Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 16:16:18 Player: MrProgressor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (47) 235 Value Destroyed (2041) 2041 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (2000) 2000 TOTAL SCORE: 12356 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 597/725 System Corruption 10% Temperature Cool (0) Movement Flying (115) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Ion Engine Matter Drive > --- PROPULSION (6) --- Improved Antigrav System Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (11) ----- Large Storage Unit Experimental Energy Well Advanced Weight Redist. System Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Actuator Array Graphene Brace System Shield System Shield > --- WEAPON (2) ------- Power Sword Vortex Lance > --- INVENTORY (15) --- Fusion Compressor Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Subatomic Replicator Heavy Pick Peak State ------------ > --- POWER ------------ Improved Ion Engine Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Trap Scanner Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System System Shield > --- WEAPON ----------- Compact HERF Cannon Vortex Lance > --- INVENTORY -------- Makeshift Flight Unit Impulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array Advanced Cooling System Core Analyzer Core Analyzer Advanced Actuator Array Advanced ECM Suite Phase Shifter Advanced Thermal Shield Force Field Power Sword Heavy Pick [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Makeshift Flight Unit Treads Medium Treads Leg Heavy Armored Exoskeleton Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Vortex Lance Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Slots Evolved 14 | . . . 4 2 . . 4 . . . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 3 . . . 1 . . . . . . . . Utility 9 | . . . 1 2 . . 2 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 125 | 5 11 1 9 9 8 6 3 4 4 8 8 2 17 8 22 Power 14 | 1 1 1 . 1 1 . . . . 1 1 . 2 . 5 Engine 6 | 1 1 1 . . . . . . . . 1 . 1 . 1 Core 5 | . . . . 1 1 . . . . . . . . . 3 Reactor 3 | . . . . . . . . . . 1 . . 1 . 1 Propulsion 44 | 2 4 . 3 3 3 3 1 3 . 2 3 1 5 3 8 Treads 4 | . 2 . . 1 . . . . . . 1 . . . . Leg 1 | . . . . . . . . . . . . . . 1 . Wheel 3 | 2 . . . 1 . . . . . . . . . . . Hover 11 | . . . 1 . 2 . 1 . . . 1 1 . . 5 Flight 25 | . 2 . 2 1 1 3 . 3 . 2 1 . 5 2 3 Utility 42 | . 3 . 3 4 2 3 2 1 . 3 3 1 7 4 6 Device 24 | . 1 . 1 2 1 2 1 1 . 2 2 . 4 2 5 Storage 5 | . 1 . 1 . . 1 . . . . . . 1 1 . Processor 8 | . 1 . . 1 . . 1 . . 1 1 1 2 . . Hackware 4 | . . . 1 1 . . . . . . . . . 1 1 Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 3 . 3 1 2 . . . 4 2 1 . 3 1 3 Energy Gun 5 | 1 . . 1 . 1 . . . 1 . . . . . 1 Energy Cannon 2 | . . . . . 1 . . . . . . . . 1 . Ballistic Gun 5 | 1 3 . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . 1 . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . 2 . 2 Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 1 3 . . . . 7 . . . 1 4 Parts Lost 43 | . . . 5 . 3 . . . . 5 . . 13 . 17 Power 5 | . . . . . . . . . . . . . 1 . 4 Propulsion 21 | . . . 3 . 3 . . . . 3 . . 5 . 7 Utility 13 | . . . 1 . . . . . . 1 . . 6 . 5 Weapon 4 | . . . 1 . . . . . . 1 . . 1 . 1 Highest Loss Streak 11 | . . . 5 . 2 . . . . 5 . . 11 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 2 4 4 6 7 8 7 7 8 8 8 7 5 8 13 12 Power . | . . . . . . 