Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 16:27:05 Player: Necroptosis Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (2784) 2784 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (3976) 3976 TOTAL SCORE: 14910 Bonus ------- Follower Combat Kills 738 Registered with UFD 300 Used Core Reset Matrix 3000 Friendly Fire -62 Cogmind --------- Core Integrity 0/1600 Matter 42/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Layered Medium Armor Plating Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle KE Penetrator Gauss Cannon Bore Cannon > --- INVENTORY -------- VTOL Module VTOL Module Nuclear Pulse Thruster Scrap Suit Subdweller Optics Terrain Scan Processor Seismic Detector Makeshift Cloaking Device Improved Medium Armor Plating Medium Reflective Plating Improved Focal Shield Improved Thermal Shield Heavy Laser Heavy Phase Cannon Heavy Machine Gun Mini Grenade Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Armored Leg Treads Improved Medium Treads Leg Armored Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Enhanced Scrap Shield Weapon Gauss Rifle Energy Gun Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 8 . . 2 . . 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 2 . . 1 . . . 1 . 1 . Utility 8 | . . . . . 3 . . 1 . . 1 1 . 1 1 Weapon 4 | . . . . . 2 . . . . . 1 . . . 1 Parts Attached 112 | 7 7 18 . 3 9 2 14 6 22 3 6 6 3 2 4 Power 7 | 1 . 1 . . 1 . 1 . 2 . 1 . . . . Engine 3 | 1 . 1 . . 1 . . . . . . . . . . Core 4 | . . . . . . . 1 . 2 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 3 2 . 2 3 1 2 1 5 2 1 1 2 . 2 Treads 10 | 2 . . . . 1 1 2 1 1 1 1 . . . . Leg 4 | . . . . . 1 . . . 1 1 . 1 . . . Wheel 10 | . 3 2 . 2 1 . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 1 . . . 2 . 2 Utility 35 | 2 1 . . . 3 1 8 5 8 . 2 2 . 1 2 Device 10 | 1 . . . . 2 . 1 . 5 . . . . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 1 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 19 | . . . . . 1 1 7 4 2 . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 3 15 . 1 2 . 3 . 7 1 2 3 1 1 . Energy Gun 5 | . . . . . . . 1 . 1 . 2 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 3 9 . 1 2 . 2 . 4 1 . . . . . Ballistic Cannon 6 | . . 3 . . . . . . 2 . . 1 . . . Launcher 5 | . . 2 . . . . . . . . . 1 1 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . . 2 . 1 Parts Lost 42 | . 1 3 . . 1 . 7 . 18 2 1 3 2 1 3 Power 5 | . . 1 . . . . 2 . 2 . . . . . . Propulsion 16 | . . 1 . . 1 . 2 . 5 1 1 1 2 . 2 Utility 8 | . . . . . . . 1 . 5 . . 1 . . 1 Weapon 13 | . 1 1 . . . . 2 . 6 1 . 1 . 1 . Highest Loss Streak 7 | . 1 2 . . 1 . 4 . 7 2 1 3 1 1 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 99 100 100 100 98 93 90 88 91 87 90 78 5 1 6 Engine 7 | . 14 14 14 14 13 13 7 . . . . . . . . Core 2 | . . . . . . . 3 5 7 5 6 7 . . . Treads 8 | . 11 . . . 6 9 17 23 9 4 7 7 . . . Leg 3 | . . . . . 1 6 6 5 6 16 15 12 . . . Wheel 11 | . 16 28 28 28 18 9 1 . 7 5 2 . . . . Device 11 | . 14 14 14 14 19 13 12 11 13 11 6 3 . 1 . Storage 7 | . 14 14 14 14 6 6 6 5 5 5 5 3 . . . Processor 1 | . . . . . . . . 5 5 5 5 3 . . 6 Protection 3 | . . . . . 5 6 6 5 4 5 13 16 . . . Energy Gun 1 | . . . . . . . 1 5 3 . 8 7 . . . Ballistic Gun 20 | . 27 26 28 28 25 26 24 17 15 17 11 7 . . . Peak Build Rating 90 | 7 9 13 13 18 38 48 60 67 76 74 85 90 18 9 23 Average Rating 38 | 5 8 11 13 15 35 46 53 60 70 71 80 78 11 3 17 On Entrance 31 | . 