Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.07 @ 20:05:07 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (46) 230 Value Destroyed (1649) 1649 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (3900) 3900 TOTAL SCORE: 16839 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1487/1600 Matter 263/300 Energy 182/190 System Corruption 3% Temperature Cool (20) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (16) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Improved Melee Analysis Suite Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Quantum Reactor Layered Heavy Armor Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Layered Heavy Armor Plating Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Smartbomb Launcher Powered Hammer > --- INVENTORY -------- Impulse Thruster Impulse Thruster Q-thruster [Rating: 151] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . 1 . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Utility 14 | . 1 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 99 | 8 . . 1 2 17 2 2 6 . 3 12 . . . . 6 2 . 2 . 7 10 4 15 Power 10 | 1 . . . 1 3 . . 2 . . . . . . . . 1 . . . . 1 . 1 Engine 6 | 1 . . . 1 1 . . 2 . . . . . . . . 1 . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 22 | 2 . . . . 6 . . 1 . . . . . . . . . . . . . 7 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 . . 1 . . . . . . . . . . . . . 7 1 5 Utility 52 | 3 . . 1 . 4 2 2 1 . 3 9 . . . . 6 . . 2 . 7 1 3 8 Device 19 | . . . 1 . 2 1 1 . . . 4 . . . . 2 . . 1 . 3 1 . 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 17 | 1 . . . . 2 1 . 1 . 1 2 . . . . 2 . . . . 3 . 2 2 Hackware 9 | . . . . . . . 1 . . 1 1 . . . . 2 . . 1 . 1 . . 2 Protection 6 | 1 . . . . . . . . . 1 2 . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . . 1 4 . . 2 . . 3 . . . . . 1 . . . . 1 . 1 Energy Gun 4 | 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . 1 . . . . . . 1 . . 3 . 1 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 19 | . . . . . . . 1 . 1 . . . . . . 4 . . . . . 3 . 10 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Utility 11 | . . . . . . . 1 . 1 . . . . . . 3 . . . . . 2 . 4 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 5 | . . . . . . . 1 . 1 . . . . . . 4 . . . . . 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 8 10 9 7 7 9 7 4 5 4 4 5 4 4 4 3 4 4 4 4 3 3 2 2 Power . | . 1 1 . . . 1 . . 1 1 . . . . . . 1 1 1 1 . . . . Propulsion . | . . . . 1 . 1 1 . . . . . . . . . 1 1 1 1 1 1 1 1 Utility 2 | 1 5 6 5 3 1 2 1 2 4 3 3 4 3 2 2 . . . . . . . . . Weapon 2 | . 1 3 3 2 4 4 3 . . . . 1 1 2 2 2 2 2 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 3 1 1 2 3 3 . . 1 . . . . . . . . . 2 1 . 1 Power 5 | . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Weapon 8 | . . . . 1 1 1 1 3 . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 87 87 90 100 85 76 71 76 74 72 81 82 82 82 82 82 77 78 75 73 72 83 77 82 Engine 5 | . 12 12 12 12 3 . . 6 6 6 5 5 5 5 5 5 5 5 5 5 4 2 . . Core 1 | . . . . . 4 7 5 . . . . . . . . . . . . . . . . . Leg 5 | . 25 25 25 25 11 . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 4 7 7 6 6 6 5 5 5 5 5 5 4 5 5 5 4 15 23 21 Device 15 | . . . 2 12 24 25 24 21 17 13 14 11 11 11 11 11 21 21 18 15 16 12 4 8 Storage 3 | . 12 12 12 12 8 7 2 . . . . . . . . . . . . . . . . . Processor 18 | . 12 12 12 12 8 7 7 13 13 20 20 23 23 23 23 26 26 26 26 26 26 30 31 31 Hackware 3 | . . . . . . . 4 7 6 6 4 5 5 5 5 8 5 5 5 5 4 8 8 8 Protection 5 | . . . . . . 7 7 7 6 5 10 11 11 11 11 9 5 5 5 5 4 3 3 2 Energy Gun 2 | . 12 12 12 12 6 . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 12 12 12 12 . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 8 14 13 7 6 6 10 11 11 11 11 10 5 5 5 5 4 4 4 3 Slashing Weapon 2 | . . . . . . . . 