Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.25 @ 03:49:41 Player: BOTHUNTER Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (258) 1290 Value Destroyed (14334) 14334 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (16146) 16146 TOTAL SCORE: 39870 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -154 Cogmind --------- Core Integrity 172/1600 Matter 300/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Matter Drive > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Long-range Terrain Scanner Improved Targeting Computer Advanced Weapon Cycler Graphene Brace Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Gatling Laser Gatling Laser Advanced Plasma Rifle Nova Cannon Core Cannon > --- INVENTORY -------- Particle Reactor Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Large Battery Plasma Rifle Plasma Rifle Dispersion Rifle Nova Cannon Micro-nuke Launcher Sigix Containment Pod [Rating: 182] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Enhanced Scrap Shield Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Impact Weapon Gravity Flail Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Slots Evolved 19 | . 1 . . 10 . . 2 2 . 2 . 2 Power 2 | . . . . 1 . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . . . 2 Utility 9 | . . . . 6 . . 2 . . 1 . . Weapon 4 | . 1 . . 1 . . . 1 . 1 . . Parts Attached 184 | 7 5 4 26 19 4 . 14 16 33 7 15 34 Power 29 | 1 . . 3 1 . . 5 2 10 3 . 4 Engine 4 | 1 . . 3 . . . . . . . . . Core 6 | . . . . 1 . . 3 . . 1 . 1 Reactor 19 | . . . . . . . 2 2 10 2 . 3 Propulsion 39 | 2 . . 12 2 1 . 1 3 3 . 6 9 Treads 22 | 2 . . 10 2 1 . 1 3 3 . . . Leg 15 | . . . 2 . . . . . . . 6 7 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Utility 64 | 2 2 . 4 10 2 . 5 5 12 4 4 14 Device 47 | 1 1 . 4 8 1 . 5 2 9 4 2 10 Storage 6 | 1 1 . . 1 . . . . . . . 3 Processor 6 | . . . . 1 . . . 1 2 . 1 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . 1 . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 3 4 7 6 1 . 3 6 8 . 5 7 Energy Gun 29 | 2 . 2 2 4 1 . 2 5 4 . 3 4 Energy Cannon 9 | . . 1 . 2 . . . . 3 . 1 2 Ballistic Gun 8 | . 1 1 5 . . . . . . . . 1 Ballistic Cannon 3 | . 2 . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 2 1 . 2 3 3 1 1 1 Parts Lost 79 | . 1 . 5 . 1 . 2 2 9 1 10 48 Power 12 | . . . . . 1 . 1 1 1 . 1 7 Propulsion 13 | . . . 1 . . . . . . . 1 11 Utility 32 | . . . 2 . . . 1 1 5 . 5 18 Weapon 22 | . 1 . 2 . . . . . 3 1 3 12 Highest Loss Streak 15 | . 1 . 3 . 1 . 1 2 2 1 5 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | . 4 12 16 11 14 15 15 15 14 10 7 2 Power . | . . . . . . . . . 2 . . . Propulsion 2 | . . . 2 4 4 5 4 6 3 3 1 . Utility 4 | . 4 7 7 4 6 7 6 4 3 1 1 . Weapon 3 | . . 3 5 2 3 3 4 3 4 5 3 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . . . 14 3 2 . 2 3 2 . . . Power . | . . . . . . . . . . . . . Propulsion 6 | . . . 4 . . . . . 2 . . . Utility 12 | . . . 6 2 1 . 1 2 . . . . Weapon 7 | . . . 3 1 1 . 1 1 . . . . Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 83 | . 96 100 70 86 82 83 87 89 81 90 88 76 Engine 5 | . 11 12 12 8 4 5 2 . . . . . Core 1 | . . . . 2 5 5 5 . . . . 1 Reactor 4 | . . . . . . . 