Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.13 @ 23:15:02 Player: Gder Result: Destroyed by PP-Y19OZURCZZ with Heavy Dispersion Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (352) 1760 Value Destroyed (16549) 16549 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (24252) 24252 TOTAL SCORE: 51301 Bonus ------- High Alert Combat Kills 988 Follower Combat Kills 1583 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12700 Entered Garrisons 1000 Used RIF Installer 2500 Scanned by Researcher 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1400 Matter 204/900 Energy 100/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (6) ---- Flexi-carbon Leg Flexi-carbon Leg Advanced Remote Force Field Warp Gun Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Femtoactuators Advanced Force Field Relay Coupler [Hunter] X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Phase Gun High-powered Shotgun Railgun Linear Accelerator Remote Datajack > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Experimental Transmission Jammer Graphene Brace Advanced Remote Force Field Relay Coupler [Swarmer] Relay Coupler [Behemoth] High-powered Tractor Beam Warp Gun Potential Cannon Improved Potential Cannon Advanced Concussive RPG Tactical Quantum Warhead Improved Remote Datajack Heavy Mace [Rating: 186] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 . 2 . . . 2 . . . 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . Utility 6 | . . 1 . 1 . . . 1 . . . . . 2 . . . . 1 . . Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . Parts Attached 277 | 8 2 16 1 4 . 11 9 14 18 11 3 . 15 7 8 33 . 5 57 10 45 Power 53 | 1 . 2 . 1 . 2 4 4 3 4 . . 5 1 . 6 . . 9 2 9 Engine 16 | 1 . 1 . . . 1 . 2 1 3 . . 2 . . 2 . . 2 . 1 Core 26 | . . 1 . 1 . 1 4 2 2 1 . . 3 . . 3 . . 5 1 2 Reactor 11 | . . . . . . . . . . . . . . 1 . 1 . . 2 1 6 Propulsion 54 | 3 . 4 . 2 . 1 1 1 2 1 . . . . 1 11 . . 17 2 8 Treads 7 | 1 . 2 . . . . . . . . . . . . . 3 . . 1 . . Leg 34 | . . . . . . . . . . . . . . . 1 7 . . 16 2 8 Wheel 13 | 2 . 2 . 2 . 1 1 1 2 1 . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 1 3 . 1 . 5 . 4 9 3 3 . 6 3 3 11 . 4 24 3 15 Device 47 | 1 . 1 . . . 3 . 1 3 . 1 . . 2 2 6 . 3 13 2 9 Storage 6 | 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 Processor 9 | . . . . 1 . . . 2 . . . . . . . 2 . 1 3 . . Hackware 23 | . . . . . . . . . 5 2 2 . 5 1 1 1 . . 2 1 3 Protection 15 | . . 2 . . . 1 . 1 1 1 . . 1 . . 1 . . 6 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 1 7 1 . . 3 4 5 4 3 . . 4 3 4 5 . 1 7 3 13 Energy Gun 6 | 2 . 1 . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 10 | . . 1 . . . . . 1 2 1 . . . 1 1 . . . . . 3 Ballistic Gun 29 | . . 1 1 . . 1 2 4 . 1 . . 2 1 2 2 . 1 4 2 5 Ballistic Cannon 12 | . . 3 . . . 2 1 . . . . . . . . 2 . . 3 . 1 Launcher 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 7 | . 1 . . . . . . . 1 1 . . 1 1 . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 . . . . . 2 . . . . . 1 . . . . 5 . 15 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . . . 11 . . . . 5 Parts Lost 136 | . . 3 . . . 6 6 1 11 . . . . 1 5 23 . 5 30 6 39 Power 27 | . . 1 . . . 2 1 . 1 . . . . . . 5 . 1 8 . 8 Propulsion 30 | . . 1 . . . . 1 . 2 . . . . . 1 7 . . 9 2 7 Utility 38 | . . . . . . 2 1 . 3 . . . . 1 2 4 . 2 6 4 13 Weapon 41 | . . 1 . . . 2 3 1 5 . . . . . 2 7 . 2 7 . 11 Highest Loss Streak 21 | . . 2 . . . 3 2 1 5 . . . . 1 4 17 . 3 5 3 21 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Average Backups 16 | 2 10 14 15 13 13 12 16 18 18 20 20 21 20 19 18 16 19 17 19 12 14 Power 1 | . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 2 2 . . . Propulsion 2 | 1 4 3 4 3 4 4 3 2 . . 1 1 1 1 . 1 3 3 4 3 3 Utility 5 | . . 3 4 3 3 3 5 6 9 10 9 10 9 7 4 3 6 4 6 4 4 Weapon 5 | . 3 5 6 5 5 4 4 6 5 6 7 8 6 8 11 8 7 5 5 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 2 3 1 2 . . 1 5 3 3 2 . 7 2 . 3 . 3 4 2 4 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . 1 . . . . . 1 . . 1 . . . . 1 1 2 1 Utility 20 | . . . . . . . 1 2 2 . 2 . 5 1 . 1 . 2 2 . 2 Weapon 15 | . 2 3 1 1 . . . 1 1 2 . . 1 . . 2 . . 1 . . Tool/Special 4 | . . . . . . . . 2 . . . . . 1 . . . . . . 1 Average Slot Usage (%) 88 | . 100 97 100 90 91 89 89 84 83 84 84 75 86 87 84 85 100 97 94 76 85 Engine 5 | . 14 6 . . . 3 5 2 2 12 14 12 11 5 5 4 11 8 2 . . Core 5 | . . 4 10 8 8 3 8 11 11 1 . . 6 9 5 6 5 5 6 . 4 Reactor 1 | . . . . . . . . . . . . . . 1 5 . . . 3 1 5 Treads 2 | . 14 11 10 . . . . . . . . . . . . 7 . . . . . Leg 7 | . . . . . . . . . . . . . . . 1 5 22 22 28 21 18 Wheel 8 | . 14 17 10 16 16 15 16 13 13 14 14 12 12 11 10 4 . . . . . Device 14 | . 14 12 10 8 8 11 16 14 9 7 7 6 8 10 11 13 22 25 20 19 21 Storage 7 | . 14 11 10 8 8 8 8 7 7 7 7 6 6 5 5 5 5 5 5 4 7 Processor 3 | . . . . 6 8 4 . 6 7 7 7 6 6 5 5 3 . 4 5 2 . Hackware 3 | . . . . . . . . . 6 9 6 6 3 5 4 8 11 1 2 8 4 Protection 3 | . . 8 10 8 8 8 1 . 4 2 7 6 5 4 5 2 . . 5 . 1 Energy Gun 1 | . 21 6 . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 4 | . . . . . . . . 3 7 11 14 12 12 11 6 2 . 1 2 4 1 Ballistic Gun 9 | . . 6 14 16 16 15 14 15 2 4 3 . 11 14 11 9 11 13 10 4 9 Ballistic Cannon 4 | . . 9 21 16 16 16 16 7 1 . . . . . . 5 5 5 2 4 3 Special Weapon 1 | . 6 1 . . . . . . 3 3 3 6 2 1 2 . 5 . . . 