Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:20:31 Player: weezard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2865) 2865 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1918) 1918 TOTAL SCORE: 7818 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 569 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 324/550 Matter 167/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Targeting Computer Shield Generator Trap Reconfigurator Gauss Rifle Guided Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Improved Targeting Computer Hardened Medium Armor Plating Reactive Plating Shield Generator Shock Rifle Gauss Rifle Guided Missile Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 102 | 6 12 . 2 3 19 19 41 Power 5 | 1 1 . . . 1 2 . Engine 4 | 1 1 . . . 1 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 4 . . . 3 1 5 Treads . | . . . . . . . . Leg 9 | 2 2 . . . . . 5 Wheel 6 | . 2 . . . 3 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 2 . 2 1 7 6 10 Device 15 | . 1 . 2 . 3 5 4 Storage 2 | 1 1 . . . . . . Processor 4 | . . . . 1 1 . 2 Hackware . | . . . . . . . . Protection 8 | . . . . . 3 1 4 Artifact . | . . . . . . . . Weapon 53 | 2 5 . . 2 8 10 26 Energy Gun 33 | . 1 . . 1 3 4 24 Energy Cannon 6 | . 1 . . . 2 3 . Ballistic Gun 9 | 2 2 . . 1 3 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 4 | . . . . . . 3 1 Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 2 . Parts Lost 3 | . . . . . . 1 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 100 100 100 98 99 97 Engine 10 | . 14 14 14 14 9 7 9 Leg 9 | . 22 . . . . . 17 Wheel 23 | . 5 28 28 28 35 35 15 Device 9 | . 11 14 14 4 8 9 8 Storage 10 | . 14 14 14 14 9 9 9 Processor 6 | . . . . 9 9 9 9 Protection 5 | . . . . . 8 8 8 Energy Gun 8 | . 4 . . 9 1 12 17 Energy Cannon 5 | . 8 14 14 4 8 4 . Ballistic Gun 4 | . 12 . . 9 8 . . Impact Weapon 2 | . 2 14 14 4 . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 13 22 22 22 22 38 37 35 Greatest Support 48 | 20 24 24 24 24 48 48 48 Greatest Overweight (x) 6 | . 6 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 Average Carried 9 | 1 7 10 10 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 10 10 Class Distribution -------------------- 69% | Mutant 20% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 1577 | 235 288 . . 50 321 241 442 Remotely . | . . . . . . . . Salvage Created 3678 | . 653 92 . 99 719 1283 832 Parts 195 | . 45 2 . 3 42 60 43 Haulers Intercepted 11 | . 2 . . . 5 4 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 56 | . 14 3 . . 9 15 15 Melee 2 | . . 2 . . . . . Guns 42 | . 12 . . . 3 13 14 Cannons 9 | . 2 . . . 6 1 . Classes Destroyed 13 | . 7 1 . . 2 2 1 Worker 3 | . 1 . . . 1 1 . Builder 3 | . . 1 . 1 . 1 . Hauler 11 | . 2 . . . 5 4 . Recycler 5 | . 1 1 . 1 . 2 . Mechanic 1 | . . . . . . 1 . Operator 2 | . 1 . . . . 1 . Watcher 10 | . 3 . . . 5 2 . Swarmer 13 | . 6 3 . . 4 . . Grunt 18 | . 8 . . . 1 7 2 Duelist 1 | . . . . . . 1 . Sentry 21 | . . . . . 2 7 12 Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 5 3 . 1 3 4 3 Combat Bots Only 4 | . 4 3 . . 3 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 229 | . 65 28 . 1 31 57 47 Missed 43 | . 15 6 . . 8 7 7 Damage Taken 2278 | . 493 180 . 38 256 760 551 Core 435 | . 111 70 . 28 71 98 57 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 102 | . . . . . 26 40 36 Regen/Repaired (Parts) 213 | . . . . . 35 178 . Core Remaining (%) 58 | 100 . . . 16 . . . Volleys Fired 249 | . 64 . . 7 46 62 70 Largest 2 | . 2 . . 1 2 2 2 Hottest 122 | . 85 . . 45 121 122 122 Shots Fired 465 | . 128 . . 7 92 124 114 Gun 364 | . 107 . . 7 46 94 110 Cannon 97 | . 21 . . . 46 30 . Launcher . | . . . . . . . . Special 4 | . . . . . . . 4 Kinetic 125 | . 77 . . . 41 . 7 Thermal 295 | . 51 . . . 51 124 69 Explosive . | . . . . . . . . Electromagnetic 45 | . . . . 7 . . 38 Robot Hit Streak 23 | . 8 . . 6 8 12 23 Robot Miss Streak 5 | . 4 . . 1 5 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 291 | . 76 7 . 7 51 84 66 Core Hits 114 | . 