Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 17:48:19 Player: Krysmphoenix Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2817) 2817 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5547 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Signal Interpreter Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Gatling Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 65 | 8 8 14 18 5 12 Power 12 | 1 . 2 3 1 5 Engine 6 | 1 . 1 . 1 3 Core 6 | . . 1 3 . 2 Reactor . | . . . . . . Propulsion 20 | 4 3 1 8 4 . Treads 8 | 2 3 1 2 . . Leg 6 | . . . 6 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 12 | 1 2 3 2 . 4 Device 3 | . 1 1 . . 1 Storage 1 | 1 . . . . . Processor 8 | . 1 2 2 . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 3 8 5 . 3 Energy Gun 6 | . . 1 4 . 1 Energy Cannon 5 | . . 5 . . . Ballistic Gun 6 | 2 1 2 1 . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 Parts Lost 13 | . 2 . 4 1 6 Power 2 | . . . 1 1 . Propulsion 6 | . 1 . 3 . 2 Utility 1 | . . . . . 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 3 | . 2 . 3 1 3 To Critical Strikes 1 | . . . . . 1 Average Backups 3 | 1 3 4 4 4 4 Power . | . . . . . . Propulsion . | . 1 . . . . Utility 1 | . . 1 2 3 3 Weapon 1 | 1 2 2 1 1 . Tool/Special . | . . . . . . Unused Backups 14 | . 3 4 4 . 3 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon 9 | . 3 3 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 99 96 96 93 Engine 6 | . 14 7 . 3 6 Core 3 | . . 3 8 2 1 Treads 25 | . 27 43 27 . . Leg 4 | . . . 6 26 . Flight 3 | . . . . 9 32 Device 5 | . 13 6 . . 1 Processor 24 | . 12 15 35 36 34 Energy Gun 6 | . . . 11 18 11 Energy Cannon 2 | . . 13 . . . Ballistic Gun 6 | . 9 7 6 . . Ballistic Cannon 3 | . 11 . . . . Launcher 2 | . 6 . . . . Peak Build Rating 33 | 6 7 22 33 33 27 Average Rating 17 | 5 6 14 28 29 22 On Entrance 15 | . 6 7 22 33 26 Avg Prop Armor Cover (%) 13 | . . . 12 23 6 Naked Turns . | . . . . . . Heaviest Build 16 | 12 15 16 13 13 15 Greatest Support 80 | 40 40 80 80 53 16 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 1 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 2 4 4 5 3 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1466 | 332 212 342 387 55 138 Remotely . | . . . . . . Salvage Created 2932 | 209 260 492 1197 174 600 Parts 166 | 13 27 29 56 12 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 69 | . 14 12 25 7 11 Melee 3 | . . . . . 3 Guns 46 | . 3 4 24 7 8 Cannons 7 | . 3 4 . . . AOE 10 | . 8 2 . . . Classes Destroyed 11 | 3 4 1 2 1 . Worker 8 | 4 3 . 1 . . Builder 3 | . 3 . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Watcher 6 | . 1 1 3 . 1 Swarmer 17 | . 6 4 3 4 . Grunt 32 | . 8 5 13 2 4 Sentry 17 | . . 3 7 . 7 Specialist 2 | . . . 2 . . Hunter 1 | . . . . 1 . Best Kill Streak 9 | 3 9 4 7 4 3 Combat Bots Only 6 | . 6 4 6 4 3 Max Kills in Single Turn 4 | 1 4 2 2 2 1 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . 3 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 256 | . 64 36 88 33 35 Missed 78 | . 21 9 26 6 16 Hits 178 | . 43 27 62 27 19 Projectile 178 | . 43 27 62 27 19 AOE 1 | . . . . . 1 Critical Strikes 9 | . 1 1 5 . 2 Damage Taken 2914 | . 647 333 1086 332 516 Core 732 | . 71 67 198 55 341 Absorbed by Shields 36 | . . . . . 36 Regen/Repaired (Parts) 39 | . 26 13 . . . Core Remaining (%) 84 | 100 71 83 . . . Volleys Fired 172 | 26 33 24 59 10 20 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 40 60 112 160 160 160 Shots Fired 333 | 52 62 48 116 20 35 Gun 261 | 52 28 10 116 20 35 Cannon 62 | . 24 38 . . . Launcher 10 | . 10 . . . . Special . | . . . . . . Kinetic 162 | 52 52 10 48 . . Thermal 123 | . . . 68 20 35 Explosive 10 | . 10 . . . . Electromagnetic 38 | . . 