1 Peak Build Rating 186 | 7 8 33 36 45 45 47 49 64 66 65 65 65 80 90 99 100 97 97 123 118 186 Average Rating 75 | 5 7 26 34 44 43 43 46 60 62 61 63 65 76 84 89 83 97 88 106 104 143 On Entrance 60 | . 7 8 33 36 45 43 44 49 63 65 62 65 65 77 88 99 97 97 85 88 118 Avg Prop Armor Cover (%) 7 | 14 13 8 6 . . . . . . . . . . . 3 4 . . 7 10 . Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 127 | 12 27 46 49 49 49 73 73 81 84 84 86 84 102 108 109 116 91 92 113 98 127 Greatest Support 148 | 32 16 32 16 44 44 44 40 56 56 56 56 56 56 56 56 68 60 60 148 110 143 Greatest Overweight (x) 21 | . 1 2 3 1 1 1 1 2 2 1 1 1 1 1 1 17 1 1 21 3 1 Average Overweight (x) . | . . 1 2 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 21 | 8 15 16 16 16 16 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Capacity 19 | 7 12 15 16 16 16 17 21 21 21 21 21 21 21 21 21 21 21 21 21 21 20 Most Carried 21 | 5 15 16 16 16 16 17 21 21 21 21 21 21 21 21 21 21 19 21 21 14 21 Average Carried 17 | 2 10 14 15 15 16 15 19 20 19 20 20 21 20 20 18 16 19 17 19 12 16 Final Capacity 21 | 8 15 16 16 16 16 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 6 Final Carried 21 | 5 15 16 15 16 16 17 21 21 21 21 21 21 20 21 20 19 19 17 14 11 6 Class Distribution -------------------- 21% | Scavenger-Gunner 15% | Scavenger-Tank 11% | Mutant 11% | Bothacker-Gunner 10% | Gunner 9% | Scientist-Gunner 6% | Tank 4% | Bothacker-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Commander-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Scientist-Gunner | -5/Factory Scientist-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 13801 | 280 228 589 87 59 163 917 1199 528 971 291 869 . 559 233 401 972 . 579 2657 673 1546 Remotely 588 | . . . . . . . . . . . . . . 59 . 169 . . 264 . 96 Salvage Created 15415 | 92 375 1125 107 59 170 1118 750 642 417 160 104 . 537 231 633 820 . 300 5202 779 1794 Parts 685 | 3 23 62 4 1 8 81 39 34 11 12 6 . 36 9 26 25 . 13 207 23 62 Haulers Intercepted 14 | . 1 4 . . . 1 . 6 . . . . . . . . . . 2 . . Recyclers Shooed 17 | . 2 . . . . 2 . . . 1 . . . . . . . . 10 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . . . . 26 27 . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 263 | . 10 23 2 2 8 26 28 7 11 3 3 . 12 4 12 17 . 9 53 9 24 Melee 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 Guns 129 | . 10 15 . 1 5 14 9 3 4 . . . 6 2 6 8 . 8 27 3 8 Cannons 100 | . . 7 2 1 3 12 14 4 4 3 3 . 6 2 6 2 . 1 16 6 8 AOE 14 | . . 1 . . . . 5 . 1 . . . . . . . . . 7 . . Classes Destroyed 24 | 2 4 4 . . 1 2 2 . 2 . . . . . 2 1 . . 3 . 1 Worker 21 | . 1 3 . . . 1 . . . 1 . . . . . . . . 13 2 . Builder 16 | . . 2 . . . 1 . 1 . . . . . . . . . . 6 1 5 Tunneler 3 | 1 . . . . . 1 . 1 . . . . . . . . . . . . . Hauler 14 | . 1 4 . . . 1 . 6 . . . . . . . . . . 2 . . Recycler 22 | 1 1 . 1 . . . . . . . . . . . . . . . 15 1 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . . 1 . . . . . 1 . 1 . . . . . . . . 2 . 1 Swarmer 70 | . 6 3 . . 4 3 8 . . . 1 . 3 . 5 5 . 7 20 . 5 Grunt 80 | . 4 10 2 2 3 12 11 2 4 . . . 2 1 1 3 . . 13 2 8 Brawler 5 | . . . . . . 2 . . 1 . . . . . 1 1 . . . . . Duelist 4 | . . 1 . . . . . . . . . . . . 2 . . . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 Sentry 34 | . . 9 . . . 9 5 2 1 . . . 2 1 . . . . 3 1 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Hunter 22 | . . . . . 1 . . 3 . 1 . . 1 . . 1 . . 8 2 5 Programmer 30 | . . . . . . . 3 . 3 2 2 . 3 2 . 1 . . 6 3 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . Thug 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 2 4 13 3 1 5 10 6 4 4 3 2 . 3 3 6 4 . 3 13 5 5 Combat Bots Only 6 | . 3 5 2 1 5 6 6 2 4 2 2 . 3 3 6 4 . 3 6 4 5 Max Kills in Single Turn 8 | 1 1 2 1 1 1 2 2 1 1 1 1 . 2 1 1 2 . 1 8 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploded 2 | . . 1 . . . . 2 . 1 . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 2649 | . 32 74 . 8 54 110 91 79 323 . 12 . 80 26 85 255 . 74 517 88 741 Missed 778 | . 11 24 . 2 8 24 21 26 125 . 3 . 25 7 24 52 . 27 162 32 205 Deflected 3 | . . . . . . . . . . . . . . . . . . . . 3 . Hits 1871 | . 21 50 . 6 46 86 70 53 198 . 9 . 55 19 61 203 . 47 355 56 536 Melee 20 | . . 1 . . . 7 . . . . . . . . . 2 . . 10 . . Projectile 1851 | . 21 49 . 6 46 79 70 53 198 . 9 . 55 19 61 201 . 47 345 56 536 AOE 17 | . . . . . . . . . 15 . . . . . . 1 . . 1 . . Critical Strikes 101 | . 1 . . . 3 5 5 . 5 . . . 3 1 7 13 . 1 21 2 34 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . 5 2 4 Part Disruptions 7 | . . . . . . . . . . . . . . . . 5 . . 1 . 1 Damage Taken 23917 | . 166 522 . 74 375 1056 816 392 1856 38 182 . 624 429 882 2800 . 553 5411 877 6864 Core 3094 | . 35 68 . 10 36 151 120 29 135 . 40 . 82 13 132 498 . 22 379 139 1205 Absorbed by Shields 1621 | . . . . . . . 3 . 60 . . . . . . . . . . 34 1524 Ignored by Resistances 7267 | . 52 154 . 21 114 310 235 122 585 7 52 . 185 120 248 774 . 165 1545 249 2329 Regen/Repaired (Parts) 355 | . . . . . . 105 . . . 149 . . . . . . . . 101 . . Core Remaining (%) 75 | 100 86 . 91 . . . 51 . . . 74 . 91 . . . . 39 69 . . Volleys Fired 860 | 3 55 64 4 5 31 47 56 23 64 20 24 . 68 16 29 31 . 18 185 38 79 Largest 5 | 2 2 3 3 4 4 4 4 4 3 3 3 . 5 5 4 4 . 4 3 5 5 Hottest 289 | 90 100 104 97 120 120 115 129 153 158 155 155 . 221 239 218 176 . 