Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 03:33:41 Player: mEkbOk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3386) 3386 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1778) 1778 TOTAL SCORE: 9119 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 569 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flying Surge-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Field Laser Gatling Laser High-powered Shotgun > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] System Restoration Module Improved Datajack [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Slots Evolved 8 | . . . . . 6 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . . . . 4 . . Weapon 1 | . . . . . 1 . . Parts Attached 93 | 6 13 3 5 10 11 19 26 Power 21 | 1 3 1 4 3 1 5 3 Engine 14 | 1 3 1 4 3 . 1 1 Core 6 | . . . . . 1 3 2 Reactor 1 | . . . . . . 1 . Propulsion 11 | 2 3 1 1 1 . . 3 Treads 7 | 2 3 1 1 . . . . Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 35 | 1 3 1 . 2 9 10 9 Device 25 | . 1 . . 2 9 9 4 Storage 2 | 1 1 . . . . . . Processor 3 | . . . . . . . 3 Hackware 4 | . 1 . . . . 1 2 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 26 | 2 4 . . 4 1 4 11 Energy Gun 10 | . 1 . . 2 1 2 4 Energy Cannon 5 | . 2 . . 2 . . 1 Ballistic Gun 6 | 2 1 . . . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 48 | . . . 6 . . 8 34 Power 9 | . . . 1 . . 2 6 Propulsion 11 | . . . 2 . . . 9 Utility 14 | . . . 1 . . 3 10 Weapon 14 | . . . 2 . . 3 9 Highest Loss Streak 8 | . . . 6 . . 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 98 100 98 70 71 81 67 Engine 8 | . 13 14 13 6 7 5 3 Core 2 | . . . . . 1 6 3 Reactor 1 | . . . . . . 2 3 Treads 12 | . 27 28 27 13 5 . 1 Leg 2 | . . . . . . 4 7 Hover 1 | . . . . 6 . 1 . Device 18 | . 13 . . 14 32 33 20 Hackware 5 | . 10 14 14 1 . 3 2 Protection 2 | . . 13 13 . . . . Energy Gun 7 | . 3 . . 12 11 8 9 Energy Cannon 10 | . 7 28 27 12 7 . . Ballistic Gun 6 | . 16 . . 1 2 12 5 Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 15 16 16 15 31 40 46 Greatest Support 46 | 40 46 46 46 38 38 33 40 Greatest Overweight (x) 3 | . . . 1 1 1 3 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 3 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 3 5 5 4 Scrap Engine Consumption 138 | . . . . 24 29 57 28 Constructs Created 11 | . . . . 2 1 2 6 Constructs Modified 43 | . . . . 5 8 26 4 Class Distribution -------------------- 62% | Mutant 18% | Construct 5% | Scavenger-Gunner 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Skirmisher | -7/Factory Construct | -7/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Matter Collected 1596 | 180 200 193 40 180 144 289 370 Remotely . | . . . . . . . . Salvage Created 3906 | . 358 229 228 414 283 872 1522 Parts 203 | . 26 16 12 18 14 40 77 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Combat Hostiles Destroyed 79 | . 11 7 6 1 4 23 27 Guns 47 | . 10 . . 1 2 13 21 Cannons 22 | . 1 7 5 . 1 6 2 AOE 5 | . . . . . 1 4 . Classes Destroyed 16 | . 4 . 1 2 4 2 3 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . . . 1 Recycler 5 | . . . . 4 . . 1 Operator 2 | . 1 . . . . . 1 Watcher 3 | . 2 . . . . 1 . Swarmer 22 | . 6 3 1 . . 7 5 Cutter 2 | . . . . . . 2 . Saboteur 3 | . . . . . . 3 . Grunt 29 | . 5 4 . . . 9 11 Brawler 2 | . . . . . 1 1 . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . . . 1 Sentry 10 | . . . . 1 1 1 7 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . 1 . 1 Subdweller 5 | . . . 5 . . . . Best Kill Streak 5 | . 4 3 2 4 3 5 4 Combat Bots Only 4 | . 4 3 2 1 2 4 4 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Hostile Shots Fired 735 | . 44 42 82 4 46 112 405 Missed 252 | . 11 13 33 1 21 35 138 Damage Taken 7544 | . 351 338 643 44 258 1436 4474 Core 1228 | . 41 50 137 15 . 131 854 Absorbed by Shields 89 | . . . . . . 53 36 Regen/Repaired (Parts) 1027 | . 26 . . 15 101 399 486 Core Remaining (%) 61 | 100 . . . 2 . 81 . Volleys Fired 234 | . 30 16 16 12 18 50 92 Largest 3 | . 2 2 2 2 3 3 3 Hottest 228 | . 136 136 136 124 193 193 228 Shots Fired 562 | . 60 29 33 25 51 146 218 Gun 430 | . 52 . . 18 33 125 202 Cannon 128 | . 8 29 33 7 18 21 12 Launcher 2 | . . . . . . . 2 Special 2 | . . . . . . . 2 Kinetic 189 | . 51 . . . 