1 . . . . . . . . . Propulsion 1 | 1 3 2 . . . . . 1 1 1 . . 1 3 3 Utility 4 | . . 1 4 3 3 3 3 5 5 5 4 3 5 7 6 Weapon 2 | . . 1 2 3 3 3 3 2 2 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | . 3 1 3 2 . 1 3 1 1 1 2 . 2 4 9 Power 2 | . 1 . . . . . . . . . 1 . . . . Propulsion 5 | . 2 1 . . . . . 1 . . 1 . . . . Utility 17 | . . . 3 2 . . 1 . . 1 . . 1 2 7 Weapon 8 | . . . . . . 1 2 . 1 . . . 1 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 82 85 88 78 92 90 94 100 100 98 82 91 77 83 83 Engine 2 | . 14 14 8 . . . . . . . 4 5 3 4 2 Core 5 | . . . . 6 7 7 11 11 11 10 . . . . 1 Hover 1 | . . . 6 . 6 . 1 3 . . 3 7 1 . 1 Flight 23 | . 12 28 32 13 17 31 29 30 35 34 23 21 16 13 13 Device 12 | . . . . 14 11 15 20 17 17 16 9 14 12 14 12 Storage 5 | . 5 . 8 7 7 7 5 5 5 5 5 5 3 7 8 Processor 14 | . 4 14 9 7 7 7 6 11 11 13 21 26 25 23 22 Hackware 4 | . . . 6 6 7 7 5 5 5 3 . . . 3 5 Energy Gun 2 | . 10 . . . 3 7 5 5 2 . 4 5 1 . . Energy Cannon 1 | . . . . . 1 4 5 5 1 . . . . . . Ballistic Gun 2 | . 17 28 7 7 3 . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 2 2 . . 4 4 4 Piercing Weapon 1 | . . . . . . . . . . 2 3 . 3 4 4 Peak Build Rating 137 | 5 7 8 22 35 47 45 61 64 66 92 81 92 119 137 134 Average Rating 69 | 3 6 7 16 29 39 40 56 61 63 74 74 90 103 131 121 On Entrance 49 | . 5 7 8 6 35 31 44 61 63 62 47 77 92 119 132 Avg Prop Armor Cover (%) 8 | . 5 . 5 17 16 . 5 5 . . 7 10 12 . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 63 | 8 14 7 14 16 25 26 34 35 34 34 30 30 56 58 63 Greatest Support 99 | 26 40 8 22 21 27 35 38 51 51 46 30 30 57 99 63 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 5 8 8 8 8 8 8 8 8 8 8 15 15 15 Average Capacity 9 | 5 6 5 7 8 8 8 8 8 8 8 8 8 10 15 15 Most Carried 15 | 4 8 5 8 8 8 8 8 8 8 8 8 7 15 15 15 Average Carried 8 | 3 4 4 7 7 7 7 7 8 7 7 7 6 9 14 13 Final Capacity 15 | 5 5 5 8 8 8 8 8 8 8 8 8 8 15 15 15 Final Carried 15 | 4 5 5 8 8 8 8 8 8 8 8 8 7 15 14 8 Class Distribution -------------------- 28% | Scavenger-Mutant 17% | Scavenger-Scout 16% | Mutant 10% | Scout 8% | Scavenger-Sprinter 3% | Derelict-Ninja 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Sprinter | -7/Recycling Scavenger-Sprinter | -5/Factory Scavenger-Scout | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Scavenger-Scout | -5/Warlord Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Matter Collected 1867 | 216 215 10 60 130 112 83 . 100 90 120 100 . 165 . 466 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2377 | . 280 . 57 . 243 33 . . . . 227 . 255 . 1282 Parts 122 | . 24 . 8 . 10 3 . . . . 12 . 9 . 56 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 1 . . 9 . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Combat Hostiles Destroyed 27 | . 8 . . . 4 1 . . . . 3 . 4 . 7 Melee 11 | . . . . . . . . . . . 1 . 4 . 6 Guns 11 | . 8 . . . . 1 . . . . 2 . . . . Cannons 4 | . . . . . 4 . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 14 | . 5 . 2 . 1 . . . . . 2 . 3 . 1 Worker 1 | . 1 . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . 1 Recycler 5 | . 1 . . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . . . . . . . 1 Watcher 3 | . 2 . . . . . . . . . . . . . 1 Swarmer 6 | . 6 . . . . . . . . . . . . . . Grunt 5 | . 2 . . . 2 . . . . . 1 . . . . Researcher 6 | . . . . . . . . . . . . . . . 6 Sentry 3 | . . . . . 