Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 04:01:00 Player: War__Prophet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (622) 622 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2787 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Flying (35) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Cooled Ion Engine Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Propulsion Shielding Improved Weapon Shielding > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cooled Ion Engine Small Storage Unit Targeting Computer Targeting Computer Reflective Plating Reflective Plating Hacking Suite Minigun Minigun Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 6 6 14 15 4 Power 6 | 1 1 2 2 . Engine 5 | 1 1 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 2 8 6 2 Treads . | . . . . . Leg 10 | . . 4 6 . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 6 | . . 4 . 2 Utility 11 | 1 3 2 5 . Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . 2 . 3 . Artifact . | . . . . . Weapon 8 | 2 . 2 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 2 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 14 | . 1 . 11 2 Power 2 | . . . 2 . Propulsion 6 | . . . 5 1 Utility 1 | . . . . 1 Weapon 5 | . 1 . 4 . Highest Loss Streak 9 | . 1 . 9 2 To Critical Strikes . | . . . . . Average Backups 6 | . 6 7 9 1 Power . | . . . . 1 Propulsion 2 | . 3 . 1 . Utility 1 | . . 3 4 . Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 10 | . 5 2 3 . Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 5 | . 2 1 2 . Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 93 92 77 36 Engine 9 | . 14 11 5 . Leg 4 | . . 12 8 . Wheel 13 | . 28 . . . Flight 11 | . . 28 19 16 Device 2 | . . . 8 . Storage 10 | . 14 11 8 . Processor 1 | . . . . 9 Protection 7 | . 7 10 8 . Ballistic Gun 19 | . 27 17 15 1 Peak Build Rating 30 | 6 7 25 30 13 Average Rating 12 | 4 6 17 22 8 On Entrance 8 | . 6 6 25 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . . . 1 . Heaviest Build 26 | 14 15 24 26 6 Greatest Support 61 | 20 20 40 61 8 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 Average Capacity 8 | 7 8 8 9 5 Most Carried 10 | 1 8 9 10 3 Average Carried 6 | . 6 6 9 1 Final Capacity 10 | 8 8 10 5 5 Final Carried 9 | 1 8 9 4 2 Class Distribution -------------------- 64% | Mutant 30% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1058 | 167 220 219 402 50 Remotely . | . . . . . Salvage Created 912 | . 356 219 240 97 Parts 72 | . 31 17 19 5 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 16 | . 7 3 4 2 Guns 15 | . 7 3 4 1 Classes Destroyed 9 | . 5 1 2 1 Worker 3 | . 2 1 . . Hauler 3 | . 2 1 . . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 3 | . 3 . . . Grunt 9 | . 4 2 2 1 Brawler 1 | . . . . 1 Sentry 2 | . . 1 1 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 3 5 2 1 Combat Bots Only 2 | . 2 2 2 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 252 | . 52 7 169 24 Missed 84 | . 14 2 59 9 Hits 168 | . 38 5 110 15 Projectile 168 | . 38 5 110 15 Critical Strikes 7 | . 1 . 4 2 Actively Blocked 1 | . . . 1 . Damage Taken 2353 | 3 346 70 1696 238 Core 612 | . 46 . 422 144 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . 7 101 . Core Remaining (%) 93 | 100 81 100 . . Volleys Fired 97 | . 34 23 37 3 Largest 2 | . 2 2 2 1 Hottest 50 | . 40 50 50 28 Shots Fired 178 | . 67 40 68 3 Gun 178 | . 67 40 68 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 178 | . 67 40 68 3 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 6 6 11 14 Robot Miss Streak 5 | . 5 3 4 . Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | . 32 25 47 7 Core Hits 40 | . 16 8 15 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1760 | 6 432 407 734 181 Guns 1642 | . 432 407 730 73 Cannons . | . . . . . Explosions . | . . . . . Melee 108 | . . . . 108 Ramming 10 | 6 . . 4 . Kinetic 1642 | . 