Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 16:06:37 Player: ochotona_princeps Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (300) 300 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2455 Bonus ------- None Cogmind --------- Core Integrity 167/550 Matter 100/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Reflective Plating Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Melee Analysis Suite Propulsion Shielding Reflective Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Reflective Plating Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Propulsion Shielding Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 28 | 6 3 3 4 1 11 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 1 1 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 7 | . 2 . 1 1 3 Utility 6 | 1 . 1 2 . 2 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 11 | 2 1 2 1 . 5 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 . . 3 9 Power 2 | . . . . . 2 Propulsion 6 | . . . . 2 4 Utility 3 | . 1 . . . 2 Weapon 2 | . . . . 1 1 Highest Loss Streak 7 | . 1 . . 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 78 92 92 81 75 Engine 9 | . 10 14 11 11 3 Flight 27 | . 26 28 33 24 25 Processor 1 | . . . . . 8 Hackware 5 | . . . 3 11 9 Protection 18 | . 10 21 22 22 13 Energy Gun 9 | . 28 19 11 2 . Launcher 8 | . . 8 11 11 8 Peak Build Rating 34 | 6 9 9 18 18 34 Average Rating 14 | 4 7 8 14 15 22 On Entrance 9 | . 6 8 9 18 15 Naked Turns . | . . . . . . Heaviest Build 15 | 12 12 8 11 9 15 Greatest Support 26 | 26 26 8 12 12 18 Greatest Overweight (x) 2 | . 2 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 Average Carried 3 | . 2 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 4 2 5 4 5 Class Distribution -------------------- 88% | Sprinter 11% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 404 | 108 172 50 . 50 24 Remotely . | . . . . . . Salvage Created 284 | . 34 82 49 8 111 Parts 21 | . 6 3 1 . 11 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 14 | . 2 2 1 2 7 Guns 3 | . . 1 1 . 1 AOE 11 | . 2 1 . 2 6 Classes Destroyed 8 | . 2 1 . 1 4 Worker 1 | . . . . . 1 Hauler 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 5 | . 2 . . . 3 Cutter 3 | . . . . . 3 Grunt 3 | . . 2 1 . . Hunter 1 | . . . . . 1 Assembled 2 | . . . . 2 . Best Kill Streak 5 | . 3 5 1 2 4 Combat Bots Only 4 | . 2 4 1 2 3 Max Kills in Single Turn 3 | . 2 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 123 | . 1 5 33 2 82 Missed 62 | . . 1 22 . 39 Damage Taken 1096 | . 7 62 120 123 784 Core 437 | . . 29 25 . 383 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . . . 8 24 10 Ignored by Resistances 21 | . . . 13 . 8 Core Remaining (%) 93 | 100 . 88 . 93 . Volleys Fired 29 | . 2 5 7 5 10 Largest 2 | . 2 2 1 1 2 Hottest 90 | . 90 90 40 30 56 Shots Fired 39 | . 3 9 7 5 15 Gun 27 | . 2 8 7 . 10 Cannon . | . . . . . . Launcher 12 | . 1 1 . 5 5 Special . | . . . . . . Kinetic 10 | . . . . . 10 Thermal 5 | . 1 4 . . . Explosive 12 | . 1 1 . 5 5 Electromagnetic 12 | . 1 4 7 . . Robot Hit Streak 6 | . 2 2 2 . 6 Robot Miss Streak 5 | . 1 3 2 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 20 | . 2 4 3 . 11 Core Hits 36 | . 4 5 2 5 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 971 | . 133 123 39 82 594 Guns 238 | . 12 53 39 . 134 Cannons . | . . . . . . Explosions 733 | . 121 70 . 82 460 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 134 | . . . . . 134 Thermal 37 | . 12 25 . . . Explosive 733 | . 121 70 . 82 460 Electromagnetic 67 | . . 28 39 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . 9 23 Projectiles . | . . . . . . Explosions 32 | . . . . 9 23 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 181 | . . . . 83 98 Shots 4 | . . . . 2 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 186 | . 37 186 14 . 39 Average Temperature 41 | . 21 98 6 . 25 Received Heat Transfer 309 | . . 54 57 . 198 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 111 | . 37 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 436 | . 95 139 436 169 360 Initial 169 | . . 36 53 169 61 Average 123 | . 17 133 140 159 136 Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 91 | 100 100 100 77 100 83 Level 1 8 | . . . 20 . 16 Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 . 6 Investigation 4 | . . . 1 . 