6 6 6 5 5 5 5 5 4 4 5 5 5 4 . . . Peak Build Rating 151 | 7 8 8 12 14 62 68 68 62 62 68 85 85 86 86 86 96 97 97 102 94 118 149 129 151 Average Rating 71 | 5 7 8 8 12 48 66 60 57 61 65 82 85 85 86 86 94 93 97 95 94 106 142 121 129 On Entrance 66 | . 7 8 8 12 14 62 68 51 62 61 68 85 85 86 86 86 91 97 97 94 94 118 104 129 Avg Prop Armor Cover (%) 5 | . . . . . 13 . . . . . . . . . . . . . . . . 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 17 17 17 18 23 28 28 28 21 21 20 29 28 28 28 28 28 31 31 31 28 38 41 26 45 Greatest Support 66 | 20 20 20 20 20 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 66 36 44 Greatest Overweight (x) 9 | 1 . . . 1 1 . . 1 . . . . . . . . 9 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 6 | 3 8 10 9 9 8 9 6 4 5 4 4 5 4 5 5 4 5 5 5 5 4 4 3 3 Final Capacity 10 | 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 7 10 10 10 10 9 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 Class Distribution -------------------- 65% | Hacker-Scout 16% | Hacker-Mutant 11% | Hacker-Ninja 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Ninja | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 1405 | 275 38 . . 45 50 98 52 99 7 . 178 . . . . . 80 . . 30 31 65 149 208 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1346 | 14 119 . . 76 . 18 . 80 135 . 212 64 . . . 72 . 65 . . 21 . 169 301 Parts 79 | 4 5 . . 4 . . . 4 8 . 11 2 . . . 6 . 3 . . 3 . 4 25 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 35 | . 2 . . 2 . . . 1 4 . 6 . . . . 3 . 1 . . . . 4 12 Melee 17 | . . . . . . . . 1 4 . 5 . . . . 2 . 1 . . . . 1 3 Guns 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Classes Destroyed 11 | 1 2 . . . . 1 . 1 2 . . . . . . . . 1 . . 1 . . 2 Worker 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 Swarmer 23 | . . . . . . . . . 3 . 4 . . . . 3 . . . . . . 3 10 Grunt 5 | . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Programmer 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 Best Kill Streak 10 | 1 3 . . 2 . 1 . 1 3 . 3 . . . . 3 . 1 . . 1 . 3 10 Combat Bots Only 6 | . 2 . . 2 . . . 1 3 . 3 . . . . 3 . 1 . . . . 3 6 Max Kills in Single Turn 4 | 1 1 . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 401 | . 6 . . 10 . 4 4 70 21 . 53 . 18 . 6 6 6 3 . 62 . 30 24 78 Missed 177 | . 1 . . 4 . 2 1 36 8 . 24 . 12 . 3 3 2 . . 31 . 10 9 31 Hits 224 | . 5 . . 6 . 2 3 34 13 . 29 . 6 . 3 3 4 3 . 31 . 20 15 47 Melee 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . Projectile 219 | . 5 . . 6 . 2 . 34 11 . 29 . 6 . 3 3 4 3 . 31 . 20 15 47 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 9 | . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 3 Damage Taken 3177 | . 44 . . 48 . 22 87 206 156 . 255 . 29 . 45 471 58 32 . 299 . 301 217 907 Core 483 | . 7 . . 7 . . . 73 38 . 21 . . . 14 60 12 . . 43 . 52 43 113 Absorbed by Shields 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Redirected to Shielding 145 | . . . . . . . . 4 9 . 12 . 1 . . 119 . . . . . . . . Ignored by Resistances 1692 | . 28 . . 29 . 13 51 122 93 . 153 . 19 . 28 93 35 21 . 180 . 176 131 520 Core Remaining (%) 93 | 100 . . . 94 100 . . . . 84 . . . . 95 . . . . 81 100 96 97 92 Volleys Fired 25 | 1 10 . . 5 2 . . . . . . . . . . . . . . . . . . 7 Largest 2 | 2 2 . . 2 2 . . . . . . . . . . . . . . . . . . 1 Hottest 128 | 70 70 . . 70 128 . . . . . . . . . . . . . . . . . . 46 Shots Fired 42 | 2 19 . . 10 4 . . . . . . . . . . . . . . . . . . 7 Gun 35 | 2 19 . . 10 4 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | 1 10 . . 5 . . . . . . . . . . . . . . . . . . . . Thermal 19 | 1 9 . . 5 4 . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 1 13 . . 13 . . . . . . . . . . . . . . . . . . . 19 Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 99 | 1 16 . . 9 1 1 . 5 5 . 17 3 . . . 7 . 1 . 4 1 1 10 17 Core Hits 43 | 1 7 . . 5 . . . 2 5 . 5 . . . . 2 . 1 . . . . . 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 3 2 Critical Strikes 11 | . 