Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 14:41:36 Player: darki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (2321) 2321 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 8805 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -496 Cogmind --------- Core Integrity 0/850 Matter 106/300 Energy 100/100 System Corruption 5% Temperature Cool (1) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Signal Interpreter Makeshift Salvage Targeting Computer Armor Integrity Analyzer Weapon Cycler Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Heavy Ion Engine F-cell Engine Armored Huge Wheel Armored Huge Wheel Makeshift Flight Unit Heart of Steel Neutron Cannon Neutron Cannon Assault Cannon Assault Cannon Heavy Rocket Launcher Guided Missile Launcher ME-RLN's Wand [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Makeshift Flight Unit Utility Weapon Cycler Device Weapon Cycler Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon ME-RLN's Wand Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 95 | . 15 5 5 . 1 . 9 . 10 3 2 7 30 8 Power 9 | . 1 1 . . . . 2 . . . . . 4 1 Engine 7 | . 1 1 . . . . 1 . . . . . 3 1 Core 1 | . . . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 16 | . 8 3 . . . . 1 . . . . 1 1 2 Treads 4 | . 2 2 . . . . . . . . . . . . Leg 7 | . 6 1 . . . . . . . . . . . . Wheel 4 | . . . . . . . 1 . . . . 1 1 1 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 34 | . 2 1 1 . 1 . 4 . 5 3 2 4 10 1 Device 11 | . . . . . . . . . 4 1 1 1 3 1 Storage 4 | . 1 . . . 1 . . . . . . . 2 . Processor 7 | . 1 1 . . . . 2 . . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . 1 . . . 2 . 1 2 . 3 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . 4 . 4 . . . 2 . 5 . . 2 15 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 3 . Ballistic Gun 4 | . . . 3 . . . 1 . . . . . . . Ballistic Cannon 19 | . 4 . 1 . . . . . 4 . . 1 7 2 Launcher 8 | . . . . . . . 1 . 1 . . 1 4 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . . . 1 7 1 Parts Lost 31 | . 4 2 . . . . . . 1 . . . 10 14 Power 4 | . 2 . . . . . . . . . . . 1 1 Propulsion 7 | . 1 2 . . . . . . . . . . 1 3 Utility 13 | . . . . . . . . . 1 . . . 6 6 Weapon 7 | . 1 . . . . . . . . . . . 2 4 Highest Loss Streak 11 | . 2 2 . . . . . . 1 . . . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 86 89 92 100 100 100 89 76 85 93 93 92 82 65 Engine 6 | . 8 4 11 11 11 11 3 7 7 6 6 6 5 4 Treads 5 | . . 23 22 22 22 22 . . . . . . . . Leg 2 | . 26 4 . . . . . . . . . . . . Wheel 4 | . . . . . . . 8 7 7 6 6 6 6 4 Device 10 | . . . . . . . . . 11 20 22 20 18 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 8 10 Processor 13 | . 8 13 11 11 11 11 17 15 15 13 10 13 14 17 Protection 10 | . . . 4 11 11 11 17 15 12 20 20 19 11 . Ballistic Gun 8 | . 9 . 16 33 33 33 26 23 5 . . . . . Ballistic Cannon 12 | . 16 28 15 . . . . . 16 20 20 19 14 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 129 | 12 18 21 25 25 55 55 63 63 71 78 79 78 129 76 Greatest Support 40 | 20 20 40 40 40 40 40 40 28 28 28 28 28 28 28 Greatest Overweight (x) 4 | . 4 . . . 1 1 2 2 2 2 2 2 4 2 Average Overweight (x) 1 | . . . . . . 1 1 2 2 2 2 2 2 1 Largest Inventory Capacity 20 | . 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 9 10 10 10 11 20 20 20 20 20 20 20 20 17 Most Carried 20 | . 10 10 10 10 10 10 18 17 20 19 19 20 20 13 Average Carried 14 | . 