Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 20:48:01 Player: Satj0w Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4311 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 98/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Thermal Shield Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner IFF Parser ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Phase Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Fusion Compressor Light Treads Light Treads Improved Medium Treads Large Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating Thermal Shield Light Assault Rifle Light Cannon Flamer [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Special Weapon Flamer Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 32 | 7 1 . 3 3 18 Power 6 | 1 . . . 1 4 Engine 3 | 1 . . . . 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 3 | 2 . . . . 1 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 . 2 . 7 Device 4 | 1 . . . . 3 Storage 4 | 1 1 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 7 | 2 . . 1 2 2 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . . 18 Power 5 | . . . . . 5 Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 9 | 2 5 7 10 11 9 Power 2 | . 1 2 2 3 1 Propulsion 1 | 1 2 2 2 2 2 Utility 2 | . . 1 2 2 3 Weapon 3 | . 1 2 3 4 2 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 86 Engine 9 | . 14 14 14 7 7 Core 5 | . . . . 6 10 Treads 22 | . 28 28 28 28 4 Leg 3 | . . . . . 17 Device 14 | . 14 14 14 14 17 Storage 12 | . 14 14 14 14 5 Protection 1 | . . . . . 8 Energy Gun 5 | . 28 28 14 . . Energy Cannon 1 | . . . . . 5 Ballistic Gun 8 | . . . . 13 3 Ballistic Cannon 1 | . . . 13 . . Special Weapon 8 | . . . . 13 2 Peak Build Rating 53 | 7 7 8 8 12 53 Average Rating 16 | 5 7 7 8 10 40 On Entrance 7 | . 7 7 8 8 12 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns 27 | . . . . . 27 Heaviest Build 124 | 13 28 28 29 32 124 Greatest Support 70 | 40 40 40 40 40 70 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 15 25 Average Capacity 16 | 7 9 15 15 15 22 Most Carried 14 | 5 7 9 11 11 14 Average Carried 9 | 2 5 7 10 11 9 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 11 | 4 7 9 11 11 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 626 | 270 . 10 88 . 258 Remotely . | . . . . . . Salvage Created 518 | 109 . . 134 . 275 Parts 32 | 8 . . 7 . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . 2 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 12 | . . . 5 . 7 Guns 1 | . . . 1 . . Cannons 10 | . . . 4 . 6 Classes Destroyed 6 | 2 . . 2 . 2 Worker 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 7 | . . . 3 . 4 Programmer 3 | . . . . . 3 Subdweller 2 | . . . 2 . . Best Kill Streak 5 | 3 . . 3 . 5 Combat Bots Only 4 | . . . 3 . 4 Max Kills in Single Turn 1 | 1 . . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 157 | . . . 15 . 142 Missed 31 | . . . 4 . 27 Hits 126 | . . . 11 . 115 Melee 23 | . . . . . 23 Projectile 103 | . . . 11 . 92 Critical Strikes 9 | . . . . . 9 Damage Taken 2848 | . 10 . 110 . 2728 Core 863 | . . . . . 863 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 64 | 9 1 . 21 . 33 Largest 2 | 2 2 . 2 . 2 Hottest 185 | 100 100 . 80 . 185 Shots Fired 113 | 18 2 . 42 . 51 Gun 49 | 18 2 . 21 . 8 Cannon 60 | . . . 21 . 39 Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 40 | . . . 21 . 19 Thermal 73 | 18 2 . 21 . 32 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 6 . 9 . 7 Robot Miss Streak 5 | 1 . . 2 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 55 | 14 2 . 11 . 28 Core Hits 26 | 4 . . 7 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 1 . . . . Burn 2 | 1 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1246 | 174 25 . 162 . 885 Guns 349 | 174 25 . 62 . 88 Cannons 846 | . . . 100 . 746 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 325 | . . . 100 . 225 Thermal 920 | 174 25 . 62 . 659 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . . 18 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 1 . 2 Impact . | . . . . . . Kinetic 3 | . . . 1 . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 539 | 273 45 . . . 539 Average Temperature 239 | 116 26 . . . 267 Received Heat Transfer 447 | . 6 . . . 441 Effects 40 | 1 . . . . 39 Shutdowns 14 | . . . . . 14 Energy Bleed 4 | 1 . . . . 3 Interference 6 | . . . . . 6 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1948 | 592 148 . 185 . 1023 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 92 | 5 . . . . 92 Initial . | . . . . . . Average 4 | . . . . . 8 Influence Increases 286 | 15 . . 70 . 201 Destroy 0b10 Robot/C 200 | . . . 60 . 140 Destroy 0b10 Robot/NC 30 | 15 . . . . 15 Destroy Leader 50 | . . . 10 . 40 Destroy Structure 6 | . . . . . 6 Influence Decreases 286 | 15 . . 16 54 201 Entered New Map 54 | . . . . 54 . Time Decay 111 | 15 . . 16 . 80 Lost Part 121 | . . . . . 121 Squads Dispatched 7 | . 2 . . . 5 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 5 . 4 . 18 Peak Tracking Total 8 | . 5 . 3 . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 7 | . . . . 7 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . . . . 44 . Successful 44 | . . . . 44 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 44 | . . . . 44 . Record 43 | . . . . 43 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 4977 | 19 272 404 537 2700 1045 IFF 679 | . . . . . 