7 9 13 13 18 38 48 52 59 72 72 85 10 2 2 Naked Turns 231 | . . . . . . . . . . . . 24 40 114 53 Heaviest Build 172 | 13 89 93 91 92 110 118 129 124 163 148 165 172 11 6 . Greatest Support 101 | 40 40 30 30 32 44 32 78 101 101 22 58 58 17 3 14 Greatest Overweight (x) 13 | . 5 3 3 3 3 9 9 1 10 12 13 2 3 1 . Average Overweight (x) 2 | . 2 2 3 2 2 4 3 1 5 10 8 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 7 17 25 25 25 25 25 25 25 25 25 25 22 5 5 5 Most Carried 25 | 7 20 25 23 25 24 25 25 24 24 24 21 18 5 4 5 Average Carried 19 | 5 12 23 23 24 20 23 21 20 21 22 19 16 4 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 7 20 23 23 25 22 25 20 22 24 22 19 5 4 3 3 Class Distribution -------------------- 36% | Mutant 21% | Scavenger-Tank 15% | Derelict-Gunner 15% | Derelict-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Matter Collected 3252 | 235 234 150 230 30 99 221 706 19 1012 111 45 56 61 . 43 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3451 | 97 342 154 142 . 99 106 936 19 1225 66 160 105 . . . Parts 191 | 14 28 16 1 . . 6 39 2 54 9 13 9 . . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . 13 . . . 1 36 . 45 12 . . . . . Prevented 11 | . . . . . . . 11 . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 63 | . 7 9 . . 2 2 17 . 18 3 4 1 . . . Guns 53 | . 7 2 . . 2 2 17 . 17 3 3 . . . . Cannons 3 | . . . . . . . . . 1 . 1 1 . . . AOE 7 | . . 7 . . . . . . . . . . . . . Classes Destroyed 14 | 1 5 2 . . . 1 3 1 . . . 1 . . . Worker 2 | . 1 . . . . . . . . . . 1 . . . Builder 3 | . . . . . . . . 1 . . 1 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Swarmer 22 | . 3 4 . . . . 2 . 7 3 3 . . . . Grunt 18 | . 4 . . . 2 . 10 . 2 . . . . . . Brawler 4 | . . . . . . . 1 . 3 . . . . . . Duelist 5 | . . . . . . . 2 . 3 . . . . . . Sentry 4 | . . . . . . . 2 . 2 . . . . . . Hunter 3 | . . . . . . 1 . . 1 . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 1 2 6 . . 1 1 5 1 6 3 2 1 . . . Combat Bots Only 6 | . 2 4 . . 1 1 5 . 6 3 2 1 . . . Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 1 2 1 1 1 . . . Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Hostile Shots Fired 788 | . 38 48 . . 19 9 140 . 157 20 48 87 60 49 113 Missed 233 | . 12 20 . . 3 1 35 . 27 6 14 27 27 14 47 Damage Taken 10513 | . 308 370 . . 300 220 1651 . 2290 156 526 1403 824 754 1711 Core 3933 | . 93 95 . . . 20 58 . 117 11 15 559 699 658 1608 Absorbed by Shields 966 | . . . . . . . 391 . 461 61 53 . . . . Ignored by Resistances 60 | . . . . . . . . . 60 . . . . . . Core Remaining (%) 65 | 100 . . . 24 . . 90 . . 87 98 . 3 54 . Volleys Fired 242 | 16 46 26 5 . 14 5 46 1 55 4 9 13 1 1 . Largest 5 | 2 2 2 2 . 4 4 4 4 4 4 5 5 1 1 . Hottest 253 | 40 40 50 50 . 101 101 144 144 183 139 253 253 49 49 . Shots Fired 725 | 32 91 30 10 . 56 20 181 4 203 16 43 37 1 1 . Gun 654 | 32 91 8 10 . 56 20 181 4 185 12 34 21 . . . Cannon 49 | . . 4 . . . . . . 18 4 9 14 . . . Launcher 20 | . . 16 . . . . . . . . . 2 1 1 . Special 2 | . . 2 . . . . . . . . . . . . . Kinetic 624 | 32 91 12 10 . 56 20 165 3 166 16 31 22 . . . Thermal 81 | . . 2 . . . . 16 1 37 . 12 13 . . . Explosive 20 | . . 16 . . . . . . . . . 2 1 1 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 11 17 9 . 10 10 16 6 9 3 3 4 . . . Robot Miss Streak 7 | 2 3 2 . . 4 2 4 1 6 7 4 3 . . . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . Secondary Targets 13 | . . . . . . . 