Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:18:38 Player: Runagate Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (147) 735 Value Destroyed (4040) 4040 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 7169 Bonus ------- High Alert Combat Kills 254 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (245) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Light Treads Small Storage Unit Large Storage Unit Seismic Detector Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Trap Reconfigurator Heavy EM Pulse Gun Medium Laser Particle Gun Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- AWS/Thermal Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Armored Treads Small Storage Unit Large Storage Unit Seismic Detector Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Trap Reconfigurator Heavy EM Pulse Gun Medium Laser Particle Gun Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 47 | 9 5 28 . 5 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 3 1 9 . 3 Treads 15 | 2 1 9 . 3 Leg 1 | 1 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 3 . . Device 4 | 1 1 2 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 3 2 13 . 2 Energy Gun 9 | 2 . 6 . 1 Energy Cannon 7 | . 1 6 . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 8 | . . 3 . 5 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes 1 | . . . . 1 Average Backups 14 | 1 7 19 20 19 Power 1 | . . 1 1 1 Propulsion 2 | . . 4 5 4 Utility 3 | . 1 5 6 6 Weapon 6 | . 4 8 8 7 Tool/Special . | . . . . . Unused Backups 23 | . . 10 . 13 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 . 2 Utility 8 | . . 4 . 4 Weapon 10 | . . 4 . 6 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 100 90 Engine 11 | . 14 10 11 10 Treads 31 | . 27 32 33 32 Device 11 | . 13 11 11 11 Storage 12 | . 14 11 11 11 Energy Gun 7 | . 2 9 11 9 Energy Cannon 14 | . 11 17 22 15 Ballistic Gun 8 | . 14 5 . . Peak Build Rating 38 | 7 10 26 25 38 Average Rating 17 | 6 8 21 25 30 On Entrance 13 | . 7 10 25 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 62 | 13 31 62 59 60 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 2 | 2 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 7 11 19 20 20 Most Carried 20 | 2 13 20 20 20 Average Carried 14 | 1 7 19 20 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 1 12 20 20 16 Class Distribution -------------------- 43% | Gunner 40% | Mutant 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1269 | 327 125 752 . 65 Remotely . | . . . . . Salvage Created 4804 | 309 450 2440 . 1605 Parts 300 | 38 33 148 . 81 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 104 | . 8 51 . 45 Guns 41 | . 3 20 . 18 Cannons 45 | . 5 29 . 11 AOE 14 | . . . . 14 Classes Destroyed 16 | 3 4 6 . 3 Worker 15 | 4 4 7 . . Builder 2 | . . 2 . . Tunneler 9 | 9 . . . . Hauler 7 | . 2 5 . . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 7 | . 2 5 . . Swarmer 14 | . 3 11 . . Grunt 56 | . 5 26 . 25 Brawler 6 | . . 2 . 4 Duelist 4 | . . 3 . 1 Sentry 9 | . . 9 . . Demolisher 1 | . . . . 1 Hunter 8 | . . . . 8 Programmer 6 | . . . . 6 Best Kill Streak 23 | 4 5 12 . 23 Combat Bots Only 23 | . 4 4 . 23 Max Kills in Single Turn 5 | 1 1 2 . 5 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 396 | . 33 201 . 162 Missed 121 | . 10 55 . 56 Hits 275 | . 23 146 . 106 Melee 3 | . . 3 . . Projectile 272 | . 23 143 . 106 AOE 1 | . . . . 1 Critical Strikes 8 | . . 4 . 4 Damage Taken 3601 | . 223 1848 . 1530 Core 489 | . 76 225 . 188 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 133 | . 133 . . . Core Remaining (%) 84 | 100 69 . . . Volleys Fired 276 | 37 50 134 . 55 Largest 3 | 2 2 3 . 2 Hottest 168 | 60 80 168 . 101 Shots Fired 652 | 74 98 356 . 124 Gun 396 | 74 68 187 . 67 Cannon 248 | . 30 169 . 49 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 171 | 37 50 84 . . Thermal 473 | 37 48 272 . 116 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 24 | 10 12 20 . 24 Robot Miss Streak 6 | 3 4 6 . 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 4 . . Max Gunslinging Chain 1 | . 1 1 . . Autonomous 68 | . . . . 68 Shots Hit Robots 419 | 45 59 216 . 99 Core Hits 210 | 18 29 92 . 71 Critical Kills 3 | . . 2 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 4 . 1 Burn 2 | . . 2 . . Meltdown 2 | . . 1 . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9580 | 441 770 3938 . 