Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 20:48:25 Player: SX_7 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (2919) 2919 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3697) 3697 TOTAL SCORE: 15286 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 83 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 203/300 Energy 251/260 System Corruption 0% Temperature Cool (21) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY (13) ----- Improved Heat Sink Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Array Advanced ECM Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Mini Grenade Launcher [Rating: 115] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . 1 . 1 1 1 . Utility 11 | . . . 1 . . . 1 2 1 2 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 144 | 7 11 . 42 7 5 3 18 6 5 2 14 7 8 9 Power 15 | 1 1 . 2 1 2 . 1 1 . . 1 . 1 4 Engine 9 | 1 1 . 2 1 2 . 1 1 . . . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 32 | 2 3 . 10 . 2 1 1 . 1 . 5 3 3 1 Treads 18 | 2 3 . 10 . 2 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 . 1 . 5 3 3 1 Utility 54 | 2 1 . 12 4 . . 8 4 3 1 8 3 4 4 Device 22 | 1 . . 5 1 . . 2 . 1 . 6 2 2 2 Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 5 | . . . 1 . . . 2 . . . . 1 . 1 Hackware 9 | . . . . . . . 2 2 1 1 . . 2 1 Protection 15 | . . . 6 3 . . 1 2 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 6 . 18 2 1 2 8 1 1 1 . 1 . . Energy Gun 20 | 1 3 . 12 1 1 1 1 . . . . . . . Energy Cannon 4 | . . . 4 . . . . . . . . . . . Ballistic Gun 13 | 1 3 . 2 1 . 1 4 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 24 | . 4 . 9 4 . . 1 . . . . . 6 . Power 5 | . 1 . 1 1 . . . . . . . . 2 . Propulsion 3 | . . . 1 . . . . . . . . . 2 . Utility 8 | . . . 3 2 . . 1 . . . . . 2 . Weapon 8 | . 3 . 4 1 . . . . . . . . . . Highest Loss Streak 4 | . 3 . 2 2 . . 1 . . . . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 91 77 100 71 75 75 76 97 97 97 88 Engine 9 | . 13 14 11 10 11 11 9 7 6 5 5 4 3 . Treads 19 | . 28 28 32 33 33 33 . . . . . . . . Flight 6 | . . . . . . . 9 7 13 11 29 33 32 28 Device 9 | . 14 14 7 3 . . 8 7 2 5 17 19 16 15 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 . . . . Processor 2 | . . . 5 1 . . 3 . . . . 2 4 8 Hackware 7 | . . . . . . . 3 23 26 29 26 23 26 26 Protection 7 | . . . 9 9 22 22 10 6 5 5 1 . . . Energy Gun 10 | . 9 28 16 11 . 11 8 . . . . . . . Energy Cannon 1 | . . . 4 7 . . . . . . . . . . Ballistic Gun 5 | . 18 . . 3 . 11 8 2 . 5 5 4 3 . Slashing Weapon 1 | . . . . . . . . 7 6 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 14 50 50 61 64 58 64 65 28 27 29 34 24 24 47 Greatest Support 61 | 40 40 40 60 60 60 60 50 50 55 55 61 42 47 47 Greatest Overweight (x) 1 | 1 1 1 1 1 . 1 1 . . . 1 . . . Average Overweight (x) . | . . 1 . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 5 5 5 Average Capacity 15 | 7 16 20 20 20 20 20 16 10 10 10 5 5 5 5 Most Carried 20 | 2 18 20 20 20 20 20 20 10 10 8 7 5 5 5 Average Carried 13 | 1 9 18 18 19 19 19 15 9 9 8 4 4 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 5 5 5 5 Final Carried 20 | 2 18 19 20 20 20 20 10 10 9 8 5 5 5 5 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Mutant 13% | Hacker-Mutant 5% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2039 | 277 171 20 541 121 . 169 208 110 . 160 144 47 . 71 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4779 | 57 599 313 2528 220 . 304 313 66 . 101 37 47 11 183 Parts 319 | 8 54 26 154 8 . 8 23 13 . 11 1 1 2 10 Haulers Intercepted 9 | . 2 . 6 . . . . . . . . . . 1 Recyclers Shooed 7 | . 2 . 3 . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 75 | . 9 7 41 8 . 3 7 . . . . . . . Guns 58 | . 9 5 30 5 . 3 6 . . . . . . . Cannons 12 | . . . 9 3 . . . . . . . . . . AOE 3 | . . 2 . . . . 1 . . . . . . . Classes Destroyed 13 | 1 8 . 2 1 . 1 . . . . . . . . Worker 6 | . 1 . 5 . . . . . . . . . . . Builder 11 | . 5 . 3 . . . . 2 . . . . 1 . Tunneler 6 | 3 1 1 1 . . . . . . . . . . . Hauler 9 | . 2 . 6 . . . . . . . . . . 1 Recycler 8 | . 1 2 3 . . 2 . . . . . . . . Operator 7 | . 1 . 3 . . . 1 1 . 1 . . . . Watcher 14 | . 2 . 4 . . . 1 . . 3 1 1 . 2 Swarmer 21 | . 5 5 8 . . . 3 . . . . . . . Grunt 32 | . 4 2 21 . . 2 3 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 3 | . . . 3 . . . . . . . . . . . Sentry 12 | . . . 9 2 . . 1 . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 9 | 2 4 4 9 4 . 3 2 1 . 1 1 1 1 1 Combat Bots Only 6 | . 3 3 6 4 . 3 2 . . . . . . . Max Kills in Single Turn 4 | 1 1 4 4 1 . 1 1 1 . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 429 | . 81 25 144 33 . 7 40 31 26 6 4 6 26 . Missed 136 | . 21 10 36 7 . 1 11 20 14 2 3 3 8 . Damage Taken 4267 | . 619 178 1504 467 . 126 454 139 154 91 25 63 447 . Core 571 | . 78 36 148 121 . 37 13 14 . . . 21 103 . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 117 | . . . 36 . . . 81 . . . . . . . Core Remaining (%) 87 | 100 . 54 . . . 23 97 98 100 100 100 98 92 100 Volleys Fired 315 | 7 90 12 143 23 . 10 21 8 . . 1 . . . Largest 2 | 2 2 2 2 2 . 2 2 1 . . 1 . . . Hottest 143 | 70 70 90 143 143 . 68 70 30 . . 23 . . . Shots Fired 605 | 14 169 24 283 43 . 21 42 8 . . 1 . . . Gun 538 | 14 169 24 238 29 . 21 42 . . . 1 . . . Cannon 59 | . . . 45 14 . . . . . . . . . . Launcher 8 | . . . . . . . . 8 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 173 | 7 101 . 26 6 . 11 21 . . . 1 . . . Thermal 171 | 7 51 . 94 19 . . . . . . . . . . Explosive 8 | . . . . . . . . 8 . . . . . . Electromagnetic 253 | . 17 24 163 18 . 10 21 . . . . . . . Robot Hit Streak 22 | 7 8 7 22 8 . 6 6 . . . 2 . . . Robot Miss Streak 6 | 4 6 3 5 4 . 3 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . Shots Hit Robots 389 | 7 91 13 170 26 . 17 30 3 . 5 3 14 1 9 Core Hits 201 | 4 42 10 87 17 . 12 16 2 . 4 1 3 1 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 15 | 2 . . 6 . . . . . . . . 4 1 2 Burn 6 | 2 . . 4 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 4 . . Impale 3 | . . . . . . . . . . . . . 1 2 Melee Attacks 107 | . . . . . . . 3 13 6 11 14 18 15 27 Impact . | . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . 3 13 6 11 14 18 . . Piercing 42 | . . . . . . . . . . . . . 15 27 Sneak Attacks 6 | . . . . . . . . 2 . . . 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7801 | 75 954 328 3286 436 . 284 546 186 . 238 124 620 86 638 Guns 4800 | 75 919 225 2473 354 . 230 505 . . . 19 . . . Cannons 638 | . . . 556 82 . . . . . . . . . . Explosions 443 | . . 103 254 . . 45 41 . . . . . . . Melee 1873 | . . . . . . . . 186 . 238 105 620 86 638 Ramming 47 | . 35 . 3 . . 9 . . . . . . . . Kinetic 1177 | 14 424 . 276 84 . 102 258 . . . 19 . . . Thermal 2129 | 61 358 103 1398 123 . 45 41 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2575 | . 137 225 1609 229 . 128 247 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1149 | . . . . . . . . 186 . 238 105 620 . . Piercing 724 | . . . . . . . . . . . . . 86 638 Highest Corruption 10 | . 1 3 . 10 10 10 . . . 1 . . 3 . Average Corruption 5 | . 1 1 . 7 10 10 . . . 1 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . 7 . 7 12 22 . . . . . . . . Message Errors 13 | . . 3 . 1 1 8 . . . . . . . . Matter Fused 9 | . . 2 . 1 4 2 . . . . . . . . Heat Flow Errors 8 | . . 