Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 22:09:03 Player: szymekc Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (15) 75 Value Destroyed (416) 416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4111 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 87/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Mass Driver Piercing Trap Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Structural Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Heat Sink Mining Laser Piercing Trap Stasis Trap Stasis Trap [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Improved Targeting Computer Device Weight Redist. System Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . 4 2 . . . Weapon . | . . . . . . . . . Parts Attached 26 | 3 . 1 1 14 4 1 1 1 Power 3 | 1 . . . 2 . . . . Engine 3 | 1 . . . 2 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . . . 1 6 2 1 1 . Device 5 | . . . 1 2 1 1 . . Storage . | . . . . . . . . . Processor 6 | . . . . 4 1 . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 1 . 6 2 . . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . . . 5 2 . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 14 | . . . 1 4 6 3 . . Power 2 | . . . . 2 . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . 1 . 3 3 . . Weapon 5 | . . . . 2 3 . . . Highest Loss Streak 3 | . . . 1 2 3 3 . . To Critical Strikes 1 | . . . . . 1 . . . Average Backups 1 | . . 1 1 1 1 . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . 1 1 Weapon 1 | . . 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | . . 1 . 1 . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . 1 . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 32 | . 42 28 28 54 34 17 1 7 Engine 1 | . 14 . . 5 . . . . Device 3 | . . . 10 14 2 4 . . Processor 6 | . . . . 19 26 13 1 7 Ballistic Gun 14 | . 28 16 18 13 5 . . . Special Weapon 5 | . . 11 . . . . . . Peak Build Rating 14 | 3 3 3 3 14 13 9 5 9 Average Rating 4 | 2 3 2 1 10 9 4 2 5 On Entrance 4 | . 3 3 2 1 12 9 1 5 Naked Turns 58 | . . . . . . 33 25 . Heaviest Build 10 | 6 6 6 3 10 3 1 . 3 Greatest Support 9 | 3 3 3 3 9 3 3 3 3 Greatest Overweight (x) 1 | 1 1 1 . 1 . . . . Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 5 5 Average Carried 4 | . . 4 4 4 4 3 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 5 5 3 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Matter Collected 740 | 230 . 56 48 392 14 . . . Remotely . | . . . . . . . . . Salvage Created 506 | . . 10 57 389 50 . . . Parts 31 | . . . 1 25 5 . . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Combat Hostiles Destroyed 11 | . . 1 1 5 4 . . . Guns 8 | . . 1 1 4 2 . . . Cannons 1 | . . . . 1 . . . . AOE 2 | . . . . . 2 . . . Classes Destroyed 10 | . . 1 1 6 2 . . . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . 2 . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Swarmer 4 | . . . . . 4 . . . Grunt 2 | . . . . 2 . . . . Sentry 2 | . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 4 | . . 1 1 3 4 . . . Combat Bots Only 4 | . . 1 1 2 4 . . . Max Kills in Single Turn 2 | . . 1 1 1 2 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Hostile Shots Fired 165 | . 1 8 15 61 65 2 . 13 Missed 63 | . 1 2 6 20 30 . . 4 Damage Taken 1902 | . . 81 192 634 719 91 . 185 Core 1022 | . . 43 88 184 453 69 . 185 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . . 47 66 . . . . Volleys Fired 69 | . . 14 6 38 11 . . . Largest 2 | . . 2 2 2 2 . . . Hottest 125 | . . 100 40 100 125 . . . Shots Fired 113 | . . 24 12 65 12 . . . Gun 102 | . . 20 12 59 11 . . . Cannon 5 | . . . . 5 . . . . Launcher . | . . . . . . . . . Special 6 | . . 4 . 1 1 . . . Kinetic 107 | . . 20 12 64 11 . . . Thermal 6 | . . 4 . 1 1 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . . 4 3 20 8 . . . Robot Miss Streak 3 | . . 