Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:22:13 Player: Photon Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (839) 839 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1522) 1522 TOTAL SCORE: 4111 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 865 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 208/315 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (3) ------ 0b10 Decoder Chip [Scout] Layered Medium Armor Plating Force Field > --- WEAPON (2) ------- Wave Gun Phasing Sabre > --- INVENTORY (5) ---- Advanced Heat Sink Improved Trap Scanner Phase Shifter KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Phase Shifter Force Field > --- WEAPON ----------- Wave Gun Phasing Sabre > --- INVENTORY -------- Advanced Heat Sink Improved Trap Scanner Layered Medium Armor Plating KE Penetrator [Rating: 45] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Phasing Sabre Energy Gun Wave Gun Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 55 | 4 10 17 5 6 13 Power 7 | 1 1 3 . . 2 Engine 5 | 1 1 2 . . 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 17 | 2 3 6 . 1 5 Treads 10 | . . 5 . . 5 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 1 1 . 1 . Utility 17 | . 4 3 2 3 5 Device 11 | . 2 2 1 2 4 Storage 1 | . 1 . . . . Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 1 2 5 3 2 1 Energy Gun 3 | . . . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 3 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . 1 1 5 . 3 Power 1 | . . . 1 . . Propulsion 4 | . 1 . 1 . 2 Utility . | . . . . . . Weapon 5 | . . 1 3 . 1 Highest Loss Streak 5 | . 1 1 5 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 83 81 97 74 95 Engine 1 | . 14 6 . . 2 Core 4 | . . 4 9 . 8 Treads 24 | . . 18 32 22 29 Device 13 | . 14 20 22 13 11 Processor 18 | . 1 10 11 19 21 Energy Gun 3 | . . . 4 . 8 Ballistic Gun 7 | . 15 13 10 10 2 Slashing Weapon 8 | . . . . 8 11 Naked Turns . | . . . . . . Heaviest Build 38 | 4 12 15 13 8 38 Greatest Support 69 | 20 20 69 69 43 68 Greatest Overweight (x) 2 | . 1 . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 Most Carried 7 | 4 7 5 5 5 5 Average Carried 4 | . 4 3 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 3 5 4 4 4 Class Distribution -------------------- 44% | Derelict-Mutant 36% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1029 | 247 73 336 178 60 135 Remotely . | . . . . . . Salvage Created 816 | 40 126 487 63 . 100 Parts 64 | 5 5 44 4 . 6 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 28 | . . . . . 28 Prevented 22 | . . . . . 22 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | 1 2 16 2 . 2 Melee 1 | . . 1 . . . Guns 11 | 1 2 5 1 . 2 Cannons 1 | . . . 1 . . AOE 10 | . . 10 . . . Classes Destroyed 12 | 1 1 6 2 . 2 Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Hauler 3 | . 1 2 . . . Minesweeper 1 | . . . . . 1 Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Saboteur 1 | . . . . . 1 Grunt 15 | 1 2 10 1 . 1 Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Assembled 1 | . . . 1 . . Best Kill Streak 8 | 1 2 8 2 . 2 Combat Bots Only 6 | 1 2 6 2 . 2 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 237 | 6 24 47 40 . 120 Missed 73 | 3 3 18 11 . 38 Damage Taken 2363 | 32 278 595 385 . 1073 Core 448 | 12 32 155 54 . 195 Absorbed by Shields 192 | . . . . . 192 Core Remaining (%) 88 | 95 82 . . . . Volleys Fired 122 | 7 38 43 20 . 14 Largest 2 | 1 1 2 2 . 1 Hottest 100 | 20 20 56 100 . 81 Shots Fired 145 | 7 38 65 21 . 14 Gun 117 | 7 38 52 6 . 14 Cannon . | . . . . . . Launcher 13 | . . 13 . . . Special 15 | . . . 15 . . Kinetic 111 | 7 38 52 5 . 9 Thermal 20 | . . . 15 . 5 Explosive 13 | . . 13 . . . Electromagnetic 1 | . . . 1 . . Robot Hit Streak 19 | 1 4 19 4 . 4 Robot Miss Streak 5 | 2 5 5 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 88 | 3 20 44 4 . 17 Core Hits 52 | 2 9 34 3 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Sever 3 | . . . . . 