2 12 12 12 11 7 Treads 14 | . 24 25 23 16 16 16 15 9 9 12 4 . Leg 2 | . . . 1 . . . . . . . 9 16 Device 22 | . 12 12 11 23 21 22 32 33 24 35 30 22 Storage 7 | . 12 12 12 10 5 5 7 4 4 4 4 7 Processor 1 | . . . . 2 . . . . 2 4 4 2 Protection 2 | . . . . . 4 5 2 5 5 . 3 . Energy Gun 8 | . 11 3 . 10 10 11 10 17 13 15 12 7 Energy Cannon 4 | . . 1 . 3 11 11 10 4 4 4 6 4 Ballistic Gun 3 | . 10 10 8 7 . . . . . . . . Ballistic Cannon 2 | . 11 21 . . . . . . . . . . Peak Build Rating 182 | 7 8 13 42 90 96 92 110 148 176 181 182 176 Average Rating 87 | 5 7 10 15 79 91 92 105 139 158 176 160 132 On Entrance 80 | . 7 8 13 42 90 92 92 109 148 158 171 122 Avg Prop Armor Cover (%) 4 | . . . 10 . . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 162 | 20 53 62 66 99 111 106 112 139 137 147 162 160 Greatest Support 150 | 40 40 40 56 118 118 118 128 150 150 135 135 149 Greatest Overweight (x) 18 | . 16 1 18 1 . . . 1 1 1 4 7 Average Overweight (x) . | . . 1 1 . . . . . . . 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 7 15 20 19 19 15 20 20 20 20 14 8 Average Carried 13 | . 4 13 17 11 14 15 15 16 15 11 10 6 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 6 15 20 15 15 15 20 20 20 12 6 5 Scrap Suit Usage (%) 27 | . . . . 99 98 100 88 10 . . . . Parts Cannibalized 13 | . . . . 2 . . 10 1 . . . . Class Distribution -------------------- 45% | Scavenger-Tank 18% | Hacker-Mutant 14% | Scavenger-Executioner 13% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Matter Collected 4487 | 159 463 79 942 274 116 . 559 247 563 146 337 602 Remotely 478 | . 296 79 103 . . . . . . . . . Salvage Created 14549 | . 286 80 1709 512 1543 . 2769 1369 3193 219 2038 831 Parts 579 | . 21 8 69 28 54 . 73 66 144 9 85 22 Haulers Intercepted 8 | . 1 . . 1 1 . 3 1 1 . . . Recyclers Shooed 3 | . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 200 | . 5 2 29 5 23 . 34 22 41 2 27 10 Guns 113 | . 4 . 29 5 8 . 16 10 25 1 12 3 Cannons 52 | . . 2 . . 9 . 13 7 10 . 8 3 AOE 5 | . 1 . . . . . . . 3 . . 1 Classes Destroyed 27 | . 6 1 5 3 4 . 2 . 4 . 2 . Worker 7 | . . . . 1 . . 2 . 2 . 1 1 Builder 19 | . 1 . . 1 . . 2 3 4 . 8 . Hauler 8 | . 1 . . 1 1 . 3 1 1 . . . Recycler 4 | . 1 . . . . . . . 2 . . 1 Minesweeper 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . 1 1 . . Watcher 11 | . 3 . . 3 . . 1 . 1 1 1 1 Swarmer 20 | . 4 . . . 4 . . 8 1 . 3 . Grunt 53 | . 1 . . 3 16 . 17 2 9 . 4 1 Brawler 1 | . . . . . 1 . . . . . . . Duelist 4 | . . . . . . . 3 . 1 . . . Researcher 6 | . . . . . . . . . 4 . 2 . Sentry 11 | . . . . . 1 . 5 1 . 2 . 2 Specialist 5 | . . . . . . . . . 2 . 3 . Hunter 23 | . . . . 1 . . 2 2 16 . 2 . Programmer 40 | . . . . . . . 7 8 8 . 12 5 Q-Series 2 | . . . . . . . . . 1 . . 1 Behemoth 4 | . . . . 1 1 . . 1 . . . 1 Lightning 3 | . . . . . . . . . 3 . . . Striker 2 | . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . Federalist 5 | . . . 5 . . . . . . . . . Explorer 2 | . . . 2 . . . . . . . . . Ranger 5 | . . . 5 . . . . . . . . . Guru 1 | . . . 1 . . . . . . . . . Scrapper 16 | . . . 16 . . . . . . . . . Tinkerer 1 | . . . . . 1 . . . . . . . Best Kill Streak 10 | . 6 2 8 7 5 . 