30 1 . 1 22 38 22 Critical Kills 3 | . . 1 . . 2 . . Critical Parts Destroyed 3 | . . 2 . 1 . . . Critical Strikes 17 | . 1 3 . 1 2 8 2 Burn 11 | . 1 . . . . 8 2 Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . . 1 . . Smash 4 | . . 3 . 1 . . . Melee Attacks 14 | . 2 11 . 1 . . . Impact 14 | . 2 11 . 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 2 2 . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5718 | . 1138 373 . 217 1104 1761 1125 Guns 3929 | . 747 . . 84 617 1356 1125 Cannons 1128 | . 244 . . . 487 397 . Explosions 24 | . . . . 24 . . . Melee 629 | . 147 373 . 109 . . . Ramming 8 | . . . . . . 8 . Kinetic 971 | . 421 . . . 517 . 33 Thermal 3843 | . 570 . . 24 587 1753 909 Explosive . | . . . . . . . . Electromagnetic 267 | . . . . 84 . . 183 Impact 629 | . 147 373 . 109 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 1 4 5 Average Corruption 3 | . . . . . 1 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . . . . 5 15 36 Message Errors 13 | . . . . . 2 4 7 Matter Fused 14 | . . . . . 2 6 6 Heat Flow Errors 9 | . . . . . . 1 8 Energy Discharges 8 | . . . . . . 1 7 Data Loss (minor) 8 | . . . . . 1 2 5 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 402 | . 87 202 . 109 4 . . Projectiles 4 | . . . . . 4 . . Explosions . | . . . . . . . . Melee 398 | . 87 202 . 109 . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . . . 28 . 3 . Shots 1 | . . . . 1 . . . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 648 | . 268 . . 36 150 279 648 Average Temperature 77 | . 66 . . 22 23 71 164 Received Heat Transfer 840 | . 174 . . . 36 369 261 Effects 24 | . . . . . . 3 21 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . . 3 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 9 | . . . . . . . 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions 11 | . 3 7 . 1 . . . Robots Melted 3 | . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 19 | . . . . . 1 10 8 Heat Transferred 8251 | . 1369 . . . 1036 3885 1961 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Peak Influence 1199 | . 356 230 . 67 316 455 1199 Initial 295 | . . 71 . . 3 109 295 Average 355 | . 211 135 . 35 165 240 824 Maximum Alert Level 4 | . 1 1 . . 1 2 4 Low Security (%) 45 | 100 52 67 . 100 75 38 . Level 1 28 | . 47 32 . . 24 57 9 Level 2 6 | . . . . . . 3 21 Level 3 13 | . . . . . . . 49 Level 4 5 | . . . . . . . 19 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . . 1 5 . Investigation 3 | . 1 . . . 1 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 5 | . . . . . 2 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 24 3 . 3 21 21 16 Peak Tracking Total 4 | . 4 3 . 3 4 3 4 Tactical Retreats 2 | . 2 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 10 | . 1 . . . 1 2 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 15 | . . . . . 3 3 9 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 10 | . 1 . . . 4 3 2 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 16 | . 2 . . 1 4 7 2 Terminals 12 | . 2 . . 1 3 4 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 44 | . 5 . . 1 17 17 4 Successful 23 | . 3 . . 1 8 9 2 Failed 21 | . 2 . . . 9 8 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 31 | . 5 . . 1 15 6 4 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . 2 6 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . . 5 . Terminal Hacks 16 | . 3 . . 1 6 4 2 Record 8 | . . . . 1 6 1 . Prototype ID Bank 1 | . . . . . . 1 . Open Door 2 | . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . Scan Component 3 | . . . . . 1 2 . Repair 3 | . . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . . . 4 6 1 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . Time 102 | . . . . . 32 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . . . 11 Machine Destruction 7 | . . . . . . . 7 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies 13 | . . 3 . . . 10 . Largest Group 10 | . . 3 3 3 2 10 9 Highest-Rated Group 173 | . . 40 40 40 32 173 157 Highest-Rated Ally 29 | . . 16 16 16 16 29 29 Total Orders . | . . . . . . . . Ally Attacks 104 | . . 