Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 11:48:41 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2679) 2679 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 8071 Bonus ------- High Alert Combat Kills 584 Follower Combat Kills 120 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 526/850 Matter 15/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Enhanced Optical Array Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Autogun Autogun Mini Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Particle Charger Skeleton Box Advanced Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Plasma Cannon Gauss Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Cooling System Particle Charger Skeleton Box Improved Grenade Launcher [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . . . 2 1 2 Weapon 2 | . . . . . 2 . . Parts Attached 97 | . . 4 . 2 19 55 17 Power 15 | . . 1 . . 4 4 6 Engine 5 | . . 1 . . 2 1 1 Core 10 | . . . . . 2 3 5 Reactor . | . . . . . . . . Propulsion 23 | . . . . 1 4 16 2 Treads 16 | . . . . . 4 12 . Leg 5 | . . . . 1 . 4 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 25 | . . 1 . 1 5 14 4 Device 10 | . . 1 . . 2 5 2 Storage 2 | . . . . . 1 1 . Processor 8 | . . . . 1 1 4 2 Hackware . | . . . . . . . . Protection 5 | . . . . . 1 4 . Artifact . | . . . . . . . . Weapon 34 | . . 2 . . 6 21 5 Energy Gun 10 | . . 1 . . 2 7 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 15 | . . . . . 3 9 3 Ballistic Cannon 4 | . . . . . 1 3 . Launcher 3 | . . 1 . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . Parts Lost 23 | . . . . . 7 6 10 Power 4 | . . . . . 1 1 2 Propulsion 6 | . . . . . 1 2 3 Utility 4 | . . . . . 2 1 1 Weapon 9 | . . . . . 3 2 4 Highest Loss Streak 7 | . . . . . 7 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 90 100 91 90 93 87 Engine 3 | . 14 14 14 14 7 1 . Core 4 | . . . . . . 5 4 Treads 13 | . . . . . 15 17 9 Leg 5 | . 28 28 28 28 . 3 . Device 9 | . . 5 14 4 6 8 12 Storage 7 | . 14 14 14 14 9 7 6 Processor 15 | . . . . 2 16 14 26 Protection 2 | . . . . . . 4 . Energy Gun 8 | . 14 13 14 14 15 8 . Energy Cannon 1 | . . . . . . 1 4 Ballistic Gun 12 | . 14 14 14 14 16 12 10 Ballistic Cannon 4 | . . . . . . 5 6 Peak Build Rating 54 | . 6 7 8 8 20 52 54 Average Rating 37 | . 6 6 7 7 16 41 49 On Entrance 12 | 6 6 6 7 8 8 13 47 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 12 13 13 13 29 44 39 Greatest Support 84 | 20 20 20 20 20 40 84 56 Greatest Overweight (x) 10 | . . . . . 5 2 10 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | . 8 8 8 8 10 10 10 Average Capacity 9 | . 8 8 8 8 8 10 10 Most Carried 10 | . 8 8 8 8 10 10 9 Average Carried 8 | . 7 7 7 7 6 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 8 | 6 8 8 7 7 8 8 6 Class Distribution -------------------- 60% | Gunner 17% | Scavenger-Gunner 16% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2381 | 200 27 68 . 32 149 1614 291 Remotely . | . . . . . . . . Salvage Created 3195 | . 82 21 . . 349 2444 299 Parts 178 | . 6 6 . . 17 135 14 Haulers Intercepted 6 | . . . . . 1 5 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 58 | . 4 3 . . 6 36 9 Guns 35 | . 4 1 . . 5 21 4 Cannons 19 | . . . . . 1 14 4 AOE 2 | . . 2 . . . . . Classes Destroyed 14 | . 2 . . . 3 9 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Hauler 6 | . . . . . 1 5 . Recycler 8 | . . . . . 2 6 . Watcher 2 | . . . . . . 1 1 Swarmer 14 | . 3 3 . . 2 2 4 Cutter 2 | . . . . . 