Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 17:58:06 Player: ZLD1 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (4985) 4985 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 11391 Bonus ------- High Alert Combat Kills 331 Cogmind --------- Core Integrity 0/1150 Matter 229/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Flying (74) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flying Myomer-Antigrav Exoskeleton > --- UTILITY (7) ------ Scrap Engine Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Recoil Nullifier Improved Weapon Cycler Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino-Nuclear Core > --- PROPULSION ------- Flying Myomer-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Weight Redist. System Improved Target Analyzer Advanced Shield Generator Advanced Shield Generator > --- WEAPON ----------- Directed Wave Construct/C Energy Wave Construct/G Rapid Thermal Phase Construct/G Power Sword > --- INVENTORY -------- Power Amplifier Medium Storage Unit Improved Signal Interpreter Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Advanced ECM Suite Phase Shifter Phase Shifter Point Defense System Hacking Suite Improved Remote Datajack Scythe [Rating: 96] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . 2 2 . . 4 2 . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . 1 1 . . 1 . Utility 5 | . . 1 1 . . 1 1 . . 1 . Weapon 2 | . . 1 . . . 1 . . . . . Parts Attached 100 | 6 2 30 11 18 4 4 15 . 4 2 4 Power 14 | 1 . 8 1 2 1 1 . . . . . Engine 13 | 1 . 8 1 2 . 1 . . . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 6 6 5 . . . . . . . Treads . | . . . . . . . . . . . . Leg 8 | 2 1 . 2 3 . . . . . . . Wheel 1 | . . . . 1 . . . . . . . Hover 11 | . . 6 4 1 . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 1 2 1 2 1 1 5 . 2 1 3 Device 11 | . . . . . 1 1 5 . 2 . 2 Storage 2 | 1 . . . 1 . . . . . . . Processor 7 | . 1 2 1 1 . . . . . 1 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . 14 3 9 2 2 10 . 2 1 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 . 9 2 . 2 . . . . . . Ballistic Cannon 9 | . . 5 1 3 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 21 | . . . . 6 . 2 9 . 2 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . . . . . . Parts Lost 62 | . . 2 2 13 . 10 9 . 5 2 19 Power 9 | . . . . 2 . 2 2 . . . 3 Propulsion 18 | . . . 2 6 . 3 1 . 1 . 5 Utility 10 | . . . . 1 . 1 . . 1 1 6 Weapon 25 | . . 2 . 4 . 4 6 . 3 1 5 Highest Loss Streak 18 | . . 1 2 10 . 4 5 . 3 1 18 To Critical Strikes 2 | . . . . . . 1 1 . . . . Average Slot Usage (%) 74 | . 92 99 96 75 57 64 53 64 59 53 46 Engine 5 | . 14 10 9 1 . 6 3 5 . . . Core 2 | . . . . . 8 3 1 . 4 5 3 Leg 3 | . 28 . 2 14 . 1 . 4 . . . Hover 7 | . . 21 21 1 6 3 . . . . . Device 8 | . . . . . 9 12 19 23 21 20 12 Storage 8 | . 14 11 9 8 9 6 5 5 5 5 3 Processor 12 | . 7 21 26 27 9 6 1 . . 1 5 Energy Gun 4 | . 14 . . . 4 5 7 5 1 8 6 Energy Cannon 2 | . . . . . 1 4 4 5 4 2 3 Ballistic Gun 9 | . 14 20 9 1 8 9 . 5 5 2 . Ballistic Cannon 4 | . . 11 18 8 . . . . . . . Slashing Weapon 2 | . . . . 12 . . 1 5 6 1 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 14 14 24 20 31 34 62 61 47 66 69 72 Greatest Support 60 | 20 20 20 25 30 24 26 55 60 60 59 59 Greatest Overweight (x) 17 | . . 1 1 3 9 17 2 . 1 1 2 Average Overweight (x) . | . . . . 1 2 2 . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 13 15 15 15 15 15 15 11 Most Carried 15 | 5 8 8 8 12 14 9 12 12 15 15 13 Average Carried 8 | 2 6 7 7 7 5 7 9 12 13 14 9 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 8 8 12 5 9 12 12 15 13 3 Scrap Engine Consumption 249 | . . . . . 