Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 20:59:31 Player: frazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (2443) 2443 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10608 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Sensor Array Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Wave Gun Variable Charge Gun Quantum Rifle > --- INVENTORY -------- Micro Fission Core Antigrav Array Variable Charge Gun [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Light Armor Plating Device Advanced Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . 1 . . . Propulsion 5 | . . . 1 . . . . . . 1 . 1 1 1 Utility 6 | . . . 1 . . . 1 2 . . 1 . 1 . Weapon 3 | . . . . . . . . . . 1 . 1 . 1 Parts Attached 74 | 8 . 3 18 2 . 1 2 2 16 4 6 1 7 4 Power 12 | 1 . 1 4 . . . 1 . 1 . 1 1 1 1 Engine 7 | 1 . 1 3 . . . 1 . 1 . . . . . Core 2 | . . . 1 . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . 1 1 1 Propulsion 21 | 2 . 1 7 . . . . . 6 1 2 . 1 1 Treads 3 | . . . . . . . . . 3 . . . . . Leg 13 | 2 . 1 7 . . . . . . 1 1 . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 . 1 . Flight 3 | . . . . . . . . . 3 . . . . . Utility 17 | 2 . . 2 . . 1 1 . 5 3 2 . 1 . Device 6 | 1 . . 1 . . 1 . . 1 . 1 . 1 . Storage 2 | 1 . . . . . . . . 1 . . . . . Processor 3 | . . . 1 . . . . . 1 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 5 | . . . . . . . 1 . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 3 . 1 5 2 . . . 2 4 . 1 . 4 2 Energy Gun 10 | 3 . . 2 1 . . . 1 . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 11 | . . 1 3 . . . . 1 3 . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . 1 . Parts Lost 48 | . . 3 11 1 . . 5 7 8 . . . 2 11 Power 9 | . . 1 2 . . . 2 . 1 . . . 1 2 Propulsion 16 | . . . 5 . . . 1 3 4 . . . . 3 Utility 11 | . . 1 1 . . . 2 1 1 . . . 1 4 Weapon 12 | . . 1 3 1 . . . 3 2 . . . . 2 Highest Loss Streak 7 | . . 3 4 1 . . 2 7 4 . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 2 3 6 6 7 7 6 4 5 2 4 3 3 2 3 Power 1 | 1 2 3 2 2 3 3 2 2 . . . . . . Propulsion . | . . . . 1 1 1 1 . . . . 1 1 1 Utility . | . . 1 1 2 2 1 . . . . . . . . Weapon 1 | . 1 1 2 1 1 1 1 2 1 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . . . 3 . 1 1 . . 1 1 2 . . 6 Power 3 | . . . 1 . . . . . 1 . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . 4 Utility 1 | . . . . . . 1 . . . . . . . . Weapon 7 | . . . 2 . 1 . . . . 1 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 100 93 86 88 88 94 90 43 38 26 46 42 44 36 Engine 4 | . 14 13 8 . . . 8 . 5 . . . . . Core 2 | . . . 2 11 11 11 6 . . . 3 5 1 . Reactor 1 | . . . . . . . . . . . . . 4 6 Leg 14 | . 28 27 26 33 33 33 25 13 . 5 7 . . . Hover 2 | . . . . . . . . . 4 . 1 5 6 5 Device 5 | . 14 9 5 . . 6 5 . . . 4 5 8 7 Storage 5 | . 14 14 11 11 11 11 9 6 2 . . . . . Processor 7 | . . . 9 11 11 11 9 7 6 7 11 10 9 6 Hackware 1 | . . . . . . . . . . . 2 5 4 3 Protection 3 | . . . . . . . 8 . 4 11 10 10 4 . Energy Gun 8 | . 28 18 10 17 22 22 18 13 1 . . . . 3 Ballistic Gun 3 | . . 9 11 4 . . . . 2 . . . . . Peak Build Rating 77 | 9 9 10 13 14 14 17 19 10 31 19 46 47 70 77 Average Rating 23 | 5 9 8 11 13 13 15 16 9 13 11 34 40 53 52 On Entrance 18 | . 9 9 6 13 13 14 17 10 4 9 16 45 40 68 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 8 . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 15 15 15 18 16 14 15 21 9 23 13 23 15 48 46 Greatest Support 42 | 20 20 20 30 30 30 30 30 20 42 20 30 20 40 40 Greatest Overweight (x) 5 | . . . 5 . . . . . 3 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 7 6 5 5 5 5 5 Most Carried 8 | 4 6 8 8 8 8 8 6 7 6 6 5 5 5 5 Average Carried 5 | 2 3 6 6 7 7 7 5 6 3 5 4 4 3 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 5 10 5 5 5 5 5 Final Carried 8 | 3 6 5 7 8 8 7 6 4 6 5 4 4 4 4 Class Distribution -------------------- 53% | Mutant 22% | Scout 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Matter Collected 1367 | 280 . 