14 66 58 Thermal 314 | . 8 29 33 18 22 46 158 Explosive 2 | . . . . . . . 2 Electromagnetic 57 | . 1 . . 7 15 34 . Robot Hit Streak 15 | . 8 6 14 8 11 15 12 Robot Miss Streak 6 | . 6 3 1 2 3 5 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 . . . . 4 2 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 381 | . 33 12 26 17 40 104 149 Core Hits 248 | . 21 9 10 11 22 88 87 Critical Kills 5 | . . . 1 . . . 4 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 15 | . . . 1 . . . 14 Burn 9 | . . . . . . . 9 Meltdown 1 | . . . 1 . . . . Destroy 5 | . . . . . . . 5 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8126 | . 515 268 532 287 677 2190 3657 Guns 5042 | . 414 . . 160 259 1495 2714 Cannons 1819 | . 101 268 532 104 306 328 180 Explosions 1265 | . . . . 23 112 367 763 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1919 | . 401 . . . 161 689 668 Thermal 4936 | . 101 268 532 242 447 1120 2226 Explosive 763 | . . . . . . . 763 Electromagnetic 508 | . 13 . . 45 69 381 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 6 7 1 2 1 Average Corruption 3 | . . . 6 6 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . . 1 44 2 28 . Message Errors 16 | . . . . 10 . 6 . Matter Fused 16 | . . . . 13 . 3 . Heat Flow Errors 12 | . . . . 5 2 5 . Energy Discharges 10 | . . . . 5 . 5 . Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 8 | . . . . 6 . 2 . Data Loss (major) 4 | . . . . 2 . 2 . Misfires 3 | . . . 1 1 . 1 . Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . . 16 41 Projectiles 16 | . . . . . . 16 . Explosions 41 | . . . . . . . 41 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 152 | . . . . . . 57 95 Shots 3 | . . . . . . 1 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 501 | . 162 305 90 277 334 328 501 Average Temperature 118 | . 54 148 36 87 149 103 172 Received Heat Transfer 1961 | . 123 123 198 9 42 458 1008 Effects 16 | . . 3 . 1 1 5 6 Shutdowns 5 | . . . . . . . 5 Energy Bleed 4 | . . 1 . 1 . 2 . Interference 5 | . . 1 . . 1 3 . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . 1 . . . 4 Combat Hostiles 5 | . . . 1 . . . 4 Parts Melted 23 | . . . 1 1 1 3 17 Heat Transferred 9640 | . 185 481 962 531 618 2088 4775 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . 1 1 5 . Alert | -11 -10 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Peak Influence 1209 | . 182 150 . 326 130 1209 819 Initial 634 | . . 12 . 326 100 63 634 Average 231 | . 40 57 . 114 62 751 613 Maximum Alert Level 4 | . . . . 1 . 4 3 Low Security (%) 69 | 100 100 100 . 75 100 7 . Level 1 5 | . . . . 24 . 16 . Level 2 11 | . . . . . . 8 85 Level 3 10 | . . . . . . 51 14 Level 4 2 | . . . . . . 15 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 4 . . . 4 . 20 Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . 1 . 2 Reinforcement 6 | . 3 . . . . . 3 Assault 3 | . . . . . . . 3 Garrison 14 | . . . . . 2 . 12 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Distress Signals 5 | . 1 . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 18 7 56 1 5 33 60 Peak Tracking Total 15 | . 3 3 6 1 2 5 15 Tactical Retreats 10 | . . . 3 . . 2 5 Traps | -11 -10 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Traps Triggered 7 | . 1 . . . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Machines Disabled 9 | . . 2 2 . . 2 3 Max in Single Turn 1 | . . 1 1 . . 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Machines Accessed 35 | . 8 . . 14 7 1 5 Terminals 17 | . 6 . . 6 3 1 1 Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units 10 | . 1 . . 8 . . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 2 Total Hacks 86 | . 21 . . 40 16 1 8 Successful 43 | . 14 . . 20 6 . 3 Failed 43 | . 7 . . 20 10 1 5 Catastrophic 12 | . 3 . . 6 2 1 . Database Lockouts . | . . . . . . . . Manual 17 | . 7 . . 8 2 . . Terminals 37 | . 11 . . 18 5 1 2 Fabricators 2 | . . . . . 2 . . Repair Stations 10 | . 7 . . . 2 . 1 Recycling Units 28 | . 3 . . 22 . . 3 Scanalyzers 4 | . . . . . 4 . . Garrison Access 5 | . . . . . 3 . 2 Terminal Hacks 9 | . 2 . . 5 1 . 1 Part Schematic 3 | . . . . 3 . . . Open DSF 1 | . . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks 17 | . 2 . . 15 . . . Report Inventory 9 | . 1 . . 8 . . . Retrieve Components 8 | . 