | -4/Warlord | Visited the Vortex Lab 15631 | -4/Warlord | Warlord's base attacked by MAIN.C 15760 | -4/Warlord | Found Prototype Device 15805 | -4/Warlord | Met Warlord 15820 | -4/Warlord | Opened Warlord's prototype stash 15846 | -4/Warlord | Found Prototype Reactor 15953 | -4/Warlord | Found Prototype Energy Gun 15953 | -4/Warlord | Identified Vortex Rail 15981 | -4/Warlord | Warlord forces counterattacked 16071 | -4/Warlord | Spotted Striker 16082 | -4/Warlord | Spotted Striker 16262 | -4/Warlord | Spotted Executioner 16306 | -4/Warlord | Warlord base infiltrated, sounded retreat 16308 | -4/Warlord | Destroyed Executioner 16363 | -4/Warlord | Spotted Executioner 16410 | -4/Warlord | Lost 4 parts (1p2n1u) 16467 | -4/Warlord | Spotted Striker 16535 | -4/Warlord | Spotted Executioner 16558 | -4/Warlord | Spotted Executioner 16582 | -4/Warlord | Spotted Executioner 16590 | -4/Warlord | Core integrity fell below 20% 16605 | -4/Warlord | Discovered new exit (range 16) 16625 | -4/Warlord | Identified exit to Proximity Caves 16626 | -4/Warlord | Entered Proximity Caves 16630 | -3/Proximity Caves | Lost 5 parts (2p3u) 16636 | -3/Proximity Caves | Identified Wardrone Bay 16708 | -3/Proximity Caves | Spotter reported a threat 16763 | -3/Proximity Caves | Spotted B-86 Titan 16775 | -3/Proximity Caves | Build established: Scavenger-Mutant 16826 | -3/Proximity Caves | Allies destroyed B-86 Titan 16930 | -3/Proximity Caves | Discovered exit to Research (range 16) 16949 | -3/Proximity Caves | Entered Research 16949 | -3/Research | Evolved 2 slots: Utility x2 16950 | -3/Research | Identified exit to Research 16951 | -3/Research | Loaded intel: 24 terminal locations 16952 | -3/Research | Loaded intel: 4 garrison access locations 17177 | -3/Research | Spotted B-86 Titan 17428 | -3/Research | Build established: Mutant 17580 | -3/Research | Entered another Research area 17580 | -2/Research | Accompanied by 1 ally 17580 | -2/Research | Warlord forces began assault on 0b10 17580 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17581 | -2/Research | Loaded intel: 22 terminal locations 17690 | -2/Research | Research machine network offline 17788 | -2/Research | Repaired Centrium Medium Armor Plating 17924 | -2/Research | Borebot progress halted 17929 | -2/Research | Discovered new exit (range 10) 17959 | -2/Research | Entered Access 17959 | -1/Access | Accompanied by 1 ally 17959 | -1/Access | Evolved 2 slots: Propulsion x2 18565 | -1/Access | Identified Transdimensional Reconstructor 18565 | -1/Access | Warped through subspace 18662 | -1/Access | Incoming investigation squad redirected 18910 | -1/Access | System corruption reached 10% 18926 | -1/Access | Spotted B-99 Colossus 18977 | -1/Access | Spotted B-99 Colossus 18989 | -1/Access | Allies destroyed B-99 Colossus 19009 | -1/Access | First assault squad dispatched 19020 | -1/Access | Allies destroyed B-99 Colossus 19029 | -1/Access | Found Prototype Ballistic Gun 19029 | -1/Access | Identified Multirail 19037 | -1/Access | Incoming assault squad redirected 19045 | -1/Access | Lost 3 parts (1u2w) 19095 | -1/Access | Discovered new exit (range 5) 19100 | *** | Escaped! Last Messages --------------- 19051_ P-80 Master knocked back. 19054_ Destroyed Imp. Antigrav System. 19054_ Slug penetrates P-80 Master. 19054_ Destroyed Sml. Battery. 19054_ P-80 Master knocked back. 19055_ Wardrone released from Wardrone Bay. 19055_ Wardrone sneak attacks. 19055_ Wardrone: "WARLORD FOREVER!" 19055_ P-80 Master destroyed. 19057_ Wardrone sneak attacks. 19057_ Wardrone: "WARLORD FOREVER!" 19057_ P-80 Master destroyed. 19058_ Wardrone retrieved by Wardrone Bay. 19059_ Acquired 118 matter. 19066_ Acquired Hdn. Centrium Wheel. 19069_ Sealed Heavy Doors breached. 19072_ Acquired 13 matter. 19079_ Vortex penetrates Sealed Heavy Doors. 19086_ LLD %%IOR4H CSDJ /PTRJV AS5R5 19095_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# + # #??# # #"""""" | | ??????????# # # #??# # #"""""" | | ??????????# # ##+###??# + # """" | | ??????????# #? # ???# # # | | ??????????# #? # ?# "" "" # # | | ??????????# #?? # ## ""R"" # + ]]! | | ??????????#% #?? # ## """" ## # ]]! | | ??????????# #??? # ############# # ]]! | | ######????# #??? # * #???????????# # | | # ???# #????##### #???????????# #####+# | | # * ??# #################???????????# #???# # | | # ?# # #?????????????# #???# # | | # # #! #?????????????#/#####+# | | # % # #[= #?????????????# " | | # / +%! #?????????????# """ | | # ""Y"" # %#!| #?????????????# """ | | ???""""" # # ! #?????????????# " | | ????#####?# ###############?????????????# | | ??????????# #???????????????????????????# | | ??????????# #######"????######??######### | | ??????????#% "" T"""" ???? "??"![! # % | | ??????????# """= """ ???? "??"![]= %# | | ??????????#%% |%! " """""" """"]%% * ###+##### | | ??????????# !*! " =*! !=] | | ??????????#%% [= " " "" " """"%% !!%!!%% | | ??????????# "??" @" " "??" %*[!=|% % | | ??????????# "??" " "?" %!=%!% | | ??????????# % "??"""""" "?"" |=!=######### | | ??????????# [[ "??????? "??" |!##? ???? | | ??????????# !!* "??????? "??" % #???? ?? | | ??????????#% #######"???????###??#########?????" | | ##????????# #??????????????????????????????????? | | ########### %#?#########?????????????????????????? | | # !!# # #?????????????????????????? | | # *%# # #?????????????????????????? | | # " !+% + " [ #?????????????????????????? | | # """ !*# !# """ #?????????????????????????? | | # """ #=%# """ ?#?????????????????????????? | | # " #*|#? " ???????????????????????????? | | # # #? ???????????????????????????? | | # # #?? ??????????????????????????? | | ########### #??#######??????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # " + ?????????? ??????????????????????? | | # """ # ???????? ??????????????????????? | | # """ # #????? ??????????????????????? | | # " # #?????" ??????????????????????? | | # # #????""^ #?????????????????????? | | # # ?????"T +?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 41 Energy Capacity 580 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Evasion (%) 64 Melee Accuracy 24 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Adv. Signal Interpreter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldGravitySheargun Manual? 0 Play Time 03:40:39 Cumulative 673.0 hours Start 2023.07.14 @ 10:27:37 End 2023.07.17 @ 14:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 668 Rogue 667 Adventurer 0 Explorer 1 Win Type 0 Total 32 Types 23/0/6/3/0/0/0/0/0 Lore% 85 Gallery% 91 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b5475d-b8dd-478b-a4ac-dc92ea3164b6