64 392 44 . 33 . 34 241 . 75 . 169 35 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2921 | 214 133 73 1034 118 . . 119 65 570 . 75 . 335 185 Parts 154 | 17 5 5 59 10 . . 13 . 32 . 2 . 6 5 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Combat Hostiles Destroyed 69 | . 3 5 27 6 . . 5 1 11 . 1 . 6 4 Guns 58 | . 3 5 27 2 . . 5 1 11 . . . . 4 Cannons 6 | . . . . . . . . . . . 1 . 5 . AOE 4 | . . . . 4 . . . . . . . . . . Classes Destroyed 9 | 2 1 2 2 1 . . . . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 . . . . . Swarmer 28 | . . 3 4 4 . . 4 . 6 . . . 4 3 Grunt 23 | . 3 . 19 1 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 14 | . . . 4 . . . 1 1 4 . 1 . 2 1 Programmer 1 | . . . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 9 | 3 2 3 9 4 . . 4 1 5 . 1 . 3 3 Combat Bots Only 9 | . 2 3 9 4 . . 4 1 4 . 1 . 3 3 Max Kills in Single Turn 3 | 1 1 1 1 3 . . 1 1 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Hostile Shots Fired 848 | . 12 40 169 13 . . 63 100 249 . 5 . 46 151 Missed 282 | . 2 13 46 4 . . 17 40 93 . 2 . 15 50 Hits 566 | . 10 27 123 9 . . 46 60 156 . 3 . 31 101 Melee 4 | . . 4 . . . . . . . . . . . . Projectile 562 | . 10 23 123 9 . . 46 60 156 . 3 . 31 101 Critical Strikes 7 | . . 1 3 . . . 1 . 1 . . . . 1 Part Disruptions 1 | . . 1 . . . . . . . . . . . . Damage Taken 7487 | . 149 328 1423 85 . . 403 455 1366 . 67 . 748 2463 Core 2429 | . 14 28 322 22 . . 57 123 313 . . . 99 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 110 | . . . . . . . . . . . 110 . . . Core Remaining (%) 79 | 100 . 83 . . . 14 89 . 37 100 100 100 92 . Volleys Fired 204 | 15 8 14 68 6 . . 15 12 25 . 8 . 18 15 Largest 3 | 2 2 2 2 2 . . 2 2 1 . 1 . 3 3 Hottest 250 | 100 100 100 88 89 . . 96 96 45 . 85 . 166 250 Shots Fired 375 | 30 16 24 122 12 . . 30 18 60 . 8 . 29 26 Gun 346 | 30 16 24 122 10 . . 30 18 59 . . . 11 26 Cannon 26 | . . . . . . . . . . . 8 . 18 . Launcher 2 | . . . . 2 . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . Kinetic 148 | . . 7 69 4 . . . 8 54 . . . 6 . Thermal 215 | 28 16 16 53 6 . . 30 9 . . 8 . 23 26 Explosive 2 | . . . . 2 . . . . . . . . . . Electromagnetic 9 | 2 . 1 . . . . . 1 5 . . . . . Robot Hit Streak 26 | 10 7 4 14 11 . . 5 14 26 . 6 . 4 6 Robot Miss Streak 3 | 1 2 3 3 . . . 3 1 2 . 2 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 35 | . . . . . . . . . 35 . . . . . Shots Hit Robots 250 | 23 11 10 83 8 . . 13 15 55 . 6 . 15 11 Core Hits 130 | 8 8 8 45 6 . . 6 4 21 . 4 . 11 9 Critical Kills 2 | . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . Critical Strikes 10 | 3 1 . 2 . . . . . 3 . . . 1 . Burn 6 | 3 1 . 2 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4906 | 285 137 108 1290 331 . . 206 197 1268 . 182 . 511 391 Guns 4041 | 285 137 108 1290 120 . . 206 197 1268 . . . 88 342 Cannons 605 | . . . . . . . . . . . 182 . 423 . Explosions 211 | . . . . 211 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 49 | . . . . . . . . . . . . . . 49 Kinetic 2117 | . . 34 733 33 . . . 74 1202 . . . 41 . Thermal 2421 | 260 137 64 557 87 . . 206 116 . . 182 . 470 342 Explosive 211 | . . . . 211 . . . . . . . . . . Electromagnetic 108 | 25 . 10 . . . . . 7 66 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 . . . . . . 6 Average Corruption 2 | . . . . . . . 2 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 2 . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 11 | . . . . 11 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 11 | . . . . 11 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . . . . 20 Shots . | . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . . . . . 11 Targets Rammed 14 | . . . . . . . . . . . . . . 14 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 463 | 117 291 215 192 84 . . 463 22 18 . 178 . 