5 . 8 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . . . Shots Hit Robots 419 | 21 60 17 9 . 33 15 118 1 113 4 14 14 . . . Core Hits 226 | 10 25 20 3 . 7 6 67 2 64 3 9 7 3 . . Critical Kills 5 | . 2 . . . . . 2 . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . . . . . . Critical Strikes 11 | . 2 . . . . . 3 . 4 . 2 . . . . Destroy 8 | . 2 . . . . . 3 . 3 . . . . . . Blast 3 | . . . . . . . . . 1 . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8576 | 160 503 948 115 . 545 251 2038 17 2747 91 351 605 187 11 7 Guns 6771 | 160 503 92 115 . 545 251 2038 17 2476 63 263 248 . . . Cannons 594 | . . . . . . . . . 271 28 88 207 . . . Explosions 1145 | . . 856 . . . . . . . . . 140 149 . . Melee . | . . . . . . . . . . . . . . . . Ramming 66 | . . . . . . . . . . . . 10 38 11 7 Kinetic 6373 | 160 503 92 115 . 545 251 1800 . 2300 91 225 291 . . . Thermal 992 | . . . . . . . 238 17 447 . 126 164 . . . Explosive 1145 | . . 856 . . . . . . . . . 140 149 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 . 10 10 . 9 9 . 5 Average Corruption 4 | . . . . . . 1 1 . 9 10 . 7 8 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 91 | . . . . . . 1 15 . 60 5 . 2 7 . 1 Message Errors 20 | . . . . . . . 4 . 10 1 . . 4 . 1 Matter Fused 26 | . . . . . . 1 4 . 19 2 . . . . . Heat Flow Errors 10 | . . . . . . . 2 . 6 . . . 2 . . Energy Discharges 17 | . . . . . . . 4 . 11 1 . . 1 . . Data Loss (minor) 5 | . . . . . . . . . 4 1 . . . . . Data Loss (major) 6 | . . . . . . . . . 5 . . 1 . . . Misfires 2 | . . . . . . . . . 1 . . 1 . . . Alerts 3 | . . . . . . . 1 . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 130 | . . 48 . . . . . . 72 3 . 7 . . . Projectiles 82 | . . . . . . . . . 72 3 . 7 . . . Explosions 48 | . . 48 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 1 1 . 3 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 1 1 . 3 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . 49 . . . . . . . . . 38 19 62 3 Shots 3 | . . 1 . . . . . . . . . 1 . 1 . Rammed 12 | . . . . . . . . . . . . 2 7 2 1 Targets Rammed 12 | . . . . . . . . . . . . 2 7 2 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 752 | . 18 . 10 . 12 . 226 6 599 234 573 752 245 11 . Average Temperature 131 | . 9 . 7 . 6 . 33 4 133 101 189 216 115 11 . Received Heat Transfer 1616 | . 129 168 . . 144 . 559 . 246 . . 72 208 72 18 Effects 25 | . . . . . . . . . 7 . 4 14 . . . Shutdowns 6 | . . . . . . . . . 2 . 2 2 . . . Energy Bleed 6 | . . . . . . . . . 3 . . 3 . . . Interference 7 | . . . . . . . . . . . . 7 . . . Short Circuit 4 | . . . . . . . . . 1 . 2 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 1429 | . . . . . . . 305 20 545 . 261 298 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Peak Influence 361 | 25 149 . 72 . 61 . . 58 . . 295 239 288 361 240 Initial 210 | . 16 . 62 . . . . 51 . . 75 154 21 162 210 Average 87 | 12 35 . 69 . 24 . . 56 . . 171 161 121 194 167 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 1 1 Low Security (%) 84 | 100 100 . 100 . 100 . . 100 . . 64 91 75 71 33 Level 1 15 | . . . . . . . . . . . 35 8 24 28 66 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 1 . 1 . . . 1 2 2 3 4 Investigation 4 | . 1 . . . . . . . . . . . 1 1 1 Extermination 2 | . . . . . . . . . . . . 1 . . 1 Reinforcement 9 | . 1 . . . 1 . . . . . 1 1 1 2 2 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Distress Signals 6 | . 