3 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 6 1 34 2 28 Peak Tracking Total 25 | . 4 1 25 2 19 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 17 | . 4 . 8 . 5 Terminals 15 | . 3 . 7 . 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 49 | . 10 . 19 . 20 Successful 33 | . 6 . 17 . 10 Failed 16 | . 4 . 2 . 10 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 37 | . 9 . 13 . 15 Terminals 46 | . 9 . 17 . 20 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 2 . 9 . 8 Record 2 | . . . . . 2 Robot Analysis 3 | . . . 2 . 1 Prototype ID Bank 2 | . . . 2 . . Branch Access Points 2 | . . . 1 . 1 Terminal Index 3 | . 1 . 1 . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . . . 1 Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 6 . 2 Terminals 11 | . 3 . 6 . 2 Track 3 | . 1 . 2 . . Assimilate 3 | . 1 . 2 . . Botnet 5 | . 1 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . 7 . 4 Full Trace Events 4 | . . . 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . 1 . 2 . . Largest Group 2 | . 1 1 2 . . Highest-Rated Group 20 | . 10 10 20 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 1 . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 906 | 42 95 152 207 210 200 Spaces Moved 2079 | 41 221 405 534 408 470 Core 64 | 10 . . . . 54 Treads . | . . . . . . Legs . | . . . . . . Wheels 36 | 31 5 . . . . Hover . | . . . . . . Flight 1979 | . 216 405 534 408 416 Fastest Speed 26 | 50 32 32 29 29 26 Average Speed 32 | 80 34 32 29 30 30 Slowest Speed 195 | 90 195 32 32 32 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . 5 3 4 1 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 45 88 52 66 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 8 | . . 8 . . . Terrain Destroyed 90 | . 7 8 . 22 53 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . 7 8 . 22 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2253 | 46 232 414 572 485 504 Wait 110 | . 4 3 25 71 7 Move 2039 | 40 211 398 525 405 460 Hop 17 | . 4 3 4 1 5 Pick Up 13 | . 4 . 5 1 3 Fast Attach 20 | 6 2 1 2 . 9 Attach 5 | . . . 2 1 2 Detach 1 | . . . . . 1 Swap 3 | . 1 2 . . . Drop 16 | . 4 2 2 1 7 Fire 29 | . 2 5 7 5 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 14) 106 | -10/Materials | Discovered new exit (range 12) 138 | -10/Materials | Entered Mines 138 | -10/Mines | Accompanied by 1 ally 265 | -10/Mines | Discovered new exit (range 6) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Accompanied by 1 ally 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Identified exit to Mines 363 | -9/Materials | Build established: Sprinter 497 | -9/Materials | Entered Mines 506 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 508 | -9/Mines | Found Prototype Device 512 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 539 | -9/Mines | Excavation squad dispatched 539 | -9/Mines | A large section of the Mines collapsed 556 | -9/Mines | Learned Materials terminal intel 572 | -9/Mines | Lost 3 parts (2n1w) 654 | -9/Mines | Discovered new exit (range 16) 665 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 685 | -9/Mines | Discovered new exit (range 7) 707 | -9/Mines | Entered Materials 707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -8/Materials | Loaded intel: 12 terminal locations 801 | -8/Materials | Discovered new exit (range 8) 897 | -8/Materials | Core integrity fell below 50% 907 | -8/Materials | Self-destructed Last Messages --------------- 00880_ Dropped Reactive Plating. 00881_ K-01 Serf collects debris. 00881_ Acquired Katana. 00882_ The unstable cave ceiling collapses. 00882_ K-01 Serf collects debris. 00895_ Melee Analysis Suite destroyed. 00896_ U-05 Engineer lays Concrete. 00897_ K-01 Serf collects debris. 00899_ U-05 Engineer lays Concrete. 00899_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00900_ U-05 Engineer builds a Wall. 00901_ K-01 Serf collects debris. 00901_ Mni. Grenade Launcher destroyed. 00902_ U-05 Engineer lays Concrete. 00904_ R-06 Scavenger collects Blade Saw. 00905_ Critical hit (Burn: +37). 00905_ U-05 Engineer lays Concrete. 00907_ U-05 Engineer builds a Wall. 00907_ R-06 Scavenger knocked back. Map ----- +----------------------------------------------------+ | ???????????# """" #?????????????????????????? | | ???????????? 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