438 409 Average Temperature 97 | 40 125 88 65 37 . . 204 9 6 . 73 . 146 153 Received Heat Transfer 1632 | . 84 120 624 24 . . 27 129 417 . 18 . 81 108 Effects 9 | . 1 . . . . . 4 . . . . . 1 3 Shutdowns 3 | . . . . . . . 1 . . . . . 1 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 Interference 3 | . . . . . . . 2 . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | 1 . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 16 | 3 1 1 3 . . . 1 2 . . . . 5 . Heat Transferred 5380 | 999 481 185 1480 185 . . 458 260 . . 222 . 592 518 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . Low Security (%) 87 | 100 100 100 49 40 . 100 100 100 100 100 100 100 100 100 Level 1 12 | . . . 50 59 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 395 | 5 55 60 395 269 . . 85 24 143 42 30 11 77 85 Initial 148 | . . 13 . 148 . . . 24 9 42 . 11 . 15 Average 60 | 1 16 8 196 213 . . 20 4 61 9 1 4 19 9 Influence Increases 2241 | 40 95 70 805 181 . . 147 30 401 . 58 . 209 205 Destroy 0b10 Robot/C 1340 | . 60 60 540 120 . . 100 20 220 . 20 . 120 80 Destroy 0b10 Robot/NC 50 | 40 . . 5 . . . . . 5 . . . . . Destroy Leader 320 | . 20 10 110 20 . . 20 10 70 . 10 . 30 20 Successful Hack 103 | . . . 28 . . . 12 . 13 . 28 . 10 12 Disable Machine 75 | . . . . 30 . . 15 . 15 . . . 15 . Destroy Structure 38 | . . . 2 11 . . . . 18 . . . 4 3 Partial Spotted 75 | . . . 30 . . . . . 30 . . . 15 . Lose Combat Pursuer 240 | . 15 . 90 . . . . . 30 . . . 15 90 Influence Decreases 2223 | 40 60 105 422 365 199 . 92 65 326 95 34 24 181 215 Entered New Map 577 | . . 22 . 235 199 . . 31 11 53 . 13 . 13 Time Decay 1358 | 40 60 83 332 120 . . 52 34 255 42 34 11 169 126 Lost Part 288 | . . . 90 10 . . 40 . 60 . . . 12 76 Squads Dispatched 16 | . . . 3 . . . 1 . 4 1 3 . . 4 Investigation 3 | . . . 2 . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . 1 1 1 . . 2 Reinforcement 3 | . . . 1 . . . . . 1 . . . . 1 Assault 2 | . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Distress Signals 10 | . . . 5 . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 4 17 46 6 . . 10 2 22 . 3 . 6 27 Peak Tracking Total 18 | . 3 18 11 4 . . 5 1 5 . 2 . 4 11 Tactical Retreats 16 | . 1 4 4 . . . . . 2 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Traps Triggered 3 | . . . 1 . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Machines Disabled 5 | . . . . 2 . . 1 . 1 . . . 1 . Max in Single Turn 1 | . . . . 1 . . 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Machines Accessed 28 | . 1 . 10 . 1 . 2 . 5 . 5 1 2 1 Terminals 19 | . 1 . 7 . . . 2 . 4 . 2 1 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . 1 . . . . . 1 . 2 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 69 | . 5 . 26 . 1 . 4 . 11 . 13 2 4 3 Successful 30 | . 2 . 11 . 1 . 2 . 5 . 3 1 3 2 Failed 38 | . 3 . 14 . . . 2 . 6 . 10 1 1 1 Catastrophic 7 | . 1 . 1 . . . . . 1 . 3 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 8 | . 3 . 3 . 1 . . . 1 . . . . . Terminals 47 | . 5 . 19 . . . 4 . 8 . 5 2 4 . Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations 11 | . . . 1 . . . . . 3 . 7 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . 2 . 8 . 1 . 2 . 3 . 1 1 3 . Record 3 | . . . . . . . . . . . 1 1 1 . Part Schematic 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . 1 . 2 . . . . . 1 . . . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 1 . . . . . 2 . 2 . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Refit 2 | . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 6 . . . . . 4 . 5 1 2 1 Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Active Infowar (turns) 2209 | 28 181 341 702 . . 66 132 . . . 1 . 33 725 Sensors 1659 | . . . 702 . . 66 132 . . . 1 . 33 725 Terrain 550 | 28 181 341 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Turns Passed 6819 | 297 181 537 1366 246 219 102 225 205 681 223 999 50 543 945 Spaces Moved 4797 | 172 88 366 851 183 207 95 166 148 633 192 653 69 386 588 Core 230 | 9 . . 