1 . . . . . . 1 . . 3 . . . . 1 . . . . . . 3 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 3 2 Sever 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Melee Attacks 314 | . . . . . 21 45 . 32 11 . 59 6 5 . . 22 . 4 . 4 16 26 24 39 Impact 227 | . . . . . 21 45 . 14 3 . 41 3 . . . 6 . 1 . 1 3 26 24 39 Slashing 87 | . . . . . . . . 18 8 . 18 3 5 . . 16 . 3 . 3 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 7 | . . . . . . . . 1 . . 3 . . . . 2 . . . 1 . . . . Damage Inflicted 4678 | 12 208 . . 129 30 40 . 193 195 . 732 247 . . . 268 . 62 . 202 76 44 555 1685 Guns 349 | 12 208 . . 129 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1070 | . . . . . . . . . . . . . . . . . . . . . . . . 1070 Melee 3252 | . . . . . 30 40 . 187 195 . 732 247 . . . 268 . 62 . 202 76 44 555 614 Ramming 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . 1 Kinetic 176 | . 110 . . 66 . . . . . . . . . . . . . . . . . . . . Thermal 173 | 12 98 . . 63 . . . . . . . . . . . . . . . . . . . . Explosive 1070 | . . . . . . . . . . . . . . . . . . . . . . . . 1070 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1940 | . . . . . 30 40 . 33 . . 521 . . . . 79 . . . 24 . 44 555 614 Slashing 1312 | . . . . . . . . 154 195 . 211 247 . . . 189 . 62 . 178 76 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 3 3 3 . . . . . 4 3 . . . . 2 1 3 Average Corruption 2 | . . . . . . . 3 3 3 3 . . . . . 3 2 . . . . 1 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . 2 12 4 2 . . . . . . 2 . . . . 1 1 2 Message Errors 7 | . . . . . . . . 5 . . . . . . . . . . . . . . 1 1 Matter Fused 4 | . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1092 | . . . . . . 18 . 14 . . 207 212 . . . 23 . . . . 41 . 311 266 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Melee 1084 | . . . . . . 18 . 14 . . 207 212 . . . 23 . . . . 41 . 311 258 Knockbacks 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Impact 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | 9 93 . . 87 102 . . 276 . . 39 . . . . . . . . . . . . 92 Average Temperature 56 | 6 34 . . 48 51 . . 138 . . 20 . . . . . . . . . . . . 55 Received Heat Transfer 367 | . 39 . . 42 . . . 60 18 . 109 . 18 . 9 . 18 . . 18 . 9 . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 3 Combat Hostiles 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 3 Parts Fried 11 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 7 Impact Corruptions 27 | . . . . . . 1 . . . . 5 . . . . 1 . . . . . . 11 9 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 592 | 37 370 . . 185 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 . . 100 . . . . 100 . . . . 100 100 100 57 Level 1 2 | . . . . . . . . . . . . . . . . . . . . . . . . 41 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 414 | 5 50 . . 35 16 16 . 32 . . 92 . . . . 85 . . . . 36 64 91 414 Initial 30 | . . . . . . . . . . . . . . . . . . . . . 7 . 26 30 Average 19 | . 14 . . 2 . 2 . 2 . . 13 . . . . 16 . . . . 5 4 28 194 Influence Increases 2324 | 5 57 . . 50 43 146 . 102 155 . 350 . 15 . 15 117 15 30 . 75 90 134 162 763 Destroy 0b10 Robot/C 720 | . 40 . . 40 . . . 20 80 . 160 . . . . 60 . 20 . . . . 80 220 Destroy 0b10 Robot/NC 65 | 5 5 . . . . 5 . 5 . . 5 . . . . . . . . . 5 . 5 30 Destroy Leader 138 | . 10 . . 10 . 2 . 12 . . 32 . . . . 10 . 10 . . . . 20 32 Successful Hack 140 | . 2 . . . 9 30 . 8 . . 20 . . . . 6 . . . . 59 . 6 . Disable Machine 20 | . . . . . 4 . . 4 . . . . . . . 4 . . . . 4 . . 4 Destroy Structure 386 | . . . . . 15 34 . 23 . . 28 . . . . 22 . . . . 22 44 36 162 Partial Spotted 150 | . . . . . 15 30 . . . . 30 . . . . . . . . . . 45 . 30 Lose Combat Pursuer 705 | . . . . . . 45 . 30 75 . 75 . 15 . 15 15 15 . . 75 . 45 15 285 Influence Decreases 1895 | 5 55 2 . 50 43 146 . 102 155 . 284 66 . 15 15 117 15 30 . 60 105 70 157 403 Entered New Map 137 | . . 2 . . . . . . . . . 