1 . 1 2 4 . . . . . . . . Energy Discharges 7 | . . . . 1 1 5 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 6 | . . 1 . . 3 2 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 307 | . . 18 6 . . . . 36 . 30 23 7 . 187 Projectiles . | . . . . . . . . . . . . . . . Explosions 24 | . . 18 6 . . . . . . . . . . . Melee 283 | . . . . . . . . 36 . 30 23 7 . 187 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 11 70 . . 27 49 . . . . . . . Shots 6 | . . 1 3 . . 1 1 . . . . . . . Rammed 9 | . 5 . 2 . . 2 . . . . . . . . Targets Rammed 10 | . 6 . 2 . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 428 | 40 174 199 404 428 91 230 159 . . . . 5 62 . Average Temperature 78 | 19 53 64 98 141 48 75 52 . . . . 5 20 . Received Heat Transfer 1222 | . 180 57 528 208 . 36 117 27 33 . 9 . 27 . Effects 15 | . . . 7 6 . 2 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . 2 1 . . . . . . . . . . Interference 8 | . . . 3 3 . 2 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried 9 | . . 1 7 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 13 | 2 3 . 8 . . . . . . . . . . . Heat Transferred 4570 | 333 1073 100 2842 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 5 . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 849 | 15 146 213 849 360 . 86 151 105 218 252 102 196 194 229 Initial 330 | . 9 9 . 330 . . . 20 51 106 7 53 110 103 Average 194 | 4 52 71 498 327 . 31 32 38 94 143 39 127 142 146 Maximum Alert Level 3 | . . 1 3 1 . . . . 1 1 . . . 1 Low Security (%) 71 | 100 100 87 17 . . 100 100 100 93 84 100 100 100 89 Level 1 8 | . . 12 12 100 . . . . 6 15 . . . 10 Level 2 10 | . . . 35 . . . . . . . . . . . Level 3 9 | . . . 34 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 8 . . . 4 3 2 1 1 1 3 . Investigation 13 | . 2 . 5 . . . 2 . 2 . . . 2 . Extermination 4 | . . . . . . . . 1 . 1 . 1 1 . Reinforcement 8 | . 1 . 2 . . . 2 2 . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . 1 3 . . 1 2 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 23 6 58 8 . 3 13 16 11 7 5 13 8 6 Peak Tracking Total 11 | . 4 3 6 3 . 3 3 11 7 2 2 6 4 3 Tactical Retreats 16 | . 2 1 2 . . . 3 2 2 . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 18 | . 3 1 1 . . . 2 . 3 4 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 7 . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . Triggered 4 | . . 1 2 . . . 1 . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . 1 . 4 . . . . . 1 1 1 . 2 1 Max in Single Turn 1 | . 1 . 1 . . . . . 1 1 1 . 1 1 Garrison Access 6 | . . . . . . . . . . 2 . . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 64 | . 9 . 14 . 2 . 6 4 5 4 1 6 8 5 Terminals 44 | . 7 . 10 . . . 4 2 4 2 1 5 6 3 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . Recycling Units 6 | . 2 . 2 . . . . 1 . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . . . 1 2 . . 2 2 Total Hacks 191 | . 28 . 53 . 2 . 21 5 13 15 3 15 18 18 Successful 98 | . 11 . 30 . 2 . 11 3 3 10 1 11 7 9 Failed 90 | . 17 . 22 . . . 10 2 10 4 2 4 11 8 Catastrophic 16 | . 2 . 5 . . . . 1 2 . 1 2 2 1 Database Lockouts 3 | . . . 1 . . . . . . 1 . . . 1 Manual 127 | . 24 . 37 . 1 . 14 2 9 13 3 8 13 3 Terminals 142 | . 22 . 35 . . . 14 2 9 13 3 14 16 14 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . 2 . . . 4 . . . . . . . Recycling Units 16 | . 6 . 8 . . . . 1 . . . 1 . . Scanalyzers 11 | . . . 8 . . . 3 . . . . . . . Garrison Access 12 | . . . . . . . . . 4 2 . . 2 4 Terminal Hacks 55 | . 5 . 9 . 2 . 5 . 3 8 1 10 5 7 Record 14 | . . . . . 1 . . . . . . 5 2 6 Part Schematic 1 | . . . . . . . . . . . . . 1 . Prototype ID Bank 7 | . 