9 . . . . 9 18 . . . . 185 Treads 151 | . . . . . . . . . 134 17 . . . . Legs 2955 | 163 88 366 842 183 207 95 166 139 . 175 462 . . 69 Wheels . | . . . . . . . . . . . . . . . Hover 1140 | . . . . . . . . . 160 . 191 69 386 334 Flight 321 | . . . . . . . . . 321 . . . . . Fastest Speed 29 | 50 120 120 105 105 105 105 105 50 29 105 60 60 56 50 Average Speed 94 | 116 120 120 112 105 105 105 105 101 73 109 102 60 61 62 Slowest Speed 300 | 120 120 120 300 105 105 105 105 105 240 160 120 60 106 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 27 66 75 35 62 30 19 3 84 5 18 2 8 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 32 | . . . . 12 . . . . 19 . . . 1 . Melee . | . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . 19 . . . 1 . AOE 12 | . . . . 12 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Total 6802 | 238 147 439 1156 226 209 97 186 184 836 206 978 79 669 1152 Wait 1532 | 34 49 52 184 33 . . 3 21 124 . 288 . 238 506 Move 4779 | 171 87 365 850 182 206 94 165 147 628 191 652 68 385 588 Hop 2 | . . . . . . . . . 2 . . . . . Pick Up 108 | 10 3 2 25 2 1 1 1 1 20 5 13 4 11 9 Fast Attach . | . . . . . . . . . . . . . . . Attach 82 | 7 . 3 14 2 . 1 2 3 20 5 7 2 9 7 Detach 13 | . . . . 1 . . . . 5 . . 1 2 4 Swap 9 | 1 . 3 4 . . . . . . . . . . 1 Drop 59 | . . . 11 . 2 1 . . 12 5 10 4 6 8 Fire 204 | 15 8 14 68 6 . . 15 12 25 . 8 . 18 15 Melee . | . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . 11 Kick 3 | . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 452 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Entered Mines 771 | -10/Mines | Assembled infested the area 776 | -10/Mines | Assisted by a Guerilla fighting off Assembled 854 | -10/Mines | Lost 3 parts (1p1u1w) 1000 | -10/Mines | Discovered new exit (range 14) 1016 | -10/Mines | Entered Materials 1016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1423 | -9/Materials | Lost 4 parts (1p2n1w) 1433 | -9/Materials | Destroyed 9 combat bots 1735 | -9/Materials | Discovered new exit (range 10) 1814 | -9/Materials | Central database locked down 1857 | -9/Materials | Build established: Scavenger-Mutant 1863 | -9/Materials | Core integrity fell below 50% 1903 | -9/Materials | Lost 3 parts (1p1u1w) 2048 | -9/Materials | Lost 3 parts (2n1w) 2099 | -9/Materials | Discovered new exit (range 10) 2117 | -9/Materials | Identified exit to Mines 2321 | -9/Materials | Core integrity fell below 20% 2382 | -9/Materials | Entered Mines 2624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2624 | -9/Mines | Discovered new exit (range 5) 2627 | -9/Mines | Identified exit to Exiles 2628 | -9/Mines | Entered Exiles 2653 | -9/Exiles | Met 8R-AWN 2672 | -9/Exiles | Met EX-HEX 2702 | -9/Exiles | Met EX-BIN 2715 | -9/Exiles | Aligned with FarCom system 2716 | -9/Exiles | Given EX-Vault access code 2740 | -9/Exiles | Opened EX-Vault 2748 | -9/Exiles | Found AWS/Gauss 2771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2798 | -9/Exiles | Met EX-DEC 2838 | -9/Exiles | Discovered new exit (range 10) 2846 | -9/Exiles | Identified exit to Mines 2847 | -9/Exiles | Left Exiles lab with AWS/Gauss 2847 | -9/Exiles | Entered Mines 2940 | -8/Mines | Discovered new exit (range 6) 2948 | -8/Mines | Identified exit to Materials 2949 | -8/Mines | Entered Materials 2949 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3066 | -8/Materials | Identified exit to Factory 3091 | -8/Materials | Garrison activated, responded to threat 3174 | -8/Materials | Entered Factory 3174 | -7/Factory | Evolved 2 slots: Utility x2 3327 | -7/Factory | Discovered new exit (range 9) 3379 | -7/Factory | Entered Storage 3403 | -7/Storage | Lost 7 parts (3n1u3w) 3462 | -7/Storage | Build established: Mutant 3577 | -7/Storage | Lost 4 parts (1p1n1u1w) 3697 | -7/Storage | Learned