4 . 5 25 7 63 Total Damage 1340 | . . 54 . 61 307 104 814 Kills 28 | . . 3 . 3 6 2 14 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 5840 | 75 1061 346 244 542 1034 971 1567 Spaces Moved 4172 | 50 711 328 247 562 743 572 959 Core 6 | 5 1 . . . . . . Treads . | . . . . . . . . Legs 983 | 45 513 . . . . . 425 Wheels 3183 | . 197 328 247 562 743 572 534 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 Average Speed 97 | 113 112 90 90 90 90 90 103 Slowest Speed 350 | 120 350 90 90 90 90 90 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 81 49 64 94 65 69 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . . . . 5 5 5 . Melee . | . . . . . . . . Projectile 10 | . . . . . 5 5 . AOE 5 | . . . . 5 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 5410 | 65 853 357 269 588 1017 859 1402 Wait 766 | 7 40 17 18 12 185 168 319 Move 4165 | 49 710 327 246 561 742 571 959 Hop . | . . . . . . . . Pick Up 33 | 3 11 1 . 2 8 4 4 Fast Attach 35 | 6 6 . 2 . 11 6 4 Attach 6 | . . . . . 3 1 2 Detach 5 | . 2 . 1 . 1 . 1 Swap 61 | . 6 . . 3 5 12 35 Drop 50 | . 12 1 2 2 16 9 8 Fire 249 | . 64 . . 7 46 62 70 Melee 14 | . 2 11 . 1 . . . Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous 21 | . . . . . . 21 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Discovered new exit (range 3) 848 | -10/Materials | Build established: Scavenger-Mutant 1098 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Entered Mines 1232 | -10/Mines | Build established: Mutant 1297 | -10/Mines | Core integrity fell below 50% 1341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1355 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Discovered new exit (range 12) 1483 | -10/Mines | Entered Exiles 1483 | -10/Exiles | Accompanied by 3 allies 1505 | -10/Exiles | Met 8R-AWN 1520 | -10/Exiles | Met EX-HEX 1547 | -10/Exiles | Met EX-BIN 1561 | -10/Exiles | Aligned with FarCom system 1562 | -10/Exiles | Given EX-Vault access code 1583 | -10/Exiles | Opened EX-Vault 1589 | -10/Exiles | Found Prototype Device 1589 | -10/Exiles | Identified Trap Reconfigurator 1615 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1668 | -10/Exiles | Met EX-DEC 1700 | -10/Exiles | Discovered new exit (range 12) 1727 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1727 | -10/Exiles | Entered Mines 1727 | -9/Mines | Accompanied by 3 allies 1768 | -9/Mines | Learned location of Zion (-6) 1802 | -9/Mines | Discovered new exit (range 8) 1872 | -9/Mines | Discovered new exit (range 12) 1893 | -9/Mines | Identified exit to Materials 2093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2255 | -9/Mines | Core integrity fell below 20% 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Accompanied by 2 allies 2269 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2448 | -8/Materials | Repaired Arm. Wheel 2857 | -8/Materials | Discovered new exit (range 16) 2869 | -8/Materials | Identified exit to Factory 3254 | -8/Materials | Discovered exit to Factory (range 16) 3279 | -8/Materials | Discovered new exit (range 11) 3291 | -8/Materials | Identified exit to Storage 3303 | -8/Materials | Entered Storage 3440 | -8/Storage | Repaired Reactive Plating 3477 | -8/Storage | Repaired Arm. Wheel 3637 | -8/Storage | Discovered new exit (range 3) 3641 | -8/Storage | Identified exit to Recycling 3924 | -8/Storage | Garrison activated, responded to threat 4059 | -8/Storage | Found Prototype Launcher 4178 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4196 | -8/Storage | Identified exit to Garrison 4274 | -8/Storage | Entered Garrison 4274 | -8/Garrison | Accompanied by 9 allies 4350 | -8/Garrison | Triggered checkpoint 4422 | -8/Garrison | Triggered checkpoint 4430 | -8/Garrison | Triggered checkpoint 4463 | -8/Garrison | Lost 3 allies 4476 | -8/Garrison | Build established: Commander-Mutant 4544 | -8/Garrison | Triggered checkpoint 4612 | -8/Garrison | Lost 6 allies 4624 | -8/Garrison | Discovered exit to Factory (range 7) 4780 | -8/Garrison | Installed Relay Interface Framework 4794 | -8/Garrison | Garrison Relay disabled 4876 | -8/Garrison | Build established: Mutant 5108 | -8/Garrison | Triggered checkpoint 5245 | -8/Garrison | Discovered exit to Factory (range 15) 5328 | -8/Garrison | Build established: Scavenger-Mutant 5532 | -8/Garrison | Garrison Relay disabled 5841 | -8/Garrison | Self-destructed Last Messages --------------- 05806_ Overheating: Short circuit. 