Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 03:00:32 Player: Person Guy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (5139) 5139 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 12100 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 356 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -228 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Relay Coupler [NC] (23) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Flexi-carbon Leg Large Storage Unit Relay Coupler [NC] (29) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Thermal Shield Relay Coupler [NC] > --- WEAPON ----------- Wave Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Large Storage Unit Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Wave Gun Missile Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 2 . . 2 1 . . . Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 110 | 6 7 . 2 2 35 14 12 21 2 5 3 1 Power 10 | 1 1 . . . 2 1 1 4 . . . . Engine 5 | 1 1 . . . 1 . . 2 . . . . Core 5 | . . . . . 1 1 1 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 . . 2 8 1 6 1 1 . 1 . Treads 17 | 2 2 . . 2 5 . 4 1 1 . . . Leg 7 | . . . . . 3 1 2 . . . 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 2 . 2 . 8 5 4 6 . 3 1 . Device 12 | . . . 1 . 5 2 1 2 . . 1 . Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 8 | . . . . . . . 3 2 . 3 . . Protection 9 | . 1 . 1 . 3 3 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 2 . . . 17 7 1 10 1 2 1 1 Energy Gun 7 | . 1 . . . 2 1 . 3 . . . . Energy Cannon 3 | . . . . . 2 1 . . . . . . Ballistic Gun 15 | 2 . . . . 5 2 . 4 1 . 1 . Ballistic Cannon 8 | . 1 . . . 5 2 . . . . . . Launcher 7 | . . . . . 3 . . 2 . 2 . . Special Weapon 4 | . . . . . . 1 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 . . 2 . . . . Parts Lost 19 | . 1 . . . 6 1 2 . . 7 . 2 Power 2 | . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . 2 . . Utility 9 | . . . . . 3 1 2 . . 2 . 1 Weapon 4 | . . . . . 1 . . . . 2 . 1 Highest Loss Streak 6 | . 1 . . . 1 1 1 . . 6 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 85 100 100 100 92 91 98 95 82 55 19 9 Engine 6 | . 13 14 14 14 6 8 . 2 6 3 . . Core 2 | . . . . . 2 . 9 4 . . . . Treads 15 | . 28 28 28 28 24 . 1 23 20 10 . . Leg 7 | . . . . . 2 27 25 . . . 2 . Device 5 | . . . . . 9 8 3 6 6 3 1 . Storage 8 | . 14 14 14 14 9 9 9 7 6 3 . . Hackware 8 | . . . . . . . 20 20 13 19 13 9 Protection 5 | . . 14 14 14 10 10 1 3 . . . . Energy Gun 4 | . 8 14 14 14 3 . 2 6 6 3 . . Energy Cannon 2 | . . . . . 6 8 . . . . . . Ballistic Gun 7 | . 12 . . . 7 2 18 7 9 6 2 . Ballistic Cannon 5 | . 5 14 14 14 9 15 . . . . . . Special Weapon 2 | . . . . . . . 6 7 6 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 12 36 36 36 36 57 61 49 49 48 48 6 5 Greatest Support 76 | 40 46 46 46 46 69 60 69 68 76 76 20 3 Greatest Overweight (x) 1 | . . . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 9 15 15 15 15 15 15 15 15 10 5 5 Most Carried 15 | 4 13 13 14 15 15 15 15 15 15 15 5 5 Average Carried 11 | 1 6 12 13 14 11 12 12 13 14 9 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 12 13 14 15 14 15 14 15 14 5 5 4 Class Distribution -------------------- 34% | Bothacker-Skirmisher 29% | Mutant 20% | Skirmisher 10% | Tank 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Matter Collected 3697 | 221 417 26 . 36 884 861 680 533 24 . 15 . Remotely . | . . . . . . . . . . . . . Salvage Created 4102 | . 719 80 . 25 1040 641 730 664 188 . 15 . Parts 251 | . 53 4 . 6 54 38 48 36 11 . 1 . Haulers Intercepted 7 | . 2 . . . 1 . 3 . 1 . . . Recyclers Shooed 5 | . . . . . 1 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Combat Hostiles Destroyed 99 | . 15 2 . 3 27 27 11 8 5 . 1 . Guns 43 | . 15 2 . 2 4 . 11 6 2 . 1 . Cannons 45 | . . . . 1 17 27 . . . . . . AOE 11 | . . . . . 6 . . 2 3 . . . Classes Destroyed 14 | . 7 . . . 2 2 2 1 . . . . Worker 8 | . 1 . . . 2 . 2 3 . . . . Builder 4 | . 