Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.17 @ 11:28:47 // Winter2019/RPGLIKE Player: Driana Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (312) 312 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2287 Bonus ------- None Cogmind --------- Core Integrity 0/1400 Matter 265/300 Energy 394/400 System Corruption 8% Temperature Cool (15) Movement Flying (30) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY (4) ------ Structural Scanner Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- Advanced Beam Rifle Axe > --- INVENTORY (3) ---- Reinforced Ion Engine Drone Bay (2/2) Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON ----------- Advanced Beam Rifle Axe > --- INVENTORY -------- Reinforced Ion Engine Drone Bay Advanced Beam Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Armor Integrity Analyzer Weapon Mining Laser Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 8 | 2 . 3 3 . Power 1 | . . . 1 . Propulsion 3 | 1 . 1 1 . Utility 3 | 1 . 1 1 . Weapon 1 | . . 1 . . Parts Attached 45 | 6 7 7 17 8 Power 7 | 1 1 1 4 . Engine 7 | 1 1 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 3 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 10 | . 2 3 3 2 Utility 16 | 2 3 1 6 4 Device 9 | 2 2 . 3 2 Storage . | . . . . . Processor 7 | . 1 1 3 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 1 2 4 2 Energy Gun 3 | . . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 1 . . Impact Weapon 2 | . . 1 1 . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 6 | . . 1 . 5 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 . 3 Average Slot Usage (%) 91 | . 100 80 91 90 Engine 13 | . 16 10 10 16 Wheel 3 | . 9 . . . Flight 25 | . 23 22 30 27 Device 21 | . 29 22 16 14 Processor 9 | . 3 4 15 15 Energy Gun 1 | . . . . 5 Ballistic Gun 3 | . 10 . . . Special Weapon 6 | . 5 9 8 1 Impact Weapon 4 | . . 11 6 . Slashing Weapon 2 | . . . 1 8 Naked Turns . | . . . . . Heaviest Build 20 | 9 9 8 19 20 Greatest Support 37 | 30 30 22 28 37 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 1 1 2 3 3 Average Capacity 2 | 1 1 1 2 3 Most Carried 3 | 1 1 2 3 3 Average Carried 1 | . . 1 1 1 Final Capacity 3 | 1 1 2 3 3 Final Carried 3 | 1 1 2 2 3 Class Distribution -------------------- 75% | Scavenger-Scout 14% | Mutant 5% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Scavenger-Scout | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 818 | 281 181 110 . 246 Remotely 270 | 170 100 . . . Salvage Created 414 | 81 54 44 . 235 Parts 26 | 3 6 6 . 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 7 | . 3 2 . 2 Melee 1 | . . . . 1 Guns 4 | . 3 . . 1 Cannons 2 | . . 2 . . Classes Destroyed 8 | 2 2 1 . 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 2 | 1 . 1 . . Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 3 | . 3 . . . Sentry 4 | . . 2 . 2 Best Kill Streak 3 | 1 3 2 . 3 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1774 | . 86 156 587 945 Core 1520 | . 68 129 512 811 Absorbed by Shields . | . . . . . Redirected to Core 901 | . 52 86 288 475 Core Remaining (%) 95 | 100 93 93 . . Volleys Fired 98 | 7 23 16 24 28 Largest 1 | 1 1 1 1 1 Hottest 100 | 20 100 100 100 100 Shots Fired 97 | 7 23 16 24 27 Gun 29 | 7 7 . . 15 Cannon . | . . . . . Launcher . | . . . . . Special 68 | . 16 16 24 12 Kinetic 14 | 7 7 . . . Thermal 83 | . 16 16 24 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 6 5 7 . 6 Robot Miss Streak 2 | 1 1 2 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | 6 6 11 . 14 Core Hits 19 | 3 4 3 . 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 16 | . . 7 . 9 Impact 7 | . . 7 . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 877 | 72 81 204 . 520 Guns 259 | 72 57 . . 130 Cannons . | . . . . . Explosions . | . . . . . Melee 498 | . . 108 . 390 Ramming . | . . . . . Kinetic 129 | 72 57 . . . Thermal 250 | . 24 96 . 130 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 108 | . . 108 . . Slashing 390 | . . . . 390 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 101 | . . . . 