05807_ Overheating: Hrd. Medium Armor Plating damaged (-151). 05807_ Destroyed Lgt. Nuclear Core. 05810_ Imp. Heat Sink melted. 05810_ G-47 Trooper destroyed. 05813_ Aluminum Leg broken. 05813_ Overheating: Short circuit. 05814_ Overheating: Med. Storage Unit damaged (-93). 05815_ Overheating: Matter decay (-62). 05816_ Overheating: Matter decay (-31). 05817_ Overheating: Broken Aluminum Leg damaged (-19). 05817_ Overheating: Aluminum Leg damaged (-27). 05817_ Overheating: Adv. Targeting Computer damaged (-5). 05817_ Overheating: Prc. Beam Rifle damaged (-20). 05818_ Overheating: Adv. Targeting Computer damaged (-9). 05819_ Overheating: Hrd. Medium Armor Plating damaged (-29). 05819_ Overheating: Adv. Beam Rifle damaged (-29). 05819_ Overheating: Broken Aluminum Leg damaged (-11). 05819_ Overheating: Broken Cld. Ion Engine damaged (-39). [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ????????# =%! #??? | | ????????# * #??? | | ????????# =[[ #??? | | ????????# ########"###########"###%###### #??? | | ????????# #??????# #?????????# #?#[#????# #??? | | ????????#####??????# #?????????# #?#%#????# #??# | | ???????????????????# #?????????# ### ###### #??# | | ???????????????????# #????##???# + #??# | | ???????????????????# #???? #???# ########## #??# | | ???????????????????# #?###+###?# #????????# #??# | | ???????????????????# #?#// !!#?# #????????# #??# | | ???????????????????#[#?#// !!#?# #????????# #### | | ???????????????????#*### [### #????????# ## | | ???????????????????#!%[+ =+% #????????#^ ##!% | | ???????????????????##### !### ########## = %* | | ???????????????????????#!! /#?# " %[ | | ???????????????????????#!! //#?####### ####= | | ???????????????????????###"###???????# #??#=* ##^^ | | ?????????????????????????# #?????????# #### % ##^^ | | ?????????????????????????###?????????# +*%! | | ?????????????????????????????????????####%=! | | ?????????????????????????????????????####[= | | ?????????????????????######??????????# +% | | ????????????????######[[[[###????????# #### ## | | ????????????????#" !%%=#????????# #??# ## | | ????????????????#"T"##!! @# ########## #### | | ????????????????########### " " | | ??????????????????????????# #### ########## | | ??????????????????????????# #??# #????????## ## | | ??????????????????????????# #??# #?????????# ## | | ??????????????????????????# #??# ##????????# #### | | ??????????????????????????# #??# #??####### #??? | | ??????????????????????????# #??#"##??# " #??? | | ????????????????+????????? ?? #???# ##### #??? | | ??????????????????????????"""??# #???# #???# #??? | | ???????????????????????????????# #???# #???# #??? | | ???????????????????????????+???# #???# ##### #??? | | ???????????????????????????????# #####"##T## #??? | | ???????????????????????????????#=[![*=%=%[%* #??? | | ???????????????????????????????+ %*%=%!*%*=!! #??? | | ???????????????????????????????## %###"##=!####??? | | ????????????????????????????????# =#?# ##!!#?????? | | ????????????????????????????????# #?# ##! #?????? | | ????????????????????????????????# ### ##||#?????? | | ????????????????????????????????# " ## #?????? | | ????????????????????????????????# ###### #?????? | | ????????????????????????????????# #?#### ######? | | ????????????????????????????????# #?#"" ""#? | | ????????????????????????????????# #?#"! !"#? | | ???????????????????????????????? #?#"! !"#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatDisruptorLoader Manual? 0 Play Time 00:59:43 Cumulative 19.7 hours Start 2024.04.04 @ 23:27:49 End 2024.04.06 @ 17:20:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 781dc244-a55e-411e-b7c5-e5999a2ad923