2 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . . . . . . 2 . 4 Programmer 5 | . . . . . . . . . . . 2 . . . 3 Heavy 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 7 . 2 . 4 1 . . . . 1 . 2 . 7 Combat Bots Only 4 | . 3 . . . 4 1 . . . . 1 . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 . 1 1 . . . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Hostile Shots Fired 595 | . 36 3 37 . 133 15 . . 2 62 15 . 90 2 200 Missed 252 | . 9 2 19 . 57 8 . . 2 23 9 . 45 1 77 Hits 343 | . 27 1 18 . 76 7 . . . 39 6 . 45 1 123 Melee 8 | . . . 7 . . . . . . 1 . . . . . Projectile 335 | . 27 1 11 . 76 7 . . . 38 6 . 45 1 123 AOE 2 | . . . 2 . . . . . . . . . . . . Critical Strikes 19 | . . . 3 . . . . . . 3 3 . 4 . 6 Actively Blocked 3 | . . . . . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 6627 | . 249 26 314 . 692 51 . . . 685 125 . 1341 27 3117 Core 2390 | . 19 . 111 . 204 16 . . . 179 67 . 489 . 1305 Absorbed by Shields 33 | . . . . . 33 . . . . . . . . . . Redirected to Shielding 44 | . . . . . 44 . . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . 30 . . . . . Regen/Repaired (Parts) 33 | . . . . 13 . . . . . 20 . . . . . Core Remaining (%) 78 | 100 . 92 79 . . 68 . . . . 75 . 57 . . Volleys Fired 90 | . 25 . 8 . 30 4 1 6 2 . 14 . . . . Largest 2 | . 2 . 2 . 2 2 2 1 1 . 1 . . . . Hottest 100 | . 60 . 100 . 85 85 85 65 81 . 81 . . . . Shots Fired 125 | . 50 . 13 . 33 5 2 6 2 . 14 . . . . Gun 90 | . 50 . 5 . 17 1 1 . 2 . 14 . . . . Cannon 32 | . . . 5 . 16 4 1 6 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 3 | . . . 3 . . . . . . . . . . . . Kinetic 39 | . 29 . 10 . . . . . . . . . . . . Thermal 86 | . 21 . 3 . 33 5 2 6 2 . 14 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 6 . 4 . 30 34 . . . . 9 . . . . Robot Miss Streak 4 | . 4 . 1 . 1 . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 152 | . 25 . 7 . 35 4 . . . 2 12 . 17 3 47 Core Hits 61 | . 17 . 4 . 9 1 . . . . 7 . 5 . 18 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . 1 . . . . 2 4 . 2 1 5 Burn 5 | . . . . . 1 . . . . . 4 . . . . Sever 4 | . . . . . . . . . . . . . . 1 3 Sunder 6 | . . . . . . . . . . 2 . . 2 . 2 Melee Attacks 141 | . . . . . 7 . . . 3 7 7 . 28 4 85 Impact 13 | . . . . . 7 . . . . . 5 . 1 . . Slashing 84 | . . . . . . . . . 3 1 . . 9 4 67 Piercing . | . . . . . . . . . . . . . . . . Entropic 44 | . . . . . . . . . . 6 2 . 18 . 18 Sneak Attacks 14 | . . . . . 1 . . . . . . . 1 1 11 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . 1 . 9 Damage Inflicted 6726 | . 293 . 91 . 984 100 . . . 162 344 . 1501 175 3076 Guns 989 | . 293 . 27 . 384 20 . . . . 265 . . . . Cannons 576 | . . . 64 . 432 80 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 5161 | . . . . . 168 . . . . 162 79 . 1501 175 3076 Ramming . | . . . . . . . . . . . . . . . . Kinetic 205 | . 114 . 91 . . . . . . . . . . . . Thermal 1360 | . 179 . . . 816 100 . . . . 265 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 272 | . . . . . 168 . . . . . . . 104 . . Slashing 2455 | . . . . . . . . . . . . . 20 175 2260 Piercing . | . . . . . . . . . . . . . . . . Entropic 2434 | . . . . . . . . . . 162 79 . 1377 . 816 Highest Corruption 10 | . . . 4 . . . . . . . . . . . 10 Average Corruption 4 | . . . 4 . . . . . . . . . . . 4 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . 1 . . . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . 5 . . . . . . . . . . Overflow Damage 543 | . . . . . . . . . . . . . 11 21 511 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 543 | . . . . . . . . . . . . . 11 21 511 Knockbacks 1 | . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 303 | . 54 . 33 . 188 72 15 231 303 158 246 . . . . Average Temperature 94 | . 22 . 8 . 63 15 8 69 143 82 98 . . . . Received Heat Transfer 742 | . 72 . 18 . 303 12 . . . 222 21 . . 9 85 Effects 6 | . . . . . . . . 1 5 . . . . . . Energy Bleed 3 | . . . . . . . . 1 2 . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 2 . . . . . 3 . . . . Heat Transferred 2561 | . 400 . . . 1310 148 . . . . 703 . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . 1 Low Security (%) 95 | 100 100 . 100 100 89 100 100 . . . . 100 100 100 89 Level 1 4 | . . . . . 10 . . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 241 | . 172 . 103 76 236 91 102 . . . . 14 62 58 241 Initial 91 | . . . . 42 2 91 81 . . . . 12 13 34 . Average 54 | . 111 . 17 42 71 76 85 . . . . 5 32 15 63 Influence Increases 2100 | . 272 . 221 114 376 54 101 15 . 15 110 19 121 36 646 Destroy 0b10 Robot/C 660 | . 160 . . . 80 20 . . . . 60 . 80 . 260 Destroy 0b10 Robot/NC 80 | . 20 . 10 . . . . . . . 15 . . . 35 Destroy Leader 120 | . 34 . 2 . 20 . . . . . 20 . 10 . 34 Successful Hack 364 | . 26 . 26 24 35 34 36 . . . . 19 . 36 128 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 90 | . . . . . 15 . 15 . . . . . . . 60 Destroy Structure 46 | . 2 . 3 . 1 . . . . . . . 16 . 24 Advance Influence 50 | . . . . . . . 50 . . . . . . . . Partial Spotted 210 | . . . 30 90 15 . . . . . . . . . 75 Lose Combat Pursuer 450 | . . . 150 . 210 . . 15 . 15 15 . 15 . 30 Influence Decreases 1871 | . 140 132 128 201 146 215 74 108 9 . 104 21 78 98 417 Entered New Map 407 | . . 64 . 51 4 145 44 39 2 . 15 9 6 28 . Time Decay 1147 | . 140 68 78 150 112 70 30 69 7 . 89 12 . 70 252 Lost Part 317 | . . . 50 . 30 . . . . . . . 72 . 165 Squads Dispatched 20 | . 2 . 2 . 7 . 1 . . . . 1 1 2 4 Investigation 7 | . 2 . . . 3 . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . . . 1 2 Reinforcement 9 | . . . 2 . 4 . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Distress Signals 9 | . . . 2 . 4 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 150 | . 13 4 22 . 26 2 . 1 3 23 10 . 7 7 32 Peak Tracking Total 21 | . 4 4 10 . 10 2 . 1 4 21 6 . 4 10 6 Tactical Retreats 24 | . . 1 4 . 6 . . 1 1 1 4 . 1 . 5 ECM-based Alert Blocks 22 | . . . . . . . . . 4 . 7 . . . 11 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Traps Triggered 1 | . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 6 | . . 1 . . . . . 1 . . 2 . 2 . . Triggered 2 | . . . . . . . . . . . 2 . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Machines Disabled 7 | . . . . . 1 . 1 . . 1 . . . . 4 Max in Single Turn 1 | . . . . . 1 . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Machines Accessed 72 | . 5 2 7 3 5 10 3 2 1 13 1 2 . 5 13 Terminals 34 | . 3 . 6 . 5 4 1 1 . . 1 2 . 2 9 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 . . . . . . . . . . 2 Recycling Units 11 | . 1 . 1 . . 6 1 . . . . . . 2 . Scanalyzers 5 | . . . . 1 . . 1 . . . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 174 | . 10 3 23 12 15 26 12 3 1 21 1 4 . 10 33 Successful 94 | . 5 3 10 7 4 12 7 3 1 21 1 2 . 4 14 Failed 80 | . 5 . 13 5 11 14 5 . . . . 