Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 15:37:17 Player: Kitarik02 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (891) 891 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2278 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (10) --- Light Treads Shield Generator Small Laser Improved Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Treads Shield Generator Small Laser Assault Rifle Improved Assault Rifle Datajack Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 13 6 13 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 5 3 4 Treads 2 | . 2 . . Leg 9 | 2 2 3 2 Wheel 1 | . 1 . . Hover . | . . . . Flight 2 | . . . 2 Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 5 2 8 Energy Gun 4 | 1 3 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 8 | 1 . 2 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 4 3 11 Power 3 | . 1 1 1 Propulsion 3 | . 1 . 2 Utility 2 | . . 1 1 Weapon 10 | . 2 1 7 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 95 88 61 Engine 8 | . 13 4 3 Treads 10 | . 17 9 . Leg 14 | . 10 18 17 Device 4 | . . 8 8 Storage 13 | . 14 14 11 Processor 6 | . 11 3 . Energy Gun 7 | . 14 . . Energy Cannon 1 | . 2 . . Ballistic Gun 13 | . 3 25 18 Special Weapon 3 | . 6 2 . Naked Turns . | . . . . Heaviest Build 21 | 14 20 21 20 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 6 | . . 6 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 7 | 3 5 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 966 | 208 314 215 229 Remotely . | . . . . Salvage Created 1098 | . 477 161 460 Parts 68 | . 30 2 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 42 | . 12 12 18 Guns 33 | . 8 11 14 Cannons 5 | . 4 1 . AOE 4 | . . . 4 Classes Destroyed 9 | . 4 1 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 3 . 1 Swarmer 15 | . 3 . 12 Grunt 15 | . 9 2 4 Sentry 2 | . . . 2 Assembled 10 | . . 10 . Best Kill Streak 8 | . 6 8 8 Combat Bots Only 8 | . 6 8 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2974 | . 918 547 1509 Core 648 | . 187 50 411 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 131 | . 51 32 48 Largest 2 | . 2 2 2 Hottest 165 | . 165 123 123 Shots Fired 215 | . 90 49 76 Gun 186 | . 71 48 67 Cannon 18 | . 18 . . Launcher 7 | . . . 7 Special 4 | . 1 1 2 Kinetic 130 | . 22 41 67 Thermal 78 | . 68 8 2 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 9 5 Robot Miss Streak 6 | . 5 3 6 Penetration Max . | . . . . Secondary Targets 9 | . 1 4 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 140 | . 51 34 55 Core Hits 75 | . 22 22 31 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . 2 2 1 Burn 3 | . 2 1 . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2637 | . 805 590 1242 Guns 1833 | . 588 566 679 Cannons 193 | . 193 . . Explosions 558 | . . . 558 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1346 | . 173 494 679 Thermal 728 | . 632 96 . Explosive 558 | . . . 558 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 3 | . . 4 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 71 | . . 21 50 Projectiles 21 | . . 21 . Explosions 50 | . . . 50 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 464 | . 464 243 19 Average Temperature 160 | . 185 113 5 Received Heat Transfer 974 | . 348 104 522 Effects 7 | . 7 . . Shutdowns 2 | . 2 . . Energy Bleed 1 | . 1 . . Matter Decay 2 | . 2 . . Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 1940 | . 1631 309 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 527 | . 249 98 527 Initial 58 | . . 58 . Average 135 | . 92 77 312 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 74 | 100 85 100 20 Level 1 19 | . 14 . 52 Level 2 6 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 23 12 27 Peak Tracking Total 8 | . 8 8 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 8 | . 6 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 16 4 4 Successful 12 | . 9 1 2 Failed 12 | . 7 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 13 4 . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Record 5 | . 4 1 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 2 | . . . 2 Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 84 | . 84 . . Retrieved Matter 84 | . 84 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1700 | 85 796 422 397 Spaces Moved 930 | 65 423 254 188 Core 30 | 14 . 2 14 Treads 312 | . 279 33 . Legs 588 | 51 144 219 174 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 104 146 129 128 Slowest Speed 350 | 120 160 350 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 57 48 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile 1 | . . . 1 AOE 34 | . . . 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1144 | 82 508 295 259 Wait . | . . . . Move 927 | 64 422 253 188 Hop . | . . . . Pick Up 35 | 12 16 2 5 Fast Attach 1 | . . 1 . Attach 22 | 6 7 2 7 Detach . | . . . . Swap 15 | . 6 3 6 Drop 10 | . 6 2 2 Fire 131 | . 51 32 48 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 9) 341 | -10/Materials | Core integrity fell below 50% 820 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Entered Mines 891 | -10/Mines | Core integrity fell below 20% 939 | -10/Mines | Assembled infested the area 944 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1024 | -10/Mines | Destroyed 8 combat bots 1191 | -10/Mines | Found a hidden stash of uninstalled traps 1291 | -10/Mines | Discovered new exit (range 8) 1297 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1664 | -9/Materials | Core integrity fell below 50% 1671 | -9/Materials | Lost 6 parts (1p2n1u2w) 1694 | -9/Materials | Core integrity fell below 20% 1701 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01644_ R-06 Scavenger collects Terrain Scan Processor. 01646_ Acquired 46 matter. 01648_ K-01 Serf collects debris. 01651_ S-10 Pest destroyed. 01651_ K-01 Serf collects debris. 01665_ G-34 Mercenary destroyed. 01665_ Switching to secondary target: Y-45 Defender. 01666_ K-01 Serf collects debris. 01673_ W-16 Scout sends out distress signal. 01674_ Lgt. Assault Rifle destroyed. 01675_ K-01 Serf collects debris. 01680_ Critical hit (Burn: +37). 01681_ K-01 Serf collects debris. 01687_ Assault Rifle destroyed. 01688_ K-01 Serf collects debris. 01691_ Slammed into Y-45 Defender. 01695_ Critical hit (Burn: +37). 01695_ Slammed into Y-45 Defender. 01695_ Destabilizing: System corrupted (+2). 01699_ Acquired Lgt. EM Pulse Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#############???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????# #??????????????? | | ??? ???????????#???# ]]] #???????????????? | | ??# #??????????# ??# ]]] #???????????????? | | ??# #??????????# ??# ]]@ #???????????????? | | ??# #??????????# ?# Y #???????????????? | | ??# #??????????# ####;########???????????????? | | ??# #??????????# ## ######???????????????? | | ??# #??????????# #???????????????? | | ??# #??????????# #???????????????? | | ??# #??????????# #???????????????? | | ??# #??????????###### kk## #???????????????? | | ??# ###########?????## ##? #???????????????? | | ??# ## #??????# #??? + ??????????????? | | ??# ## """ #??????#=Y #???? # ????????????? | | ??# ## """ ########%[ #?????#?? ???????????? | | ??# ## """ # ##!=%#?????????????????????? | | ??# + # % ==*#?????????????????????? | | ??# ##""" """ + = #?????????????????????? | | ??# ##"R """ # %=%[ #?????????????????????? | | ??# ##""" """ # =######?????????????????????? | | ??# ## ## ##??????????????????????????? | | ### ############ #???????????????????????????? | | #??????????# + ??????????????????????????? | | = #??????????# # ?????????????????????????? | | %% #??????????# # ????????????????????????? | | ### #??????????# #? ???????????????????????? | | # #??????????# #?####??????????????????????? | | # #??????????+ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed CryofiberZioniteSegregator Manual? 0 Play Time 00:22:06 Cumulative 3.9 hours Start 2023.09.25 @ 15:17:23 End 2023.09.25 @ 15:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c2a1646-2047-4f4d-ab74-d2f0dc7badf7