199 193 273 289 Shots Fired 2164 | 6 95 131 12 20 74 169 168 93 100 35 29 . 121 48 81 83 . 66 482 119 232 Gun 1187 | 6 80 87 4 10 40 92 69 55 12 7 1 . 37 24 46 43 . 44 321 52 157 Cannon 838 | . . 34 8 10 34 77 94 38 57 15 12 . 60 21 27 36 . 22 161 67 65 Launcher 16 | . . 2 . . . . 5 . 9 . . . . . . . . . . . . Special 123 | . 15 8 . . . . . . 22 13 16 . 24 3 8 4 . . . . 10 Kinetic 1499 | . . 79 12 20 74 169 163 79 19 7 1 . 37 24 46 65 . 63 395 79 167 Thermal 544 | 6 95 50 . . . . . 14 50 15 12 . 60 21 27 14 . 3 87 40 50 Explosive 16 | . . 2 . . . . 5 . 9 . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 61 | 5 11 21 9 15 19 23 22 20 22 16 10 . 61 32 22 17 . 7 26 47 26 Robot Miss Streak 10 | . 2 3 7 3 10 5 7 2 4 1 1 . 1 2 2 3 . 3 3 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . 2 . 1 Secondary Targets 10 | . 1 2 . . 1 1 . . . . . . . . . . . 1 4 . . Max Gunslinging Chain 2 | . 1 1 . . 1 1 . . . . . . . . . . . 1 2 . . Shots Hit Robots 1485 | 5 55 99 7 11 45 125 102 64 61 25 17 . 70 32 58 66 . 29 325 90 199 Core Hits 769 | 3 19 70 7 9 20 75 71 52 40 7 3 . 45 16 36 27 . 14 165 30 60 Critical Kills 20 | . . 1 . . . 1 . . 1 . . . . . . 1 . . 16 . . Critical Parts Destroyed 42 | . . . . . . . 1 . . . . . . 1 1 5 . 2 21 . 11 Critical Strikes 87 | . 5 3 . . . 2 2 1 1 . . . . 1 1 8 . 2 40 2 19 Burn 9 | . 5 2 . . . . . . . . . . . . . . . . . . 2 Meltdown 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . Destroy 51 | . . 1 . . . 1 1 . . . . . . 1 1 4 . 2 36 . 4 Blast 11 | . . . . . . 1 1 1 . . . . . . . 1 . . 1 2 4 Smash 12 | . . . . . . . . . . . . . . . . 3 . . . . 9 Melee Attacks 97 | . . . . . . . 1 . 13 1 . . 3 . . 17 . . . . 62 Impact 70 | . . . . . . . . . . . . . 3 . . 5 . . . . 62 Slashing 27 | . . . . . . . 1 . 13 1 . . . . . 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 1 . . . . . 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39382 | 60 642 1797 131 223 710 2366 2508 1245 1571 463 127 . 1392 763 1286 2121 . 732 10881 2823 7541 Guns 19237 | 60 642 1073 31 99 449 1255 829 725 265 66 . . 581 376 690 780 . 662 6588 893 3173 Cannons 14547 | . . 502 100 124 261 1109 1362 520 946 312 127 . 811 387 584 711 . 70 2904 1918 1799 Explosions 2852 | . . 222 . . . . 317 . 360 . . . . . . . . . 1357 . 596 Melee 2657 | . . . . . . . . . . 58 . . . . . 626 . . . . 1973 Ramming 57 | . . . . . . 2 . . . 27 . . . . 12 4 . . . 12 . Kinetic 24781 | . . 1135 131 223 710 2364 2191 999 352 66 . . 581 376 690 1081 . 732 7786 1913 3451 Thermal 10284 | 60 642 440 . . . . . 246 859 312 127 . 811 387 584 410 . . 2415 898 2093 Explosive 1547 | . . 222 . . . . 317 . 360 . . . . . . . . . 648 . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . 24 Impact 2139 | . . . . . . . . . . . . . . . . 166 . . . . 1973 Slashing 550 | . . . . . . . . . . 58 . . . . . 460 . . 32 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . . . . 4 9 . . . 1 . 1 1 17 57 53 64 11 2 34 Average Corruption 19 | . . . . . . 4 5 . . . 1 . 1 1 11 41 53 56 8 1 4 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 221 | . . . . . . 9 8 . . . . . . . 26 73 1 35 48 2 19 Message Errors 57 | . . . . . . 2 5 . . . . . . . 6 18 . 11 10 . 5 Matter Fused 49 | . . . . . . . 3 . . . . . . . 6 17 1 5 13 2 2 Heat Flow Errors 22 | . . . . . . 1 . . . . . . . . 8 8 . . 2 . 3 Energy Discharges 16 | . . . . . . 1 . . . . . . . . 3 5 . 1 5 . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 24 | . . . . . . . . . . . . . . . 2 12 . 7 3 . . Data Loss (major) 11 | . . . . . . . . . . . . . . . . 2 . . 4 . 5 Misfires 10 | . . . . . . 2 . . . . . . . . . 3 . 2 1 . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 26 | . . . . . . 2 . . . . . . . . 1 7 . 8 7 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1483 | . . 7 . . . 24 8 . 13 37 . . 2 18 29 169 . 3 211 26 936 Projectiles 268 | . . . . . . 24 8 . 13 4 . . 2 18 20 . . 3 59 26 91 Explosions 289 | . . 7 . . . . . . . . . . . . . . . . 152 . 130 Melee 926 | . . . . . . . . . . 33 . . . . 9 169 . . . . 715 Knockbacks 107 | . . 8 4 4 7 18 18 3 4 . . . . . . 1 . . 10 9 21 Impact 7 | . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 96 | . . 8 4 3 7 17 17 3 4 . . . . . . 1 . . 9 9 14 Secondary 4 | . . . . 1 . 1 1 . . . . . . . . . . . 1 . . Self-Inflicted Damage 225 | . . . . . . 1 17 . . 13 . . . . 6 . . . 176 12 . Shots 6 | . . . . . . . 1 . . . . . . . . . . . 4 1 . Rammed 6 | . . . . . . 1 . . . 3 . . . . 1 1 . . . . . Targets Rammed 7 | . . . . . . 1 . . . 3 . . . . 1 1 . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 739 | 60 180 248 128 269 337 423 190 138 371 192 197 . 453 315 480 739 . 33 286 467 319 Average Temperature 105 | 28 53 46 75 117 196 152 45 44 98 86 66 . 140 120 126 219 . 10 52 139 54 Received Heat Transfer 5212 | . 81 237 . 54 216 522 344 132 726 . 9 . 162 27 338 657 . 36 1119 114 438 Effects 45 | . . . . . 2 2 . . 2 . . . 12 1 5 20 . . . 1 . Shutdowns 16 | . . . . . 1 2 . . . . . . 5 1 4 3 . . . . . Energy Bleed 6 | . . . . . 1 . . . . . . . . . . 5 . . . . . Interference 12 | . . . . . . . . . 2 . . . 5 . . 5 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 5 | . . . . . . . . . . . . . 1 . 1 3 . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 51 | . . . . . . . . . . . . . . . . . . . . 51 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . 32 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . 1 2 . . . . 11 Combat Hostiles 8 | . . . . . . . . . . . . . . . . 2 . . . . 6 Parts Fried 26 | . . . . . . . . . . . . . . . 2 5 . . . . 19 Impact Corruptions 37 | . . . . . . . . . . . . . . . 2 4 . . . . 31 Robots Melted 7 | . 1 . . . . . . . 2 . . . . . . . . . 3 1 . Combat Hostiles 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . Parts Melted 33 | 1 6 1 . . . . . . 1 1 1 . . 2 2 . . 1 5 6 6 Heat Transferred 14975 | 161 2081 1337 . . . . . 333 1073 370 148 . 995 509 740 444 . . 3200 1409 2175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 14 | . . . . . . . . . . . . . . . . 14 . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 4 | . . 1 . . 1 2 4 2 3 1 1 . 2 1 . . . . 2 1 . Low Security (%) 52 | 100 100 44 100 100 59 56 . . . 45 91 100 29 87 . . . . 46 27 100 Level 1 22 | . . 55 . . 40 20 18 11 29 54 8 . 46 12 . . . . 14 72 . Level 2 22 | . . . . . . 23 39 88 67 . . . 23 . . . . . 39 . . Level 3 2 | . . . . . . . 34 . 2 . . . . . . . . . . . . Level 4 . | . . . . . . . 8 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1111 | 10 152 352 110 45 222 579 1111 505 774 351 229 104 496 224 . . . . 624 278 137 Initial 505 | . . 21 110 12 19 93 329 505 237 351 70 104 38 224 . . . . . 267 91 Average 239 | 1 41 168 69 7 134 237 684 433 509 215 138 84 288 40 . . . . 273 224 38 Influence Increases 9392 | 10 359 718 167 65 203 796 882 251 727 234 319 . 665 194 275 313 . 245 1820 310 839 Destroy 0b10 Robot/C 5270 | . 200 460 80 40 160 520 580 140 300 120 135 . 360 105 210 255 . 180 870 150 405 Destroy 0b10 Robot/NC 399 | 10 15 50 5 . . 25 . 45 5 20 . . . . . . . . 164 24 36 Destroy Leader 956 | . 42 140 20 10 10 152 40 64 30 30 16 . 32 32 16 32 . 16 168 48 58 Allied During Kill 242 | . . . 2 . . . 2 . 6 55 47 . 42 16 25 26 . 13 5 3 . Successful Hack 163 | . 13 6 . . . 42 6 . 21 . . . . 19 . . . . 14 12 30 Disable Machine 392 | . . 9 . . 18 9 45 . 45 7 7 . 21 . . . . . 175 21 35 Anti-Garrison Action 754 | . . . . . . . 150 . 225 . 114 . 152 . . . . . . . 113 Destroy Structure 763 | . 14 23 . . . 3 29 2 80 2 . . 46 10 . . . . 376 52 126 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 438 | . 75 30 60 15 . 45 30 . 15 . . . 12 12 24 . . 36 48 . 36 Influence Decreases 9392 | 10 299 444 464 67 16 439 350 976 339 893 205 165 234 662 302 313 . 245 1232 711 1026 Entered New Map 2758 | . . 39 224 25 16 129 250 606 149 423 45 125 26 271 13 . . . . 321 96 Time Decay 4713 | 10 299 385 220 42 . 250 . 360 . 410 . 40 . 182 219 249 . 185 902 270 690 Lost Part 924 | . . 20 . . . 60 60 10 110 . . . . . 50 24 . 40 290 60 200 Lost Ally 847 | . . . 20 . . . 40 . 80 60 160 . 208 59 20 40 . 20 40 60 40 Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . . . . . Squads Dispatched 44 | . 1 1 . 1 . 5 . 5 . 1 . . . 4 . . . . 10 3 13 Investigation 5 | . 1 . . 1 . . . 1 . . . . . . . . . . 1 . 1 Extermination 10 | . . . . . . . . 1 . 1 . . . 1 . . . . 3 1 3 Reinforcement 19 | . . 1 . . . 2 . 1 . . . . . 3 . . . . 5 2 5 Assault 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Garrison 7 | . . . . . . 3 . 1 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 9 | . 1 1 . . . 5 . . . 1 . . . . . . . . 1 . . Communications Jammed 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Distress Signals 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Times Spotted 453 | . 19 33 8 3 8 34 28 11 34 15 16 . 27 9 22 25 . 11 83 12 55 Peak Tracking Total 13 | . 4 9 6 2 5 10 6 3 6 3 6 . 3 3 9 7 . 5 8 2 13 Tactical Retreats 24 | . 3 2 1 1 . 3 1 . 1 . . . 1 1 1 . . 2 4 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 32 | . 1 1 . . 6 . 5 1 5 2 2 . 5 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 70 | . . 1 . . 2 1 8 . 8 1 4 . 7 . 1 1 . . 25 3 8 Max in Single Turn 8 | . . 1 . . 1 1 1 . 1 1 1 . 1 . . . . . 8 2 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Relay 13 | . . . . . . . 3 . 3 . 3 . 4 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 53 | . 4 9 . 2 . 4 1 2 4 6 1 2 1 6 . . . . 6 1 4 Terminals 31 | . 4 7 . 1 . 1 1 1 4 . 1 1 1 5 . . . . 3 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . . 3 . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . . . 1 . . . 1 . . . 1 . . . . 1 1 2 Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 Total Hacks 116 | . 10 22 . 3 . 10 2 4 6 13 2 3 2 13 . . . . 17 2 7 Successful 64 | . 5 12 . 1 . 6 1 3 4 7 1 2 . 9 . . . . 8 1 4 Failed 50 | . 5 10 . 2 . 3 1 1 2 5 1 1 2 4 . . . . 9 1 3 Catastrophic 6 | . 2 . . . . . . . . . . . . 2 . . . . 2 . . Database Lockouts 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Manual 15 | . 6 4 . . . . . . . . . . . . . . . . 5 . . Terminals 67 | . 10 17 . 2 . 2 2 2 6 . 2 2 2 8 . . . . 10 . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 14 | . . . . . . 2 . . . 6 . . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 5 . . . 5 . . . 4 . . . 5 . . . . 1 2 4 Garrison Access 7 | . . . . 1 . 1 . 2 . 1 . 1 . . . . . . . . 1 Terminal Hacks 32 | . 4 8 . . . 1 1 1 4 . 1 1 . 4 . . . . 6 . 1 Record 2 | . . . . . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 4 | . 1 1 . . . . . . . . . 1 . . . . . . . . 1 Open Door 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . Garrison Registry 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . Scan Component 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 4 . . . 