5 10 7 1 7 4 Combat Bots Only 8 | . 3 2 8 3 5 . 5 7 6 1 5 4 Max Kills in Single Turn 3 | . 2 1 2 2 1 . 2 2 2 1 3 2 Gunslinging 1 | . 1 . 1 . . . . . . . 1 . Exploded 1 | . 1 . . . . . . . 1 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Hostile Shots Fired 2040 | . 19 10 153 40 122 . 215 134 402 58 240 647 Missed 626 | . 6 1 29 9 32 . 78 45 137 16 55 218 Hits 1414 | . 13 9 124 31 90 . 137 89 265 42 185 429 Melee 51 | . . . . . . . . . 14 . . 37 Projectile 1363 | . 13 9 124 31 90 . 137 89 251 42 185 392 AOE 5 | . . 4 . . . . 1 . . . . . Critical Strikes 83 | . . . 2 . 4 . 9 6 16 4 14 28 Actively Blocked 77 | . . . . . . . 9 6 16 4 14 28 Part Disruptions 6 | . . . . . . . 1 . 1 . 1 3 Damage Taken 16784 | . 116 231 996 245 1050 . 1768 1275 3375 468 1645 5615 Core 2283 | . 12 19 162 31 78 . 88 154 177 29 105 1428 Absorbed by Shields 2526 | . . . . . . . . . . 311 1153 1062 Redirected to Shielding 35 | . . . . . . . . . 35 . . . Ignored by Resistances 11283 | . 79 132 632 144 623 . 1052 750 1994 474 1912 3491 Regen/Repaired (Parts) 97 | . . . . 13 . . 74 10 . . . . Core Remaining (%) 66 | 100 . . 22 . . 89 92 . 65 . 88 10 Volleys Fired 572 | . 19 30 50 17 49 . 82 41 129 6 68 81 Largest 6 | . 3 3 3 4 4 . 4 5 5 4 5 6 Hottest 661 | . 100 200 143 290 346 . 346 380 566 336 661 543 Shots Fired 1718 | . 46 87 122 61 178 . 265 172 411 23 193 160 Gun 1207 | . 38 36 122 47 84 . 116 131 341 23 158 111 Cannon 489 | . 8 51 . 14 94 . 149 41 59 . 35 38 Launcher 22 | . . . . . . . . . 11 . . 11 Special . | . . . . . . . . . . . . . Kinetic 227 | . 17 63 119 18 . . . . . . . 10 Thermal 1410 | . . 24 3 39 158 . 265 172 400 23 187 139 Explosive 22 | . . . . . . . . . 11 . . 11 Electromagnetic 59 | . 29 . . 4 20 . . . . . 6 . Robot Hit Streak 52 | . 9 10 32 19 26 . 52 24 30 37 50 35 Robot Miss Streak 4 | . 1 1 2 1 2 . 1 4 4 1 4 1 Penetration Max 1 | . . . 1 1 . . . . . . . . Secondary Targets 15 | . 2 . 6 . . . . . 4 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . 1 . Capacitor 38 | . . . . . . . . . . . . 38 Shots Hit Robots 1211 | . 34 7 102 45 115 . 203 104 291 15 159 136 Core Hits 559 | . 13 3 46 20 44 . 92 36 142 16 104 43 Critical Kills 20 | . . . 2 1 2 . 6 3 2 . 2 2 Critical Parts Destroyed 12 | . . . 2 1 . . 5 . 2 . 2 . Critical Strikes 71 | . . . 5 4 4 . 13 5 20 . 12 8 Burn 37 | . . . 1 2 2 . 2 2 15 . 8 5 Meltdown 10 | . . . . . 2 . 3 2 1 . . 2 Destroy 24 | . . . 4 2 . . 8 1 4 . 4 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 38127 | . 588 135 2279 1206 3274 . 6314 3861 10249 401 5122 4698 Guns 23498 | . 334 18 2279 922 1526 . 2530 2532 6791 401 3786 2379 Cannons 11963 | . 49 117 . 275 1748 . 3624 1300 2245 . 1336 1269 Explosions 2487 | . 201 . . . . . 114 . 1172 . . 1000 Melee . | . . . . . . . . . . . . . Ramming 179 | . 4 . . 9 . . 46 29 41 . . 50 Kinetic 3063 | . 69 135 2231 467 . . . . . . . 161 Thermal 31510 | . . . 48 622 2925 . 6154 3832 9036 401 5005 3487 Explosive 2373 | . 201 . . . . . . . 1172 . . 1000 Electromagnetic 1002 | . 314 . . 108 349 . 114 . . . 117 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 5 3 12 3 20 21 Average Corruption 5 | . . . . . . . 