7 9 9 10 9 10 15 17 17 18 18 19 18 9 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 10 10 17 17 20 18 19 20 13 3 Class Distribution -------------------- 36% | Mutant 33% | Gunner 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Matter Collected 3185 | 189 225 700 62 48 . . 324 . 440 57 266 252 617 5 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2053 | . 293 100 1 48 . 44 211 . 309 56 135 47 681 128 Parts 143 | . 13 5 . 7 . 3 21 . 19 2 4 7 61 1 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 8 8 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 50 | . 7 9 . 1 . 1 5 . 8 1 4 3 6 5 Guns 5 | . . . . 1 . 1 1 . 2 . . . . . Cannons 32 | . 7 9 . . . . . . 4 1 4 2 5 . AOE 13 | . . . . . . . 4 . 2 . . 1 1 5 Classes Destroyed 17 | . 2 2 1 1 . 1 3 . 2 . 1 . 4 . Worker 4 | . . . . 2 . . 1 . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . . Swarmer 11 | . . 3 . 1 . . 4 . . . . 3 . . Grunt 21 | . 7 3 . . . . . . 3 . 3 . . 5 Sentry 2 | . . . . . . . 1 . . 1 . . . . Specialist 3 | . . . . . . . . . 3 . . . . . Hunter 2 | . . . . . . 1 . . 1 . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . Zionite 45 | . . . . . . . . . . . . . 45 . Tinkerer 3 | . . . . . . . . . . . . . 3 . Assembled 3 | . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . 2 . Mutant 3 | . . . . . . . . . . . 1 . 2 . Best Kill Streak 20 | . 2 3 1 3 . 1 6 . 4 2 3 3 20 5 Combat Bots Only 5 | . 2 3 . 1 . 1 4 . 4 1 3 3 1 5 Max Kills in Single Turn 5 | . 1 1 1 2 . 1 5 . 2 2 1 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . 1 . . 1 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 2 . Imprinter (-6/Zion) ME-RLN (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Damage Taken 6785 | . 659 408 68 10 . 39 50 . 711 72 339 426 2131 1872 Core 1126 | . 89 57 . . . 18 5 . 103 . 8 12 137 697 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 41 . . . 95 99 . 85 . . . . . Volleys Fired 176 | . 33 28 2 3 . 3 28 . 16 4 15 2 29 13 Largest 3 | . 2 2 3 3 . 3 3 . 3 3 3 3 3 3 Hottest 224 | . 78 78 117 75 . 75 75 . 132 132 132 132 178 224 Shots Fired 543 | . 65 56 6 9 . 9 78 . 48 12 45 6 189 20 Gun 139 | . 31 . 3 9 . 9 75 . 12 . . . . . Cannon 366 | . 34 56 3 . . . . . 34 12 45 5 166 11 Launcher 37 | . . . . . . . 3 . 2 . . 1 23 8 Special 1 | . . . . . . . . . . . . . . 1 Kinetic 492 | . 65 56 6 9 . 9 75 . 46 12 45 5 159 5 Thermal 13 | . . . . . . . . . . . . . 7 6 Explosive 37 | . . . . . . . 3 . 2 . . 1 23 8 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 8 6 4 1 . 8 5 . 6 3 6 6 31 7 Robot Miss Streak 6 | . 4 2 . 2 . 1 4 . 2 2 1 . 6 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 150 | . . . . . . . . . . . . . 150 . Shots Hit Robots 306 | . 41 33 3 3 . 8 24 . 24 4 24 1 127 14 Core Hits 142 | . 15 10 1 3 . 3 13 . 15 2 11 4 45 20 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 . . . . . . . 1 . 1 . 12 . Blast 15 | . 1 . . . . . . . 1 . 1 . 12 . Melee Attacks 39 | . . . . . . . . . . . . . 39 . Impact . | . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . 39 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13258 | . 652 733 114 72 . 85 886 . 713 147 589 95 8064 1108 Guns 981 | . 244 . 53 72 . 85 442 . 85 . . . . . Cannons 9953 | . 391 733 61 . . . . . 432 147 589 48 7320 232 Explosions 2307 | . . . . . . . 444 . 196 . . 47 744 876 Melee . | . . . . . . . . . . . . . . . Ramming 17 | . 17 . . . . . . . . . . . . . Kinetic 10714 | . 635 733 114 72 . 85 442 . 517 147 589 48 7285 47 Thermal 565 | . . . . . . . 345 . . . . . 35 185 Explosive 1962 | . . . . . . . 99 . 196 . . 47 744 876 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 1 1 5 5 Average Corruption 2 | . . . . . . . . . . . 