25 51 96 5 60 5 7 Constructs Created 21 | . . . . . 3 7 5 . 2 2 2 Constructs Modified 37 | . . . . . 3 9 12 1 6 2 4 Class Distribution -------------------- 43% | Construct 25% | Gunner 20% | Mutant 6% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Matter Collected 3124 | 219 55 976 304 508 45 290 467 . 171 50 39 Remotely . | . . . . . . . . . . . . Salvage Created 5684 | . 248 1475 274 482 52 846 1280 . 692 151 184 Parts 346 | . 12 99 27 26 4 36 83 . 41 5 13 Haulers Intercepted 5 | . 2 2 . 1 . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 108 | . 4 32 10 10 1 14 20 . 10 2 5 Melee 12 | . . . . 6 . . 4 . 2 . . Guns 57 | . 4 22 4 1 1 8 9 . 4 1 3 Cannons 37 | . . 10 6 3 . 6 7 . 2 1 2 AOE 2 | . . . . . . . . . 2 . . Classes Destroyed 14 | . 4 5 . 1 . 3 . . 1 . . Worker 4 | . . 1 . 1 . 1 . . 1 . . Builder 4 | . . . . . . 1 . . 3 . . Hauler 5 | . 2 2 . 1 . . . . . . . Recycler 3 | . . 1 . . . 1 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . Operator 3 | . . 2 1 . . . . . . . . Watcher 7 | . 1 4 1 . . . 1 . . . . Swarmer 26 | . 1 4 6 . . 3 6 . 3 . 3 Grunt 41 | . 3 18 3 4 . 9 2 . 1 1 . Brawler 2 | . . . . . . 1 1 . . . . Duelist 3 | . . 1 . . . . 1 . 1 . . Sentry 25 | . . 9 1 5 1 . 4 . 4 1 . Hunter 4 | . . . . 1 . . 2 . 1 . . Programmer 7 | . . . . . . 1 4 . . . 2 Best Kill Streak 9 | . 4 6 5 3 1 3 5 . 9 1 3 Combat Bots Only 6 | . 2 6 5 3 1 3 5 . 2 1 3 Max Kills in Single Turn 3 | . 1 2 1 1 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . Melee 1 | . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Damage Taken 12417 | . 138 1035 273 1704 . 2144 2007 . 1440 559 3117 Core 2450 | . 49 179 36 359 . 284 283 . 103 48 1109 Absorbed by Shields 939 | . . . . . . . 369 . 445 125 . Regen/Repaired (Parts) 1509 | . . . . . . 225 466 . 323 114 381 Core Remaining (%) 65 | 100 80 55 . . 28 66 . . 61 . . Volleys Fired 338 | . 30 87 22 26 1 59 58 . 32 9 14 Largest 4 | . 2 3 3 3 2 4 4 . 3 4 3 Hottest 254 | . 70 101 106 127 96 244 194 . 149 254 186 Shots Fired 903 | . 60 252 66 62 2 173 155 . 65 27 41 Gun 605 | . 60 181 22 14 2 138 104 . 38 18 28 Cannon 298 | . . 71 44 48 . 35 51 . 27 9 13 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 552 | . 30 247 66 62 1 79 50 . 17 . . Thermal 277 | . 30 5 . . 1 82 62 . 31 25 41 Explosive . | . . . . . . . . . . . . Electromagnetic 74 | . . . . . . 12 43 . 17 2 . Robot Hit Streak 21 | . 6 21 8 8 4 10 12 . 19 14 6 Robot Miss Streak 11 | . 7 4 3 4 . 11 4 . 2 1 4 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 620 | . 31 168 39 70 1 101 108 . 63 23 16 Core Hits 268 | . 15 63 20 21 1 49 55 . 28 8 8 Critical Kills 2 | . . 1 . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . Critical Strikes 24 | . 3 6 3 5 . 4 . . 2 1 . Burn 5 | . 2 . . . . 2 . . . 1 . Destroy 4 | . 1 1 . . . 2 . . . . . Blast 12 | . . 5 3 4 . . . . . . . Sever 3 | . . . . 1 . . . . 2 . . Melee Attacks 69 | . . . . 39 . . 13 . 15 . 2 Impact . | . . . . . . . . . . . . Slashing 69 | . . . . 39 . . 13 . 15 . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . 4 . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 10 | . . . . 7 . . 2 . 1 . . Damage Inflicted 13370 | . 391 2479 770 1915 22 2348 2502 . 1938 491 514 Guns 7129 | . 391 1692 231 157 22 1682 1453 . 812 355 334 Cannons 4088 | . . 757 468 789 . 514 842 . 475 136 107 Explosions 299 | . . . . . . 149 . . 150 . . Melee 1690 | . . . . 960 . . 156 . 501 . 73 Ramming 164 | . . 30 71 9 . 3 51 . . . . Kinetic 6338 | . 240 2399 699 946 . 1009 674 . 