1 . . . 2 . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 174 | . 19 9 . . 4 5 25 . 24 4 14 9 22 17 22 Peak Tracking Total 16 | . 2 2 . . 3 4 6 . 9 4 5 8 8 15 16 Tactical Retreats 20 | . 2 1 . . . . 4 . 1 . 3 . 6 1 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 6 | . 2 . . . . . . . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 5 | . . 4 . . . . . . . . . . 1 . . Max in Single Turn 2 | . . 2 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 27 | . 9 . 1 5 . 1 1 . 1 . . . 3 2 4 Terminals 15 | . 8 . 1 . . . . . . . . . 3 2 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 83 | . 27 . 3 33 . 1 1 . 1 . . . 9 3 5 Successful 50 | . 10 . 1 33 . 1 1 . 1 . . . 1 2 . Failed 33 | . 17 . 2 . . . . . . . . . 8 1 5 Catastrophic 5 | . 1 . . . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 26 . 2 1 . . . . . . . . 1 . 2 Terminals 40 | . 24 . 3 . . . . . . . . . 9 3 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 41 | . 2 . . 33 . 1 1 . 1 . . . 1 2 . Record 33 | . . . . 33 . . . . . . . . . . . Open Door 3 | . . . . . . 1 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 8 . 1 . . . . . . . . . . . . Terminals 9 | . 8 . 1 . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 9 . 1 . . . . . . . . . 3 2 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Total Allies 12 | . . . . . . 1 1 . 2 . . . . . 8 Largest Group 2 | . . . . . . 1 1 . 2 1 1 . . . . Highest-Rated Group 60 | . . . . . . 60 58 . 59 30 30 . . . . Highest-Rated Ally 60 | . . . . . . 60 58 . 30 30 30 . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 59 | . . . . . . 11 32 . 12 2 . . . . 2 Total Damage 2334 | . . . . . . 721 1207 . 345 40 . . . . 21 Kills 23 | . . . . . . 5 12 . 5 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 5 . 1 1 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Turns Passed 12101 | 237 1516 655 222 1726 312 786 2093 248 2325 170 239 405 390 172 605 Spaces Moved 7422 | 109 646 421 157 1305 188 442 778 95 1021 53 63 182 764 181 1017 Core 1342 | 3 . . . . . . . . . . . 85 99 181 974 Treads 1260 | 106 157 . . . . . 518 95 260 . 27 97 . . . Legs . | . . . . . . . . . . . . . . . . Wheels 4112 | . 489 421 157 1305 188 442 260 . 761 53 36 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 708 | . . . . . . . . . . . . . 665 . 43 Fastest Speed 35 | 50 135 119 131 124 122 136 225 245 160 175 285 50 35 50 37 Average Speed 137 | 156 141 132 131 130 124 164 238 245 197 252 296 189 41 54 49 Slowest Speed 320 | 160 320 135 131 135 136 225 246 245 245 270 312 312 200 100 50 Overloaded Moves 302 | . . . . . . . . . . . . . 302 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . 17 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 72 38 39 89 6 65 70 3 92 8 3 6 63 6 27 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . 3 . . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 . . . 1 . . . 1 1 1 1 . 1 1 . Scrap Searched 18 | . . . . 8 . 5 3 . 2 . . . . . . Spaces Dug 3 | . . . . . . . . . 1 . . 2 . . . Terrain Destroyed 155 | . . 65 . . . . 4 . 10 4 3 21 20 28 . Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . 4 . 10 4 3 5 . . . AOE 129 | . . 65 . . . . . . . . . 16 20 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Total 8826 | 146 1174 484 164 1337 231 491 908 111 1205 81 92 215 817 253 1117 Wait 857 | 8 455 4 3 2 15 28 33 . 