38 . . . Robot Hit Streak 28 | 9 7 12 28 11 16 Robot Miss Streak 5 | 2 5 1 4 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 251 | 34 24 40 101 15 37 Core Hits 162 | 14 30 14 69 13 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 6693 | 273 1745 941 2524 332 878 Guns 3717 | 273 111 128 2251 332 622 Cannons 883 | . 176 707 . . . Explosions 1835 | . 1458 106 271 . . Melee 256 | . . . . . 256 Ramming 2 | . . . 2 . . Kinetic 1446 | 273 287 128 758 . . Thermal 3502 | . 678 106 1764 332 622 Explosive 780 | . 780 . . . . Electromagnetic 707 | . . 707 . . . Impact . | . . . . . . Slashing 256 | . . . . . 256 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 8 3 2 Message Errors 3 | . . . 2 1 . Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 4 | . . . 3 . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 431 | . 389 . 30 . 12 Projectiles 16 | . 16 . . . . Explosions 403 | . 373 . 30 . . Melee 12 | . . . . . 12 Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage 315 | . 235 . 80 . . Shots 5 | . 4 . 1 . . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | . 73 216 392 443 431 Average Temperature 118 | . 17 85 130 136 157 Received Heat Transfer 921 | . 117 144 495 99 66 Effects 7 | . . . 3 . 4 Interference 3 | . . . 3 . . Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 17 | . . . 8 3 6 Heat Transferred 6294 | . 350 150 3600 750 1444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 71 | 100 93 100 59 . 3 Level 1 28 | . 6 . 40 100 96 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 398 | 10 209 123 378 398 398 Initial 234 | . . 67 44 234 193 Average 129 | . 96 52 159 302 305 Influence Increases 2292 | 35 595 331 782 174 375 Destroy 0b10 Robot/C 1380 | . 280 240 500 140 220 Destroy 0b10 Robot/NC 105 | 35 35 5 25 . 5 Destroy Leader 362 | . 62 62 136 20 82 Successful Hack 73 | . 28 6 2 14 23 Disable Machine 180 | . 105 . 75 . . Destroy Structure 87 | . 55 3 29 . . Partial Spotted 45 | . . . . . 45 Lose Combat Pursuer 60 | . 30 15 15 . . Influence Decreases 1934 | 35 434 385 529 136 415 Entered New Map 488 | . . 94 63 126 205 Time Decay 1316 | 35 414 291 426 . 150 Lost Part 130 | . 20 . 40 10 60 Squads Dispatched 15 | . 2 1 7 . 5 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 8 | . 1 . 2 . 5 Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 10 | . 2 1 6 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 23 16 31 7 18 Peak Tracking Total 7 | . 7 5 7 4 4 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . 2 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 12 | . 7 . 5 . . Max in Single Turn 4 | . 4 . 4 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 21 | . 6 2 5 3 5 Terminals 14 | . 5 1 2 3 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 63 | . 19 6 18 6 14 Successful 37 | . 11 4 12 1 9 Failed 26 | . 8 2 6 5 5 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 28 | . 11 2 7 . 8 Terminals 39 | . 14 3 7 6 9 Fabricators . | . . . . . . Repair Stations 8 | . 5 3 . . . Recycling Units 1 | . . . 1 . . Scanalyzers 13 | . . . 9 . 4 Garrison Access 2 | . . . 1 . 1 Terminal Hacks 6 | . 3 1 . 1 1 Robot Analysis 2 | . 1 1 . . . Branch Access Points 1 | . 1 . . . . Maintenance Status 2 | . 1 . . . 1 Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 11 | . . . 7 . 4 Insert Component 3 | . . . 2 . 1 Analyze 3 | . . . 2 . 1 Retrieve Study 5 | . . . 3 . 2 Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 4 1 3 . 3 Terminals 11 | . 4 1 3 . 3 Assimilate 3 | . 1 . 1 . 1 Botnet 8 | . 3 1 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 6 2 5 2 3 Full Trace Events 2 | . . 1 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . 3 . 2 Parts Repaired 3 | . 2 1 . . . Time 96 | . 52 44 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 3 | . . . 2 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1544 | . 1125 419 . . . Sensors 1544 | . 1125 419 . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4035 | 437 1182 677 1083 343 313 Spaces Moved 2092 | 100 627 297 431 287 350 Core 8 | 8 . . . . . Treads 1305 | 77 627 297 304 . . Legs 255 | . . . 127 128 . Wheels 15 | 15 . . . . . Hover . | . . . . . . Flight 509 | . . . . 159 350 Fastest Speed 31 | 50 160 160 120 31 31 Average Speed 123 | 142 160 160 148 72 34 Slowest Speed 230 | 160 160 160 160 230 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 94 23 28 47 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . 59 3 27 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 89 | . 59 3 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3206 | 353 749 456 766 396 486 Wait 678 | 208 55 82 213 53 67 Move 2079 | 99 626 296 430 286 342 Hop 4 | . . . . . 4 Pick Up 91 | 10 14 22 24 6 15 Fast Attach . | . . . . . . Attach 31 | 6 6 2 7 1 9 Detach 1 | . . . . . 1 Swap 48 | 2 8 14 12 5 7 Drop 60 | 2 7 16 18 4 13 Fire 172 | 26 33 24 59 10 20 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis 31 | . . . . 31 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 438 | -11/Scrapyard | Entered Materials 439 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 11) 853 | -10/Materials | Discovered new exit (range 8) 935 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Discovered new exit (range 15) 1278 | -10/Materials | Repaired Grenade Launcher 1305 | -10/Materials | Repaired Sensor Array 1422 | -10/Materials | Discovered new exit (range 16) 1463 | -10/Materials | Identified exit to Mines 1538 | -10/Materials | Derelicts attacked the area 1620 | -10/Materials | Entered another Materials area 1620 | -9/Materials | Evolved 2 slots: Propulsion x2 1975 | -9/Materials | Repaired Corrupted Imp. Ion Engine 2225 | -9/Materials | Discovered new exit (range 15) 2297 | -9/Materials | Entered another Materials area 2297 | -8/Materials | Evolved 2 slots: Utility x2 2716 | -8/Materials | Garrison activated, responded to threat 3056 | -8/Materials | Garrison activated, responded to threat 3114 | -8/Materials | Lost 3 parts (3n) 3379 | -8/Materials | Identified exit to Garrison 3380 | -8/Materials | Entered Garrison 3452 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Build established: Scavenger-Mutant 3680 | -8/Garrison | Discovered new exit (range 49) 3680 | -8/Garrison | Discovered new exit (range 23) 3680 | -8/Garrison | Discovered new exit (range 49) 3723 | -8/Garrison | Entered Materials 3909 | -8/Materials | Build established: Scavenger-Sprinter 3928 | -8/Materials | Core integrity fell below 50% 4031 | -8/Materials | Core integrity fell below 20% 4036 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04017_ Flight Unit+ destroyed. 04017_ Knocked back. 04018_ Acquired 4 matter. 04019_ Slug penetrates Wall. 04022_ H-61 Shepherd calls for reinforcements. 04022_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04023_ Shield Generator destroyed. 04023_ Knocked back. 04025_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 04025_ U-05 Engineer builds a Wall. 04025_ Flight Unit+ destroyed. 04025_ Knocked back. 04029_ U-05 Engineer builds a Wall. 04030_ Penetrated by Slug. 04030_ Knocked back. 04033_ Penetrated by Slug. 04033_ Knocked back. 04036_ U-05 Engineer destroyed. 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Autogun | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 70% | -10/Materials Sensor Array | 60% | -10/Materials Imp. Ion Engine | 81% | -9/Materials | Corrupted Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Axe | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed GhostFactoryMatterbank Manual? 0 Play Time 00:44:21 Cumulative 14.4 hours Start 2026.03.01 @ 17:05:30 End 2026.03.01 @ 17:48:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 23 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eccbcf72-74ef-4748-b4e4-1c9f354becfc