371 . . Thermal 3726 | . 151 50 . . 22 1007 1082 . 534 439 441 Explosive 299 | . . . . . . 149 . . 150 . . Electromagnetic 1153 | . . . . . . 180 539 . 382 52 . Impact . | . . . . . . . . . . . . Slashing 1690 | . . . . 960 . . 156 . 501 . 73 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 2 . . . 4 12 12 12 . 1 Average Corruption 5 | . . 2 . . . 3 5 12 12 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 86 | . . 8 . . . 14 24 5 33 . 2 Message Errors 22 | . . 1 . . . 4 7 . 8 . 2 Matter Fused 16 | . . 1 . . . 2 5 1 7 . . Heat Flow Errors 4 | . . 1 . . . 2 1 . . . . Energy Discharges 13 | . . 1 . . . . 4 1 7 . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 9 | . . 1 . . . 2 3 . 3 . . Data Loss (major) 5 | . . 2 . . . 2 1 . . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . 3 2 . . Weapon Failures 10 | . . 1 . . . 2 1 . 6 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 256 | . . 24 . 70 . 57 . . 105 . . Projectiles 66 | . . 24 . . . 42 . . . . . Explosions 15 | . . . . . . 15 . . . . . Melee 175 | . . . . 70 . . . . 105 . . Knockbacks 14 | . . 7 4 3 . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic 12 | . . 6 3 3 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 270 | . . 14 26 . . 146 24 . 60 . . Shots 3 | . . . . . . 2 . . 1 . . Rammed 14 | . . 6 4 1 . . 3 . . . . Targets Rammed 20 | . 1 6 6 3 . 1 3 . . . . Kicked 6 | . 1 . 2 2 . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 719 | . 117 213 132 522 52 514 329 . 126 521 719 Average Temperature 121 | . 31 45 47 184 29 194 87 . 39 230 318 Received Heat Transfer 2804 | . 60 489 81 639 . 714 141 . 147 117 416 Effects 46 | . . . . 9 . 17 1 . . 3 16 Shutdowns 10 | . . . . 2 . 3 . . . 2 3 Energy Bleed 6 | . . . . 1 . 5 . . . . . Interference 11 | . . . . 3 . 7 1 . . . . Matter Decay 4 | . . . . 1 . 1 . . . . 2 Short Circuit 5 | . . . . . . 1 . . . 1 3 Damage (minor) 2 | . . . . 1 . . . . . . 1 Damage (major) 7 | . . . . 1 . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . 3 1 . . . . Heat Transferred 4502 | . 592 148 . . 37 1517 555 . 1061 333 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Peak Influence 824 | . 181 824 613 350 97 254 372 126 687 326 . Initial 312 | . . 25 312 180 97 11 123 96 88 267 . Average 247 | . 61 434 490 267 55 76 177 106 345 285 . Maximum Alert Level 3 | . . 3 2 1 . 1 1 . 2 1 . Low Security (%) 51 | 100 100 12 . 14 100 96 68 100 34 . . Level 1 26 | . . 32 20 85 . 3 31 . 19 100 . Level 2 18 | . . 40 79 . . . . . 46 . . Level 3 3 | . . 14 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 2 6 2 2 . 4 9 . 4 1 . Investigation 7 | . . 4 1 1 . . 1 . . . . Extermination 4 | . . . . . . 2 2 . . . . Reinforcement 8 | . 2 2 . 1 . 2 . . 1 . . Assault . | . . . . . . . . . . . . Garrison 11 | . . . 1 . . . 6 . 3 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Distress Signals 13 | . . 5 . 4 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 192 | . 13 51 17 18 . 18 26 5 25 4 15 Peak Tracking Total 10 | . 3 6 4 6 . 4 4 5 10 3 10 Tactical Retreats 19 | . 1 3 . 1 . 3 2 . 7 . 2 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Traps Triggered 7 | . . 3 . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Machines Disabled 15 | . . 2 . 3 . 6 2 . 2 . . Max in Single Turn 4 | . . 1 . 1 . 4 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Machines Accessed 14 | . 1 7 3 1 1 . . . 1 . . Terminals 14 | . 1 7 3 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 28 | . 2 16 6 1 2 . . . 1 . . Successful 7 | . . 3 1 1 2 . . . . . . Failed 21 | . 2 13 5 . . . . . 