101 Projectiles . | . . . . . Explosions . | . . . . . Melee 101 | . . . . 101 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | . . 5 . 174 Average Temperature 49 | . . 5 . 52 Received Heat Transfer 333 | . 36 81 . 216 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 583 | . 50 200 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 206 | 10 162 206 127 181 Average Influence 101 | 3 98 134 99 91 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 94 100 100 Level 1 1 | . . 5 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 9 9 2 19 Peak Tracking Total 10 | . 4 5 2 10 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 24 | . 7 6 5 6 Terminals 17 | . 6 4 1 6 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 96 | . 28 21 22 25 Successful 75 | . 24 14 19 18 Failed 21 | . 4 7 3 7 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 29 | . 13 5 3 8 Terminals 67 | . 25 14 3 25 Fabricators . | . . . . . Repair Stations 9 | . . 7 2 . Recycling Units 5 | . 3 . 2 . Scanalyzers 12 | . . . 12 . Garrison Access 3 | . . . 3 . Terminal Hacks 32 | . 15 4 . 13 Record 8 | . 8 . . . Part Schematic 3 | . . . . 3 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . . 2 Branch Access Points 2 | . 1 . . 1 Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . 1 . . Garrison Index 1 | . . . . 1 Locate Traps 1 | . . . . 1 Disarm Traps 2 | . . . . 2 Patrol Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 4 | . 3 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 7 2 . Scan Component 5 | . . 4 1 . Repair 4 | . . 3 1 . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 12 | . . . 12 . Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 40 | . 15 8 5 12 Terminals 16 | . 6 3 2 5 Assimilate 1 | . . . 1 . Botnet 15 | . 6 3 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 7 6 5 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . . 6 3 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 3 1 . Time 104 | . . 78 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 3 . 2 . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1263 | 59 375 283 297 249 Spaces Moved 1643 | 46 512 281 454 350 Core 7 | 7 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 160 | 39 121 . . . Hover . | . . . . . Flight 1476 | . 391 281 454 350 Fastest Speed 28 | 50 37 34 31 28 Average Speed 38 | 75 47 36 31 33 Slowest Speed 80 | 80 80 37 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . 1 5 . 8 Cave-ins Triggered 4 | . . . 2 2 Exploration Rate (%) 43 | 4 78 37 34 62 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 57 | . 14 8 20 15 Terrain Destroyed 61 | . 15 11 20 15 Melee 3 | . . . . 3 Projectile 58 | . 15 11 20 12 AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1987 | 60 590 395 536 406 Wait 151 | . 37 78 26 10 Move 1613 | 45 509 270 453 336 Hop 12 | . 1 5 . 6 Pick Up 14 | 2 3 3 1 5 Fast Attach 33 | 5 7 7 10 4 Attach 8 | 1 . 1 4 2 Detach 12 | . 1 . 10 1 Swap 5 | . . . 3 2 Drop 19 | . 9 2 5 3 Fire 98 | 7 23 16 24 28 Melee 16 | . . 7 . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 6 | . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Discovered new exit (range 17) 255 | -10/Materials | Discovered new exit (range 11) 375 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Discovered new exit (range 3) 435 | -10/Materials | Entered another Materials area 437 | -9/Materials | Reached level 2 437 | -9/Materials | Reached level 3 437 | -9/Materials | Upgraded with Propulsion slot (x1) 437 | -9/Materials | Upgraded with Utility slot (x1) 437 | -9/Materials | Upgraded with Weapon slot (x1) 477 | -9/Materials | Build established: Scavenger-Scout 533 | -9/Materials | Repaired Mining Laser 628 | -9/Materials | Repaired Lgt. Ion Engine 656 | -9/Materials | Repaired Flight Unit 695 | -9/Materials | Discovered new exit (range 11) 718 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Entered another Materials area 720 | -8/Materials | Reached level 4 720 | -8/Materials | Reached level 5 720 | -8/Materials | Reached level 6 720 | -8/Materials | Upgraded with Power slot (x1) 720 | -8/Materials | Upgraded with Propulsion slot (x1) 720 | -8/Materials | Upgraded with Utility slot (x1) 777 | -8/Materials | Repaired Flight Unit 871 | -8/Materials | Crushed by falling debris 898 | -8/Materials | Discovered new exit (range 12) 909 | -8/Materials | Identified exit to Storage 1007 | -8/Materials | Crushed by falling debris 1007 | -8/Materials | Core integrity fell below 50% 1015 | -8/Materials | Entered Storage 1017 | -8/Storage | Reached level 7 1019 | -8/Storage | Identified exit to Recycling 1066 | -8/Storage | Crushed by falling debris 1070 | -8/Storage | Crushed by falling debris 1070 | -8/Storage | Core integrity fell below 20% 1101 | -8/Storage | Lost 3 parts (1n1u1w) 1264 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01215_ Acquired Adv. Beam Rifle. 01216_ System corrupted: Heat flow error (+106). 01228_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 01229_ Acquired Drone Bay. 01239_ System corrupted: Matter fused (-10). 01244_ Storage Shell breached. 01247_ Acquired Prototype Flight Unit. 01247_ Identified Imp. VTOL Module. 01253_ Dropped Flight Unit. 01254_ Acquired Imp. Flight Unit. 01260_ EJDGACJDN#,:X,GA IYI:LA 01261_ Flight Unit destroyed. 01262_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ????????########??????????????????????? | | ????????# ###????????????????????? | | ????????# """" ""#????????????????????? | | ????##### """" Y"#????????????????????? | | ##### # """" ""#????????????????????? | | + """" #??????????????????????? | | ##### # #??????????????????????? | | ????##g### ##########?????????????????? | | ?????# ##### #?????????????????? | | ?????# / #?????????????????? | | ?????# # " " #?>???????????????? | | ?????# # "[""=" #?????????????????? | | ?????# YY" "" " #""""?????????????? | | ?????# g #g"[""[" ## #?####????????? | | ????g#g #g""""[" #T #? +????????? | | ?????+ + """ ## ## #????????? | | ?????####+## ## @ #????????? | | ???????????########+## #????????? | | ????????????????# g g +????????? | | ????????????????# g #????????? | | ????????????????# ####### #????????? | | ????????????????# ???????^ #????????? | | ????????????????# ??????? #????????? | | ????????????????# ??????? #????????? | | #???????????????#o ??????? #????????? | | #???????????????# ??????? #????????? | | #???????????????# ??????? #????????? | | #???????????????# ?k????? #????????? | | #???????????????# ???????? 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"????????? | | ????????????????# ????????? #????????? | | ????????????????? ??k?????? #????????? | | ###???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ###???????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 385 Resistance: KI 25 Resistance: TH 25 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Beam Rifle | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed EM Shield | -8/Storage | Hacked Coolant Injector | -8/Storage | Hacked Cryofiber Web | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Levels Raised 6 | . . 2 3 1 XP Earned 14192 | 4000 445 3680 4337 1730 XP Spent 12905 | 3885 . 2970 4550 1500 Upgrades 51 | 29 . 7 7 8 Power Slot 1 | . . . 1 . Propulsion Slot 3 | 1 . 1 1 . Utility Slot 3 | 1 . 1 1 . Weapon Slot 1 | . . 1 . . Core Integrity 16 | 8 . 2 . 6 Heat Dissipation 4 | 4 . . . . Energy Generation 2 | 1 . . 1 . Energy Storage 2 | 2 . . . . Mass Support 3 | 2 . . . 1 Inventory Capacity 3 | 1 . 1 1 . Sight Range 2 | 1 . . . 1 Sensor Range 4 | 4 . . . . Terrain Scan Density 3 | 3 . . . . Ranged Accuracy 1 | . . . 1 . KI Resistance % 1 | 1 . . . . TH Resistance % 1 | . . 1 . . EX Resistance % 1 | . . . 1 . Protomatter Created 66 | . . 66 . . Integrity Restored 120 | . . 120 . . Core 120 | . . 120 . . Protomatter Decayed 26 | . . 26 . . Game ------ Seed RefineryContainmentTrap Manual? 0 Play Time 00:47:58 Cumulative 10.2 hours Start 2019.12.17 @ 10:21:39 End 2019.12.17 @ 11:28:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 10 Rogue 1 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b4046e9-d2a4-457a-ac21-7b1c1a30a1b2