3 . 1 . . . 2 . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . 1 1 1 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . . . 1 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . Locate Traps 3 | . . . 2 . . . . . . . . 1 . . Reprogram Traps 3 | . . . 3 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 . 3 . . . . 1 . . . 1 . . Retrieve Components 7 | . 2 . 3 . . . . 1 . . . 1 . . Scanalyzer 10 | . . . 8 . . . 2 . . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . . Analyze 5 | . . . 4 . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 2 . . 2 2 Seal Access 6 | . . . . . . . . . . 2 . . 2 2 Unauthorized Hacks 14 | . 4 . 8 . . . 2 . . . . . . . Terminals 10 | . 2 . 6 . . . 2 . . . . . . . Botnet 10 | . 2 . 6 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . Reject 4 | . 2 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 . 13 . . . 6 3 5 2 1 6 6 4 Full Trace Events 16 | . 4 . 7 . . . 1 . 2 . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 1 . . . . . 1 . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . Time 99 | . . . . . . . . 99 . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . Time 58 | . . . 26 . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 15 . . . . 2 . . . 3 . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . . . . . . Total Damage 168 | . . . 168 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11449 | 183 1462 910 3138 338 362 738 1404 915 233 441 375 277 383 290 Spaces Moved 9937 | 106 547 362 1448 140 217 241 898 1077 479 923 1071 784 872 772 Core 18 | 18 . . . . . . . . . . . . . . Treads 3043 | 88 547 362 1448 140 217 241 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6876 | . . . . . . . 898 1077 479 923 1071 784 872 772 Fastest Speed 19 | 50 160 240 160 160 160 240 50 50 42 42 25 22 19 22 Average Speed 87 | 143 205 240 171 177 160 240 102 50 42 42 26 22 20 22 Slowest Speed 240 | 160 240 240 240 240 160 240 150 50 42 42 100 22 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 4 2 3 . 8 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 90 62 96 25 61 48 42 18 14 20 17 15 24 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . . . . Spaces Dug 77 | . . . . . . . 3 47 4 4 6 2 9 2 Terrain Destroyed 171 | . . 4 19 . . 6 6 109 4 4 6 2 9 2 Melee 40 | . . . . . . . 3 10 4 4 6 2 9 2 Projectile . | . . . . . . . . . . . . . . . AOE 131 | . . 4 19 . . 6 3 99 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11916 | 121 726 382 1814 186 234 379 1340 1421 498 955 1140 853 1046 821 Wait 1249 | . 53 . 137 13 . 120 372 315 4 15 27 32 144 17 Move 9862 | 105 546 361 1447 139 216 240 897 1068 474 916 1070 767 867 749 Hop 30 | . . . . . . . . 4 2 3 . 8 2 11 Pick Up 96 | 2 16 4 21 4 4 3 13 5 2 . 6 5 6 5 Fast Attach 32 | 7 3 . 5 1 . . 1 . 2 . 6 3 1 3 Attach 53 | . 3 . 9 4 . 2 5 4 3 1 8 2 7 5 Detach 2 | . . . 1 . . . . . . . . . . 1 Swap 60 | . 5 . 29 2 5 1 12 2 . 1 . 2 . 1 Drop 76 | . 4 3 20 . 9 1 16 2 1 . 8 6 4 2 Fire 315 | 7 90 12 143 23 . 10 21 8 . . 1 . . . Melee 107 | . . . . . . . 3 13 6 11 14 18 15 27 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 10 | . 6 . 2 . . 2 . . . . . . . . Escape Stasis 22 | . . . . . . . . . 4 8 . 10 . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Lost 3 parts (1p2w) 1245 | -10/Materials | Discovered new exit (range 13) 1498 | -10/Materials | Build established: Scavenger-Mutant 1585 | -10/Materials | Discovered new exit (range 14) 1646 | -10/Materials | Entered Mines 1860 | -10/Mines | Discovered new exit (range 12) 1907 | -10/Mines | Build established: Mutant 1955 | -10/Mines | Discovered new exit (range 13) 2197 | -10/Mines | Found a hidden stash of uninstalled traps 2533 | -10/Mines | Received a Mining Laser from a helpful Derelict 2556 | -10/Mines | Entered Materials 2556 | -9/Materials | Accompanied by 1 ally 2556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2605 | -9/Materials | Discovered new exit (range 15) 2924 | -9/Materials | Discovered new exit (range 14) 3281 | -9/Materials | Central database locked down 3436 | -9/Materials | Discovered new exit (range 11) 3768 | -9/Materials | Discovered new exit (range 16) 3909 | -9/Materials | Build established: Scavenger-Mutant 4171 | -9/Materials | Repaired Lgt. Armor Plating 4606 | -9/Materials | Identified exit to Mines 4606 | -9/Materials | Identified exit to Storage 4655 | -9/Materials | Discovered new exit (range 14) 4839 | -9/Materials | Build established: Mutant 5356 | -9/Materials | First assault squad dispatched 5694 | -9/Materials | Entered Mines 5726 | -9/Mines | Assembled infested the area 5734 | -9/Mines | Build established: Scavenger-Mutant 5777 | -9/Mines | Core integrity fell below 50% 5875 | -9/Mines | System corruption reached 10% 6023 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6023 | -9/Mines | Discovered new exit (range 5) 6032 | -9/Mines | Entered Exiles 6058 | -9/Exiles | Build established: Mutant 6081 | -9/Exiles | Met 8R-AWN 6108 | -9/Exiles | Met EX-HEX 6156 | -9/Exiles | Met EX-BIN 6175 | -9/Exiles | Aligned with FarCom system 6177 | -9/Exiles | Given EX-Vault access code 6214 | -9/Exiles | Opened EX-Vault 6238 | -9/Exiles | Found Flying Fortress v7 6272 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6317 | -9/Exiles | Met EX-DEC 6327 | -9/Exiles | Learned location of Zion (-6) 6378 | -9/Exiles | Discovered new exit (range 10) 6394 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6394 | -9/Exiles | Entered Mines 7110 | -8/Mines | Discovered new exit (range 6) 7132 | -8/Mines | Entered Materials 7132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7593 | -8/Materials | Repaired Med. Armor Plating 8463 | -8/Materials | Discovered new exit (range 3) 8479 | -8/Materials | Identified exit to Factory 8536 | -8/Materials | Entered Factory 8536 | -7/Factory | Evolved 2 slots: Utility x2 8694 | -7/Factory | Fabricated Imp. Flight Unit (x1) 8854 | -7/Factory | Build established: Hacker-Mutant 9444 | -7/Factory | Discovered new exit (range 12) 9451 | -7/Factory | Entered another Factory area 9451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9514 | -6/Factory | Identified exit to Factory 9684 | -6/Factory | Entered another Factory area 9684 | -5/Factory | Evolved 2 slots: Utility x2 9711 | -5/Factory | Identified exit to Factory 9711 | -5/Factory | Discovered new exit (range 16) 10020 | -5/Factory | Central database locked down 10125 | -5/Factory | Entered another Factory area 10125 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10354 | -4/Factory | Identified exit to Research 10432 | -4/Factory | Build established: Hacker-Sprinter 10500 | -4/Factory | Entered Research 10500 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10517 | -3/Research | Identified exit to Research 10777 | -3/Research | Entered another Research area 10777 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10989 | -2/Research | Hacking Suite fried by hacking feedback 11105 | -2/Research | Build established: Wizard-Sprinter 11120 | -2/Research | Identified exit to Access 11160 | -2/Research | Entered Access 11160 | -1/Access | Evolved 2 slots: Utility x2 11189 | -1/Access | Lost 4 parts (2p1n1u) 11240 | -1/Access | Discovered new exit (range 6) 11241 | -1/Access | Identified