1 . . 7 . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 2 | . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 1 | . . . . . 1 . . Coupler Status 2 | . . . . . . . 2 Unauthorized Hacks 4 | . 4 . . . . . . Terminals 4 | . 4 . . . . . . Track 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 31 | . 6 . . 14 7 1 3 Full Trace Events 3 | . . . . 2 1 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 3 | . 3 . . . . . . Time 96 | . 96 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 3 . . 16 . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . . 3 Non-combat . | . . . . . . . . Combat 3 | . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . 3 disable_weapons 1 | . . . . . . . 1 go_dormant 1 | . . . . . . . 1 formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Total Allies 6 | . . 3 . . . 2 1 Largest Group 3 | . . 3 3 . . 2 1 Highest-Rated Group 160 | . . 40 40 . . 160 47 Highest-Rated Ally 80 | . . 16 16 . . 80 47 Total Orders . | . . . . . . . . Ally Attacks 81 | . . . 31 . . 39 11 Total Damage 2492 | . . . 415 . . 1793 284 Kills 16 | . . . 4 . . 11 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Turns Passed 14370 | 4150 1492 992 1159 1638 1076 2235 1628 Spaces Moved 7390 | 2104 565 545 677 1001 603 1174 721 Core 17 | 5 . . 1 . . . 11 Treads 5358 | 2099 565 545 676 945 486 6 36 Legs 1137 | . . . . . . 563 574 Wheels 462 | . . . . 49 17 396 . Hover 208 | . . . . 7 . 201 . Flight 208 | . . . . . 100 8 100 Fastest Speed 50 | 50 160 160 100 118 96 56 100 Average Speed 159 | 159 160 160 159 147 149 168 171 Slowest Speed 329 | 160 160 160 160 180 185 276 329 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . . 6 Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 66 | 101 87 98 42 99 11 73 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 5 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . . . . 2 5 21 19 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 47 | . . . . 2 5 21 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Total 9467 | 2894 1094 637 723 1139 737 1324 919 Wait 1580 | 773 463 69 22 104 93 4 52 Move 7371 | 2103 564 544 676 1000 602 1173 709 Hop 6 | . . . . . . . 6 Pick Up 77 | 11 11 2 . 5 8 20 20 Fast Attach 19 | . 7 . 2 2 2 1 5 Attach 47 | 6 1 . 1 6 7 7 19 Detach 6 | . . . . 2 2 . 2 Swap 27 | . 5 3 2 2 2 11 2 Drop 57 | 1 13 3 4 6 3 19 8 Fire 234 | . 30 16 16 12 18 50 92 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 39 | . . . . . . 39 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 4151 | -11/Scrapyard | Entered Materials 4152 | -10/Materials | Build established: Mutant 4587 | -10/Materials | Discovered new exit (range 15) 4754 | -10/Materials | Discovered new exit (range 6) 4927 | -10/Materials | Discovered new exit (range 14) 5183 | -10/Materials | Discovered new exit (range 4) 5537 | -10/Materials | Repaired Imp. Heat Sink 5570 | -10/Materials | Repaired Imp. Treads 5597 | -10/Materials | Repaired Ion Engine 5643 | -10/Materials | Entered Mines 5799 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 5804 | -10/Mines | Found Prototype Device 5826 | -10/Mines | Discovered new exit (range 8) 5942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 6323 | -10/Mines | Discovered new exit (range 9) 6405 | -10/Mines | Learned Materials stockpile data 6464 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 6621 | -10/Mines | Discovered new exit (range 5) 6635 | -10/Mines | Entered Subcaves 6635 | -10/Subcaves | Accompanied by 3 allies 6681 | -10/Subcaves | Learned location of Mines (-8) 6697 | -10/Subcaves | Learned location of Zion (-6) 6748 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7559 | -10/Subcaves | Disturbed a concealed Subdweller 7769 | -10/Subcaves | Discovered new exit (range 10) 7779 | -10/Subcaves | Crushed by falling debris 7779 | -10/Subcaves | Core integrity fell below 50% 7786 | -10/Subcaves | Core integrity fell below 20% 7794 | -10/Subcaves | Entered Recycling 7806 | -9/Recycling | Found Scrap Engine 7816 | -9/Recycling | Lost 6 parts (1p2n1u2w) 8572 | -9/Recycling | Discovered new exit (range 16) 8945 | -9/Recycling | Build established: Construct 9432 | -9/Recycling | Entered Factory 9432 | -7/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 