1 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . 3 4 13 10 Message Errors 13 | . . . . . . . . . . . 1 2 6 4 Matter Fused 6 | . . . . . . . . . . . 2 1 2 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 2 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1171 | . . 35 . . . . 42 . . 12 . . 1071 11 Projectiles 1085 | . . 35 . . . . . . . 12 . . 1027 11 Explosions 86 | . . . . . . . 42 . . . . . 44 . Melee . | . . . . . . . . . . . . . . . Knockbacks 56 | . 8 . 2 . . . . . 6 . 8 . 30 2 Impact . | . . . . . . . . . . . . . . . Kinetic 55 | . 7 . 2 . . . . . 6 . 8 . 30 2 Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 600 | . . . . . . . 10 . 37 . . 34 519 . Shots 17 | . . . . . . . 1 . 1 . . 1 14 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 518 | . 72 162 48 43 . 54 96 . 404 59 518 50 256 427 Average Temperature 88 | . 25 43 23 21 . 29 41 . 110 30 204 28 105 251 Received Heat Transfer 1386 | . 390 100 36 . . . 9 . 72 . 152 36 252 339 Effects 4 | . . . . . . . . . . . 3 . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . Heat Transferred 250 | . . . . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Peak Influence 313 | . 207 86 15 35 . 30 313 51 258 185 . . . . Initial 135 | . . 30 . 5 . . 11 51 35 135 . . . . Average 71 | . 83 24 10 8 . 6 110 51 178 141 . . . . Maximum Alert Level 1 | . 1 . . . . . 1 . 1 . . . . . Low Security (%) 88 | . 98 100 100 100 . 100 68 100 43 100 . . . . Level 1 11 | . 1 . . . . . 31 . 56 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 6 | . 3 1 . . . . . . 2 . . . . . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . 3 . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Distress Signals 5 | . 4 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 147 | . 19 14 5 1 . 1 4 . 10 1 4 7 61 20 Peak Tracking Total 8 | . 5 4 2 1 . 1 2 . 5 1 3 6 7 8 Tactical Retreats 16 | . 2 2 . . . . . . 2 . . 1 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 9 | . 2 . . . . . . . 7 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 7 | . . . . . . . 5 . . . 1 . 1 . Max in Single Turn 5 | . . . . . . . 5 . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 5 | . . 1 1 . 1 . . 1 . . . 1 . . Terminals 3 | . . 1 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 17 | . . 7 5 . 1 . . 3 . . . 1 . . Successful 7 | . . 3 1 . 1 . . 1 . . . 1 . . Failed 10 | . . 4 4 . . . . 2 . . . . . . Catastrophic 3 | . . 2 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . 5 5 . 1 . . . . . . . 2 . Terminals 15 | . . 7 5 . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . . 3 1 . 1 . . 1 . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 3 | . . 1 1 . . . . 1 . . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Total Allies 2 | . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . . 2 . Highest-Rated Group 192 | . . . . . . . . . . . . . 192 . Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . . . . . 60 . Total Damage 1749 | . . . . . . . . . . . . . 1749 . Kills 12 | . . . . . . . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Turns Passed 8089 | . 625 452 155 608 656 204 438 34 383 262 441 639 2746 446 Spaces Moved 4857 | 1 362 181 87 371 395 36 148 27 200 166 288 458 1809 328 Core 2 | . 2 . . . . . . . . . . . . . Treads 1053 | . . 157 87 371 395 36 7 . . . . . . . Legs 385 | 1 360 24 . . . . . . . . . . . . Wheels 3319 | . . . . . . . 141 27 200 166 288 458 1809 230 Hover . | . . . . . . . . . . . . . . . Flight 98 | . . . . . . . . . . . . . . 