2 . . Grunt 18 | . 1 . . . 2 14 1 Duelist 2 | . . . . . . 1 1 Sentry 5 | . . . . . . 5 . Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . . 2 . Programmer 12 | . . . . . . 9 3 Heavy 1 | . . . . . . 1 . Best Kill Streak 4 | . 3 3 . . 3 4 4 Combat Bots Only 4 | . 3 3 . . 3 3 4 Max Kills in Single Turn 2 | . 1 2 . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 412 | . 15 10 . 5 90 212 80 Missed 116 | . 5 2 . 3 23 66 17 Damage Taken 5762 | . 92 115 . 34 1409 2685 1427 Core 1039 | . 10 18 . . 437 250 324 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 153 | . . . . . . 153 . Core Remaining (%) 68 | 100 . . . 88 20 64 . Volleys Fired 172 | . 11 4 . 4 21 93 39 Largest 4 | . 2 2 . 2 4 4 4 Hottest 236 | . 70 50 . 70 144 236 184 Shots Fired 542 | . 22 5 . 8 76 348 83 Gun 407 | . 22 4 . 8 75 263 35 Cannon 133 | . . . . . 1 85 47 Launcher 2 | . . 1 . . . . 1 Special . | . . . . . . . . Kinetic 363 | . 11 4 . 4 34 242 68 Thermal 137 | . 11 . . 4 42 66 14 Explosive 2 | . . 1 . . . . 1 Electromagnetic 40 | . . . . . . 40 . Robot Hit Streak 19 | . 4 2 . 4 19 19 17 Robot Miss Streak 7 | . 4 1 . 1 5 7 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 329 | . 10 3 . 6 46 218 46 Core Hits 153 | . 6 3 . 2 21 104 17 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 2 . . . 4 5 3 Burn 9 | . 2 . . . 4 3 . Meltdown 1 | . . . . . . . 1 Blast 3 | . . . . . . 1 2 Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6856 | . 139 148 . 86 554 4813 1116 Guns 4655 | . 139 25 . 86 529 3433 443 Cannons 2005 | . . . . . 20 1312 673 Explosions 168 | . . 123 . . . 45 . Melee . | . . . . . . . . Ramming 28 | . . . . . 5 23 . Kinetic 4176 | . 51 25 . 34 213 3018 835 Thermal 1878 | . 88 . . 52 336 1121 281 Explosive 168 | . . 123 . . . 45 . Electromagnetic 606 | . . . . . . 606 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 2 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged 2 | . . . . . . 2 . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . 2 18 3 Message Errors 5 | . . . . . . 4 1 Matter Fused 7 | . . . . . 1 5 1 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 3 | . . . . . 1 2 . Misfires 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 97 | . . 32 . . . 12 53 Projectiles 65 | . . . . . . 12 53 Explosions 32 | . . 32 . . . . . Melee . | . . . . . . . . Knockbacks 17 | . . . . . . 6 11 Impact . | . . . . . . . . Kinetic 17 | . . . . . . 6 11 Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . . 30 . . . 74 . Shots 2 | . . 1 . . . 1 . Rammed 3 | . . . . . 1 2 . Targets Rammed 3 | . . . . . 1 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 441 | . 54 . . 51 216 441 . Average Temperature 83 | . 23 . . 24 76 93 . Received Heat Transfer 1164 | . 18 . . 21 279 531 315 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 11 | . . . . . 5 5 1 Heat Transferred 4821 | . 407 . . 148 1258 2483 525 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 1354 | . 114 122 . 96 193 1354 742 Initial 658 | . . 44 . . 37 31 658 Average 377 | . 65 120 . 84 66 402 511 Maximum Alert Level 4 | . . . . . . 4 3 Low Security (%) 46 | . 100 100 . 100 100 50 . Level 1 15 | . . . . . . 12 36 Level 2 20 | . . . . . . 16 47 Level 3 8 | . . . . . . 7 15 Level 4 8 | . . . . . . 13 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 . . . 3 16 4 Investigation 3 | . . . . . 1 2 . Extermination 12 | . . . . . . 9 3 Reinforcement 8 | . 1 . . . 2 4 1 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . . . . . 3 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 5 12 . 3 18 50 19 Peak Tracking Total 17 | . 3 17 . 3 6 4 7 Tactical Retreats 9 | . . 1 . . 5 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . . . . . . 5 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . . 1 1 4 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 2 . 1 . 4 17 . Terminals 16 | . 2 . . . 3 11 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . Garrison Access . | . . . . . . . . Total Hacks 64 | . 6 . 1 . 15 42 . Successful 36 | . 4 . 1 . 9 22 . Failed 28 | . 2 . . . 6 20 . Catastrophic 4 | . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 26 | . 6 . 1 . 7 12 . Terminals 46 | . 6 . . . 12 28 . Fabricators 4 | . . . . . . 4 . Repair Stations 7 | . . . . . . 7 . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 3 3 . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 2 . 1 . 4 8 . Record 2 | . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open DSF 2 | . . . . . . 2 . Alert Level 1 | . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . Registered Components 2 | . . . . . 1 1 . Zone Layout 2 | . . . . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 5 | . . . . . . 5 . Scan Component 3 | . . . . . . 3 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . 3 2 . Insert Component 2 | . . . . . 1 1 . Analyze 3 | . . . . . 2 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 4 . Terminals 8 | . 2 . . . 2 4 . Botnet 8 | . 2 . . . 2 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 . . . 4 15 . Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 67 | . . . . . . 67 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired 2 | . . . . . . 2 . Time 60 | . . . . . . 60 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . 21 7 . . Total Damage 333 | . . . . 245 88 . . Kills 4 | . . . . 3 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7163 | . 184 283 270 68 493 4403 1462 Spaces Moved 3006 | 1 106 154 224 44 235 1887 355 Core 31 | . . . . . 1 . 30 Treads 2015 | . . . . . 234 1495 286 Legs 921 | 1 106 154 224 44 . 392 . Wheels . | . . . . . . . . Hover 34 | . . . . . . . 34 Flight 5 | . . . . . . . 5 Fastest Speed 120 | 120 120 120 120 120 160 130 160 Average Speed 157 | 120 120 120 120 120 160 158 200 Slowest Speed 595 | 120 120 120 120 120 300 270 595 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 2 32 35 62 17 29 47 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 16 | . . . . . . . 16 Terrain Destroyed 44 | . . 8 . . . 16 20 Melee . | . . . . . . . . Projectile 24 | . . . . . . 11 13 AOE 20 | . . 8 . . . 5 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5069 | . 141 246 226 51 302 3067 1036 Wait 1706 | . 23 82 . . 11 969 621 Move 2999 | . 105 153 223 43 234 1886 355 Hop . | . . . . . . . . Pick Up 35 | . 2 1 1 . 8 21 2 Fast Attach 49 | . . 1 . 1 7 36 4 Attach 25 | . . . . . 9 9 7 Detach 3 | . . . . . 2 . 1 Swap 23 | . . 3 . 1 3 10 6 Drop 54 | . . 2 2 2 6 41 1 Fire 172 | . 11 4 . 4 21 93 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . 