Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 01:57:15 Player: Moondoggie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1001) 1001 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 3658 Bonus ------- Pacifist 200 High Alert Combat Kills 82 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 162/265 System Corruption 0% Temperature Cool (10) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Experimental Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Assault Rifle Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 31 | 6 . 1 7 6 11 Power 6 | 1 . . 2 1 2 Engine 6 | 1 . . 2 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 2 2 Treads . | . . . . . . Leg 9 | 2 . . 3 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 . 3 1 Device 2 | . . . . 1 1 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 10 | 2 . . 2 . 6 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . . . 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . . . . 18 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 5 | . . . . . 5 Weapon 6 | . . . . . 6 Highest Loss Streak 16 | . . . . . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 85 99 86 93 82 Engine 10 | . 14 14 11 9 7 Leg 30 | . 28 28 31 36 28 Device 2 | . . . . 9 4 Storage 21 | . 14 27 22 18 16 Protection 2 | . . . . 3 7 Ballistic Gun 12 | . 28 28 11 . . Launcher 9 | . . . 10 18 15 Peak Build Rating 24 | 6 6 10 14 19 24 Average Rating 12 | 3 6 9 12 16 16 On Entrance 9 | . 6 6 10 14 19 Naked Turns 4 | . . . . . 4 Heaviest Build 23 | 12 12 13 15 23 23 Greatest Support 43 | 20 20 20 33 43 43 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 1 5 8 6 8 Average Carried 4 | . 1 2 6 5 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 1 1 5 7 5 2 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 619 | 234 . 56 178 12 139 Remotely . | . . . . . . Salvage Created 545 | . . . 223 69 253 Parts 43 | . . . 20 3 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 28 | . . . 11 3 14 Guns 7 | . . . 2 . 5 AOE 21 | . . . 9 3 9 Classes Destroyed 6 | . . . 5 1 . Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Watcher 1 | . . . . 1 . Swarmer 10 | . . . 5 . 5 Grunt 15 | . . . 5 3 7 Sentry 3 | . . . 1 . 2 Best Kill Streak 7 | . . . 6 4 7 Combat Bots Only 7 | . . . 5 3 7 Max Kills in Single Turn 2 | . . . 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 221 | . 19 . 70 11 121 Missed 75 | . 10 . 30 2 33 Damage Taken 2377 | . 70 . 527 217 1563 Core 643 | . 18 . 69 17 539 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 92 82 . . Volleys Fired 48 | . . 1 21 5 21 Largest 2 | . . 2 2 2 2 Hottest 92 | . . 40 60 60 92 Shots Fired 87 | . . 2 42 10 33 Gun 42 | . . 2 24 . 16 Cannon . | . . . . . . Launcher 45 | . . . 18 10 17 Special . | . . . . . . Kinetic 38 | . . 2 24 . 12 Thermal 4 | . . . . . 4 Explosive 45 | . . . 18 10 17 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . . 2 5 9 8 Robot Miss Streak 2 | . . . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 53 | . . 2 20 8 23 Core Hits 62 | . . 1 18 10 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2818 | . 6 42 1033 516 1221 Guns 368 | . . 26 171 . 171 Cannons . | . . . . . . Explosions 2428 | . . . 862 516 1050 Melee . | . . . . . . Ramming 22 | . 6 16 . . . Kinetic 316 | . . 26 171 . 119 Thermal 52 | . . . . . 52 Explosive 2428 | . . . 862 516 1050 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 90 | . . . 12 9 69 Projectiles . | . . . . . . Explosions 90 | . . . 12 9 69 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 419 | . . . 43 77 299 Shots 17 | . . . 2 6 9 Rammed . | . . . . . . Targets Rammed 4 | . 1 3 . . . Kicked 4 | . 1 3 . . . Crushed . | . . . . . . Highest Temperature 105 | . . . 15 105 50 Average Temperature 39 | . . . 8 77 24 Received Heat Transfer 669 | . 12 . 144 117 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 479 | . . . 456 344 479 Initial 223 | . . . . 192 223 Average 158 | . . . 161 211 351 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 61 | 100 100 100 59 83 . Level 1 24 | . . . 20 16 67 Level 2 13 | . . . 20 . 32 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . 1 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 5 2 17 4 21 Peak Tracking Total 8 | . 5 2 5 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 8 | . . . 4 1 3 Max in Single Turn 3 | . . . 2 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 5 | . . 1 1 2 1 Terminals 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 5 | . . 1 1 2 1 Successful 3 | . . 1 1 1 . Failed 2 | . . . . 1 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 1 1 . . Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1331 | 66 69 339 366 150 341 Spaces Moved 959 | 61 57 273 240 105 223 Core 34 | 24 . . . . 10 Treads . | . . . . . . Legs 925 | 37 57 273 240 105 213 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 118 | 92 120 120 120 120 119 Slowest Speed 200 | 120 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 10 56 29 12 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 242 | . . . 86 45 111 Melee . | . . . . . . Projectile . | . . . . . . AOE 242 | . . . 86 45 111 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1068 | 68 57 282 275 120 266 Wait . | . . . . . . Move 954 | 60 56 272 239 104 223 Hop . | . . . . . . Pick Up 21 | 2 . 5 5 2 7 Fast Attach 5 | 5 . . . . . Attach 19 | 1 . 1 1 5 11 Detach 3 | . . . . 2 1 Swap 7 | . . . 6 1 . Drop 4 | . . . 3 1 . Fire 48 | . . 1 21 5 21 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 3 . . . Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 136 | -10/Materials | Entered Mines 173 | -10/Mines | Met a Derelict bent on vengeance 238 | -10/Mines | Met a Derelict shopkeep closing up shop 284 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 286 | -10/Mines | Found Prototype Device 316 | -10/Mines | Build established: Mutant 337 | -10/Mines | Learned location of Mines (-9) 432 | -10/Mines | Discovered new exit (range 12) 438 | -10/Mines | Learned location of Storage (-7) 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Discovered new exit (range 13) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -8/Materials | Garrison activated, responded to threat 990 | -8/Materials | Identified exit to Garrison 991 | -8/Materials | Entered Garrison 1150 | -8/Garrison | Build established: Scavenger-Mutant 1165 | -8/Garrison | Triggered checkpoint 1265 | -8/Garrison | Triggered checkpoint 1269 | -8/Garrison | Triggered checkpoint 1271 | -8/Garrison | Identified Exp. Sensor Array 1291 | -8/Garrison | Core integrity fell below 50% 1293 | -8/Garrison | Triggered checkpoint 1303 | -8/Garrison | Core integrity fell below 20% 1332 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Mni. Grenade Launcher destroyed. Assault Rifle destroyed. Beams of light sweep through the air. An alarm sounds. Y-45 Defender destroyed. Assault Rifle destroyed. Sml. Storage Unit destroyed. Com. Matter Pod destroyed. Acquired Particle Gun. Aluminum Leg destroyed. Ion Engine destroyed. G-50 Soldier destroyed. Acquired 18 matter. Particle Gun destroyed. Acquired 30 matter. Acquired Hvy. Assault Rifle. G-47 Trooper destroyed. Acquired Imp. Ion Engine. Acquired Hvy. Laser. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????# #???????? ?????????????? | | ???????????????????????# #??????? #????????????? | | ??????????????????????## ##?"""## #????????????? | | ?????????????????????## ?? ?????????????? | | ????????????????????? s ? ??????????????? | | ?????????????????????? s ? ?? #???????????? | | ??????????????????????#s #? #? #???????????? | | ????????????????????### ## ##^ ###?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????#% = #?????????? | | ????????????????????# % #?????????? | | ?????????????????????## *# #????#???????????? | | ????????????########## ! ## ###?????????? | | ????????????# =@ % ????????? | | ????????????# %*= ???????? | | ????????????# ######## ????????? | | ????????????# #??????## ## ##++#####????????? | | ????????????# #???????# #? #????????????????? | | #???????????# #???????# #?#####????????????????? | | #?????####### #???????# #??????????????????????? | | #?????# # # #???????# #??????????????????????? | | ##????# ###?????# #??????????????????????? | | ###### ## # ####### #??????????????????????? | | ##?????????????????????? | | T#?????????????????????? | | ### ### = # ######## ##?????????????????????? | | #?# ## # # ##????### ##?????????????????????? | | #?# ## ### ###????## ##????????????????????? | | ##?# #####?# #??????# ##???????????????????? | | #??# #?????# #??????# #???????????????????? | | #??# #?????# #??????## #???????????????????? | | #??# #?????# ????????## [# ##???????????????????? | | ???# #?????# ????????# #????????????????????? | | ???# #?????# #???????### ###????????????????????? | | ?### #?????# #???????### #??????????????????????? | | ?# #?????# "?### ### =####???????????????????? | | ?# #?????# "?# / [# #???????????????????? | | ?# #?????# "?####### [ # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Troublemaker Challenges ------------ None Game ------ Seed CarbideEncryptedTerminator Manual? 0 Play Time 00:19:48 Cumulative 5.5 hours Start 2024.08.11 @ 01:36:32 End 2024.08.11 @ 01:57:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cfac6e88-8702-4330-b107-fa3c6284e28f