3 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2357 | 23 184 1542 77 . 531 Guns 905 | 23 184 477 46 . 175 Cannons . | . . . . . . Explosions 1058 | . . 1058 . . . Melee 356 | . . . . . 356 Ramming 14 | . . 7 7 . . Kinetic 833 | 23 184 477 46 . 103 Thermal 96 | . . . 24 . 72 Explosive 1058 | . . 1058 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 356 | . . . . . 356 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 99 | . . 29 . . 70 Projectiles . | . . . . . . Explosions 29 | . . 29 . . . Melee 70 | . . . . . 70 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . . 106 . . . Shots 3 | . . 3 . . . Rammed 9 | . . 6 3 . . Targets Rammed 10 | . . 7 3 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 174 | 6 23 8 96 . 174 Average Temperature 38 | 6 9 3 32 . 68 Received Heat Transfer 736 | 18 177 177 150 . 214 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 161 | . . . 50 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 625 | 20 95 625 248 . . Initial 243 | . 13 39 243 . . Average 180 | 4 62 327 174 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 54 | 100 100 41 36 . . Level 1 33 | . . 11 63 . . Level 2 12 | . . 47 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | 1 5 20 6 . 29 Peak Tracking Total 7 | 1 3 4 3 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 3 4 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 11 14 . . . Successful 18 | . 7 11 . . . Failed 7 | . 4 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 5 . . . Record 3 | . . 3 . . . Prototype ID Bank 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 5 Highest-Rated Group 345 | . . . . 345 307 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 90 | . . . . . 90 Total Damage 3253 | . . . . . 3253 Kills 25 | . . . . . 25 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7792 | 99 235 331 629 3445 3053 Spaces Moved 4892 | 74 141 174 340 2387 1776 Core 1031 | 17 . . . 1014 . Treads 3576 | . . 87 340 1373 1776 Legs 159 | 57 102 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 126 | . 39 87 . . . Fastest Speed 40 | 50 40 40 160 50 160 Average Speed 148 | 103 101 100 160 141 165 Slowest Speed 250 | 120 190 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 37 24 55 93 98 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 108 | . . 108 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . . 108 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5258 | 88 201 267 372 2455 1875 Wait 88 | . . 7 1 45 35 Move 4887 | 73 140 173 339 2386 1776 Hop . | . . . . . . Pick Up 48 | 4 7 11 1 9 16 Fast Attach 11 | 4 . 3 1 2 1 Attach 19 | . 4 8 1 2 4 Detach 4 | . 1 2 1 . . Swap 25 | . 6 6 3 2 8 Drop 36 | . 5 7 2 9 13 Fire 122 | 7 38 43 20 . 14 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . 7 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 11) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Discovered new exit (range 16) 666 | -9/Materials | Entered Mines 838 | -9/Mines | Build established: Scavenger-Mutant 911 | -9/Mines | Learned Materials machine intel 1040 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1063 | -9/Mines | Learned Materials emergency access door positions 1138 | -9/Mines | Discovered new exit (range 7) 1166 | -9/Mines | Excavation squad dispatched 1166 | -9/Mines | A large section of the Mines collapsed 1272 | -9/Mines | Core integrity fell below 50% 1295 | -9/Mines | Entered Zion 1311 | -7/Zion | Lost 5 parts (1p1n3w) 1391 | -7/Zion | Given A8's code to call for help 1537 | -7/Zion | Build established: Mutant 1542 | -7/Zion | Found Prototype Device 1543 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1691 | -7/Zion | Learned 4 Factory zone layouts 1757 | -7/Zion | Imprinted 1759 | -7/Zion | Declared Zion's savior 2085 | -7/Zion | Learned location of Warlord (-4) 2302 | -7/Zion | Learned Factory recycling unit