9603 | -7/Factory | Fabricated Hardlight Generator (x2) 9795 | -7/Factory | Identified Exp. Sensor Array 9929 | -7/Factory | Discovered new exit (range 14) 9956 | -7/Factory | Identified exit to Garrison 10228 | -7/Factory | Build established: Skirmisher 10355 | -7/Factory | Garrison activated, responded to threat 10508 | -7/Factory | Entered Garrison 10574 | -7/Garrison | Triggered checkpoint 10610 | -7/Garrison | Build established: Construct 10706 | -7/Garrison | Triggered checkpoint 10824 | -7/Garrison | Discovered new exit (range 10) 10845 | -7/Garrison | Found embedded Infiltrators 10962 | -7/Garrison | Installed Relay Interface Framework 11065 | -7/Garrison | Discovered new exit (range 10) 11200 | -7/Garrison | Triggered checkpoint 11286 | -7/Garrison | Triggered checkpoint 11714 | -7/Garrison | Triggered checkpoint 11744 | -7/Garrison | Triggered checkpoint 11893 | -7/Garrison | Discovered new exit (range 12) 11970 | -7/Garrison | Triggered checkpoint 11985 | -7/Garrison | Garrison Relay disabled 12040 | -7/Garrison | Lost 4 parts (2p2u) 12389 | -7/Garrison | Garrison Relay disabled 12393 | -7/Garrison | Build established: Scavenger-Construct 12743 | -7/Garrison | Entered Factory 12743 | -6/Factory | Evolved 2 slots: Propulsion x2 13093 | -6/Factory | First assault squad dispatched 13159 | -6/Factory | Garrison activated, responded to threat 13221 | -6/Factory | Lost 5 parts (1p1n2u1w) 13476 | -6/Factory | Lost 5 parts (2n3u) 13585 | -6/Factory | Garrison activated, responded to threat 13807 | -6/Factory | Lost 5 parts (3p1u1w) 13902 | -6/Factory | Garrison activated, responded to threat 14234 | -6/Factory | Core integrity fell below 50% 14294 | -6/Factory | Lost 8 parts (2p1n1u4w) 14349 | -6/Factory | Core integrity fell below 20% 14371 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- T-07 Excavator is excavating. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. K-01 Serf cleans the Pressure Siphon. Acquired Fusion Compressor. Imp. Grenade Launcher destroyed. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Flying Surge-Carbon Exoskeleton destroyed. Flying Surge-Carbon Exoskeleton core remains intact and functional. Critical hit (Burn: +37). Door malfunctions. K-01 Serf destroyed. Flying Surge-Carbon Exoskeleton destroyed. Scrap Engine damaged due to network destabilization (-9). Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ???????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | #########+####################/#########?????????? | | ^ s s #?????????? | | ^ s #?????????? | | l ^^ #?????????? | | g l = ####???###? | | g g %t ^^ @ # ??? #? | | #########/######+######+########## # ?? #? | | ??????? ?? ??? ???????# # """" #? | | ????? # ?"""?? ???????#T # """" #? | | ??? # ?""" # """???????# # """" #? | | ? # ???"" # """???????# # """" #? | | # ??? # """ ??????#!% # """" #? | | # ?????"?# ??????# ! # """" #? | | # ???????# ! ?????# # #? | | #????????# ?? ?????# #####+##### | | #????????##??????????# | | [ #????????????????????# | | #????????????????????# | | #????????????????????# | | ??####################???????????# | | ???????????# #???#########+###### #### | | ???????????# #???# # #??? | | ???????????# #???# # #??? | | ???????????# """""" #???# """"" """"" + #### | | ???????????# """""" #???# """"" """"" # # | | ???????????# """""" #???# """ """ # # " | | ???????????# """""" #???# ! # # " | | ???????????# #???################ # " | | ???????????#####+######################## # " | | ????????????# ""G"" # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 36 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 9 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 18 Authchip Count 4 Item Schematics ----------------- Lgt. Nuclear Core | -9/Recycling | Hacked EM Pulse Cannon | -9/Recycling | Hacked Hardlight Generator | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hardlight Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Let's See Who's Tougher Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed GlidesysIonRefractor Manual? 0 Play Time 02:25:27 Cumulative 15.3 hours Start 2024.05.17 @ 01:03:58 End 2024.05.17 @ 03:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3bb1139-1a7d-49e6-8a74-bd662f9bac2a