Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 20:19:02 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (6366) 6366 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-389) -389 TOTAL SCORE: 12302 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 49 Met Data Miner 300 Friendly Fire -1229 Cogmind --------- Core Integrity 838/1000 Matter 63/300 Energy 300/300 System Corruption 10% Temperature Cool (0) Movement Treading (163) Location -5/Waste Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Armored Medium Treads > --- UTILITY (7) ------ Advanced Cooling System Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Fission Core Light Treads Improved Treads Advanced Cooling System Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Focal Shield EM Disruption Field Long-range Tractor Beam Heavy Assault Rifle Autogun Autogun Autogun Heavy Machine Gun Mini Grenade Launcher Great Maul [Rating: 76] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 1 . Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 147 | 6 2 . 1 4 31 46 . . . 4 20 30 3 Power 9 | 1 . . . 1 2 2 . . . 1 1 1 . Engine 9 | 1 . . . 1 2 2 . . . 1 1 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 2 . . . . 8 18 . . . . 4 9 . Treads 41 | 2 . . . . 8 18 . . . . 4 9 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 1 2 . 1 . 12 16 . . . . 6 11 1 Device 15 | . . . . . 2 3 . . . . 2 7 1 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 7 | . . . . . . 5 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 25 | . 1 . . . 10 8 . . . . 3 3 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 . . . 3 9 10 . . . 3 9 9 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 36 | 2 . . . 1 6 7 . . . 3 6 9 2 Ballistic Cannon 2 | . . . . . 2 . . . . . . . . Launcher 5 | . . . . 2 1 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . Parts Lost 12 | . . . . 1 3 2 . . . 1 1 1 3 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . 3 1 . . . . 1 . . Weapon 5 | . . . . 1 . . . . . 1 . 1 2 Highest Loss Streak 3 | . . . . 1 1 2 . . . 1 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 92 100 100 100 91 99 100 100 100 100 98 99 100 Engine 9 | . 14 14 14 14 8 7 7 7 7 7 6 11 11 Treads 28 | . 28 28 28 28 34 29 30 30 30 30 25 22 23 Device 3 | . . . . . 6 1 . . . . 3 10 17 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 Processor 12 | . . . . . . 17 23 23 23 23 20 17 17 Protection 11 | . 6 14 14 14 18 11 7 7 7 7 8 5 . Ballistic Gun 21 | . 28 28 28 27 7 22 23 23 23 23 24 22 23 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 12 32 28 48 49 73 74 63 63 63 63 75 94 85 Greatest Support 94 | 40 40 40 40 40 80 94 94 94 94 94 94 94 89 Greatest Overweight (x) 3 | 3 . . 1 1 . . . . . . . 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 18 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 5 10 11 14 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 4 8 10 11 16 19 20 20 20 19 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 5 10 10 13 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 43% | Scavenger-Gunner 31% | Mutant 14% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Matter Collected 5137 | 290 . 100 . 149 922 1453 144 37 . 141 443 1458 . Remotely 362 | . . . . . . 164 . . . . 198 . . Salvage Created 8110 | 94 . 140 . 455 1194 2503 51 80 . 190 572 2831 . Parts 405 | 5 . 7 . 18 66 154 1 . . 12 15 127 . Haulers Intercepted 6 | . . . . . 2 2 . . . . . 2 . Recyclers Shooed 8 | . . . . . 1 2 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 1 8 . 12 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Combat Hostiles Destroyed 131 | . . . . 8 30 43 1 . . 3 11 35 . Guns 106 | . . . . 5 11 43 1 . . 3 8 35 . Cannons 13 | . . . . . 13 . . . . . . . . AOE 12 | . . . . 3 6 . . . . . 3 . . Classes Destroyed 19 | 2 . . . 4 6 4 . . . 2 . 1 . Worker 10 | . . . . 3 2 2 . . . . . 3 . Builder 6 | . . . . . 2 1 . . . . . 3 . Tunneler 4 | 1 . 1 . 