4431 Guns 4326 | 441 372 1729 . 1784 Cannons 3283 | . 364 2142 . 777 Explosions 1870 | . . . . 1870 Melee . | . . . . . Ramming 101 | . 34 67 . . Kinetic 1116 | 135 231 750 . . Thermal 6493 | 306 505 3121 . 2561 Explosive 1870 | . . . . 1870 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 6 6 7 Average Corruption 5 | . . 5 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 77 | . . 65 . 12 Message Errors 13 | . . 11 . 2 Matter Fused 21 | . . 19 . 2 Heat Flow Errors 8 | . . 6 . 2 Energy Discharges 12 | . . 10 . 2 Parts Rejected 2 | . . 2 . . Data Loss (minor) 8 | . . 8 . . Data Loss (major) 6 | . . 3 . 3 Misfires 4 | . . 4 . . Alerts 2 | . . 1 . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 20 | . 8 12 . . Targets Rammed 22 | . 9 13 . . Kicked . | . . . . . Crushed 2 | . 1 1 . . Highest Temperature 411 | 60 146 411 . 142 Average Temperature 70 | 25 33 88 . 49 Received Heat Transfer 960 | . 69 819 . 72 Effects 5 | . . 5 . . Energy Bleed 2 | . . 2 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 2 . 2 Combat Hostiles 4 | . . 2 . 2 Parts Melted 17 | . 2 12 . 3 Heat Transferred 11666 | 700 1102 6238 . 3626 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level 3 | . . 3 1 . Low Security (%) 61 | 100 100 32 . . Level 1 15 | . . 26 100 . Level 2 14 | . . 24 . . Level 3 9 | . . 16 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . 1 . . Peak Influence 890 | 15 87 890 336 . Initial 336 | . . . 336 . Average 240 | 2 12 409 336 . Influence Increases 2740 | 70 258 1512 . 900 Destroy 0b10 Robot/C 2080 | . 160 1020 . 900 Destroy 0b10 Robot/NC 215 | 70 40 105 . . Destroy Leader 288 | . 48 240 . . Successful Hack 23 | . 10 13 . . Disable Machine 30 | . . 30 . . Destroy Structure 14 | . . 14 . . Lose Combat Pursuer 90 | . . 90 . . Influence Decreases 1968 | 70 258 649 527 464 Entered New Map 863 | . . . 527 336 Time Decay 1025 | 70 258 619 . 78 Lost Part 80 | . . 30 . 50 Squads Dispatched 8 | . 1 7 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 4 . . Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 18 70 . 49 Peak Tracking Total 22 | . 3 6 . 22 Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 16 | . 8 7 . 1 Terminals 12 | . 7 5 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 43 | . 25 17 . 1 Successful 24 | . 14 9 . 1 Failed 18 | . 11 7 . . Catastrophic 3 | . 3 . . . Database Lockouts 1 | . . 1 . . Manual 34 | . 20 13 . 1 Terminals 34 | . 21 13 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . 1 . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 9 6 . . Terminals 15 | . 9 6 . . Botnet 4 | . 3 1 . . Operators 1 | . 1 . . . Skim 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 7 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 552 | 234 318 . . . Seismic 552 | 234 318 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 5427 | 327 1758 2821 16 505 Spaces Moved 2340 | 129 709 1268 10 224 Core 8 | 8 . . . . Treads 2323 | 112 709 1268 10 224 Legs 9 | 9 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 163 Average Speed 164 | 156 160 166 170 169 Slowest Speed 240 | 190 160 240 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 6 97 88 6 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 69 | . . 10 . 59 Melee . | . . . . . Projectile 11 | . . 10 . 1 AOE 58 | . . . . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 3437 | 184 1235 1712 9 297 Wait 655 | 5 447 198 . 5 Move 2336 | 128 708 1267 9 224 Hop . | . . . . . Pick Up 37 | 2 8 25 . 2 Fast Attach 18 | 8 4 5 . 1 Attach 6 | . . 3 . 3 Detach 2 | 1 1 . . . Swap 39 | 1 7 30 . 1 Drop 46 | 2 1 37 . 6 Fire 276 | 37 50 134 . 55 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 22 | . 