2 . 6 19 Catastrophic 24 | . 1 . 2 1 4 3 1 . . . . 1 . 2 9 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 7 . 9 . 5 10 1 . . 2 . . . 4 4 Terminals 95 | . 7 . 22 . 15 16 3 2 . . 1 4 . 4 21 Fabricators 4 | . . . . 4 . . . . . . . . . . . Repair Stations 9 | . 1 . . 2 . . . . . . . . . . 6 Recycling Units 19 | . 2 . 1 . . 10 3 . . . . . . 3 . Scanalyzers 21 | . . . . 6 . . 6 . . . . . . 3 6 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 2 3 8 . 4 5 1 3 1 21 1 2 . 1 9 Record 23 | . . 1 1 . . . . 2 . 15 1 . . 1 2 Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 . 1 1 . . . 4 . 1 . . . Open Door 5 | . . 1 . . . . . 1 1 2 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 2 Locate Traps 5 | . 1 . 2 . 1 . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . 2 Scan Component 3 | . . . . 1 . . . . . . . . . . 2 Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . 6 2 . . . . . . . . Report Inventory 8 | . 1 . . . . 6 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 11 | . . . . 4 . . 3 . . . . . . 1 3 Insert Component 2 | . . . . . . . 1 . . . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . . . 1 Retrieve Study 7 | . . . . 4 . . 1 . . . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 . . 1 1 . . . . . . 2 . Terminals 1 | . . . 1 . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . 1 1 . . . . . . 2 . Reject 3 | . . . 1 . . . . . . . . . . 2 . Recyclers 2 | . . . . . . 1 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 45 | . 4 . 7 3 6 7 3 . . . . 1 . 3 11 Full Trace Events 8 | . 1 . 1 . 3 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 1 . . . . . . . 17 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 4 . . 1 . . . . . . 1 1 Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Active Infowar (turns) 4847 | . 99 169 211 303 84 159 77 863 548 565 304 59 288 237 881 Optics 1798 | . 99 169 211 29 . . . . . . . . 179 237 874 Sensors 2004 | . . . . . . . 21 863 548 565 . . . . 7 IFF 2 | . . . . . . . . . . . . . . . 2 Terrain 2413 | . . . . 302 84 159 77 696 537 558 . . . . . Traps 702 | . . . . . . . . . . . 281 57 17 227 120 Decoding 1465 | . . . . . . . . . . . . 59 288 237 881 Jamming 77 | . . . . . . 2 2 . . . . 56 17 . . ECM 348 | . . . . . . . . 167 15 . 80 . 12 . 74 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . 5 7 15 Garrisons 2 | . . . . . . . . . . . . . . 1 1 Patrols 17 | . . . . . . . . . . . . . 3 2 12 Reinforcements 4 | . . . . . . . . . . . . . 2 . 2 Guards 4 | . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Turns Passed 5392 | 48 283 169 211 303 251 159 77 863 548 567 448 59 288 237 881 Spaces Moved 8574 | 43 286 423 455 506 227 373 228 989 1266 1146 782 140 332 461 917 Core 5 | 5 . . . . . . . . . . . . . . . Treads 27 | . 27 . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . 1 . Wheels 71 | 38 33 . . . . . . . . . . . . . . Hover 28 | . . . 7 . . . . . . . . . . . 21 Flight 8442 | . 226 423 448 506 227 373 228 989 1266 1146 782 140 332 460 896 Fastest Speed 24 | 50 37 37 31 37 32 24 24 24 30 30 36 36 36 39 32 Average Speed 34 | 85 54 37 33 48 50 26 24 25 30 30 36 36 39 39 36 Slowest Speed 160 | 100 160 37 120 120 106 34 24 31 30 35 36 36 45 140 110 Overloaded Moves 6 | . . . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 45 | . 3 3 9 1 9 1 2 . . 3 . . 