1 . . . . . . 1 . . Hauler 6 | . . . . . 2 2 . . . . . 2 . Recycler 11 | 1 . 1 . 2 1 2 . . . . . 4 . Mechanic 2 | . . . . . . . . . . . . 2 . Operator 3 | . . . . . 1 1 . . . . . 1 . Watcher 3 | . . . . . 1 2 . . . . . . . Swarmer 31 | . . . . 3 7 11 . . . . . 10 . Grunt 60 | . . . . 4 17 16 . . . . 9 14 . Brawler 3 | . . . . 1 . 1 . . . . . 1 . Duelist 5 | . . . . . 1 2 . . . . . 2 . Sentry 9 | . . . . . 5 2 . . . 1 1 . . Demolisher 1 | . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . 1 1 . . . . 2 . Programmer 14 | . . . . . . 7 . . . . 1 6 . Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . 1 . . . . . Best Kill Streak 9 | 2 . 2 . 6 8 6 1 . . 1 5 9 . Combat Bots Only 6 | . . . . 3 6 4 1 . . 1 5 6 . Max Kills in Single Turn 4 | 1 . 1 . 4 3 2 1 1 . 1 2 2 . Gunslinging 1 | . . . . . . 1 . . . . . 1 . Exploded 3 | . . . . 3 2 . . . . . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Damage Taken 7365 | . . . . 273 1668 2220 56 . . 378 698 1974 98 Core 559 | . . . . 6 146 201 20 . . . 24 162 . Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . 25 27 . . . . . . . . Regen/Repaired (Parts) 1376 | . . . . . 264 126 . . . . 635 351 . Core Remaining (%) 87 | 100 . . . 97 73 . . . . 68 97 . . Volleys Fired 373 | 5 . 14 . 18 89 121 2 2 . 10 22 79 11 Largest 4 | 2 . 2 . 2 2 3 3 3 . 3 4 4 4 Hottest 107 | 40 . 40 . 40 60 74 74 74 . 74 97 106 107 Shots Fired 1019 | 10 . 28 . 33 120 353 6 6 . 30 79 316 38 Gun 954 | 10 . 28 . 30 62 352 6 6 . 30 76 316 38 Cannon 49 | . . . . . 49 . . . . . . . . Launcher 16 | . . . . 3 9 1 . . . . 3 . . Special . | . . . . . . . . . . . . . . Kinetic 1003 | 10 . 28 . 30 111 352 6 6 . 30 76 316 38 Thermal . | . . . . . . . . . . . . . . Explosive 16 | . . . . 3 9 1 . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 40 | 2 . 8 . 7 13 20 19 20 . 17 19 40 20 Robot Miss Streak 6 | 2 . 1 . 3 4 2 . 2 . 1 2 6 2 Penetration Max 1 | . . . . . . 1 . . . . . 1 . Secondary Targets 30 | . . . . 1 1 13 . . . . 1 14 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 1 . Shots Hit Robots 765 | 5 . 22 . 21 79 278 6 2 . 22 56 241 33 Core Hits 362 | 3 1 9 . 22 56 115 1 2 . 7 29 113 4 Critical Kills 20 | . . . . . . 4 . . . 2 3 11 . Critical Parts Destroyed 22 | . . . . . . 6 1 . . 1 3 11 . Critical Strikes 51 | . . . . . 7 10 1 . . 3 6 22 2 Destroy 44 | . . . . . . 10 1 . . 3 6 22 2 Blast 7 | . . . . . 7 . . . . . . . . Melee Attacks 11 | . . . . . . 4 . . . . 7 . . Impact 11 | . . . . . . 4 . . . . 7 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16572 | 80 5 279 . 692 3654 4537 74 39 . 352 1213 5006 641 Guns 12544 | 80 . 277 . 244 622 4443 74 31 . 352 865 4915 641 Cannons 1997 | . . . . . 1997 . . . . . . . . Explosions 1671 | . . . . 422 929 . . . . . 320 . . Melee . | . . . . . . . . . . . . . . Ramming 360 | . 5 2 . 26 106 94 . 8 . . 28 91 . Kinetic 14541 | 80 . 277 . 244 2619 4443 74 31 . 352 865 4915 641 Thermal 207 | . . . . 92 115 . . . . . . . . Explosive 1464 | . . . . 330 814 . . . . . 320 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 . . . . . 2 10 Average Corruption 2 | . . . . . . 1 . . . . . 1 10 Corruption Purged 4 | . . . . . . 2 . . . . . 2 . Corruption Blocked 24 | . . . . . . . . . . . . 24 . Effects 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 136 | . . . . 3 131 2 . . . . . . . Projectiles 102 | . . . . . 102 . . . . . . . . Explosions 27 | . . . . 3 24 . . . . . . . . Melee 7 | . . . . . 5 2 . . . . . . . Knockbacks 12 | . . . . . 12 . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . Kinetic 10 | . . . . . 10 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . 74 22 . . . . . . . . Shots 3 | . . . . 2 1 . . . . . . . . Rammed 36 | . 1 . . 3 10 7 . 1 . . 2 12 . Targets Rammed 43 | . 1 2 . 4 12 8 . 1 . . 3 12 . Kicked . | . . . . . . . . . . . . . . Crushed 7 | . . 2 . 1 2 1 . . . . 1 . . Highest Temperature 217 | . . . . 9 78 217 33 33 . 