9 13 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 12) 617 | -10/Materials | Discovered new exit (range 10) 1034 | -10/Materials | Discovered new exit (range 9) 1257 | -10/Materials | Discovered new exit (range 16) 1551 | -10/Materials | Repaired Lgt. Treads 1578 | -10/Materials | Repaired Lgt. Treads 1678 | -10/Materials | Learned location of Mines (-9) 1743 | -10/Materials | Learned 2 Mines zone layouts 1800 | -10/Materials | Learned location of 2 exits from Mines 1912 | -10/Materials | Learned location of Storage (-9) 1951 | -10/Materials | Learned 4 Subcaves zone layouts 2059 | -10/Materials | Learned location of 1 exit from Storage 2086 | -10/Materials | Entered another Materials area 2086 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2087 | -9/Materials | Identified exit to Materials 2101 | -9/Materials | Discovered new exit (range 16) 2243 | -9/Materials | Discovered new exit (range 16) 2377 | -9/Materials | Build established: Gunner 3366 | -9/Materials | Build established: Scavenger-Gunner 3945 | -9/Materials | Discovered new exit (range 6) 4086 | -9/Materials | First assault squad dispatched 4201 | -9/Materials | Central database locked down 4421 | -9/Materials | Build established: Gunner 4591 | -9/Materials | Core integrity fell below 50% 4594 | -9/Materials | Sterilization system engaged 4594 | -9/Materials | Non-combat units ordered to evacuate 4694 | -9/Materials | Combat units ordered to evacuate 4741 | -9/Materials | Discovered new exit (range 16) 4894 | -9/Materials | Ambient heat levels rising (+10) 4907 | -9/Materials | Entered Mines 4914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4916 | -9/Mines | Discovered new exit (range 5) 4923 | -9/Mines | Entered Exiles 4949 | -9/Exiles | Discovered new exit (range 15) 4966 | -9/Exiles | Met 8R-AWN 4993 | -9/Exiles | Met EX-HEX 5039 | -9/Exiles | Met EX-BIN 5061 | -9/Exiles | Aligned with FarCom system 5063 | -9/Exiles | Given EX-Vault access code 5107 | -9/Exiles | Opened EX-Vault 5117 | -9/Exiles | Found AWS/Thermal 5125 | -9/Exiles | Found Trap Reconfigurator 5163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5181 | -9/Exiles | Exiles lab attacked by MAIN.C 5290 | -9/Exiles | Destroyed 8 combat bots 5343 | -9/Exiles | Core integrity fell below 20% 5355 | -9/Exiles | AWS/Thermal suddenly broke down 5391 | -9/Exiles | Destroyed 23 combat bots 5428 | -9/Exiles | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05418_ G-34 Mercenary destroyed. 05420_ B-36 Bruiser destroyed. 05420_ G-34 Mercenary destroyed. 05420_ Penetrated by Slug. 05420_ Slug penetrates L-31 Rogue. 05421_ Slug penetrates Wall. 05421_ Chain reaction triggered in Lgt. Nuclear Core. 05421_ L-31 Rogue destroyed. 05421_ H-55 Commando destroyed. 05422_ G-34 Mercenary destroyed. 05422_ Slug penetrates Wall. 05423_ Penetrated by Slug. 05424_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 05425_ Penetrated by Slug. 05426_ B-36 Bruiser destroyed. 05426_ P-60 Hacker destroyed. 05426_ G-34 Mercenary destroyed. 05426_ Penetrated by Slug. 05426_ Lgt. Treads destroyed. 05428_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? < ???????????????? | | ??????????????????????????? ?? #??????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? hhh#???????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? = ????????????? | | ???????#####?????????????? = %h ????????????? | | ??????##" #?????????????? % = #????????????? | | ??????#" #?????????????# ?????????????? | | ?????## = ##????????##### ??????????????? | | ???### [[% ###?????##%## % ???????????????? | | #??# **==[[ #######*![=[ #????????????????? | | #### !%*%%%= ;*[===!=[[[[ #????????????????? | | #*%= %=![ *%!=%%=[%*= #?????????????????? | | ##%[ !!|!*[%!!! #?????????????????? | | #### !=[!!==![== ##????????????????? | | "#?#"" ""##%![*%=*[@ ###??????????????? | | """##?#############*%* * ###????????????? | | ####??????????????##### ##???????????? | | # ##?????????????????????### #???????????? | | ###????????????????????????### #???????????? | | ?????????????????????????????### #???????????? | | ??????????????????????????????#" ##??????????? | | ??????????????????????????????#### ###????????? | | ?????????????????????????????????# ##???????? | | ?????????????????????????????????## ###?????? | | ??????????????????????????????????### #?????? | | ????????????????????????????????????# ##?????? | | ????????????????????????????????????## ##??????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -10/Materials Lgt. Treads | 57% | -10/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Killing Spree Sixth Sense Challenges ------------ None Game ------ Seed ZipElectronCyclogen Manual? 0 Play Time 00:30:46 Cumulative 230.3 hours Start 2025.10.30 @ 22:48:10 End 2025.10.30 @ 23:18:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 362 Adventurer 0 Explorer 2 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce5e8642-16e7-4212-91a8-da886a64c406