Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 13:11:36 Player: Ragemodebzrk Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1521) 1521 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 2961 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 8% Temperature Cool (49) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Salvage Targeting Computer Targeting Computer > --- WEAPON (2) ------- Small Laser Particle Cannon > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Targeting Computer Targeting Computer Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 5 12 19 5 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 6 2 Treads 2 | 2 . . . Leg 10 | . 2 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 6 . Device 3 | . . 3 . Storage . | . . . . Processor 4 | . 2 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 6 3 2 Energy Gun 5 | . 2 2 1 Energy Cannon 3 | . 2 . 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 10 | . 2 5 3 Power 3 | . 1 2 . Propulsion 4 | . 1 3 . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 89 94 82 Engine 9 | . 10 9 11 Treads 4 | . 9 . . Leg 18 | . 18 19 22 Device 4 | . . 10 . Processor 25 | . 22 29 26 Protection 2 | . . 3 4 Energy Gun 7 | . 7 7 8 Energy Cannon 9 | . 7 10 10 Ballistic Gun 6 | . 12 . . Ballistic Cannon 1 | . . 3 1 Naked Turns . | . . . . Heaviest Build 17 | 7 13 16 17 Greatest Support 40 | 40 40 23 20 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 3 3 Average Carried 1 | . 1 1 1 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 3 1 1 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 937 | 218 259 423 37 Remotely . | . . . . Salvage Created 1887 | . 617 1111 159 Parts 109 | . 40 61 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 45 | . 17 24 4 Guns 26 | . 16 10 . Cannons 19 | . 1 14 4 Classes Destroyed 11 | . 3 6 2 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 9 | . 3 6 . Grunt 27 | . 14 11 2 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Assembled 1 | . . . 1 Best Kill Streak 8 | . 7 8 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 253 | . 96 138 19 Missed 73 | . 27 44 2 Damage Taken 2452 | . 814 1254 384 Core 546 | . 143 309 94 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 132 | . 50 82 . Core Remaining (%) 71 | 100 42 . . Volleys Fired 142 | . 68 61 13 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 124 Shots Fired 278 | . 134 121 23 Gun 187 | . 126 50 11 Cannon 91 | . 8 71 12 Launcher . | . . . . Special . | . . . . Kinetic 109 | . 79 30 . Thermal 169 | . 55 91 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 12 6 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 180 | . 88 78 14 Core Hits 76 | . 34 37 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2671 | . 1010 1409 252 Guns 1588 | . 948 552 88 Cannons 1082 | . 61 857 164 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 776 | . 494 282 . Thermal 1894 | . 515 1127 252 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 833 | . 306 833 411 Average Temperature 158 | . 86 201 202 Received Heat Transfer 858 | . 390 414 54 Effects 32 | . 6 24 2 Shutdowns 6 | . . 5 1 Energy Bleed 6 | . 3 3 . Interference 6 | . 3 3 . Matter Decay 4 | . . 4 . Short Circuit 3 | . . 2 1 Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 15 | . 5 10 . Heat Transferred 4480 | . 1406 2556 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 583 | . 275 583 266 Initial 226 | . . 97 226 Average 206 | . 138 282 241 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 53 | 100 64 43 . Level 1 35 | . 35 31 100 Level 2 11 | . . 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 3 . Investigation 6 | . 4 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 7 | . 5 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 31 35 7 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 6 | . 3 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 14 | . 9 5 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 23 15 . Successful 25 | . 15 10 . Failed 13 | . 8 5 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 15 6 . Fabricators . | . . . . Repair Stations 13 | . 4 9 . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Emergency Access Points 2 | . 2 . . Alert Level 3 | . 2 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Hauler Manifests 2 | . 1 1 . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 4 6 . Scan Component 6 | . 2 4 . Repair 4 | . 2 2 . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events 5 | . 3 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 110 | . 58 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2509 | 66 1164 1170 109 Spaces Moved 1380 | 44 669 627 40 Core 70 | 15 . 55 . Treads 202 | 29 173 . . Legs 1108 | . 496 572 40 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 122 130 134 123 Slowest Speed 250 | 160 160 250 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 90 56 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1810 | 56 840 838 76 Wait 183 | 3 68 103 9 Move 1377 | 43 668 626 40 Hop . | . . . . Pick Up 44 | 5 16 18 5 Fast Attach . | . . . . Attach 28 | 5 8 14 1 Detach . | . . . . Swap 13 | . 4 5 4 Drop 22 | . 7 11 4 Fire 142 | . 68 61 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Repaired Particle Gun 685 | -10/Materials | Repaired Ion Engine 760 | -10/Materials | Core integrity fell below 50% 895 | -10/Materials | Discovered new exit (range 5) 1175 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Entered another Materials area 1231 | -9/Materials | Evolved 2 slots: Utility x2 1596 | -9/Materials | Repaired Aluminum Leg 1738 | -9/Materials | Repaired Sensor Array 1778 | -9/Materials | Core integrity fell below 50% 2007 | -9/Materials | Discovered new exit (range 3) 2283 | -9/Materials | Discovered new exit (range 13) 2401 | -9/Materials | Entered Mines 2407 | -9/Mines | Assembled infested the area 2447 | -9/Mines | Core integrity fell below 20% 2501 | -9/Mines | Lost 3 parts (2u1w) 2510 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- System corrupted: IFF burst signal emitted. Acquired Aluminum Leg. Dropped Broken Aluminum Leg. Dropped Aluminum Leg. Acquired 11 matter. Acquired 9 matter. Acquired Rnf. Ion Engine. Dropped Ion Engine. Acquired 10 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+135). Acquired Sml. Laser. as-14186 destroyed. K-01 Serf collects debris. as-01655 destroyed. K-01 Serf collects debris. K-01 Serf destroyed. System corrupted: Particle Cannon failed to cycle. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????##?#?????????????????????? | | ??????????????????? # #???????????????????? | | ???????????????????% ???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ##??????????????????? | | ??????????????????? #??????????????????? | | ??????????????????? # #??????????????????? | | ??????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ??????????????????## < ##?????????????????? | | ???????????######## d #?????????????????? | | ???????????? ##????????????????? | | ?????????????? ##???????????????? | | ???????????????# r####????????????? | | ????????????????# #????????????? | | ?????????????????# @ #??????????? | | ????????????????# #????????? | | ????????????????# ##### ????????? | | ????????????????# !% ##???????????????????? | | ?????????????##### [!###????????????????????? | | ?????????????#=% =%==#??????????????????????? | | ??# #######*#######??????????????????????? | | ??# #????????????????????????????? | | ??# ###### ##????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????#*#####?????????????????????????? | | ????????????#%] #?????????????????????????? | | ????????????##### #?????????????????????????? | | ??????????????### #####?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????#########?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentBiometalSpoofer Manual? 0 Play Time 00:27:08 Cumulative 9.2 hours Start 2024.05.30 @ 12:44:37 End 2024.05.30 @ 13:11:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0d2b4a3-2793-462a-bd90-ba59d93fc05c