21 93 91 . Average Temperature 26 | . . . . 8 18 31 18 18 . 6 26 25 . Received Heat Transfer 2111 | . . . . 60 765 653 . . . 48 279 306 . Effects 3 | . . . . . . 3 . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . . 100 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Peak Influence 972 | 10 6 11 . 429 518 972 . . . . 213 519 152 Initial 235 | . 6 1 . . 110 235 . . . . 31 16 152 Average 218 | 3 6 2 . 204 156 333 . . . . 106 239 150 Maximum Alert Level 3 | . . . . 2 2 3 . . . . 1 2 . Low Security (%) 62 | 100 100 100 . 53 81 41 . . . . 96 48 100 Level 1 16 | . . . . 21 9 23 . . . . 3 23 . Level 2 16 | . . . . 24 9 20 . . . . . 28 . Level 3 5 | . . . . . . 15 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 5 10 . . . . 5 2 . Investigation 3 | . . . . . 2 . . . . . 1 . . Extermination 6 | . . . . . . 3 . . . . 1 2 . Reinforcement 11 | . . . . . 3 5 . . . . 3 . . Assault 1 | . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 2 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Distress Signals 14 | . . . . . 2 5 . . . 6 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . . . . 12 52 65 1 . . 5 20 56 2 Peak Tracking Total 9 | . 1 . . 5 9 6 1 . . 2 4 6 2 Tactical Retreats 14 | . . . . 1 7 5 . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Traps Triggered 9 | . . . . . 2 1 . . . . 2 4 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Machines Disabled 12 | . . . . 10 2 . . . . . . . . Max in Single Turn 10 | . . . . 10 2 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Machines Accessed 37 | . . . 1 . 8 12 . . 4 . 6 6 . Terminals 15 | . . . . . 4 4 . . . . 3 4 . Fabricators 6 | . . . . . . 5 . . . . . 1 . Repair Stations 6 | . . . . . 2 2 . . . . 1 1 . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 124 | . . . 1 . 32 21 . . 30 . 27 13 . Successful 89 | . . . 1 . 23 10 . . 30 . 19 6 . Failed 35 | . . . . . 9 11 . . . . 8 7 . Catastrophic 4 | . . . . . . 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . . 1 . . . . . 3 3 . Terminals 32 | . . . . . 9 8 . . . . 5 10 . Fabricators 8 | . . . . . . 7 . . . . . 1 . Repair Stations 31 | . . . . . 16 5 . . . . 8 2 . Recycling Units 2 | . . . . . . . . . . . 2 . . Scanalyzers 18 | . . . . . 6 . . . . . 12 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Terminal Hacks 40 | . . . 1 . 4 1 . . 30 . 1 3 . Record 12 | . . . 1 . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 6 | . . . . . 2 . . . 3 . . 1 . Unreport Threat 3 | . . . . . 2 . . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . . 1 . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 3 | . . . . . . 3 . . . . . . . Repair Station Hacks 25 | . . . . . 13 4 . . . . 6 2 . Scan Component 13 | . . . . . 7 2 . . . . 3 1 . Repair 12 | . . . . . 6 2 . . . . 3 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 5 . . . . . 10 . . Insert Component 7 | . . . . . 2 . . . . . 5 . . Analyze 8 | . . . . . 3 . . . . . 5 . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . 2 1 . Terminals 2 | . . . . . . . . . . . 1 1 . Botnet 2 | . . . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 7 8 . . . . 3 6 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 . . . 11 . 5 . . Parts Built 6 | . . . . . . 6 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 179 | . . . . . . 179 . . . . . . . Total Part Build Rating 28 | . . . . . . 28 . . . . . . . Parts Repaired 12 | . . . . . 6 2 . . . . 3 1 . Time 362 | . . . . . 162 52 . . . . 120 28 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . . . . 5 . . Part Schematics Acquired 7 | . . . . . 2 . . . . . 5 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Total Allies 3 | . . 1 . . . 1 . . . 1 . . . Largest Group 1 | . . 1 . . . 1 . . . 1 1 . . Highest-Rated Group 96 | . . 31 . . . 30 . . . 96 96 . . Highest-Rated Ally 96 | . . 31 . . . 30 . . . 96 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . 8 . . . 14 8 . . Total Damage 1085 | . . . . . . 