2 . . . 3 . . . 5 . . . . . 1 2 Retrieve Study 17 | . . 4 . . . 2 . . . 3 . . . 5 . . . . . 1 2 Garrison Access Hacks 7 | . . . . 1 . 1 . 2 . 1 . 1 . . . . . . . . 1 Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Botnet 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 7 . 2 . 3 1 1 3 6 1 1 1 6 . . . . 5 1 3 Full Trace Events 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 16 | . . 3 . . . 2 . . . 3 . . . 5 . . . . . 1 2 Parts Repaired 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Time 66 | . . . . . . 22 . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 47 | . . . . . . . . . 13 6 7 . 10 2 2 2 . . . . 5 Non-combat 8 | . . . . . . . . . . 6 . . . 2 . . . . . . . Combat 39 | . . . . . . . . . 13 . 7 . 10 . 2 2 . . . . 5 Robot Hacks Applied 53 | . . . . . . . . . 14 7 9 . 10 2 3 2 . . . . 6 parse_system 6 | . . . . . . . . . 2 2 2 . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 go_dormant 2 | . . . . . . . . . . . . . . . . . . . . . 2 streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . . . . . formatsys_low 5 | . . . . . . . . . . 3 . . . 2 . . . . . . . formatsys_high 37 | . . . . . . . . . 11 2 7 . 10 . 3 2 . . . . 2 Relay Couplers Released 60 | . . . . . . . 12 1 14 . 11 . 17 . . . . . 3 . 2 Machine Destruction 57 | . . . . . . . 12 1 14 . 11 . 17 . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . Attached 19 | . . . . . . . . . 5 2 2 . 5 1 1 1 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 4 . 2 4 . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 63 | . . . 1 . . . 2 . 14 5 8 . 14 2 4 6 . . 2 3 2 Largest Group 14 | . . . 1 . . . 1 . 10 14 11 8 8 9 4 5 . 2 2 3 1 Highest-Rated Group 252 | . . . 31 . . . 57 . 199 240 252 229 229 221 134 178 . 64 78 126 47 Highest-Rated Ally 64 | . . . 31 . . . 57 . 32 32 62 62 62 40 64 64 . 43 43 42 47 Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 382 | . . . 14 . . . 8 . 18 74 39 . 64 36 15 47 . 19 33 13 2 Total Damage 6453 | . . . 272 . . . 128 . 231 1000 716 . 1043 512 336 1091 . 286 399 362 77 Kills 58 | . . . 2 . . . 1 . 5 11 6 . 13 3 2 6 . 3 5 1 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 X0-1V1 Amusement Gains 226 | . 18 . . . . . . 40 10 . . 10 . 10 . 4 . . 35 25 74 Good Acts 72 | . . 5 2 . . 1 4 2 5 4 5 . 3 2 8 4 . . 5 4 18 Bad Acts 95 | . 1 2 . 2 7 4 1 6 6 3 1 . 3 2 8 12 . 4 14 6 13 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 1132 | 18 923 189 . . . . . . . . . . . . . . . . . . 2 Seismic 1130 | 18 923 189 . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 16252 | 83 923 932 454 188 365 511 805 721 1229 832 453 94 966 462 901 1440 4 498 2144 547 1700 Spaces Moved 10107 | 61 603 556 324 137 188 246 534 569 838 617 341 74 662 372 731 732 3 221 1096 223 979 Core 92 | 6 . . . . . . . . . . . . . . . 3 . . 1 . 82 Treads 249 | . . . . . . . . . . . . . . . . 249 . . . . . Legs 2464 | . . . . . . . . . . . . . . . . 25 3 221 1095 223 897 Wheels 7302 | 55 603 556 324 137 188 246 534 569 838 617 341 74 662 372 731 455 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 130 105 115 105 105 105 105 90 105 105 105 105 105 105 190 190 120 117 50 Average Speed 118 | 95 110 117 135 114 115 109 105 105 105 104 105 105 105 105 105 161 190 190 125 149 119 Slowest Speed 1100 | 100 115 130 145 115 115 115 105 120 120 105 105 105 105 105 105 900 190 190 1100 350 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 3 87 67 72 16 36 33 60 14 95 16 56 3 67 13 85 73 7 43 35 5 66 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . . 2 . . . . . . . . . . . 2 4 . . . . . Spaces Dug 57 | . 10 20 . . . . 1 . 2 . . . 2 . . . . . 11 . 11 Terrain Destroyed 445 | . 15 22 . . . . 29 2 25 1 . . 3 6 6 31 . 12 223 10 60 Melee 15 | . . . . . . . 1 . 2 . . . 2 . . . . . . . 10 Projectile 200 | . 15 8 . . . . . 2 . 1 . . 1 6 6 31 . 12 82 10 26 AOE 229 | . . 14 . . . . 28 . 23 . . . . . . . . . 141 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Total 12737 | 76 736 695 330 159 279 379 671 653 1087 777 415 90 853 415 807 892 2 255 1500 346 1320 Wait 660 | . 56 36 . . 12 62 29 7 64 100 15 16 13 2 23 31 . . 63 68 63 Move 10089 | 60 602 555 323 136 187 246 533 569 837 616 340 74 661 371 730 731 2 220 1095 222 979 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 5 13 7 1 3 . 4 13 15 19 8 4 . 16 8 6 16 . 4 23 2 13 Fast Attach 123 | 7 . 6 . 2 . 5 2 4 4 5 1 . 2 2 1 18 . 1 25 8 30 Attach 144 | . . 5 1 3 . 4 6 6 11 5 2 . 7 3 6 19 . 4 25 4 33 Detach 78 | . . 4 . 2 . 1 . 3 3 4 3 . 4 1 2 6 . 1 12 . 32 Swap 165 | 1 6 9 . 1 1 4 8 7 18 8 8 . 19 7 8 6 . 3 34 1 16 Drop 153 | . 4 9 1 7 . 5 7 19 9 7 2 . 15 5 1 6 . 4 38 2 12 Fire 860 | 3 55 64 4 5 31 47 56 23 64 20 24 . 68 16 29 31 . 18 185 38 79 Melee 97 | . . . . . . . 1 . 13 1 . . 3 . . 17 . . . . 62 Ram 5 | . . . . . . 1 . . . 3 . . . . 1 . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 150 | . . . . . 48 . 16 . 45 . 16 . 24 . . . . . . . 1 Rewire 31 | . . . . . . . . . . . . . 21 . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Discovered new exit (range 6) 933 | -10/Materials | Prayed at D.C.S.S. Altar Unit 980 | -10/Materials | Discovered new exit (range 13) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 1388 | -9/Materials | Discovered new exit (range 16) 1571 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1596 | -9/Materials | Discovered new exit (range 16) 1707 | -9/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 1743 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1767 | -9/Materials | X0-1V1 enhanced Transport squad support 1880 | -9/Materials | Discovered new exit (range 4) 1939 | -9/Materials | Entered Mines 1944 | -9/Mines | Received a Mining Laser from a helpful Derelict 2018 | -9/Mines | Build established: Tank 2064 | -9/Mines | Discovered exit to Materials (range 11) 2209 | -9/Mines | Discovered exit to Materials (range 9) 2217 | -9/Mines | Weapon slot count permanently improved by X0-1V1 (+1) 2393 | -9/Mines | Entered Materials 2393 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2542 | -8/Materials | Identified exit to Garrison 2581 | -8/Materials | Entered Garrison 2601 | -8/Garrison | Triggered checkpoint 2670 | -8/Garrison | Installed Relay Interface Framework 2699 | -8/Garrison | Build established: Gunner 2888 | -8/Garrison | Discovered new exit (range 8) 2946 | -8/Garrison | Entered Materials 3137 | -8/Materials | Repaired Arm. Huge Wheel 3288 | -8/Materials | Lost 3 parts (1p2u) 3337 | -8/Materials | Central database locked down 3457 | -8/Materials | Identified exit to Garrison 3457 | -8/Materials | Entered Garrison 3472 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3538 | -8/Garrison | Build established: Tank 3557 | -8/Garrison | Triggered checkpoint 3560 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 3623 | -8/Garrison | Discovered new exit (range 5) 3641 | -8/Garrison | X0-1V1 mutated your Utility slot to Power slot 3708 | -8/Garrison | Garrison Relay disabled 3806 | -8/Garrison | Rescued a captive Derelict 3908 | -8/Garrison | Triggered checkpoint 3909 | -8/Garrison | Triggered checkpoint 3960 | -8/Garrison | Build established: Scavenger-Gunner 3979 | -8/Garrison | Triggered checkpoint 3989 | -8/Garrison | Triggered checkpoint 4146 | -8/Garrison | Discovered new exit (range 13) 4157 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Garrison Relay disabled 4194 | -8/Garrison | Garrison Relay disabled 4262 | -8/Garrison | Entered Factory 4262 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4273 | -7/Factory | X0-1V1 activates XOMVISION 4303 | -7/Factory | Discovered new exit (range 6) 4405 | -7/Factory | X0-1V1 released a cloud of subatomizers 4410 | -7/Factory | Discovered new exit (range 13) 4461 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 4664 | -7/Factory | Garrison activated, responded to threat 4826 | -7/Factory | X0-1V1 sent hostile Y-45 Defender (x1) 4924 | -7/Factory | Build established: Gunner 4960 | -7/Factory | X0-1V1 mutated your Weapon slot to Utility slot 4983 | -7/Factory | Identified exit to Garrison 4983 | -7/Factory | Entered Garrison 5043 | -7/Garrison | Triggered checkpoint 5072 | -7/Garrison | Garrison Relay disabled 5144 | -7/Garrison | Triggered checkpoint 5171 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5224 | -7/Garrison | Lost 5 parts (1n2u2w) 5229 | -7/Garrison | X0-1V1 activates XOMVISION 5254 | -7/Garrison | Discovered new exit (range 11) 5307 | -7/Garrison | Triggered checkpoint 5343 | -7/Garrison | Garrison Relay disabled 5414 | -7/Garrison | Triggered checkpoint 5483 | -7/Garrison | X0-1V1 whisked you away to safety 5503 | -7/Garrison | Triggered checkpoint 5512 | -7/Garrison | Lost 5 parts (1p1n1u2w) 5543 | -7/Garrison | Discovered new exit (range 12) 5597 | -7/Garrison | Lost 3 allies 5791 | -7/Garrison | Triggered checkpoint 5805 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 5815 | -7/Garrison | Discovered new exit (range 15) 5828 | -7/Garrison | Build established: Bothacker-Mutant 5894 | -7/Garrison | Triggered checkpoint 5905 | -7/Garrison | Garrison Relay disabled 5952 | -7/Garrison | Rescued a captive Derelict 5958 | -7/Garrison | Rescued a captive Derelict 6102 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6167 | -7/Garrison | Discovered new exit (range 15) 6167 | -7/Garrison | Discovered new exit (range 57) 6167 | -7/Garrison | Discovered new exit (range 83) 6212 | -7/Garrison | Entered Factory 6212 | -7/Factory | Accompanied by 10 allies 6393 | -7/Factory | X0-1V1 announced a LAN party 6431 | -7/Factory | Repaired Arm. Huge Wheel+ 6453 | -7/Factory | Central database locked down 6612 | -7/Factory | X0-1V1 enhanced Transport squad support 6770 | -7/Factory | X0-1V1 downgraded hostiles (x2) 6830 | -7/Factory | Lost 3 allies 6949 | -7/Factory | Identified exit to Garrison 7044 | -7/Factory | Entered Garrison 7044 | -7/Garrison | Accompanied by 8 allies 7092 | -7/Garrison | Triggered checkpoint 7125 | -7/Garrison | Garrison Relay disabled 7131 | -7/Garrison | X0-1V1 destroyed Phase Generator 7131 | -7/Garrison | Phase Generator disabled 7140 | -7/Garrison | Discovered new exit (range 91) 7140 | -7/Garrison | Discovered new exit (range 61) 7140 | -7/Garrison | Discovered new exit (range 45) 7187 | -7/Garrison | Triggered checkpoint 7188 | -7/Garrison | Triggered checkpoint 7214 | -7/Garrison | Triggered checkpoint 7244 | -7/Garrison | X0-1V1 activates XOMVISION 7257 | -7/Garrison | Lost 7 allies 7315 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7344 | -7/Garrison | Triggered checkpoint 