1 . . Catastrophic 5 | . 2 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 28 | . 2 16 6 1 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . . 3 1 1 2 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . Zone Layout 4 | . . 2 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 12 | . 1 6 2 1 1 . . . 1 . . Full Trace Events 6 | . 1 3 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Turns Passed 7470 | 96 530 1751 503 691 714 1012 1218 69 566 147 173 Spaces Moved 5145 | 76 348 1160 515 245 370 458 960 118 623 110 162 Core 61 | 14 . . . 7 35 1 . . . . 4 Treads . | . . . . . . . . . . . . Legs 1078 | 62 348 4 32 236 8 122 50 99 117 . . Wheels 754 | . . . . . . . . . 506 110 138 Hover 2328 | . . 1156 483 2 327 309 32 19 . . . Flight 924 | . . . . . . 26 878 . . . 20 Fastest Speed 42 | 50 120 46 42 100 115 115 57 58 58 81 58 Average Speed 105 | 107 120 86 65 192 189 172 95 58 66 81 75 Slowest Speed 900 | 120 120 120 120 260 500 900 147 58 81 81 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 60 90 42 38 66 12 21 72 16 4 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . . . 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 113 | . . 1 2 2 . 66 1 . 38 1 2 Melee . | . . . . . . . . . . . . Projectile 25 | . . 1 2 2 . 15 1 . 1 1 2 AOE 88 | . . . . . . 51 . . 37 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Total 6447 | 90 400 1726 634 363 389 557 1136 118 702 150 182 Wait 655 | . 13 413 66 25 . 13 74 1 20 30 . Move 5135 | 75 347 1159 514 244 369 457 960 117 622 109 162 Hop . | . . . . . . . . . . . . Pick Up 66 | 9 6 9 5 15 1 7 8 . 6 . . Fast Attach 20 | . . 15 5 . . . . . . . . Attach 52 | 6 1 3 1 12 3 4 13 . 3 2 4 Detach 18 | . . 1 . 2 2 2 8 . 3 . . Swap 28 | . 1 12 5 6 1 . 2 . 1 . . Drop 50 | . 1 21 10 1 12 1 1 . 3 . . Fire 338 | . 30 87 22 26 1 59 58 . 32 9 14 Melee 52 | . . . . 29 . . 9 . 12 . 2 Ram 14 | . . 6 4 1 . . 3 . . . . Kick 6 | . 1 . 2 2 . 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Identified exit to Materials 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 653 | -9/Materials | Identified exit to Materials 920 | -9/Materials | Build established: Gunner 1600 | -9/Materials | Discovered new exit (range 7) 2378 | -9/Materials | Entered another Materials area 2378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2645 | -8/Materials | Garrison activated, responded to threat 2709 | -8/Materials | Discovered new exit (range 15) 2713 | -8/Materials | Discovered new exit (range 16) 2759 | -8/Materials | Identified exit to Factory 2880 | -8/Materials | Identified exit to Storage 2881 | -8/Materials | Entered Storage 3030 | -8/Storage | Core integrity fell below 50% 3082 | -8/Storage | Lost 10 parts (2p3n1u4w) 3146 | -8/Storage | Identified exit to Recycling 3352 | -8/Storage | Build established: Scavenger-Mutant 3561 | -8/Storage | Used back door to open Recycling access 3572 | -8/Storage | Entered Recycling 3572 | -8/Recycling | Found Scrap Engine 3664 | -8/Recycling | Build established: Mutant 4120 | -8/Recycling | Build established: Construct 4235 | -8/Recycling | Discovered new exit (range 16) 4285 | -8/Recycling | Identified exit to Factory 4286 | -8/Recycling | Entered Factory 4286 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5086 | -6/Factory | Lost 4 parts (1p1n2w) 5201 | -6/Factory | Discovered new exit (range 8) 5273 | -6/Factory | Spotted B-75 Beast 5298 | -6/Factory | Entered another Factory area 5298 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -5/Factory | Garrison activated, responded to threat 5607 | -5/Factory | Lost 5 parts (1p4w) 6156 | -5/Factory | Garrison activated, responded to threat 6419 | -5/Factory | System corruption reached 10% 6455 | -5/Factory | Lost 3 parts (1p2w) 6516 | -5/Factory | Sucked down chute 6516 | -5/Factory | Entered Waste 6537 | -5/Waste | Spotted C-40 Crusher 6548 | -5/Waste | Spotted C-40 Crusher 6555 | -5/Waste | Spotted C-40 Crusher 6558 | -5/Waste | Spotted C-40 Crusher 6566 | -5/Waste | Discovered new exit (range 14) 6566 | -5/Waste | Spotted C-40 Crusher 6567 | -5/Waste | Spotted C-40 Crusher 6585 | -5/Waste | Entered Factory 6775 | -5/Factory | Garrison activated, responded to threat 6943 | -5/Factory | Lost 3 parts (1n1u1w) 7134 | -5/Factory | Discovered new exit (range 14) 7151 | -5/Factory | Entered another Factory area 7151 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7207 | -4/Factory | Discovered new exit (range 15) 7276 | -4/Factory | Garrison activated, responded to threat 7298 | -4/Factory | Entered Upper Caves 7381 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7415 | -4/Upper Caves | Core integrity fell below 50% 7432 | -4/Upper Caves | Core integrity fell below 20% 7471 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07431_ Slug penetrates Wall. 07432_ Broken Imp. Kinecellerator destroyed. 07432_ Critical hit (Burn: +37). 07444_ Arm. Scrap Engine constructs Neutrino-Nuclear Core. 07447_ Phase Shifter destroyed. 07450_ Wheeled Compact-Antigrav Exoskeleton destroyed. 07450_ Arm. Scrap Engine damaged due to network destabilization (-9). 07454_ Penetrated by Slug. 07454_ Slug penetrates Wall. 07455_ Arm. Scrap Engine constructs Flying Myomer-Antigrav Exoskeleton. 07455_ Neutrino-Nuclear Core destroyed. 07455_ Arm. Scrap Engine damaged due to network destabilization (-7). 07456_ Arm. Scrap Engine destroyed. 07456_ Scrap Engine core remains intact and functional. 07457_ Penetrated by Slug. 07458_ Scythe destroyed. 07460_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ???????????????#### ##??????????????????????????? | | ???????????????# ?????????????????????????? | | ??????????????## ?????????????????????????? | | ?????????????## ?????????????????????????? | | ??????????? ## #????????????????????????? | | ???????????? ###?###?????????????????? | | ???????????????# ## ##????????????????? | | ???????????????????# @ #????????????????? | | ???????????? ?????## ####????????????????? | | ??????????? ## ##???????????????????? | | ??????????? #????????????????????? | | ?????????? ## #??????????##????????? | | ??????????? ??## ##?????????# ##???????? | | ????????????# #### #???####### #???????? | | ???????###??## #???# #???????? | | ??????## ##### #???# #???????? | | ?????## hg#????# #????????? | | ??#### g ##???# #?????????? | | ### #??###### gg##### #??????????? | | ##??????## h ##?????????? | | ##??????# ### #?????????? | | #??????###??## #?????????? | | ##???????????# #?????????? | | #???????????## ##?????????? | | "" #???????######## ##??????????? | | """ #### %######### #### # ###???????????? | | " ##??# %!!! ### ## #?????????????? | | #???#%%%!! ### #?????????????? | | " " #?### %!##### ##?# #?###?????????? | | " #?#" #### ## ####??# ## ##????????? | | "" #?# ! ### #?????# #????????? | | ####?# #????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 928 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyAccelerationLauncher Manual? 0 Play Time 01:15:42 Cumulative 43.9 hours Start 2023.04.23 @ 14:31:12 End 2023.04.23 @ 17:58:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25758b11-b54e-4c52-a6b3-504dcb7a5d8c