Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.29 @ 20:54:21 Player: Craig V. Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (274) 274 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1279 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 194/300 Energy 150/150 System Corruption 0% Temperature Cool (35) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Hover Unit Hover Unit Medium Battery (150) Medium Battery (150) High-capacity Matter Pod (0) Propulsion Shielding Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Hover Unit Hover Unit Medium Battery Medium Battery High-capacity Matter Pod Propulsion Shielding Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 5 6 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 4 | . 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 86 100 Engine 13 | . 12 20 Leg 35 | . 36 30 Storage 11 | . 12 10 Processor 2 | . . 10 Protection 11 | . 12 10 Ballistic Gun 4 | . 2 10 Launcher 8 | . 8 10 Naked Turns . | . . . Heaviest Build 24 | 16 20 24 Greatest Support 30 | 20 30 30 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 9 | 6 10 10 Most Carried 10 | 4 10 9 Average Carried 7 | 2 8 7 Final Capacity 10 | 10 10 10 Final Carried 10 | 4 10 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 441 | 236 65 140 Remotely . | . . . Salvage Created 165 | . 64 101 Parts 17 | . 12 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 6 4 AOE 10 | . 6 4 Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 226 | . 69 157 Core 37 | . 7 30 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 18 | . 7 11 Largest 2 | . 1 2 Hottest 53 | . 33 53 Shots Fired 29 | . 7 22 Gun 11 | . . 11 Cannon . | . . . Launcher 18 | . 7 11 Special . | . . . Kinetic 11 | . . 11 Thermal . | . . . Explosive 18 | . 7 11 Electromagnetic . | . . . Robot Hit Streak 15 | . 3 15 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | . 5 20 Core Hits 23 | . 8 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1073 | . 535 538 Guns 70 | . . 70 Cannons . | . . . Explosions 994 | . 526 468 Melee . | . . . Ramming 9 | . 9 . Kinetic 70 | . . 70 Thermal . | . . . Explosive 994 | . 526 468 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . 41 5 Projectiles . | . . . Explosions 46 | . 41 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . 32 12 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 62 | . . 62 Average Temperature 31 | . . 31 Received Heat Transfer 57 | . . 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 369 | . 255 369 Initial 40 | . . 40 Average 105 | . 94 186 Maximum Alert Level 1 | . 1 1 Low Security (%) 81 | 100 86 52 Level 1 18 | . 13 47 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 6 | . 6 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Locate Traps 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1005 | 65 747 193 Spaces Moved 769 | 48 589 132 Core 10 | 10 . . Treads . | . . . Legs 759 | 38 589 132 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 107 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 97 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 133 | . 72 61 Melee . | . . . Projectile . | . . . AOE 133 | . 72 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 830 | 61 623 146 Wait 9 | . 9 . Move 767 | 47 588 132 Hop . | . . . Pick Up 18 | 9 9 . Fast Attach . | . . . Attach 11 | 5 3 3 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 18 | . 7 11 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Propulsion x1 317 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Discovered exit to Materials (range 3) 525 | -10/Materials | Discovered exit to Materials (range 16) 674 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Discovered exit to Mines (range 8) 790 | -10/Materials | Discovered exit to Materials (range 6) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1006 | -9/Materials | Self-destructed Last Messages --------------- 00922_ K-01 Serf collects debris. 00922_ Acquired 26 matter. 00923_ U-05 Engineer lays Concrete. 00925_ U-05 Engineer builds a Wall. 00925_ U-05 Engineer lays Concrete. 00926_ U-05 Engineer builds a Wall. 00927_ K-01 Serf collects debris. 00928_ U-05 Engineer lays Concrete. 00955_ U-05 Engineer builds a Door. 00956_ U-05 Engineer lays Concrete. 00961_ K-01 Serf collects debris. 00961_ U-05 Engineer lays Concrete. 00986_ K-01 Serf collects debris. 01001_ U-05 Engineer builds a Wall. 01002_ Y-45 Defender destroyed. 01002_ U-05 Engineer lays Concrete. 01003_ The unstable cave ceiling collapses. 01003_ U-05 Engineer lays Concrete. 01005_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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