270 . . . 535 280 . . Kills 3 | . . . . . . 1 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Robot Analysis Total 1 | . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Turns Passed 10553 | 94 192 340 383 815 1819 2835 416 346 159 579 880 1663 32 Spaces Moved 4818 | 45 117 182 185 307 792 1369 242 200 94 313 372 598 2 Core 14 | 14 . . . . . . . . . . . . . Treads 4804 | 31 117 182 185 307 792 1369 242 200 94 313 372 598 2 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 156 170 170 170 170 170 163 163 Average Speed 176 | 149 160 160 207 240 160 159 170 170 170 170 170 217 163 Slowest Speed 250 | 200 160 160 240 240 160 170 170 170 170 170 170 250 163 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 26 34 59 60 55 40 47 43 69 53 13 18 13 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 1 . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 9 | . . . . 2 . . 3 . . 4 . . . Spaces Dug 11 | . . . . . . 4 . . . . 7 . . Terrain Destroyed 140 | . . . . 42 76 5 . . . . 17 . . Melee 11 | . . . . . . 4 . . . . 7 . . Projectile 12 | . . . . . 11 . . . . . 1 . . AOE 117 | . . . . 42 65 1 . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Total 6158 | 59 121 202 186 349 1208 1771 245 202 93 337 556 813 16 Wait 587 | . . . . 9 229 155 . . . 10 121 63 . Move 4807 | 44 116 181 184 307 791 1368 241 199 93 312 371 598 2 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 4 1 5 . 6 26 22 1 . . 1 7 15 . Fast Attach 41 | 6 2 . . . 9 10 . . . 1 3 10 . Attach 30 | . . . . 2 9 6 . . . 1 5 7 . Detach 4 | . . . . . 3 1 . . . . . . . Swap 76 | . . . 1 2 13 30 . . . 2 12 13 3 Drop 90 | . 1 . 1 2 27 37 1 . . . 5 16 . Fire 373 | 5 . 14 . 18 89 121 2 2 . 10 22 79 11 Melee 11 | . . . . . . 4 . . . . 7 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 42 | . 1 2 . 3 12 8 . 1 . . 3 12 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 5) 287 | -10/Materials | Entered Mines 290 | -10/Mines | Received a Mining Laser from a helpful Derelict 310 | -10/Mines | Build established: Mutant 312 | -10/Mines | Learned location of Storage (-7) 483 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 546 | -10/Mines | Destroyed YI-UF0 621 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 621 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Entered Exiles 671 | -10/Exiles | Met 8R-AWN 695 | -10/Exiles | Met EX-HEX 782 | -10/Exiles | Met EX-DEC 823 | -10/Exiles | Met EX-BIN 866 | -10/Exiles | Learned location of Zion (-6) 989 | -10/Exiles | Discovered new exit (range 10) 1010 | -10/Exiles | Entered Mines 1193 | -9/Mines | Learned Materials stockpile data 1315 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1558 | -9/Mines | Assembled infested the area 1808 | -9/Mines | Discovered new exit (range 8) 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2028 | -8/Materials | Repaired Lgt. Treads 2056 | -8/Materials | Repaired Assault Rifle 2083 | -8/Materials | Repaired Lgt. Treads 2416 | -8/Materials | Discovered new exit (range 15) 2477 | -8/Materials | Repaired Lgt. Treads 2505 | -8/Materials | Repaired Lgt. Treads 2538 | -8/Materials | Repaired Med. Armor Plating 3330 | -8/Materials | Discovered new exit (range 10) 3644 | -8/Materials | Entered Factory 3644 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3952 | -7/Factory | Build established: Scavenger-Tank 3977 | -7/Factory | Repaired Lgt. Treads 4005 | -7/Factory | Repaired Lgt. Treads 4056 | -7/Factory | Discovered new exit (range 9) 4140 | -7/Factory | Fabricated System Restoration Module? 4487 | -7/Factory | Fabricated Imp. Salvage Targeting Computer? 