35 . 15 . . . . . . 8 . 38 39 Time Decay 1606 | 5 55 . . 50 43 146 . 102 145 . 255 31 . . 15 110 15 30 . 60 91 70 119 264 Lost Part 117 | . . . . . . . . . 10 . . . . . . 7 . . . . . . . 100 Lost Ally 29 | . . . . . . . . . . . 29 . . . . . . . . . . . . . Purge Threat 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Squads Dispatched 21 | . . . . . 1 3 . 4 . . 4 . . . . . . . . . . 2 3 4 Investigation 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 Extermination 9 | . . . . . . 2 . 1 . . 2 . . . . . . . . . . 1 1 2 Reinforcement 7 | . . . . . 1 1 . 1 . . 2 . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 2 . . 2 2 6 6 7 13 . 17 . 1 . 2 8 1 1 . 8 1 14 9 34 Peak Tracking Total 13 | . 2 . . 2 2 2 6 2 7 . 4 . 1 . 1 6 1 1 . 5 . 13 4 10 Tactical Retreats 26 | . . . . . . 3 . 2 3 . 2 . 1 . 1 1 1 . . 3 . 1 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 12 | . . . . . . 1 . 2 . . 5 . . . . 1 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 5 | . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 79 | . 1 . 5 . 5 8 . 10 . 1 9 . . 4 1 5 . 1 9 . 6 7 4 3 Terminals 45 | . 1 . . . 5 6 . 6 . . 5 . . . 1 5 . . . . 5 5 4 2 Fabricators 9 | . . . . . . 2 . 3 . . 2 . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 Total Hacks 264 | . 3 . 28 . 12 20 . 24 . 1 19 . . 30 1 18 . 1 48 . 24 16 11 8 Successful 199 | . 3 . 28 . 11 15 . 11 . 1 11 . . 30 1 13 . 1 48 . 12 10 3 1 Failed 65 | . . . . . 1 5 . 13 . . 8 . . . . 5 . . . . 12 6 8 7 Catastrophic 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 2 . 1 . 12 15 . 15 . . 10 . 1 . . 14 . . . . 21 11 11 2 Terminals 130 | . 3 . . . 12 17 . 17 . . 10 . . . 1 18 . . . . 23 14 11 4 Fabricators 15 | . . . . . . 3 . 4 . . 6 . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . . 2 . . . . . . . . . . 1 . 4 Terminal Hacks 131 | . 1 . 28 . 1 4 . . . 1 1 . . 30 1 4 . 1 48 . 4 5 1 1 Record 77 | . . . 27 . . . . . . . . . . 11 1 1 . . 36 . . 1 . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 1 . . . . 1 . . . . . . . 3 . 1 . . 4 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Level Access Points 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . 2 . . 2 . . . . . . . . . 1 1 . . Network Status 5 | . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 1 . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 57 | . 2 . . . 10 10 . 8 . . 6 . . . . 9 . . . . 7 3 2 . Terminals 57 | . 2 . . . 10 10 . 8 . . 6 . . . . 9 . . . . 7 3 2 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 26 | . 1 . . . 5 5 . 3 . . 1 . . . . 3 . . . . 4 2 2 . Skim 30 | . 1 . . . 5 5 . 5 . . 5 . . . . 5 . . . . 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . . . 4 6 . 7 . . 7 . . . . 3 . . . . 6 4 3 3 Full Trace Events 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 5 | . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . Largest Group 3 | . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . Highest-Rated Group 87 | . . . . 31 . . . . . . 87 . . . . 10 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 29 . . . . 10 . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 33 | . . . . . . . . . . . 33 . . . . . . . . . . . . . Total Damage 584 | . . . . . . . . . . . 584 . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 7704 | . . . 132 536 899 792 67 631 335 100 691 334 237 166 376 334 164 178 99 350 342 357 202 382 Optics 5276 | . . . . . . . . 629 335 100 691 334 237 166 376 334 164 178 99 350 342 357 202 382 Sensors 6520 | . . . . . 687 792 65 607 335 100 691 334 237 166 376 334 164 178 99 350 342 344 . 319 Terrain 6977 | . . . . . 899 792 67 607 335 100 691 334 237 166 376 334 164 178 99 350 342 357 202 347 Seismic 3206 | . . . 132 536 899 792 67 607 173 . . . . . . . . . . . . . . . Machine Analysis 3897 | . . . . . . . . . . . 376 334 237 166 376 334 164 178 99 350 342 357 202 382 Jamming 490 | . . . . . . 