7360 | -7/Garrison | Garrison Relay disabled 7458 | -7/Garrison | Garrison Relay disabled 7497 | -7/Garrison | Entered Factory 7497 | -6/Factory | Accompanied by 8 allies 7497 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7501 | -6/Factory | Build established: Bothacker-Gunner 7591 | -6/Factory | Identified exit to Garrison 7591 | -6/Factory | Entered Garrison 7591 | -6/Garrison | Accompanied by 8 allies 7649 | -6/Garrison | Lost 5 allies 7659 | -6/Garrison | Triggered checkpoint 7671 | -6/Garrison | Triggered checkpoint 7688 | -6/Garrison | Garrison Relay disabled 7707 | -6/Garrison | Lost 3 allies 7770 | -6/Garrison | Triggered checkpoint 7805 | -6/Garrison | Triggered checkpoint 7831 | -6/Garrison | Triggered checkpoint 7863 | -6/Garrison | Expanded RIF knowledge: Hotswap 7879 | -6/Garrison | Garrison Relay disabled 7935 | -6/Garrison | X0-1V1 sent you into danger 7937 | -6/Garrison | Triggered checkpoint 8154 | -6/Garrison | Discovered new exit (range 5) 8170 | -6/Garrison | Triggered checkpoint 8191 | -6/Garrison | Garrison Relay disabled 8258 | -6/Garrison | Triggered checkpoint 8286 | -6/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 8323 | -6/Garrison | Triggered checkpoint 8347 | -6/Garrison | Garrison Relay disabled 8513 | -6/Garrison | Discovered new exit (range 13) 8557 | -6/Garrison | Entered Factory 8557 | -5/Factory | Accompanied by 8 allies 8557 | -5/Factory | Evolved 2 slots: Utility x2 8615 | -5/Factory | Identified exit to Upper Caves 8615 | -5/Factory | Identified exit to Extension 8773 | -5/Factory | Lost 5 allies 8800 | -5/Factory | X0-1V1 activates XOMVISION 8981 | -5/Factory | Lost 4 allies 9019 | -5/Factory | Entered Upper Caves 9019 | -5/Upper Caves | Accompanied by 1 ally 9041 | -5/Upper Caves | Build established: Scientist-Gunner 9076 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 9085 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 9119 | -5/Upper Caves | Encountered a Warlord checkpoint 9134 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9230 | -5/Upper Caves | Spotted B-75 Beast 9230 | -5/Upper Caves | X0-1V1 sent you into danger 9269 | -5/Upper Caves | System corruption reached 10% 9273 | -5/Upper Caves | Lost 4 parts (1n2u1w) 9277 | -5/Upper Caves | Destroyed B-75 Beast 9376 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9522 | -5/Upper Caves | X0-1V1 sent hostile Guerrilla (x2) 9576 | -5/Upper Caves | X0-1V1 rewrote Sentinel 6a IFF filter 9764 | -5/Upper Caves | Identified exit to Upper Caves 9764 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 9791 | -5/Upper Caves | X0-1V1 activates XOMVISION 9838 | -5/Upper Caves | Found Hvy. Scimitar of Distortion 9920 | -5/Upper Caves | Entered another Upper Caves area 9920 | -5/Upper Caves | Accompanied by 2 allies 10071 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10125 | -5/Upper Caves | Lost 5 parts (2p1n2u) 10201 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 25) 10337 | -5/Upper Caves | System corruption reached 30% 10518 | -5/Upper Caves | X0-1V1 sent you into danger 10520 | -5/Upper Caves | Attacked by a faux Warlord 10593 | -5/Upper Caves | Core integrity fell below 50% 10646 | -5/Upper Caves | Lost 17 parts (3p5n2u7w) 10651 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 10858 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 10892 | -5/Upper Caves | X0-1V1 activates XOMVISION 11093 | -5/Upper Caves | Build established: Scavenger-Tank 11128 | -5/Upper Caves | Identified exit to Zhirov 11128 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 11287 | -5/Upper Caves | X0-1V1 activates XOMVISION 11293 | -5/Upper Caves | X0-1V1 sent you into danger 11294 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11360 | -5/Upper Caves | Entered Zhirov 11360 | -5/Zhirov | Accompanied by 2 allies 11360 | -5/Zhirov | Discovered new exit (range 3) 11364 | -5/Zhirov | Entered Proximity Caves 11364 | -4/Proximity Caves | Accompanied by 2 allies 11467 | -4/Proximity Caves | X0-1V1 sent hostile Thug (x3) 11694 | -4/Proximity Caves | Build established: Scavenger-Gunner 11703 | -4/Proximity Caves | Lost 3 parts (1p2w) 11852 | -4/Proximity Caves | Discovered new exit (range 6) 11862 | -4/Proximity Caves | Entered Factory 11862 | -4/Factory | Accompanied by 1 ally 11862 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12013 | -4/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 12034 | -4/Factory | Identified exit to Upper Caves 12212 | -4/Factory | X0-1V1 sent you into danger 13077 | -4/Factory | Lost 5 parts (1p2n2u) 13199 | -4/Factory | System corruption reached 10% 13268 | -4/Factory | Lost 3 parts (1p1n1u) 13270 | -4/Factory | X0-1V1 upgraded hostiles (x2) 13288 | -4/Factory | X0-1V1 sent allied Guerrilla (x2) 13383 | -4/Factory | Discovered new exit (range 15) 13553 | -4/Factory | Lost 3 parts (1p2w) 13568 | -4/Factory | Myomer Leg reconfigured into Item Mimic 13762 | -4/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 13862 | -4/Factory | First assault squad dispatched 13895 | -4/Factory | Lost 4 parts (2p1u1w) 13932 | -4/Factory | Discovered new exit (range 7) 13986 | -4/Factory | Lost 4 parts (2n1u1w) 14006 | -4/Factory | Entered Research 14006 | -3/Research | Evolved 2 slots: Weapon x2 14052 | -3/Research | Discovered new exit (range 