2 3 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 70 | . . 10 7 48 5 . . . Core Hits 37 | . . 4 3 19 11 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1328 | . . 100 66 734 428 . . . Guns 894 | . . 100 66 626 102 . . . Cannons 108 | . . . . 108 . . . . Explosions 315 | . . . . . 315 . . . Melee . | . . . . . . . . . Ramming 11 | . . . . . 11 . . . Kinetic 1002 | . . 100 66 734 102 . . . Thermal 315 | . . . . . 315 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 4 . 5 5 5 Average Corruption 3 | . . . . 3 . 5 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 6 . 2 2 2 Message Errors 2 | . . . . 1 . . . 1 Matter Fused 3 | . . . . 2 . . 1 . Heat Flow Errors 3 | . . . . 1 . 1 1 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . . . . 122 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 101 | . . 25 . 76 . 101 94 . Average Temperature 29 | . . 25 . 19 . 67 60 . Received Heat Transfer 428 | . . 20 48 261 90 . . 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 200 | . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 156 | . 30 30 . 100 156 44 . 15 Initial 44 | . . 11 . . 40 44 . . Average 12 | . 1 1 . 25 50 19 . 4 Influence Increases 595 | . 37 33 . 274 236 . . 15 Destroy 0b10 Robot/C 180 | . . . . 100 80 . . . Destroy 0b10 Robot/NC 25 | . . . . 20 5 . . . Destroy Leader 42 | . . . . 32 10 . . . Successful Hack 7 | . 7 . . . . . . . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 26 | . . 3 . 2 21 . . . Lose Combat Pursuer 300 | . 30 30 . 120 105 . . 15 Influence Decreases 429 | . 7 44 . 184 150 44 . . Time Decay 311 | . 7 44 . 146 100 14 . . Lost Part 118 | . . . . 38 50 30 . . Squads Dispatched 3 | . . . . 2 . . . 1 Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Distress Signals 4 | . 1 . . 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 3 9 4 27 17 6 . 7 Peak Tracking Total 17 | . 4 4 3 17 6 6 . 6 Tactical Retreats 14 | . 1 4 . 3 4 1 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Traps Triggered 6 | . . . . 3 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Machines Accessed 8 | . 2 . . 4 1 . 1 . Terminals 6 | . 2 . . 3 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 5 . . 8 1 . 1 . Successful 3 | . 2 . . . . . 1 . Failed 12 | . 3 . . 8 1 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 12 | . 5 . . 6 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . 4 1 . 1 . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Active Infowar (turns) 389 | . . . 145 244 . . . . Structural 244 | . . . . 244 . . . . Seismic 145 | . . . 145 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Turns Passed 2014 | 38 71 987 196 363 203 68 37 51 Spaces Moved 1828 | 47 71 337 340 442 341 125 70 55 Core 1828 | 47 71 337 340 442 341 125 70 55 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 50 50 50 50 50 50 50 Average Speed 52 | 73 100 50 50 50 50 50 50 50 Slowest Speed 100 | 100 100 100 50 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 24 59 24 47 12 77 3 54 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 9 | . . 1 8 . . . . . Spaces Dug 3 | . . 2 . 1 . . . . Terrain Destroyed 33 | . . 4 . 2 27 . . . Melee . | . . . . . . . . . Projectile 6 | . . 4 . 2 . . . . AOE 27 | . . . . . 27 . . . Terrain Rammed 1 | . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Total 2757 | 49 71 1124 355 520 360 129 71 78 Wait 797 | . . 762 5 7 . 1 . 22 Move 1822 | 46 70 336 339 441 341 124 70 55 Hop . | . . . . . . . . . Pick Up 11 | . 1 5 1 2 . 2 . . Fast Attach 27 | 3 . . . 18 3 1 1 1 Attach 5 | . . . 2 1 2 . . . Detach 3 | . . 1 2 . . . . . Swap 4 | . . 2 . 2 . . . . Drop 16 | . . 3 . 11 1 1 . . Fire 69 | . . 14 6 38 11 . . . Melee . | . . . . . . . . . Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . 1 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Entered Mines 176 | -10/Mines | Assembled infested the area 181 | -10/Mines | Assisted by a Guerilla fighting off Assembled 182 | -10/Mines | Found a hidden stash of uninstalled traps 306 | -10/Mines | Build established: Mutant 1089 | -10/Mines | Discovered new exit (range 9) 1094 | -10/Mines | Discovered new exit (range 6) 1097 | -10/Mines | Entered Subcaves 1128 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1290 | -10/Subcaves | Discovered new exit (range 6) 1292 | -10/Subcaves | Core integrity fell below 50% 1293 | -10/Subcaves | Entered Materials 1293 | -8/Materials | Evolved 4 slots: Utility x4 1645 | -8/Materials | Discovered new exit (range 15) 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Utility x2 1729 | -7/Factory | Lost 3 parts (2u1w) 1813 | -7/Factory | Core integrity fell below 50% 1859 | -7/Factory | Sucked down chute 1859 | -7/Factory | Entered Waste 1863 | -7/Waste | Spotted C-40 Crusher 1863 | -7/Waste | Spotted C-40 Crusher 1864 | -7/Waste | Spotted C-40 Crusher 1870 | -7/Waste | Spotted C-40 Crusher 1870 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | EMP discharged 1891 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1893 | -7/Waste | Crushed by Compactor (1 part destroyed) 1895 | -7/Waste | Spotted C-40 Crusher 1915 | -7/Waste | Discovered new exit (range 10) 1924 | -7/Waste | Lost 3 parts (3u) 1927 | -7/Waste | Entered Factory 1964 | -7/Factory | Identified exit to DSF 1964 | -7/Factory | Entered DSF 1973 | -7/DSF | Core integrity fell below 20% 1984 | -7/DSF | Additional patrols routed to DSF 2015 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01964_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 01964_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 01968_ Triggered Alarm Trap. 01968_ An alarm sounds. 01969_ X-62 Marksman springs to life. 01981_ System corrupted: Component data lost. 01983_ Knocked back. 01984_ DSF alarm triggered, routing additional patrols. 01989_ Slug penetrates Wall. 01999_ ZEI07RVEWG0YUO7NT| ZAN1G L>8DQF2JVMG 02012_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02012_ Penetrated by Slug. 02013_ Acquired Power Maul. 02015_ Power Maul severed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????? ????????????? ??????? | | ????????" ??????????? #????? | | ????????# #??????????# ##???? | | ????????# ##????????? ???? | | ???????? ]?????????? ????? | | ???????? ]?????????? ????? | | ???????## ^###????????# ###??? | | ???????# ]]#????????! !!#??? | | ???????# ]]#????????! !!#??? | | ???????? ]]?????????! !!???? | | ??????### ##########?# #???## | | ????###!! ##[[[#!!!### ##?!!! | | ????# /@c ##[[[#!!!## ##!!! | | ????###c/^ | | ??????#/c^ H % | | ??????#/ x | | ??????#[[ ##!!!#[[[## ##!!! | | ??????#[[ ##!!!#[[[### ##???? | | ??????################" ###??? | | ????????????????????#!! !!#??? | | ????????????????????#!! !!#??? | | ????????????????????#!! !!#??? | | ????????????????????#"# ###??? | | ????????????????????#!! !!#??? | | ????????????????????#!! !!#??? | | ????????????????????#!! !!#### | | ????????????????????### ###=== | | ????????????????????### ###=== | | ????????????????????# % | | ????????????????????# | | ????????????????????# !!! # | | ????????????????????# !!! #### | | ????????????????????#########??? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Evasion (%) 50 Targeting Accuracy 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatImprinterChip Manual? 0 Play Time 00:19:59 Cumulative 522.7 hours Start 2025.03.16 @ 21:49:42 End 2025.03.16 @ 22:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 185 Adventurer 2 Explorer 0 Win Type - Total 27 Types 11/0/9/1/1/0/4/1/0/0 Lore% 84 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f08d05ce-a6a6-4976-9e8a-7abacfd5da0d