60 22 13 11 45 67 91 Move 7376 | 108 645 420 156 1304 187 441 777 94 1020 52 62 181 731 181 1017 Hop 15 | . . . . . . . . . . . . . 15 . . Pick Up 102 | 7 17 9 . 14 6 8 5 6 18 . 1 1 7 . 3 Fast Attach 22 | 7 3 1 . . . 1 . . 4 . 1 1 1 1 2 Attach 62 | . 1 3 . . 9 . 13 6 16 2 3 3 3 1 2 Detach 14 | . . . . . . 1 7 3 2 . . . 1 . . Swap 29 | . 3 14 . 3 . 1 1 . 2 1 2 2 . . . Drop 48 | . 4 7 . 14 . 6 6 1 . . 1 1 6 1 1 Fire 242 | 16 46 26 5 . 14 5 46 1 55 4 9 13 1 1 . Melee . | . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . 2 7 1 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . 20 . 28 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 238 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 7) 1403 | -10/Materials | Learned location of Subcaves (-10) 1413 | -10/Materials | Discovered new exit (range 14) 1515 | -10/Materials | Learned location of 1 exit from Recycling 1553 | -10/Materials | Learned 4 Subcaves zone layouts 1581 | -10/Materials | Identified exit to Mines 1581 | -10/Materials | Identified exit to Materials 1599 | -10/Materials | Learned 4 Materials zone layouts 1606 | -10/Materials | Learned location of 1 exit from Recycling 1624 | -10/Materials | Identified exit to Subcaves 1693 | -10/Materials | Learned location of Storage (-9) 1754 | -10/Materials | Entered Subcaves 1755 | -10/Subcaves | Identified exit to Materials 1771 | -10/Subcaves | Ambushed by Subdweller buried in earth 1776 | -10/Subcaves | Core integrity fell below 50% 2173 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2208 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2298 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2300 | -10/Subcaves | Identified exit to Recycling 2313 | -10/Subcaves | Build established: Scavenger-Mutant 2409 | -10/Subcaves | Entered Recycling 2410 | -9/Recycling | Identified exit to Scraptown 2410 | -9/Recycling | Identified exit to Factory 2601 | -9/Recycling | Scanned before Scraplab entrance 2619 | -9/Recycling | Entered Scraplab 2631 | -9/Recycling | Entered Scraptown 2863 | -9/Scraptown | Discovered new exit (range 11) 2933 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2936 | -9/Scraptown | Learned 8 Factory zone layouts 2937 | -9/Scraptown | Learned Factory emergency access door positions 2938 | -9/Scraptown | Learned location of Armory (-4) 2940 | -9/Scraptown | Learned 8 Research zone layouts 2978 | -9/Scraptown | Visited Shadow of the Wyrm 3002 | -9/Scraptown | Visited Awakened 3037 | -9/Scraptown | Visited Cyclists 3090 | -9/Scraptown | Visited Bundlers 3167 | -9/Scraptown | Visited IN-MT5's Study 3398 | -9/Scraptown | Visited Symbiants 3406 | -9/Scraptown | Build established: Mutant 3453 | -9/Scraptown | Visited UFD Registry 3453 | -9/Scraptown | Registered with UFD as "Gammabrain" 3503 | -9/Scraptown | Visited Scrapoid Pod Storage 3525 | -9/Scraptown | Visited Junk Repository 3580 | -9/Scraptown | Visited Botcube Research 3589 | -9/Scraptown | Found Lrg. Botcube 3638 | -9/Scraptown | Visited Junk Cannon Lab 3692 | -9/Scraptown | Visited Supply Room 3729 | -9/Scraptown | Visited A0-MCA Data Center 3737 | -9/Scraptown | Given a B+ rating by A0-MCA 3761 | -9/Scraptown | Visited Science Guys 3807 | -9/Scraptown | Visited LU-1G1's Boring Crew 3895 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3910 | -9/Scraptown | Found DCF Scrap (28 items) 4066 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4313 | -9/Scraptown | Discovered new exit (range 3) 4334 | -9/Scraptown | Found Scrap Suit 4357 | -9/Scraptown | Entered Factory 4357 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4358 | -6/Factory | Identified exit to Lower Caves 4358 | -6/Factory | Identified exit to Factory 4643 | -6/Factory | Build established: Scavenger-Tank 4658 | -6/Factory | Discovered exit to Lower Caves (range 5) 4669 | -6/Factory | Entered Lower Caves 4671 | -6/Lower Caves | UFD Scientist delivered a prototype 4673 | -6/Lower Caves | Found Prototype Protection 4673 | -6/Lower Caves | Identified Enh. Scrap Shield 4916 | -6/Lower Caves | Identified exit to Lower Caves 4963 | -6/Lower Caves | Build established: Derelict-Gunner 5064 | -6/Lower Caves | Lrg. Botcube activated 5078 | -6/Lower Caves | Lrg. Botcube completed mutation into legged form, armed with 1 launcher. 5455 | -6/Lower Caves | Entered another Lower Caves area 5455 | -6/Lower Caves | Accompanied by 1 ally 5470 | -6/Lower Caves | Discovered exit to Factory (range 8) 5943 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6112 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6259 | -6/Lower Caves | Learned Factory terminal intel 6288 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6436 | -6/Lower Caves | Build established: Derelict-Tank 7548 | -6/Lower Caves | Entered Factory 7548 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7549 | -5/Factory | Loaded intel: 26 terminal locations 7731 | -5/Factory | Discovered new exit (range 3) 7796 | -5/Factory | Entered Upper Caves 8018 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8075 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8154 | -5/Upper Caves | Learned Factory emergency access door positions 8341 | -5/Upper Caves | Build established: Derelict-Gunner 8413 | -5/Upper Caves | Lost 5 parts (1p1u3w) 8520 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8596 | -5/Upper Caves | System corruption reached 10% 8626 | -5/Upper Caves | Lost 7 parts (3n3u1w) 8845 | -5/Upper Caves | Build established: Scavenger-Tank 9218 | -5/Upper Caves | Spotted B-75 Beast 9230 | -5/Upper Caves | Allies destroyed B-75 Beast 10095 | -5/Upper Caves | Discovered new exit (range 12) 10121 | -5/Upper Caves | Entered another Upper Caves area 10121 | -5/Upper Caves | Accompanied by 1 ally 10278 | -5/Upper Caves | Discovered new exit (range 5) 10284 | -5/Upper Caves | Encountered a Warlord checkpoint 10291 | -5/Upper Caves | Entered Factory 10291 | -4/Factory | Accompanied by 1 ally 10291 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10474 | -4/Factory | Discovered new exit (range 13) 10530 | -4/Factory | Entered Research 10530 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10531 | -3/Research | Identified exit to Quarantine 10887 | -3/Research | Released all parts (18) 10911 | -3/Research | Lost 3 parts (1n1u1w) 10919 | -3/Research | Spotted B-86 Titan 10935 | -3/Research | Entered Quarantine 11035 | -3/Quarantine | Core integrity fell below 50% 11145 | -3/Quarantine | Found Alien Artifact 11165 | -3/Quarantine | Build established: Mutant 11202 | -3/Quarantine | Core integrity fell below 20% 11204 | -3/Quarantine | Identified Core Reset Matrix 11204 | -3/Quarantine | Used Core Reset Matrix 11208 | -3/Quarantine | Detected hypermatrix surge 11208 | -3/Quarantine | Sensed 16 artifacts in vicinity 11235 | -3/Quarantine | Discovered new exit (range 11) 11253 | -3/Quarantine | Spotted Alpha 