93 . . . . 397 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 2 . . 1 2 . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 8389 | 83 134 75 525 536 899 792 67 631 335 100 691 334 237 166 376 334 164 178 99 350 342 357 202 382 Spaces Moved 10880 | 54 86 59 435 397 576 1237 127 945 561 187 1019 433 388 86 300 529 286 305 184 627 477 576 316 690 Core 11 | 8 . . . . . . . . . . . . . . . . 3 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1193 | 46 86 59 435 397 170 . . . . . . . . . . . . . . . . . . . Wheels 129 | . . . . . 129 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9547 | . . . . . 277 1237 127 945 561 187 1019 433 388 86 300 529 283 305 184 627 477 576 316 690 Fastest Speed 25 | 50 120 120 120 120 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 25 28 25 Average Speed 56 | 114 120 120 120 129 80 50 50 52 50 50 50 50 50 50 50 50 54 50 50 50 50 38 30 30 Slowest Speed 500 | 190 120 120 120 190 190 50 50 120 50 50 50 50 50 50 50 50 500 50 50 50 50 114 117 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 2 2 . . . . . . . . . . . . 1 . 1 6 2 Potential Cave-ins 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 3 26 29 90 86 44 44 86 30 75 24 36 63 62 74 60 22 57 54 63 84 15 20 11 29 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 9 | . . . 1 . 2 . . . . . . 1 . 1 . . 1 . 3 . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . . . 4 . . 1 4 . 1 . 3 1 . 3 . . . . Spaces Dug 194 | . . . . . 15 36 . 23 3 . 28 . 1 . . 11 . 2 . . 11 24 14 26 Terrain Destroyed 224 | . . . . . 15 36 . 23 3 . 28 . 1 . . 11 . 2 . . 11 24 14 56 Melee 194 | . . . . . 15 36 . 23 3 . 28 . 1 . . 11 . 2 . . 11 24 14 26 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 12563 | 69 98 63 439 411 975 1341 126 1034 599 192 1122 544 423 208 525 568 293 323 189 655 552 666 371 777 Wait 1175 | . . 5 . 4 346 54 . 38 30 . 22 109 28 123 226 14 2 16 . 27 40 45 29 17 Move 10830 | 53 85 58 434 396 575 1233 123 944 560 186 1018 432 387 85 299 528 285 304 183 624 476 573 304 685 Hop 12 | . . . . . . 2 1 . . . . . . . . . . . . 1 . 1 5 2 Pick Up 43 | 7 3 . 1 1 6 6 . 6 . 1 3 . 1 . . 2 . . . . 1 3 . 2 Fast Attach 62 | 7 . . . . 7 2 2 2 1 1 5 . . . . 4 2 . 3 . 5 5 7 9 Attach 22 | . . . 1 . 3 1 . 3 . 1 2 . . . . 2 . . . . . 2 1 6 Detach 11 | . . . . . 1 1 . . . 1 2 . . . . 1 . . 1 . . 1 . 3 Swap 29 | 1 . . . 2 7 . . 2 . 1 6 . . . . . 1 . 1 . 2 3 . 3 Drop 60 | . . . 3 3 11 4 . 7 . 1 9 . 2 . . . 3 . 1 . 5 7 1 3 Fire 25 | 1 10 . . 5 2 . . . . . . . . . . . . . . . . . . 7 Melee 268 | . . . . . 17 38 . 29 8 . 43 3 5 . . 17 . 3 . 3 13 26 24 39 Ram 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 2 . . 12 . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 186 | -10/Materials | Met 8R-AWN 204 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Discovered exit to Mines (range 13) 218 | -10/Materials | Entered Mines 220 | -10/Mines | Followed 8R-AWN into the Mines 269 | -10/Mines | Identified exit to Materials 269 | -10/Mines | Discovered exit to Materials (range 4) 276 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 288 | -10/Mines | Identified exit to Exiles 288 | -10/Mines | Discovered exit to Exiles (range 5) 293 | -10/Mines | Entered Exiles 313 | -10/Exiles | Build established: Hacker-Mutant 322 | -10/Exiles | Welcomed by 8R-AWN 343 | -10/Exiles | Met EX-HEX 388 | -10/Exiles | Met EX-DEC 412 | -10/Exiles | Visited The Gauntlet 554 | -10/Exiles | Learned location of Zion (-7) 595 | -10/Exiles | Met EX-BIN 611 | -10/Exiles | Aligned with FarCom system 613 | -10/Exiles | Given EX-Vault access code 677 | -10/Exiles | Opened EX-Vault 690 | -10/Exiles | Found Flying Fortress v7 712 | -10/Exiles | Warned to stay clear of 0b10 Research branches 806 | -10/Exiles | Identified exit to Mines 806 | -10/Exiles | Discovered exit to Mines (range 11) 818 | -10/Exiles | Left Exiles lab with Flying Fortress