location of Armory (-3) 3767 | -7/Storage | Met 01-MTF 3850 | -7/Storage | Lost 4 parts (3n1w) 3903 | -7/Storage | Core integrity fell below 50% 3911 | -7/Storage | Garrison activated, responded to threat 4036 | -7/Storage | Discovered new exit (range 16) 4060 | -7/Storage | Entered Factory 4060 | -6/Factory | Accompanied by 2 allies (01-MTF) 4060 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4063 | -6/Factory | 01-MTF left 4277 | -6/Factory | Discovered new exit (range 7) 4283 | -6/Factory | Entered another Factory area 4283 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4740 | -5/Factory | Repaired Imp. Light Armor Plating 5249 | -5/Factory | Discovered new exit (range 15) 5282 | -5/Factory | Entered another Factory area 5282 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5328 | -4/Factory | Discovered new exit (range 8) 5332 | -4/Factory | Entered Research 5332 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5579 | -3/Research | Build established: Scout 5845 | -3/Research | Discovered new exit (range 9) 5875 | -3/Research | Entered another Research area 5875 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5946 | -2/Research | Fabricated Variable Charge Gun (x2) 6640 | -2/Research | Lost 6 parts (2p2n1u1w) 6714 | -2/Research | Lost 3 parts (1n1u1w) 6737 | -2/Research | Core integrity fell below 50% 6781 | -2/Research | Core integrity fell below 20% 6820 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- dispatching Cutter reinforcements to area. K-01 Serf collects debris. TF Node disabled. Adv. Signal Interpreter tumbles out of TF Node. K-01 Serf collects debris. Slammed into Y-72 Warden. K-01 Serf collects debris. Slammed into Y-72 Warden. Terrain Scan Processor broken. Destabilizing: Short circuit. Slammed into Y-72 Warden. K-01 Serf collects debris. Slug penetrates Wall. Slammed into K-01 Serf. K-01 Serf sends out distress signal. Slammed into P-80 Master. Hacking Suite destroyed. Penetrated by Slug. W-44 Eye sends out distress signal. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????? | | # ????????????????????????????????????????? | | / ????????????????????????????????????????? | | #?? ?????????????????????????????????????????? | | #?? ?????????????????????????????????????????? | | ##??#/#?????????????????????????????????????????? | | #???# #????+#????##?????????????????????????????? | | #???# ##### ### ##????????????????????????????? | | #???# ! +??????????????????????????? | | #???# ###?????????????????????????????????? | | ######/## #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ##########??????????????????????????? | | ######### Y #??????????????????????????? | | ????????# ########### #??????????????????????????? | | ????????# ??????????# #??????????????????????????? | | ????????# ??????????# #??????????????????????????? | | ????????# ??????????# ######???w? ##????????????? | | ????????# ??????????#p## ### " ????????????? | | ????????# ??????????# ps " p "T ???????????????? | | ????????# ??????????#### ### ! ????????????? | | ????????# ?????????????##@##?????????w???????????? | | ????????#???????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????T" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????o???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 70 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Variable Charge Gun | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -2/Research Repaired ---------- Imp. Light Armor Plating | 38% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Drive-By Challenges ------------ None Game ------ Seed DeuteriumAnalysisRefractor Manual? 0 Play Time 01:11:12 Cumulative 22.0 hours Start 2026.09.08 @ 20:29:23 End 2026.09.12 @ 20:59:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 34 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18890afc-f8a8-4b9a-b6c1-e2106a17397a