1 . . . 3 . . . . . . . Hauler 7 | . 2 . . . 1 . 3 . 1 . . . Recycler 2 | . . . . . . . . 2 . . . . Operator 3 | . 2 . . . 1 . . . . . . . Watcher 3 | . 2 . . . . . . 1 . . . . Swarmer 21 | . 3 . . 3 . 9 2 . 4 . . . Cutter 2 | . . . . . . . 2 . . . . . Grunt 48 | . 12 2 . . 18 11 2 3 . . . . Brawler 3 | . . . . . . 1 1 1 . . . . Sentry 11 | . . . . . 7 1 2 1 . . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . . 2 . 1 . . . . . Programmer 11 | . . . . . . 5 . 4 1 . 1 . Best Kill Streak 5 | . 3 2 . 3 5 5 3 4 5 . 1 . Combat Bots Only 5 | . 3 2 . 3 3 5 2 2 4 . 1 . Max Kills in Single Turn 3 | . 1 1 . 1 2 2 2 1 3 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . 1 3 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Hostile Shots Fired 596 | . 63 4 . 5 139 124 65 64 15 7 20 90 Missed 184 | . 20 1 . 2 34 37 14 25 5 2 5 39 Damage Taken 6309 | . 523 48 . 21 1790 1133 659 722 152 392 296 573 Core 1440 | . 84 . . . 142 188 83 82 44 122 193 502 Absorbed by Shields 105 | . . . . . . . . . . . . 105 Redirected to Shielding 98 | . . . . . 68 30 . . . . . . Ignored by Resistances 76 | . . . . . . . 76 . . . . . Regen/Repaired (Parts) 100 | . . . . . . . 100 . . . . . Core Remaining (%) 69 | 100 . . . 66 . . 24 88 . . . . Volleys Fired 337 | . 64 4 . 4 72 67 55 55 5 3 8 . Largest 3 | . 2 2 . 2 3 3 3 2 3 2 1 . Hottest 171 | . 100 100 . 100 158 171 151 117 137 109 28 . Shots Fired 739 | . 126 8 . 8 211 154 110 97 12 5 8 . Gun 420 | . 124 4 . 4 80 . 103 82 11 4 8 . Cannon 283 | . 2 4 . 4 123 150 . . . . . . Launcher 12 | . . . . . 8 . . 3 . 1 . . Special 24 | . . . . . . 4 7 12 1 . . . Kinetic 495 | . 107 4 . 4 131 93 99 40 7 2 8 . Thermal 208 | . 19 4 . 4 72 57 4 42 4 2 . . Explosive 12 | . . . . . 8 . . 3 . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 7 4 . 2 12 12 9 15 3 11 11 . Robot Miss Streak 6 | . 6 1 . 3 5 3 5 3 3 . 5 . Penetration Max 1 | . . . . . . 1 1 1 . . . . Secondary Targets 4 | . 1 . . . . . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . . . Shots Hit Robots 426 | . 73 5 . 3 129 68 57 69 9 5 8 . Core Hits 228 | . 38 3 . 3 83 29 30 28 7 2 5 . Critical Kills 13 | . . . . . . . 10 3 . . . . Critical Parts Destroyed 21 | . . . . . . . 13 8 . . . . Critical Strikes 46 | . . . . . 1 5 26 13 1 . . . Burn 5 | . . . . . 1 . 1 2 1 . . . Destroy 36 | . . . . . . . 25 11 . . . . Blast 5 | . . . . . . 5 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10290 | . 989 83 . 79 3717 2158 491 1446 677 466 184 . Guns 4058 | . 989 48 . 29 977 . 491 1104 150 88 182 . Cannons 3836 | . . 35 . 50 1593 2158 . . . . . . Explosions 2340 | . . . . . 1097 . . 338 527 378 . . Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . 50 . . 4 . . 2 . Kinetic 5060 | . 816 35 . 50 1640 1503 442 286 65 41 182 . Thermal 2834 | . 173 48 . 29 930 655 49 818 85 47 . . Explosive 2340 | . . . . . 1097 . . 338 527 378 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 2 1 1 16 19 19 Average Corruption 5 | . . . . . . 1 2 1 1 11 16 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 113 | . . . . . . 10 30 9 1 11 45 7 Message Errors 28 | . . . . . . 1 5 4 . 4 12 2 Matter Fused 23 | . . . . . . 3 9 . . 3 8 . Heat Flow Errors 12 | . . . . . . 1 3 2 . . 5 1 Energy Discharges 16 | . . . . . . 1 4 1 1 . 9 . Data Loss (minor) 17 | . . . . . . 3 5 1 . . 7 1 Data Loss (major) 2 | . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . 3 . . . . . Alerts 2 | . . . . . . . 1 1 . . . . Misdirections 9 | . . . . . . . . . . 4 2 3 Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 157 | . . . . . 18 117 . . 22 . . . Projectiles 120 | . . . . . 3 117 . . . . . . Explosions 37 | . . . . . 15 . . . 22 . . . Melee . | . . . . . . . . . . . . . Knockbacks 26 | . . . . . 7 19 . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 23 | . . . . . 6 17 . . . . . . Secondary 2 | . . . . . . 2 . . . . . . Self-Inflicted Damage 298 | . . . . . 139 . . . . 