v7 818 | -10/Exiles | Entered Mines 842 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 845 | -9/Mines | Found Prototype Device 1025 | -9/Mines | Learned location of 1 exit from Lower Caves 1070 | -9/Mines | Received a Mining Laser from a helpful Derelict 1215 | -9/Mines | Found a hidden stash of uninstalled traps 1293 | -9/Mines | Identified exit to Materials 1293 | -9/Mines | Discovered exit to Materials (range 5) 1354 | -9/Mines | Entered Materials 1354 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1356 | -8/Materials | Identified Exp. Sensor Array 1658 | -8/Materials | Build established: Hacker-Skirmisher 1746 | -8/Materials | Identified exit to Factory 1746 | -8/Materials | Discovered exit to Factory (range 3) 2057 | -8/Materials | Discovered exit to Factory (range 16) 2064 | -8/Materials | Build established: Hacker-Scout 2107 | -8/Materials | Learned Factory emergency access door positions 2145 | -8/Materials | Learned Factory stockpile data 2175 | -8/Materials | Learned 4 Factory zone layouts 2193 | -8/Materials | Learned Factory stockpile data 2222 | -8/Materials | Learned location of Extension (-6) 2252 | -8/Materials | Learned 4 Recycling zone layouts 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x2 2800 | -7/Factory | Build established: Hacker-Ninja 2835 | -7/Factory | Learned Factory emergency access door positions 2879 | -7/Factory | Learned 12 Factory zone layouts 2911 | -7/Factory | Learned 2 Extension zone layouts 2916 | -7/Factory | Identified exit to Lower Caves 2916 | -7/Factory | Discovered exit to Lower Caves (range 14) 2931 | -7/Factory | Learned location of 1 exit from Upper Caves 2942 | -7/Factory | Learned location of 1 exit from Upper Caves 2943 | -7/Factory | Learned 2 Extension zone layouts 2952 | -7/Factory | Identified exit to Factory 2977 | -7/Factory | Learned Extension terminal intel 3045 | -7/Factory | Sucked down chute 3045 | -7/Factory | Entered Waste 3054 | -7/Waste | Spotted C-40 Crusher 3056 | -7/Waste | Spotted C-40 Crusher 3060 | -7/Waste | EMP discharged 3064 | -7/Waste | Spotted C-40 Crusher 3065 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3079 | -7/Waste | Spotted C-40 Crusher 3080 | -7/Waste | Spotted C-40 Crusher 3099 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3100 | -7/Waste | Spotted C-40 Crusher 3104 | -7/Waste | Identified exit to Factory 3104 | -7/Waste | Discovered exit to Factory (range 16) 3105 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3112 | -7/Waste | Entered Factory 3352 | -7/Factory | Discovered exit to Factory (range 3) 3485 | -7/Factory | Fabricated Field Propulsion Drive? 3486 | -7/Factory | Build established: Hacker-Scout 3725 | -7/Factory | Discovered exit to Lower Caves (range 20) 3743 | -7/Factory | Entered Lower Caves 3744 | -7/Lower Caves | Identified exit to Lower Caves 3778 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3803 | -7/Lower Caves | Encountered a Warlord checkpoint 4055 | -7/Lower Caves | Found Alien Artifact 4055 | -7/Lower Caves | Identified Core Expander 4055 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4065 | -7/Lower Caves | Learned 4 Factory zone layouts 4078 | -7/Lower Caves | Entered another Lower Caves area 4141 | -7/Lower Caves | Discovered exit to Factory (range 6) 4165 | -7/Lower Caves | Spotted B-75 Beast 4178 | -7/Lower Caves | Entered Factory 4178 | -6/Factory | Evolved 2 slots: Utility x2 4179 | -6/Factory | Identified exit to Lower Caves 4179 | -6/Factory | Identified exit to Extension 4459 | -6/Factory | Discovered exit to Extension (range 13) 4490 | -6/Factory | Build established: Hacker-Ninja 4493 | -6/Factory | Identified exit to Factory 4493 | -6/Factory | Discovered exit to Factory (range 15) 4563 | -6/Factory | Found Prototype Processor 4660 | -6/Factory | Fabricated G-50 Soldier? 