exit to Surface 11384 | -1/Access | Central database locked down 11435 | -1/Access | Spotted B-99 Colossus 11450 | *** | Escaped! Last Messages --------------- >>Query(ISCS Cetus) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Cetus arrived in the [Tau Ceti System] in 2211. The Cetus crew and cargo were the most diverse of the fleet, incorporating a variety of civilian, science, and military personnel intended to colonize [Tau Ceti IV], but the ship continued past its destination after deploying Project [Seraph] that year. >>Query(Tau Ceti System) Home to a stable G-class star 3.64 parsecs from the Sun, Tau Ceti exhibits very little stellar variation and possesses solar analog characteristics. The star is orbited by five planets, several of which could support human life given sufficient terraforming. Destination of the [ISCS Cetus], which arrived in 2211. 11384_ ALERT: Central database lockdown, local access denied. 11419_ Sealed Heavy Doors breached. 11439_ K-01 Serf cleans the Terminal. 11442_ Destroyed Antigrav System. 11446_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ????????? ???????????????## # """ ##????? | | ????????? ???????????????## + " ##????? | | ?????????? ????????????????## # ##????? | | ? # # ############## # ####### | | ? # #######+################### ########+######## | | ? + # | | ? # # | | ? ########+####################+###### # | | ? ####### ### # + " | | ??????????????????????????## ? # # """ | | ??????????????????????????## ? # # """ | | ??????????????????????????## # # " | | ??????????????????????????## # # | | ??????????????????????????## # # | | ??????????????????????????## * # # | | ??????????????????????????## # # | | ??????????????????????????############ # | | ??????????????????????????############ ########## | | ????????????????????????????#####???## ########## | | ???????????????????################### ##???????? | | ???????????????????########### #######w ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" k ##???????? | | ????????????????????" ##???????? | | ?????????????????"""" "@ ##???????? | | ?????????????????" " "" ##???????? | | ???????????????? " " ##???????? | | ??????????????BB """" k ##???????? | | ???????????? BB ???" """ """R ##???????? | | ????????## ???"" """T"""k ##???????? | | ????????########???########### ####### ##???????? | | ????????########???################### ########## | | ????????????????????????????#####???## ########## | | ???????????????????????????????????? #b # "" | | ???????????????????????????????????? # g# "" | | ???????????????????????????????????? #g + [ """" | | ???????????????????????????????????? #g # """" | | ???????????????????????????????????? # # """" | | ????????????????????????? ?????????? # # """" | | ????????????????????????? ????????? # #[!! """" | | ?????????????????????????? ???????? # #[!! "" | | ??????????????????????????? # #!!! | | ???????????????????????????##/######## # | | ??????????????????????????? !# | | ???????????????????????? ?? # | | ???????????????????????? #####+##+# | | ????????????????????????? " ##### # | | ??????????????????????????## """ ##?## # | | ??????????????????????????## """ ##?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 375 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Point Singularity Launcher | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed HeartAblativeBooster Manual? 0 Play Time 01:58:34 Cumulative 34.5 hours Start 2024.03.11 @ 18:25:17 End 2024.03.11 @ 20:48:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(10)|LOW_CONTRAST(6,12,16) Steam 1 RUN: b765033a-634b-49ba-857d-9b44504a683e