7 11287 | -3/Quarantine | Cryocooling Duct disabled 11302 | -3/Quarantine | Ambient heat levels rising (+20) 11302 | -3/Quarantine | Non-combat units ordered to evacuate 11325 | -3/Quarantine | Entered Research 11325 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11412 | -2/Research | Identified exit to Testing 11484 | -2/Research | Discovered new exit (range 14) 11497 | -2/Research | Entered Access 11497 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11525 | -1/Access | Found Prototype Processor 11525 | -1/Access | Identified Exp. Armor Integrity Analyzer 11731 | -1/Access | Spotted B-99 Colossus 12050 | -1/Access | Spotted B-99 Colossus 12068 | -1/Access | Spotted B-99 Colossus 12078 | -1/Access | Core integrity fell below 50% 12082 | -1/Access | Emitted hypermatrix ping 12087 | -1/Access | Assembled emerged from beneath the floor 12091 | -1/Access | Core integrity fell below 20% 12102 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12077_ Knocked back. 12077_ Impulse Thruster destroyed. 12077_ K-01 Serf collects debris. 12078_ Acquired 12 matter. 12079_ Knocked back. 12079_ Acquired 3 matter. 12079_ K-01 Serf collects debris. 12080_ Acquired 8 matter. 12081_ XD42%9%X6YTAPOTKIXRPT 12081_ K-01 Serf destroyed. 12081_ Penetrated by Slug. 12081_ Knocked back. 12081_ K-01 Serf destroyed. 12081_ U-05 Engineer lays Concrete. 12082_ Emitted hypermatrix ping. 12082_ R-10 Processor collects Unknown Engine. 12082_ K-01 Serf collects debris. 12082_ U-05 Engineer lays Concrete. 12092_ W-44 Eye sends out distress signal. 12099_ Detected hypermatrix ping. Map ----- +----------------------------------------------------+ | ## ## ####""#####????????? #??????? | | # ## ! !# = #?????????? #??????? | | # ### | # #?????????? #??????? | | + " " #???????????""#??????? | | # / """ #????????????????????? | | # #### ##### """#????????????????????? | | # #??##% #???#[ " #????????????????????? | | # #???# ####???# #????????????????????? | | # #???# ##?????# #????????????????????? | | ## #???## #??????###########????????????????????? | | ##+###### #?????????????????????????????????????? | | # #?????????????????#???????????????????? | | # #???????????????? #???????????????????? | | " # #???????????????? #???????????????????? | | ! """ # #???????????????? #???????????????????? | | """ # #???????????????? #???????????????????? | | " # #??????????????? #???????????????????? | | / #??????????????? #???????????????????? | | ! # /??????????????? #???????????????????? | | * # #??????????????? #???????????????????? | | ######### #?????????????? ##??????????????????? | | ????????# #?????????????? #??????????????????? | | ????????# #?????????????? ????????????????????? | | = # ###############Y#####"" ????????? | | ] + cc c p ????????? | | [ # c @ k ????????? | | ????????# ###############+#######???????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ""??????????????????????????????????????? | | ???????? "T??????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Containment 12 Armor Coverage 1275 Resistance: KI 25 Resistance: TH 25 Evasion (%) 63 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Challenges ------------ None Game ------ Seed PersonalShrapnelCanceller Manual? 0 Play Time 01:19:40 Cumulative 26.0 hours Start 2024.09.11 @ 15:10:54 End 2024.09.11 @ 16:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4230a1fc-34ed-4992-bb44-f944e5a0abb1