4859 | -6/Factory | Build established: Hacker-Scout 4869 | -6/Factory | Entered Lower Caves 5197 | -6/Lower Caves | Identified exit to Lower Caves 5197 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 5203 | -6/Lower Caves | Entered another Lower Caves area 5298 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5340 | -6/Lower Caves | Found DCF Scrap (15 items) 5377 | -6/Lower Caves | Learned Factory terminal intel 5399 | -6/Lower Caves | Identified exit to Data Miner 5407 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5422 | -6/Lower Caves | Found Prototype Special Weapon 5440 | -6/Lower Caves | Entered Data Miner 5440 | -6/Data Miner | Identified exit to Proximity Caves 5440 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5448 | -6/Data Miner | Met Data Miner 5462 | -6/Data Miner | Learned location of Section 7 (-2) 5462 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5595 | -6/Data Miner | Received God Mode back door access code from Data Miner 5606 | -6/Data Miner | Entered Proximity Caves 5971 | -5/Proximity Caves | Discovered exit to Factory (range 19) 5976 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5982 | -5/Proximity Caves | Entered Factory 5982 | -5/Factory | Evolved 2 slots: Utility x2 5982 | -5/Factory | Identified Exp. Targeting Computer 5983 | -5/Factory | Loaded intel: 26 terminal locations 6093 | -5/Factory | Identified exit to Upper Caves 6257 | -5/Factory | Crushed by falling debris 6288 | -5/Factory | Lost 4 parts (3u1w) 6316 | -5/Factory | Entered Upper Caves 6317 | -5/Upper Caves | Identified exit to Upper Caves 6319 | -5/Upper Caves | Found DCF Scrap (12 items) 6335 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6380 | -5/Upper Caves | Learned Factory stockpile data 6466 | -5/Upper Caves | Spotted B-75 Beast 6478 | -5/Upper Caves | Learned location of Warlord (-4) 6480 | -5/Upper Caves | Entered another Upper Caves area 6481 | -5/Upper Caves | Identified exit to Zhirov 6658 | -5/Upper Caves | Entered Zhirov 6658 | -5/Zhirov | Identified exit to Proximity Caves 6658 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 6668 | -5/Zhirov | Met Zhirov 6677 | -5/Zhirov | Learned location of Quarantine (-2) 6677 | -5/Zhirov | Learned location of Testing (-3) 6677 | -5/Zhirov | Learned location of Command (-1) 6687 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6717 | -5/Zhirov | Found Alien Artifact 6717 | -5/Zhirov | Identified Transdimensional Reconstructor 6717 | -5/Zhirov | Warped through subspace 6733 | -5/Zhirov | Found Alien Artifact 6733 | -5/Zhirov | Identified Integrated Dissipator 6733 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6757 | -5/Zhirov | Entered Proximity Caves 6912 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6937 | -4/Proximity Caves | Spotted B-86 Titan 7094 | -4/Proximity Caves | Identified exit to Factory 7094 | -4/Proximity Caves | Discovered exit to Factory (range 17) 7107 | -4/Proximity Caves | Entered Factory 7107 | -4/Factory | Evolved 2 slots: Utility x2 7186 | -4/Factory | Identified exit to Upper Caves 7186 | -4/Factory | Identified exit to Armory 7273 | -4/Factory | Found Prototype Processor 7273 | -4/Factory | Identified Exp. Melee Analysis Suite 7441 | -4/Factory | Identified exit to Research 7441 | -4/Factory | Discovered exit to Research (range 8) 7449 | -4/Factory | Entered Research 7449 | -3/Research | Evolved 2 slots: Propulsion x2 7461 | -3/Research | Identified Molecular Deconstructor 7671 | -3/Research | Spotted B-86 Titan 7757 | -3/Research | Spotted B-86 Titan 7760 | -3/Research | Identified exit to Testing 7760 | -3/Research | Identified exit to Research 7806 | -3/Research | Entered another Research area 7806 | -2/Research | Evolved 2 slots: Utility x2 7824 | -2/Research | Lost 3 parts (1n2u) 7838 | -2/Research | Incoming investigation squad redirected 7923 | -2/Research | Identified exit to Access 8008 | -2/Research | Entered Access 8008 | -1/Access | Evolved 1 slot: Utility x1 8027 | -1/Access | Identified exit to Surface 8099 | -1/Access | Spotted B-99 Colossus 8170 | -1/Access | Spotted B-99 Colossus 8203 | -1/Access | Lost 5 parts (3n2u) 8309 | -1/Access | Energy Cycler disabled 8365 | -1/Access | Found Prototype Hackware 8365 | -1/Access | Identified Exp. Hacking Suite 8367 | -1/Access | Found Prototype Processor 8367 | -1/Access | Identified Exp. Signal Interpreter 8390 | *** | Escaped! Last Messages --------------- to Access Zone 6G. 08353_ Slug penetrates Wall. 08355_ Lrn. Terrain Scanner destroyed. 08356_ >> Machine Analyzer network decryption results: 08356_ Terminal x2 08359_ ICZOEC,U9SFCYGDP0O5U 08361_ Impulse Thruster destroyed. 08361_ Exp. Melee Analysis Suite destroyed. 08361_ Critical hit (Blast). 08362_ Acquired 4 matter. 08365_ Acquired Prototype Hackware. 08365_ Identified Exp. Hacking Suite. 08367_ Acquired Prototype Processor. 08367_ Identified Exp. Signal Interpreter. 08371_ Acquired Prototype Reactor. 08376_ >> Machine Analyzer network decryption results: 08376_ Fabricator x2 08381_ Connecting with Terminal... 08381_ The Access Shell folds into the floor. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????? ? # ? # # | | ????????????????????? ? ? ?# # | | ????????????????????? ########## #* | | ??????????????????? ] # | | ?????????????????? ? # | | ???????????????????? ! +% | | ???????????????????? # | | ????????????????????BB# ########## # ! | | ????????????????????BB# ??????##### # | | ???????????????????###?? ????#?###?## # % | | ????????????????##???? ? ? ?? ####### ####+#### | | ???????????????????????? ?????###???# " | | ???????????????????#? ?? ? ? ?####### # | | ????????????????????? ?? ? ?? ??###?# # | | ??????????????????#??BB ??BB ?####?# # | | ?????????????????#???BB??? BB ??#??## # | | ????????????????????? ????? #??#### # | | ???????????????????????"????""##?#?## # | | ???????????????????#?????"?????#??#?# # | | ???????????????????????""??"??#?#?### # | | ???????????????????#""""""""""#????## # | | ???????????????????# #?#??## # | | ???????????????????# #???#?# # | | ???????????????????# #??##?# ###++#### | | ???????????????????# "" #?#???# ### #?#? | | ???????????????????# "@ #??#??# ##?# | | ???????????????????# #??#??# ##?# | | ???????????????????# #?##??# ##?# | | ???????????????????# #?#??"" ! """? | | ??????????????????## ##?#"""= """? | | ??????????????????# ##?"F= """? | | ??????????????????##"" ####""" F"? | | ???????????????????#"" ##?#""" """? | | ???????????????????#"" #???""" "" ? | | ???????????????????#T #?????# #### | | ???????????????????#"" #?????# | | ???????????????????#"" #?????# | | ??????????????######"" ####### ########### | | ????????? ########### | | ???????? # # | | ??????????########################### # ! # | | ???????????????????????????########## # ! # | | ???????????????????????????# # # / | | ???????????????????????????# + + # | | ???????????????????????????# " # # # | | ???????????????????????????# """ + # # | | ???????????????????????????# """ ?# # # | | ???????????????????????????# " ?# ########### | | ???????????????????????????# ??# #?????????# | | ???????????????????????????# =??# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Corruption Containment 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 8 Offensive Hacking 46 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Follow The Leader I Think I Know What's Going On Sixth Sense The Science Guy We Love MA Challenges ------------ None Game ------ Seed DirtyGuidanceFilter Manual? 0 Play Time 02:03:25 Cumulative 155.6 hours Start 2025.11.07 @ 13:10:49 End 2025.11.07 @ 20:05:07 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 293 Rogue 216 Adventurer 15 Explorer 62 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ab1295-b647-41da-af82-e141fbb69850