intel 2357 | -7/Zion | Build established: Derelict-Mutant 3003 | -7/Zion | Discovered new exit (range 11) 3711 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3725 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4740 | -7/Zion | Entered Proximity Caves 4740 | -6/Proximity Caves | Accompanied by 6 allies 4787 | -6/Proximity Caves | Lost 3 allies 5307 | -6/Proximity Caves | Learned Factory trap positions 5343 | -6/Proximity Caves | Discovered new exit (range 14) 5391 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5521 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5575 | -6/Proximity Caves | Core integrity fell below 20% 5595 | -6/Proximity Caves | Lost 3 parts (2n1w) 5776 | -6/Proximity Caves | Spotted B-75 Beast 5925 | -6/Proximity Caves | Build established: Scavenger-Mutant 6202 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7793 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06401_ Acquired 10 matter. 06452_ Acquired Phase Shifter. 06509_ Acquired Med. Treads. 06574_ Sneak attack on M-22 Extractor. 06574_ Destroyed Wheel. 06579_ M-22 Extractor Imp. Trap Extractor severed. 06582_ Destroyed Lgt. Ion Engine. 06584_ Destroyed Imp. Datajack. 06584_ M-22 Extractor destroyed. 06587_ Dropped Structural Scanner. 06589_ Acquired Imp. Trap Scanner. 06813_ Acquired 3 matter. 06945_ Acquired 17 matter. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07053_ Dropped Arm. Treads. 07056_ Dropped Lgt. Treads. 07059_ Acquired 2 matter. 07060_ Acquired 17 matter. 07656_ Discarded Imp. Targeting Computer. Map ----- +----------------------------------------------------+ | # #####?????????????### # ##???????????? | | ###??#?????????????## ## ##???????????? | | ##??## ?######????## ## ###???????????? | | ##??# # ???## ## % ###???????????? | | ####??# ##?## # ####????????????? | | # ######## ##?## ###?????????????? | | # ##### ##?????????????? | | # #### #### ### ###?????????????? | | # #### ##### ## ###?????????????? | | #### ##### % ## ##??????????????? | | #### ### ######## ##??????????????? | | ###?? ####### ##??????????????? | | ### ? ## ??????## ##??????????????? | | ###?## #### #??????## ##??????????????? | | ##?## ????####??????## ##??????????????? | | #####= #??#######?????### ####????????????? | | ######%! ###?#######?????### ####????????????? | | ####### % ###### ##?????## ##????????????? | | ####### ##### ########## ###????????????? | | ##???## ;;;# ########## ###????????????? | | ##???## ##### ### ##?????#####?### | | ######## ## % ##?############# | | ########## ## ######### ##### | | ## ########## ## ######## #### | | # ##??## """ ;# ###?### | | ##??## """""" ## @ ## ##??## # | | ##??## """ """ #### ###??## = | | ##??## """ ##### ###??### %=/ | | ####??## """ """ ####### ####?##### ### | | #####??## """""" ##?#### ####?##### ###### | | #####??## """ ####### ###???### ###### | | ####?## ######### ##????## ###### | | ###?#### ###### ###### ######### #### | | ##?#### ###### ######### ## ### | | ####### ### ## | | ######## # ### | | ######## ##### ######## ###? | | ######## ##### ##### #### | | ####### ##### ####### ### | | ###### ## ### ##### # ## | | ##### ## ### ######## # # | | #### ## #### ######### ## | | ## ######### ###### ## # # # | | ######### ##### # # # | | # ###??########### ## ### # # | | # #### ##??########## ######## | | ###### ##???????### # ######### | | # ############# ##??????##### ########## # # | | ##### #######??####### ########## # ## | | ##### "" #######??###### ####### # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Oh No You Don't! Robot Respite The More The Merrier The One Tourist What Is This Thing? Challenges ------------ None Game ------ Seed SpreadScatterInjector Manual? 0 Play Time 03:00:35 Cumulative 9.4 hours Start 2024.04.01 @ 13:30:51 End 2024.04.02 @ 12:22:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0b74f470-965b-4d50-bca3-b6aa98f7a65b