3 7 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 24 35 42 13 41 75 6 82 88 95 62 5 95 16 61 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . Scrap Searched 7 | . . . . . . . . 2 2 . 3 . . . . Spaces Dug 36 | . . . 2 . . . . 4 3 3 4 . 8 . 12 Terrain Destroyed 39 | . . . 3 . 1 1 . 4 3 3 4 . 8 . 12 Melee 30 | . . . . . . . . . 3 3 4 . 8 . 12 Projectile 9 | . . . 3 . 1 1 . 4 . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Total 10640 | 51 366 435 489 560 307 424 247 1589 1427 1359 926 147 452 506 1355 Wait 1468 | . 20 . 8 31 37 35 . 582 147 181 96 4 48 3 276 Move 8475 | 42 280 416 436 503 209 370 223 988 1265 1140 781 139 326 447 910 Hop 39 | . 2 3 9 1 8 1 2 . . 2 . . 2 6 3 Pick Up 115 | 4 12 6 9 8 1 3 8 2 1 2 9 1 18 7 24 Fast Attach 73 | 5 5 . 5 5 4 3 1 2 1 11 4 1 12 6 8 Attach 49 | . 1 . 3 5 . 1 4 . . . 4 2 4 3 22 Detach 6 | . . . 1 . 1 . 1 . . . . . 1 1 1 Swap 53 | . 5 1 2 4 5 4 2 3 5 2 2 . 4 2 12 Drop 113 | . 16 7 8 3 5 3 5 5 3 14 7 . 9 12 16 Fire 90 | . 25 . 8 . 30 4 1 6 2 . 14 . . . . Melee 123 | . . . . . 7 . . . 3 7 7 . 26 4 69 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . 15 14 Rewire . | . . . . . . . . . . . . . . . . Trap 6 | . . 1 . . . . . 1 . . 2 . 2 . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / DSF) -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Entered Subcaves 340 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 359 | -10/Subcaves | Released subatomizers from SUBCON Basin 396 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 440 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 441 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 496 | -10/Subcaves | Discovered new exit (range 17) 500 | -10/Subcaves | Build established: Scavenger-Mutant 501 | -10/Subcaves | Entered Materials 501 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 552 | -8/Materials | Identified exit to Factory 712 | -8/Materials | Entered Factory 712 | -7/Factory | Evolved 2 slots: Utility x2 734 | -7/Factory | Discovered new exit (range 14) 743 | -7/Factory | Lost 5 parts (3n1u1w) 772 | -7/Factory | Discovered new exit (range 15) 962 | -7/Factory | Repaired Flight Unit+ 1015 | -7/Factory | Entered Storage 1169 | -7/Storage | Identified exit to Recycling 1265 | -7/Storage | Used back door to open Recycling access 1266 | -7/Storage | Entered Recycling 1267 | -7/Recycling | Met a Zionite searching for Scraptown 1267 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1353 | -7/Recycling | Lost 4 allies 1392 | -7/Recycling | Discovered new exit (range 15) 1425 | -7/Recycling | Entered Factory 1425 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1450 | -5/Factory | 4 allies followed out of Recycling 1468 | -5/Factory | Discovered new exit (range 16) 1496 | -5/Factory | Identified exit to Upper Caves 1502 | -5/Factory | Entered Upper Caves 1759 | -5/Upper Caves | Build established: Scavenger-Scout 2262 | -5/Upper Caves | Discovered new exit (range 3) 2262 | -5/Upper Caves | Identified exit to Upper Caves 2291 | -5/Upper Caves | Learned 4 Factory zone layouts 2365 | -5/Upper Caves | Entered another Upper Caves area 2386 | -5/Upper Caves | Learned 4 Factory zone layouts 2412 | -5/Upper Caves | Learned 8 Factory zone layouts 2462 | -5/Upper Caves | Build established: Scout 2770 | -5/Upper Caves | Discovered new exit (range 5) 2781 | -5/Upper Caves | Identified exit to Factory 2901 | -5/Upper Caves | Discovered new exit (range 15) 2912 | -5/Upper Caves | Identified exit to Warlord 2913 | -5/Upper Caves | Entered Warlord 3068 | -5/Warlord | Warlord's base attacked by MAIN.C 3072 | -5/Warlord | Met Warlord 3125 | -5/Warlord | Build established: Scavenger-Scout 3145 | -5/Warlord | Found Prototype Piercing Weapon 3145 | -5/Warlord | Identified Vortex Lance 3147 | -5/Warlord | Found Vortex Lance 3176 | -5/Warlord | Found Prototype Special Weapon 3176 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3247 | -5/Warlord | Found Prototype Reactor 3247 | -5/Warlord | Identified Vortex Chain Reactor 3257 | -5/Warlord | Found Prototype Device 3257 | -5/Warlord | Identified Exp. Focal Shield 3262 | -5/Warlord | Found Prototype Processor 3262 | -5/Warlord | Identified Exp. Target Analyzer 3331 | -5/Warlord | Opened side exit 3418 | -5/Warlord | Warlord forces counterattacked 3465 | -5/Warlord | Spotted B-86 Titan 3470 | -5/Warlord | Discovered new exit (range 8) 3470 | -5/Warlord | Spotted Executioner 3472 | -5/Warlord | Spotted Executioner 3473 | -5/Warlord | Identified exit to Proximity Caves 3480 | -5/Warlord | Entered Proximity Caves 3509 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 3547 | -4/Proximity Caves | Learned 4 Research zone layouts 3928 | -4/Proximity Caves | Entered Factory 3928 | -4/Factory | Evolved 2 slots: Utility x2 3929 | -4/Factory | Identified exit to Research 3987 | -4/Factory | Identified exit to DSF 3987 | -4/Factory | Entered DSF 4016 | -4/DSF | Additional patrols routed to DSF 4144 | -4/DSF | Lost 11 parts (4n6u1w) 4266 | -4/DSF | Discovered exit to Research (range 18) 4275 | -4/DSF | Entered Research 4275 | -3/Research | Evolved 2 slots: Utility x2 4421 | -3/Research | Build established: Scavenger-Mutant 4488 | -3/Research | Discovered new exit (range 18) 4489 | -3/Research | Garrison activated, responded to threat 4510 | -3/Research | Identified exit to Quarantine 4512 | -3/Research | Entered Quarantine 4793 | -3/Quarantine | Found Alien Artifact 4794 | -3/Quarantine | Found Alien Artifact 4795 | -3/Quarantine | Found Alien Artifact 4800 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 4800 | -3/Quarantine | Initialized slip node 4911 | -3/Quarantine | Initialized slip node 4913 | -3/Quarantine | Initialized slip node 4915 | -3/Quarantine | Core integrity fell below 50% 4952 | -3/Quarantine | Lost 8 parts (2p3n3u) 5073 | -3/Quarantine | Found Alien Artifact 5138 | -3/Quarantine | Found Sigix Corpse 5212 | -3/Quarantine | Scanned by Researcher 5300 | -3/Quarantine | Identified Subatomic Replicator 5340 | -3/Quarantine | Core integrity fell below 20% 5362 | -3/Quarantine | System corruption reached 10% 5362 | -3/Quarantine | Found Alien Reactor 5362 | -3/Quarantine | Identified Matter Drive 5381 | -3/Quarantine | Lost 9 parts (2p4n2u1w) 5393 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05365_ P-80 Master destroyed. 05368_ Acquired 60 matter. 05369_ 9GS0J4QSN#GMZCG7Q C4VEIC# 05370_ U-05 Engineer builds a Wall. 05371_ Acquired Imp. Antigrav System. 05373_ Acquired Adv. Sensor Array. 05374_ K-01 Serf collects debris. 05374_ U-05 Engineer builds a Wall. 05374_ U-05 Engineer builds a Door. 05375_ Acquired Adv. Signal Interpreter. 05380_ U-05 Engineer builds a Wall. 05381_ Destroyed Antigrav System. 05381_ W-44 Eye destroyed. 05386_ Discarded Enh. Optical Array. 05388_ Vortex Lance follow-up attack on P-80 Master. 