98 Fastest Speed 55 | 120 120 120 160 160 160 240 115 130 130 130 130 130 115 55 Average Speed 138 | 120 121 154 160 160 165 240 134 130 130 130 130 130 138 107 Slowest Speed 250 | 120 250 160 160 160 240 240 240 130 130 130 130 130 160 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 74 38 13 76 61 12 14 2 96 4 51 57 86 48 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . 2 . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . 2 3 4 . Spaces Dug 7 | . . . . . . . . . . . . . 7 . Terrain Destroyed 122 | . . 3 . . . . 45 . 19 . 4 5 19 27 Melee . | . . . . . . . . . . . . . . . Projectile 17 | . . 3 . . . . . . . . 4 . 7 3 AOE 105 | . . . . . . . 45 . 19 . . 5 12 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Total 5900 | . 481 297 100 381 400 150 342 26 298 206 335 498 1974 412 Wait 582 | . 48 79 . 6 . 112 143 . 13 34 29 25 37 56 Move 4841 | . 361 180 86 370 394 35 147 26 199 165 287 455 1808 328 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 39 | . 11 3 2 1 1 . 7 . 5 . . 2 7 . Fast Attach 47 | . 8 2 4 . . . 5 . 7 . 2 4 14 1 Attach 28 | . 3 2 1 . . . 1 . 1 2 . 1 11 6 Detach 13 | . 1 . 1 . . . . . 1 . 1 . 7 2 Swap 20 | . 4 1 . . 1 . 3 . 2 1 . 2 5 1 Drop 63 | . 9 2 4 1 4 . 8 . 6 . 1 6 17 5 Fire 176 | . 33 28 2 3 . 3 28 . 16 4 15 2 29 13 Melee 39 | . . . . . . . . . . . . . 39 . Ram . | . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 48 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Entered Mines 627 | -10/Mines | Assembled infested the area 632 | -10/Mines | Assisted by a Guerilla fighting off Assembled 977 | -10/Mines | Core integrity fell below 50% 1070 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1191 | -9/Materials | Discovered new exit (range 9) 1233 | -9/Materials | Entered Mines 1259 | -9/Mines | Met a Derelict bent on vengeance 1269 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1277 | -9/Mines | Found Prototype Device 1374 | -9/Mines | Build established: Gunner 1530 | -9/Mines | Discovered new exit (range 15) 1555 | -9/Mines | Learned location of Storage (-8) 1807 | -9/Mines | Learned location of Zion (-6) 1835 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1835 | -9/Mines | Discovered new exit (range 5) 1841 | -9/Mines | Entered Exiles 1885 | -9/Exiles | Met 8R-AWN 1909 | -9/Exiles | Met EX-HEX 1952 | -9/Exiles | Met EX-BIN 1971 | -9/Exiles | Aligned with FarCom system 1973 | -9/Exiles | Given EX-Vault access code 2009 | -9/Exiles | Opened EX-Vault 2022 | -9/Exiles | Found AWS/Autocannon 2058 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2292 | -9/Exiles | Met EX-DEC 2378 | -9/Exiles | Discovered new exit (range 14) 2497 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2497 | -9/Exiles | Entered Mines 2663 | -8/Mines | Discovered new exit (range 16) 2701 | -8/Mines | Entered Materials 2701 | -8/Materials | Evolved 2 slots: Utility x2 3103 | -8/Materials | Discovered new exit (range 15) 3137 | -8/Materials | Build established: Tank 3137 | -8/Materials | Identified exit to Factory 3139 | -8/Materials | Entered Factory 3139 | -7/Factory | Evolved 2 slots: Utility x2 3173 | -7/Factory | Identified exit to DSF 3173 | -7/Factory | Entered DSF 3229 | -7/DSF | Additional patrols routed to DSF 3255 | -7/DSF | Discovered new exit (range 13) 3391 | -7/DSF | Sterilization system engaged 3411 | -7/DSF | Ambient heat levels rising (+10) 3426 | -7/DSF | Ambient heat levels rising (+10) 3441 | -7/DSF | Ambient heat levels rising (+10) 