158 1 . Shots 8 | . . . . . 2 . . . . 6 . . Rammed 4 | . . . . . 1 . . 1 . . 2 . Targets Rammed 10 | . . . . . 7 . . 1 . . 2 . Kicked 6 | . . . . . 6 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 364 | . 144 219 . 160 278 364 324 193 . . 180 194 Average Temperature 84 | . 42 113 . 72 93 93 127 16 . . 88 101 Received Heat Transfer 1923 | . 258 27 . . 828 396 234 81 . . 63 36 Effects 1 | . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . 1 1 . . . Heat Transferred 4958 | . 407 111 . 74 1739 925 148 1295 185 74 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Peak Influence 1060 | . 282 65 . 141 353 1060 618 295 411 143 43 36 Initial 516 | . . . . . 54 189 516 151 109 143 43 21 Average 227 | . 79 63 . 132 161 541 462 151 196 99 23 21 Maximum Alert Level 3 | . 1 . . . 1 3 2 1 2 . . . Low Security (%) 58 | 100 93 100 . 100 53 24 . 75 70 100 100 100 Level 1 21 | . 6 . . . 46 12 24 24 25 . . . Level 2 14 | . . . . . . 26 75 . 4 . . . Level 3 4 | . . . . . . 36 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 3 . 4 3 1 . 1 . Investigation 3 | . 1 . . . 2 . . . . . . . Extermination 5 | . . . . . . . . 3 1 . 1 . Reinforcement 7 | . 2 . . . 1 . 4 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Distress Signals 13 | . 2 . . . 7 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 198 | . 24 1 . 7 47 41 30 27 6 6 4 5 Peak Tracking Total 6 | . 4 1 . 4 4 5 6 4 4 6 3 6 Tactical Retreats 10 | . 2 . . . 2 2 2 . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Traps Triggered 16 | . 1 . . . 1 3 . 2 1 . 5 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Machines Disabled 30 | . . . . . 5 5 1 . 19 . . . Max in Single Turn 6 | . . . . . 1 1 . . 6 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Machines Accessed 30 | . 5 . . 2 10 1 6 3 1 . 2 . Terminals 25 | . 5 . . 1 9 1 5 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Total Hacks 78 | . 14 . . 5 32 1 13 7 3 . 3 . Successful 27 | . 6 . . 1 12 1 4 2 . . 1 . Failed 51 | . 8 . . 4 20 . 9 5 3 . 2 . Catastrophic 5 | . 1 . . . 1 . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 7 . 1 4 14 . 7 4 . . . . Terminals 69 | . 14 . . 4 30 1 10 5 3 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 2 . . 1 . Terminal Hacks 20 | . 5 . . 1 10 1 2 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 4 | . 1 . . . 2 . 1 . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Registered Components 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . 1 9 . 6 3 1 . 2 . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked 12 | . . . . . . . 4 7 1 . . . Non-combat 3 | . . . . . . . 1 1 1 . . . Combat 9 | . . . . . . . 3 6 . . . . Robot Hacks Applied 14 | . . . . . . . 4 9 1 . . . drop_inventory 1 | . . . . . . . . 1 . . . . locate_stockpiles 2 | . . . . . . . . 2 . . . . purge_threat 1 | . . . . . . . 1 . . . . . block_reporting 1 | . . . . . . . . . 1 . . . overwrite_iff 5 | . . . . . . . 2 3 . . . . formatsys_high 4 | . . . . . . . 1 3 . . . . Relay Couplers Released 18 | . . . . . . 18 . . . . . . Machine Destruction 18 | . . . . . . 18 . . . . . . Attached 8 | . . . . . . . 3 2 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Total Allies 13 | . . 3 . . . . 3 6 . 1 . . Largest Group 3 | . . 3 3 3 2 . 1 3 . 1 . . Highest-Rated Group 80 | . . 40 40 40 32 . 16 80 . 31 . . Highest-Rated Ally 32 | . . 16 16 16 16 . 16 32 . 31 . . Total Orders 7 | . . . . . . 4 . . . . 3 . EXPLORE 7 | . . . . . . 4 . . . . 3 . Ally Attacks 100 | . . . . 21 3 15 15 42 . 4 . . Total Damage 1728 | . . . . 210 29 . 305 1122 . 62 . . Kills 19 | . . . . 3 . . 4 12 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 21 | . . . . . . 16 . . . . 5 . Drone Recoveries 3 | . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Turns Passed 11809 | 78 1465 181 368 337 2571 1469 1700 1802 603 201 948 86 Spaces Moved 6286 | 47 761 106 228 200 1124 844 671 1020 297 223 703 62 Core 780 | 9 . . . . . . . . . 