679 Traps 747 | . . . . . 747 Seismic 4323 | 19 272 404 537 2700 391 ECM 959 | . . . . . 959 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5129 | 135 272 404 537 2700 1081 Spaces Moved 2806 | 61 151 189 292 1680 433 Core 48 | 6 . . . . 42 Treads 2499 | 55 151 189 292 1680 132 Legs 259 | . . . . . 259 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 167 | 149 160 160 160 160 207 Slowest Speed 270 | 160 160 160 160 160 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 30 35 21 91 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3108 | 87 180 291 319 1691 540 Wait 140 | . 23 101 . 7 9 Move 2801 | 60 150 188 291 1679 433 Hop . | . . . . . . Pick Up 36 | 11 4 2 3 . 16 Fast Attach . | . . . . . . Attach 27 | 7 . . . . 20 Detach 1 | . . . . . 1 Swap 23 | . 1 . 3 3 16 Drop 13 | . 1 . 1 . 11 Fire 64 | 9 1 . 21 . 33 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 408 | -10/Materials | Entered Mines 411 | -10/Mines | Met a Derelict bent on vengeance 720 | -10/Mines | Assembled infested the area 801 | -10/Mines | Discovered new exit (range 8) 812 | -10/Mines | Entered Subcaves 813 | -10/Subcaves | Approached by a straggling Scientist 819 | -10/Subcaves | Learned location of Zion (-6) 894 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1146 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1349 | -10/Subcaves | Entered Scraptown 1504 | -8/Scraptown | Visited UFD Registry 1504 | -8/Scraptown | Registered with UFD as "Wavebot" 1516 | -8/Scraptown | Visited Spacefarers 1663 | -8/Scraptown | Visited LU-1G1's Boring Crew 1743 | -8/Scraptown | Visited Research Penetration Think Tank 1792 | -8/Scraptown | Visited Sword Containment 1942 | -8/Scraptown | Visited Science Testing Area 1979 | -8/Scraptown | Visited Scrap Suit Storage 2006 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2078 | -8/Scraptown | Visited Scrapoid Pod Storage 2107 | -8/Scraptown | Visited Abandonware Association 2125 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2179 | -8/Scraptown | Visited Scrapoid Research Area 2291 | -8/Scraptown | Visited Fellowship of the Rings 2335 | -8/Scraptown | Visited Symbiants 2408 | -8/Scraptown | Visited The Evicted 2445 | -8/Scraptown | Visited Red Mages 2549 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2552 | -8/Scraptown | Learned location of 1 exit from Research 2554 | -8/Scraptown | Learned Factory terminal intel 2573 | -8/Scraptown | Discovered new exit (range 11) 3071 | -8/Scraptown | Visited Assassins FH 3154 | -8/Scraptown | Visited IN-MT5's Study 3527 | -8/Scraptown | Visited Curators Association 3925 | -8/Scraptown | Met Optimus 3925 | -8/Scraptown | Accepted into 0bPrime 4046 | -8/Scraptown | Discovered new exit (range 3) 4049 | -8/Scraptown | Entered Factory 4049 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x4 4050 | -6/Factory | Loaded intel: 26 terminal locations 5013 | -6/Factory | Garrison activated, responded to threat 5053 | -6/Factory | Lost 4 parts (1p1u2w) 5083 | -6/Factory | Core integrity fell below 50% 5096 | -6/Factory | System corruption reached 10% 5102 | -6/Factory | Core integrity fell below 20% 5130 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Leg. Hrd. Light Armor Plating severed. Critical hit (Burn: +37). Imp. Trap Scanner destroyed. System corrupted by crushing effect (+2). Phase Cannon severed. Overheating: System interference. IFF Parser temporarily disabled. Fusion Compressor destroyed. Hrd. Medium Armor Plating destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+3). Knocked back. Lgt. Assault Rifle destroyed. M-28 Smith repairs L-41 Fighter. Dropped Huge Storage Unit. IFF Parser destroyed. System corrupted by crushing effect (+4). Acquired Hvy. Flak Cannon. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????###### #????????? | | ??????????????+ %% %#?????????# | | ???????????????########## ### ##????????# | | ????????????""?# # ### %############ # | | ????????????T"?# """ + #?# % =] | | ????????????""?# """ # ### =!=! | | ???????????????# """ # #?# % | | ???????????????# !# #?# ^^ % | | ???????????????# """ # #?# ^^ | | ???????????????# """ # #?##################+# | | ???????????????# """ # #?????????????# | | ???????????????# # #?????????????# """ | | ???????????????######+### #?????????????# """ | | ????????????????????# #?# #?????????????# """ | | ??????????????#######+### #?????????????# | | ??????????????# # #?????????????# """ | | ??????????????# # #?????????????# """ | | ??????????????# # #?????????????# """ | | ??????????????# # #?????????????# | | ??????????????# + #?????????????######## | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ?????????????############ #????????????????????? | | ?????????? l #????????????????????? | | ?????????? g @ +????????????????????? | | ????????????"" !! g #????????????????????? | | ????????????"F !! g [! ### ##????????????????????? | | ????????????"" ! !! ??? #?????????????????????? | | ????????????"" ! ???? #?????????????????????? | | ???????????? ! ???? #?????????????????????? | | ???????????? ????? #?????????????????????? | | ????????????####+###?????? ?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed BorgStasisTrident Manual? 0 Play Time 00:36:22 Cumulative 8.7 hours Start 2026.10.18 @ 20:13:21 End 2026.10.18 @ 20:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a901a87e-e665-44d2-86a8-20afe120e703