15) 14148 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 14155 | -3/Research | X0-1V1 foreshadows a heat wave 14294 | -3/Research | X0-1V1 sent allied C-35 Carver (x3) 14315 | -3/Research | Lost 3 parts (1n2u) 14337 | -3/Research | Ambient heat levels rising (+10) 14368 | -3/Research | Lost 3 allies 14400 | -3/Research | Lost 3 parts (1n2u) 14448 | -3/Research | Ambient heat levels rising (+10) 14500 | -3/Research | Spotted B-86 Titan 14553 | -3/Research | Entered Testing 14583 | -3/Testing | Build established: Scavenger-Tank 14702 | -3/Testing | X0-1V1 whisked you away to safety 14729 | -3/Testing | Lost 3 parts (1n1u1w) 14733 | -3/Testing | Unstable Terrabomb Derivative detonated 14755 | -3/Testing | Found Prototype Hackware 14755 | -3/Testing | Identified Exp. System Shield 14780 | -3/Testing | Found Prototype Launcher 14780 | -3/Testing | Identified Tactical Quantum Warhead 14790 | -3/Testing | Scanned by Researcher 14858 | -3/Testing | Found Prototype Energy Cannon 14861 | -3/Testing | Found Prototype Energy Cannon 14876 | -3/Testing | Identified Potential Cannon 14972 | -3/Testing | Found Prototype Energy Gun 14972 | -3/Testing | Identified Warp Gun 14974 | -3/Testing | X0-1V1 sent you to a vault 14976 | -3/Testing | Found Prototype Device 14976 | -3/Testing | Identified Exp. Transmission Jammer 14983 | -3/Testing | Found Prototype Reactor 14983 | -3/Testing | Identified Singularity Reactor 14995 | -3/Testing | Found Prototype Device 14995 | -3/Testing | Identified Femtoactuators 15012 | -3/Testing | Found Alien Artifact 15012 | -3/Testing | Identified Transdimensional Reconstructor 15012 | -3/Testing | Warped through subspace 15134 | -3/Testing | Lost 3 parts (2p1u) 15140 | -3/Testing | X0-1V1 activates XOMVISION 15329 | -3/Testing | Identified exit to Garrison 15399 | -3/Testing | Spotted PP-Y19OZURCZZ 15745 | -3/Testing | Found Prototype Leg 15745 | -3/Testing | Identified Myomer Exoskeleton 16092 | -3/Testing | X0-1V1 mutated your Utility slot to Weapon slot 16097 | -3/Testing | X0-1V1 announced a LAN party 16153 | -3/Testing | System corruption reached 10% 16185 | -3/Testing | Identified Imp. Potential Cannon 16201 | -3/Testing | Core integrity fell below 50% 16210 | -3/Testing | Released all parts (6) 16212 | -3/Testing | System corruption reached 30% 16223 | -3/Testing | Core integrity fell below 20% 16223 | -3/Testing | X0-1V1 mutated your Weapon slot to Utility slot 16235 | -3/Testing | Identified exit to Research 16235 | -3/Testing | X0-1V1 revealed exit location to -2/Research 16252 | -3/Testing | Spotted Alpha 7 16253 | -3/Testing | Destroyed by PP-Y19OZURCZZ with Heavy Dispersion Rifle Last Messages --------------- PP-Y19OZURCZZ form resolidifies at new position. Form resolidifies at new position. 16231_ Lgt. Ion Engine destroyed. 16232_ Slug penetrates Wall. 16232_ Slug penetrates Machine. 16235_ X0-1V1: "I guarantee there's even more fun over that way." 16235_ EXIT=REVEALED: RESEARCH 16242_ X0-1V1 briefly opens a portal to the matter dimension. 16243_ XW6TOXSVUXFHM4 PKPJ%QWKXMA5LAVN8E09 16243_ X0-1V1 feels inspired! PP-Y19OZURCZZ Prototype Energy Gun replaced by Enh. Quantum Rifle. PP-Y19OZURCZZ Prototype Energy Gun replaced by Prototype Energy Gun. 16245_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16250_ X0-1V1: "I know that drunk sailor look when I see it." 16251_ O-32 Director uses terminal to summon reinforcements. 16251_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T001. 16251_ O-32 Director locks terminal. 16253_ X0-1V1 guffaws! 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""" #??????????????? | | #????????????????#[ ## """ #??????????????? | | #????????????????#] 7 /@ #??????????????? | | / ???????????????#] / l #??????????????? | | # ?????????!????###cT## #??????????????? | | # ???????????????##??# "" #??????????????? | | #? ?????????????????# """ #??????????????? | | #######????????????????# "To g g#??????????????? | | ????????????????? """ g ?????????????? | | ????????????????? "" o ???????????? | | ??????????????? o ??????????? | | ??????????????? ? ?????????? | | #????????????????###+########## < ?????????? | | #?????????????????????????????? ?????????? | | "" #??????????????????????????????? ?????????? | | """ #???????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##+##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 120 Energy Generation 56 Energy Capacity 1910 Matter Stores 1000 Matter Capacity 1000 Sight Range 21 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 675 Resistance: KI 20 Resistance: TH 39 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 28 Relay Coupler Types 3 Relay Coupler Value 109 Item Schematics ----------------- Adv. Remote Shield | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 58% | -8/Materials Arm. Huge Wheel | 40% | -7/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- 50k Club Chaos Is Inevitable Hackerman Max Potential Ooh, Shiny! Physics Protects Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ProtonSiegeTrident Manual? 0 Play Time 04:16:32 Cumulative 188.3 hours Start 2026.07.08 @ 00:04:47 End 2026.07.13 @ 23:15:02 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 72 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2afa2675-8630-4998-84a4-5b3e5e3a5868