4536 | -7/Factory | Discovered new exit (range 9) 4581 | -7/Factory | Build established: Gunner 4854 | -7/Factory | Identified exit to Factory 5536 | -7/Factory | Assembled infested ambush trap array 6268 | -7/Factory | Build established: Scavenger-Gunner 6293 | -7/Factory | Fabricated Arm. Medium Treads (x2) 6399 | -7/Factory | Discovered new exit (range 7) 6433 | -7/Factory | Garrison activated, responded to threat 6444 | -7/Factory | First assault squad dispatched 6479 | -7/Factory | Entered Lower Caves 6575 | -7/Lower Caves | Learned Factory terminal intel 6887 | -7/Lower Caves | Discovered new exit (range 6) 6895 | -7/Lower Caves | Entered another Lower Caves area 7040 | -7/Lower Caves | Encountered a Warlord checkpoint 7233 | -7/Lower Caves | Discovered new exit (range 7) 7241 | -7/Lower Caves | Entered Data Miner 7241 | -7/Data Miner | Discovered new exit (range 6) 7274 | -7/Data Miner | Met Data Miner 7303 | -7/Data Miner | Learned location of Section 7 (-2) 7303 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7354 | -7/Data Miner | Received God Mode back door access code from Data Miner 7400 | -7/Data Miner | Entered Proximity Caves 7501 | -6/Proximity Caves | Learned Factory terminal intel 7576 | -6/Proximity Caves | Spotted B-75 Beast 7578 | -6/Proximity Caves | Escorted by Enhanced Grunt 7657 | -6/Proximity Caves | Destroyed B-75 Beast 7979 | -6/Proximity Caves | Entered Factory 7979 | -6/Factory | Accompanied by 1 ally 7979 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7980 | -6/Factory | Loaded intel: 26 terminal locations 8388 | -6/Factory | Incoming investigation squad redirected 8594 | -6/Factory | Repaired Gauss Rifle 8633 | -6/Factory | Repaired Arm. Treads 8673 | -6/Factory | Repaired Arm. Treads 8839 | -6/Factory | Discovered new exit (range 13) 8859 | -6/Factory | Entered another Factory area 8859 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8860 | -5/Factory | Loaded intel: 27 terminal locations 9676 | -5/Factory | Repaired Arm. Medium Treads 9970 | -5/Factory | Cargo convoy interrupted 9986 | -5/Factory | Incoming assault squad redirected 10009 | -5/Factory | Incoming assault squad redirected 10522 | -5/Factory | Sucked down chute 10522 | -5/Factory | Entered Waste 10529 | -5/Waste | Spotted C-40 Crusher 10537 | -5/Waste | EMP discharged 10537 | -5/Waste | System corruption reached 10% 10550 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10553 | -5/Waste | Crushed by Compactor (1 part destroyed) 10554 | -5/Waste | Self-destructed Last Messages --------------- 10537_ System corrupted (+10). 10537_ Broken Adv. Remote Datajack fried beyond repair. 10537_ Slug penetrates Wall. 10537_ Slug penetrates C-40 Crusher. 10542_ System corrupted: Gauss Rifle jammed. 10542_ Slug penetrates C-40 Crusher. 10544_ Slug penetrates Wall. 10544_ Slug penetrates C-40 Crusher. 10544_ C-40 Crusher suffers critical hit (Destroy). 10546_ Slug penetrates C-40 Crusher. 10546_ C-40 Crusher suffers critical hit (Destroy). 10549_ Slug penetrates Wall. 10549_ Slug penetrates C-40 Crusher. 10550_ Gauss Rifle crushed. 10550_ Hcp. Storage Unit crushed. 10553_ Autogun crushed. 10553_ Great Maul crushed. 10553_ Adv. Cooling System crushed. 10553_ Angular Momentum Engine crushed. 10553_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????############???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# * #### ! #???????????? | | ?????????????# [[!CC ????????? | | ?????????????# =!@CC ????????? | | ?????????????# !!!CC ????????? | | ?????????????# !=[CC ????????? | | ?????????????# #### ###?????????? | | ?????????????# #?????? #???????????? | | ?????????????# #???????????????????? | | ?????????????############???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Lyr. Medium Armor Plating | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Imp. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Arm. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaLobotomyCompressor Manual? 0 Play Time 00:49:45 Cumulative 706.7 hours Start 2022.04.06 @ 19:29:26 End 2022.04.06 @ 20:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1083 Rogue 1083 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed68b737-d83b-4b98-8df5-5cb96419dace