05391_ P-80 Master Gamma Rifle severed. 05391_ Vortex Lance follow-up attack on P-80 Master. 05391_ P-80 Master suffers critical hit (Sunder). 05391_ P-80 Master Mic. Antimatter Reactor ripped off. 05391_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????#+#? | | ???????????????????????????????##########???### ## | | ???????????????????????????????# #???# | | ???????????????????????????????# #???# | | ???????????????????????????????# """"" #???? " | | ???????????????????????????????# " "" #???? | | ???????????????????????????????# """ #???? | | ???????????????????????????????# " " #????# # | | ???????????????????????????????# " " #????# # | | ???????????????????????????????# #????# # | | ???????????????????????????????# ! [ #????# # | | ???????????????????????????????######+####???# # | | ??????????????????????????######## | ! #???# # | | ??????????????????????????# ! ##### # | | ??????????????????????????# * # | | ?????????????????########## [%[ | | ??????????????#### # %= # | | ??????????????#""" !# ######/## | | ??????????????#""" # ## ## | | ??????????????#"S !=| =# "#########T !| ] | | ??????????????#"""!=| @# ##???????## [ | | ??????????????# ""=| [%u! #?????????# """"" | | ??????????????#### ! p[u #?????????#| """"" | | ?????????????????# = #= #?????????# """"" | | ?????????????????# + #?????????# | | ?????????????????############+###?????????# / | | ??????????????????????????????????????????##"=""## | | ???????????????????????????????????????????#"R""#? | | ???????????????????????????????????????????#""" #? | | ???????????????????????????????????????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#################### | | ???????????##????###??????????# # | | ???????????##########?????????# ^ # | | ????????????# ! #?????????# # | | ????????????# ""#?????????# ^ + | | ????????????# """ ""#?????????# """"" ^ # ##### | | ????#######?# """ ""#?????????# """"" # #???? | | ????# """"#?# """ S#?????????# """"" # #???? | | ????#""S""#?# ""#?????????# # #???? | | ?####"" ""### """ ""#?????????######+#### ##### | | # # """ ""#??????????????# #??# | | # """"" # """ #??????????????# #??# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Resistance: KI 30 Power Shielding 66 Phase Shifting 10 Evasion (%) 79 Target Analysis 13 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -7/Recycling | Hacked Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Impulse Thruster Array | -3/Quarantine | Scanalyzed Vibroblade | -3/Quarantine | Archive Exp. EM Disruption Field | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Quarantine | Archive Hvy. Wave Gun | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Exp. Shield Generator | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Adv. Dynamic Insulation System | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Flight Unit | 35% | -7/Factory Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Power Sword | -3/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Matter Drive Achievements -------------- I Have A Map? I Laugh At Your Crits IP Theft Into The Breach Window Shopping Challenges ------------ None Game ------ Seed ExperimentalDeepPit Manual? 0 Play Time 05:02:21 Cumulative 217.2 hours Start 2025.12.13 @ 21:23:22 End 2025.12.14 @ 16:16:18 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b553ad-2f53-4e7b-ae4d-5a7445502b17