432 407 730 73 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 108 | . . . . 108 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles . | . . . . . Explosions . | . . . . . Melee 13 | . . . . 13 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | 3 . . 2 . Shots . | . . . . . Rammed 2 | 1 . . 1 . Targets Rammed 2 | 1 . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 44 | . 6 34 44 . Average Temperature 14 | . 6 14 15 . Received Heat Transfer 882 | . 96 21 594 171 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 145 | . 117 65 145 71 Initial 29 | . . . 22 29 Average 42 | . 48 22 52 45 Influence Increases 590 | . 191 95 242 62 Destroy 0b10 Robot/C 320 | . 140 60 80 40 Destroy 0b10 Robot/NC 45 | . 25 10 10 . Destroy Leader 90 | . 26 22 32 10 Successful Hack 12 | . . . . 12 Destroy Structure 3 | . . 3 . . Lose Combat Pursuer 120 | . . . 120 . Influence Decreases 519 | . 191 40 252 36 Entered New Map 49 | . . . 33 16 Time Decay 340 | . 191 40 109 . Lost Part 130 | . . . 110 20 Squads Dispatched 5 | . 2 1 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 14 5 25 3 Peak Tracking Total 10 | . 4 4 10 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 3 | . . . 2 1 Successful 2 | . . . 1 1 Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1013 | 51 451 168 228 115 Spaces Moved 1050 | 52 400 204 275 119 Core 29 | 3 . . 26 . Treads . | . . . . . Legs 41 | . . 26 15 . Wheels 449 | 49 400 . . . Hover . | . . . . . Flight 531 | . . 178 234 119 Fastest Speed 26 | 50 80 26 26 32 Average Speed 54 | 78 80 37 34 32 Slowest Speed 150 | 80 80 120 150 35 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . . . 12 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 58 21 20 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1310 | 59 468 265 340 178 Wait 13 | . . . 4 9 Move 1023 | 52 399 203 250 119 Hop 12 | . . . 12 . Pick Up 33 | 1 17 11 4 . Fast Attach 24 | 6 3 4 10 1 Attach 21 | . . 9 9 3 Detach 8 | . . 2 5 1 Swap 4 | . 3 1 . . Drop 32 | . 12 12 8 . Fire 97 | . 34 23 37 3 Melee 9 | . . . . 9 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 33 | . . . . 33 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 497 | -10/Materials | Discovered new exit (range 5) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Discovered new exit (range 7) 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Utility x2 841 | -8/Materials | Garrison activated, responded to threat 883 | -8/Materials | Core integrity fell below 50% 886 | -8/Materials | Released all parts (4) 898 | -8/Materials | Identified exit to Garrison 899 | -8/Materials | Entered Garrison 912 | -8/Garrison | Lost 9 parts (1p4n4w) 969 | -8/Garrison | Triggered checkpoint 995 | -8/Garrison | Core integrity fell below 20% 1014 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00969_ Beams of light sweep through the air. An alarm sounds. 00969_ C-45 Heavy ARC bursts open, deploying its payload. 00969_ B-36 Bruiser unfolds itself. 00969_ G-47 Trooper unfolds itself. 00980_ Slug penetrates B-36 Bruiser. 00984_ B-36 Bruiser destroyed. 00987_ Acquired Hammer. 00988_ Acquired 50 matter. 00990_ G-47 Trooper knocked back. 00998_ Hacking Suite destroyed. 01000_ Critical hit (Burn: +37). 01002_ VTOL Module destroyed. 01007_ Destroyed Imp. Heat Sink. 01007_ G-47 Trooper system corrupted by crushing effect. 01008_ G-47 Trooper system terminally corrupted. 01008_ Aluminum Leg fried. 01014_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##+#???????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ? ????????# #????????+?????????????????????????? | | ? ## ???## #??????????????????????????????????? | | ?? "??????????????????????????????????? | | ??? "??????????????????????????????????? | | ?? ?? "??????????????????????????????????? | | ??? ?? 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