167 542 62 Treads 3705 | 38 761 106 228 200 951 . 48 1020 297 56 . . Legs 1801 | . . . . . 173 844 623 . . . 161 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 130 130 155 155 50 50 50 Average Speed 138 | 138 160 160 160 160 155 136 132 155 155 77 73 54 Slowest Speed 200 | 160 160 160 160 160 160 200 160 155 160 160 120 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 87 32 61 55 84 96 44 29 7 73 10 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . Terrain Destroyed 193 | . . . . . 141 3 3 11 14 21 . . Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . . 12 3 2 . . . . . AOE 174 | . . . . . 129 . . 10 14 21 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Total 8820 | 60 885 110 230 210 1798 1052 1388 1166 433 244 1130 114 Wait 1789 | 1 29 . . 1 494 68 633 31 125 13 361 33 Move 6276 | 46 760 105 227 199 1124 843 670 1019 297 222 702 62 Hop . | . . . . . . . . . . . . . Pick Up 135 | 7 19 1 1 2 36 30 11 21 2 1 4 . Fast Attach . | . . . . . . . . . . . . . Attach 101 | 6 6 . . 2 31 17 11 18 2 4 3 1 Detach 5 | . . . . . 3 1 . . . . 1 . Swap 13 | . 1 . 2 . 4 1 1 3 . 1 . . Drop 90 | . 6 . . 2 27 24 7 18 2 . 4 . Fire 337 | . 64 4 . 4 72 67 55 55 5 3 8 . Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . Kick 6 | . . . . . 6 . . . . . . . Crush 2 | . . . . . 1 . . 1 . . . . Escape Stasis 63 | . . . . . . . . . . . 45 18 Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Derelicts attacked the area 900 | -10/Materials | Discovered new exit (range 7) 1057 | -10/Materials | Discovered new exit (range 7) 1255 | -10/Materials | Discovered new exit (range 10) 1544 | -10/Materials | Entered Mines 1596 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1644 | -10/Mines | Discovered new exit (range 7) 1692 | -10/Mines | Learned Materials terminal intel 1717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1719 | -10/Mines | Discovered new exit (range 5) 1725 | -10/Mines | Entered Exiles 1725 | -10/Exiles | Accompanied by 3 allies 1765 | -10/Exiles | Met 8R-AWN 1791 | -10/Exiles | Met EX-HEX 1834 | -10/Exiles | Met EX-BIN 1853 | -10/Exiles | Aligned with FarCom system 1855 | -10/Exiles | Given EX-Vault access code 1901 | -10/Exiles | Opened EX-Vault 1929 | -10/Exiles | Found Prototype Device 1931 | -10/Exiles | Identified PSU Rigger 1968 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2021 | -10/Exiles | Met EX-DEC 2075 | -10/Exiles | Discovered new exit (range 14) 2093 | -10/Exiles | Left Exiles lab with PSU Rigger 2093 | -10/Exiles | Entered Mines 2093 | -9/Mines | Accompanied by 3 allies 2129 | -9/Mines | Met a Derelict bent on vengeance 2204 | -9/Mines | Found the Drone Emporium 2215 | -9/Mines | Found Prototype Device 2310 | -9/Mines | Learned location of Storage (-9) 2425 | -9/Mines | Discovered new exit (range 4) 2430 | -9/Mines | Entered Materials 2430 | -8/Materials | Accompanied by 2 allies 2430 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2430 | -8/Materials | Identified Bomb Drone Bay 2431 | -8/Materials | Loaded intel: 12 terminal locations 2735 | -8/Materials | Build established: Skirmisher 3806 | -8/Materials | Discovered new exit (range 11) 4398 | -8/Materials | Build established: Tank 4495 | -8/Materials | Discovered new exit (range 15) 4693 | -8/Materials | Discovered new exit (range 9) 5001 | -8/Materials | Identified exit to Garrison 5001 | -8/Materials | Entered Garrison 5037 | -8/Garrison | Triggered checkpoint 5047 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Triggered checkpoint 5073 | -8/Garrison | Lost 8 allies 5116 | -8/Garrison | Garrison Relay disabled 5384 | -8/Garrison | Garrison Relay disabled 5401 | -8/Garrison | Garrison Relay disabled 5625 | -8/Garrison | Build established: Skirmisher 5671 | -8/Garrison | Triggered checkpoint 5730 | -8/Garrison | Garrison Relay disabled 5769 | -8/Garrison | Discovered new exit (range 15) 6054 | -8/Garrison | Installed Relay Interface Framework 6069 | -8/Garrison | Discovered new exit (range 10) 6113 | -8/Garrison | Triggered checkpoint 6241 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Core integrity fell below 50% 6430 | -8/Garrison | Spotted B-75 Beast 6456 | -8/Garrison | Discovered new exit (range 9) 6470 | -8/Garrison | Entered Materials 6637 | -8/Materials | Build established: Bothacker-Tank 6671 | -8/Materials | Repaired Imp. Titanium Leg 7143 | -8/Materials | Build established: Bothacker-Skirmisher 8122 | -8/Materials | Identified exit to Factory 8170 | -8/Materials | Entered Factory 8170 | -7/Factory | Evolved 2 slots: Utility x2 9554 | -7/Factory | Found Prototype Launcher 9555 | -7/Factory | Identified Rocket Array 9949 | -7/Factory | Discovered new exit (range 16) 9971 | -7/Factory | Identified exit to Factory 9972 | -7/Factory | Entered another Factory area 9972 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10575 | -6/Factory | Sucked down chute 10575 | -6/Factory | Entered Waste 10576 | -6/Waste | Met a frightened Derelict 10590 | -6/Waste | EMP discharged 10590 | -6/Waste | System corruption reached 10% 10607 | -6/Waste | Spotted C-40 Crusher 10610 | -6/Waste | Spotted C-40 Crusher 10651 | -6/Waste | Spotted C-40 Crusher 10670 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10673 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10676 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10679 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10690 | -6/Waste | EMP discharged 10691 | -6/Waste | Spotted C-40 Crusher 10694 | -6/Waste | Spotted C-40 Crusher 10710 | -6/Waste | Lost 6 parts (1p2n1u2w) 10737 | -6/Waste | Spotted C-40 Crusher 10738 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10770 | -6/Waste | Discovered new exit (range 12) 10776 | -6/Waste | Entered Factory 11042 | -6/Factory | Build established: Mutant 11720 | -6/Factory | Identified exit to Garrison 11724 | -6/Factory | Entered Garrison 11770 | -6/Garrison | Core integrity fell below 50% 11788 | -6/Garrison | Triggered checkpoint 11798 | -6/Garrison | Core integrity fell below 20% 11810 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11800_ Triggered Stasis Trap. 11800_ A bubble of rippling energy engulfs the area. 11800_ Field strength at 94. 11800_ Field strength at 88. 11801_ Field strength at 82. 11802_ Field strength at 73. 11803_ Field strength at 59. 11804_ Field strength at 49. 11805_ Field strength at 35. 11806_ Field strength at 24. 11807_ Field strength at 10. 11808_ Stasis field depleted. 11808_ Triggered Stasis Trap. 11808_ A bubble of rippling energy engulfs the area. 11808_ Field strength at 94. 11809_ Field strength at 88. 11810_ Field strength at 73. 11810_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#T ???????????????ssss???????????? | | ?????????????????# #############""""## #?????? | | ?????????????????# #?????? | | ?????????????????# @ s #?????? | | ?????????????????# ss #?????? | | ?????????????????############h ## ##?? ??????? | | ??????????????????????????### ## ## #?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????### ## ## #?????? | | ??????????????############### ## ## #?????? | | ??????????????# #?????? | | ??????????????# Y #?????? | | ??????????????# #?????? | | ??????????????# #### ###########""""## ##?????? | | ??????????????# #??# #????????????i?????#??????? | | ??????????????# #??#Y#?????????????????????????? | | ??????????????# #??# #?????????????????????????? | | ??????????????# #??# #?????????????????????????? | | ???????######## #### #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# ###### ######?????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 136 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeChargeDetector Manual? 0 Play Time 01:11:49 Cumulative 67.4 hours Start 2024.04.16 @ 01:41:58 End 2024.04.16 @ 03:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afd8eb29-ef93-40d6-88f4-3d3f45b9975d