1 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Entered Mines 218 | -10/Mines | Assembled infested the area 219 | -10/Mines | Learned location of Storage (-7) 248 | -10/Mines | Discovered new exit (range 15) 302 | -10/Mines | Build established: Mutant 347 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 416 | -10/Mines | Discovered new exit (range 14) 431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -10/Mines | Discovered new exit (range 5) 468 | -10/Mines | Entered Exiles 468 | -10/Exiles | Accompanied by 3 allies 497 | -10/Exiles | Met 8R-AWN 515 | -10/Exiles | Met EX-HEX 555 | -10/Exiles | Met EX-BIN 568 | -10/Exiles | Aligned with FarCom system 569 | -10/Exiles | Given EX-Vault access code 599 | -10/Exiles | Opened EX-Vault 606 | -10/Exiles | Found Skeleton Box 631 | -10/Exiles | Warned to stay clear of 0b10 Research branches 668 | -10/Exiles | Met EX-DEC 726 | -10/Exiles | Discovered new exit (range 12) 738 | -10/Exiles | Left Exiles lab with Skeleton Box 738 | -10/Exiles | Entered Mines 738 | -9/Mines | Accompanied by 3 allies 788 | -9/Mines | Learned location of 1 exit from Materials 799 | -9/Mines | Discovered new exit (range 5) 806 | -9/Mines | Entered Materials 806 | -8/Materials | Accompanied by 3 allies 806 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 807 | -8/Materials | Identified exit to Factory 1246 | -8/Materials | Core integrity fell below 50% 1295 | -8/Materials | Lost 7 parts (1p1n2u3w) 1299 | -8/Materials | Entered Factory 1299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -7/Factory | Fabricated Hpw. Shock Rifle (x2) 1941 | -7/Factory | Build established: Gunner 2190 | -7/Factory | Fabricated Imp. Light Armor Plating? 2285 | -7/Factory | Cargo convoy interrupted 5460 | -7/Factory | Repaired Prc. Assault Rifle 5553 | -7/Factory | Repaired Adv. Heat Sink 5666 | -7/Factory | Discovered new exit (range 8) 5675 | -7/Factory | Lost 3 parts (1n1u1w) 5699 | -7/Factory | First assault squad dispatched 5702 | -7/Factory | Entered another Factory area 5702 | -6/Factory | Evolved 2 slots: Utility x2 5944 | -6/Factory | Build established: Scavenger-Gunner 6851 | -6/Factory | Lost 4 parts (1p2n1w) 7011 | -6/Factory | Lost 3 parts (1p2w) 7164 | -6/Factory | Self-destructed Last Messages --------------- 07047_ Acquired 22 matter. 07049_ K-01 Serf collects debris. 07054_ K-01 Serf cleans the Assembly Bed. 07059_ Acquired Gravmag System. 07061_ K-01 Serf collects debris. 07063_ Acquired Autogun. 07064_ Acquired 26 matter. 07066_ K-01 Serf collects debris. 07069_ Acquired 3 matter. 07070_ K-01 Serf collects debris. 07093_ Discarded Adv. Visual Processing Unit. 07094_ Dropped Imp. Cooling System. 07119_ R-10 Processor collects Imp. Cooling System. 07138_ G-50 Soldier knocked back. 07139_ System corrupted: Matter fused (-2). 07141_ Acquired 5 matter. 07146_ Adv. Heat Sink destroyed. 07150_ Critical hit (Burn: +37). 07152_ Gravmag System destroyed. 07155_ Critical hit (Burn: +37). 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"""" #???????????????# #?? | | ????????????### """" #???????????????# #?? | | ??????????????# """" #???????????????# #?? | | ??????????????#"" """" #???????????????# #?? | | ??????????????#"" """" #???????????????# #?? | | ???????????????"T """" ??????????????? ?? | | ???????????????"?????? ??????????????? ?? | | ???????????????????????! ??????????????? ?? | | ???????????????????????! ??????????????? ?? | | ??????????????????????? ??????????????? ?? | | ???????????????????????#####????????????????# #??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x2 | -7/Factory | Preloaded Imp. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicStasisStorm Manual? 0 Play Time 01:01:54 Cumulative 84.0 hours Start 2025.01.05 @ 10:30:11 End 2025.01.05 @ 11:48:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b2af68a4-c6e4-4cd7-bd0a-52d6ea3b1a73