3456 | -7/DSF | Ambient heat levels rising (+10) 3471 | -7/DSF | Ambient heat levels rising (+10) 3486 | -7/DSF | Ambient heat levels rising (+10) 3501 | -7/DSF | Ambient heat levels rising (+10) 3516 | -7/DSF | Ambient heat levels rising (+10) 3531 | -7/DSF | Ambient heat levels rising (+10) 3546 | -7/DSF | Ambient heat levels rising (+10) 3555 | -7/DSF | Identified exit to Factory 3556 | -7/DSF | Entered Factory 3556 | -6/Factory | Evolved 2 slots: Utility x2 3797 | -6/Factory | Discovered new exit (range 14) 3816 | -6/Factory | Identified exit to Lower Caves 3818 | -6/Factory | Entered Lower Caves 4040 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4129 | -6/Lower Caves | Learned 4 Factory zone layouts 4243 | -6/Lower Caves | Discovered new exit (range 13) 4257 | -6/Lower Caves | Identified exit to Lower Caves 4259 | -6/Lower Caves | Entered another Lower Caves area 4458 | -6/Lower Caves | Found Prototype Device 4458 | -6/Lower Caves | Identified Heart of Steel 4601 | -6/Lower Caves | Learned Factory terminal intel 4687 | -6/Lower Caves | Discovered new exit (range 7) 4690 | -6/Lower Caves | Encountered a Warlord checkpoint 4696 | -6/Lower Caves | Identified exit to Zion 4803 | -6/Lower Caves | Attracted the attention of an 0b10 base 4898 | -6/Lower Caves | Entered Zion 4966 | -6/Zion | Given A8's code to call for help 4974 | -6/Zion | Discovered new exit (range 12) 5164 | -6/Zion | System corruption cleaned by Quarantine Array 5322 | -6/Zion | Learned Factory non-interactive machine intel 5337 | -6/Zion | Found Prototype Launcher 5337 | -6/Zion | Identified Gui. Missile Launcher 5572 | -6/Zion | Learned Factory terminal intel 5636 | -6/Zion | Build established: Mutant 5690 | -6/Zion | Identified Exp. Sensor Array 5938 | -6/Zion | Received a visual enhancement algorithm 6205 | -6/Zion | Rebuked by Imprinter 6677 | -6/Zion | Attacked by Zionites 6785 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6786 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6820 | -6/Zion | Allies destroyed Imprinter 6820 | -6/Zion | Extracted access codes from Imprinter's data core 7037 | -6/Zion | ME-RLN came to Zion's defense 7065 | -6/Zion | Allies destroyed ME-RLN 7088 | -6/Zion | Found Prototype Special Weapon 7234 | -6/Zion | Lost 3 parts (1p1n1u) 7289 | -6/Zion | Spotted W4-I4G(B) 7341 | -6/Zion | Destroyed W4-I4G(B) 7344 | -6/Zion | Build established: Gunner 7356 | -6/Zion | Spotted 4G-TMB(B) 7370 | -6/Zion | Destroyed 4G-TMB(B) 7638 | -6/Zion | Identified exit to Proximity Caves 7644 | -6/Zion | Entered Proximity Caves 7762 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7937 | -5/Proximity Caves | Spotted B-75 Beast 8000 | -5/Proximity Caves | Core integrity fell below 50% 8003 | -5/Proximity Caves | Identified ME-RLN's Wand 8011 | -5/Proximity Caves | Core integrity fell below 20% 8044 | -5/Proximity Caves | Lost 11 parts (1p1n5u4w) 8090 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08004_ Jacked Y-64 Sentinel... >>parse_system Reading system data... 08004_ ME-RLN's Wand destroyed. 08005_ The unstable cave ceiling collapses. 08006_ Dropped Slug Cannon. 08006_ Dropped Neutron Cannon. 08007_ System corrupted: Energy discharge (-107). 08007_ Dropped Neutron Cannon. 08007_ Dropped Gui. Missile Launcher. 08007_ Armor Integrity Analyzer destroyed. 08008_ Dropped Hcp. Storage Unit. 08010_ Penetrated by Slug. 08013_ Adv. Energy Well destroyed. 08015_ Slug penetrates Wall. 08018_ Penetrated by Slug. 08034_ M6UJ AYR RTVG1