3 1 6 2 7 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 147 | . . . . . . . 29 14 27 . 36 41 Message Errors 33 | . . . . . . . 5 4 4 . 11 9 Matter Fused 35 | . . . . . . . 13 3 6 . 5 8 Heat Flow Errors 12 | . . . . . . . . . 4 . 5 3 Energy Discharges 16 | . . . . . . . 1 6 2 . 3 4 Parts Rejected 6 | . . . . . . . . . 1 . 1 4 Parts Fused 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 17 | . . . . . . . 8 . 4 . 3 2 Data Loss (major) 4 | . . . . . . . . . . . 1 3 Misfires 7 | . . . . . . . 1 . 2 . 3 1 Alerts 3 | . . . . . . . 1 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . . . . 3 . 3 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 445 | . 7 . . . 36 . 40 37 22 . 252 51 Projectiles 371 | . 1 . . . 36 . 36 28 9 . 252 9 Explosions 33 | . 6 . . . . . . . 13 . . 14 Melee 41 | . . . . . . . 4 9 . . . 28 Knockbacks 3 | . 2 . . . . . 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic 2 | . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . . 70 . . . . 61 Shots 6 | . . . . . . . 4 . . . . 2 Rammed 7 | . 1 . . 1 . . 2 1 2 . . . Targets Rammed 8 | . 1 . . 1 . . 2 1 2 . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 664 | . 150 156 486 623 318 . 296 446 110 26 556 664 Average Temperature 142 | . 49 63 193 185 126 . 71 125 65 15 183 161 Received Heat Transfer 2497 | . 36 39 701 69 516 . 456 69 387 26 138 60 Effects 38 | . . . 16 8 . . . 2 . . 1 11 Shutdowns 15 | . . . 5 3 . . . . . . 1 6 Energy Bleed 3 | . . . 1 2 . . . . . . . . Interference 6 | . . . 1 3 . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . Damage (major) 10 | . . . 6 . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . 4 2 . . . Impact Corruptions 3 | . . . . . . . 1 1 . . . 1 Robots Melted 30 | . . . . . 5 . 6 5 3 1 7 3 Combat Hostiles 29 | . . . . . 5 . 5 5 3 1 7 3 Parts Melted 187 | . . . 10 3 15 . 44 17 28 3 52 15 Heat Transferred 49647 | . . . 148 1400 4763 . 9302 4806 14715 850 9270 4393 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . 1 Low Security (%) 88 | 100 100 . . 100 . . 100 100 25 100 100 98 Level 1 11 | . . . . . . . . . 74 . . 1 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 378 | . 77 . . 92 . . 148 170 378 144 150 239 Initial 139 | . . . . . . . . 35 . 139 1 . Average 70 | . 5 . . 28 . . 47 63 247 40 61 30 Influence Increases 5621 | . 174 . . 209 575 . 1044 634 1390 138 793 664 Destroy 0b10 Robot/C 3500 | . 100 . . 100 460 . 680 440 900 40 580 200 Destroy 0b10 Robot/NC 265 | . 30 . . 30 10 . 40 20 55 10 50 20 Destroy Leader 626 | . 28 . . 38 30 . 148 92 144 22 62 62 Allied During Kill 1 | . . . . . . . . . . . . 1 Successful Hack 38 | . 4 . . . . . 10 . . . . 24 Disable Machine 124 | . 4 . . 8 . . 72 4 24 . 12 . Destroy Structure 782 | . 8 . . 18 . . 34 78 252 6 74 312 Partial Spotted 30 | . . . . . . . . . . . 15 15 Lose Combat Pursuer 255 | . . . . 15 75 . 60 . 15 60 . 30 Influence Decreases 5582 | . 174 . . 169 615 . 952 726 1060 463 798 625 Entered New Map 273 | . . . . . 21 . . 57 . 191 4 . Time Decay 4840 | . 164 . . 169 594 . 932 649 970 262 694 406 Lost Part 463 | . 10 . . . . . 20 20 90 10 100 213 Lost Ally 6 | . . . . . . . . . . . . 6 Squads Dispatched 46 | . . . . 1 . . 9 6 13 2 6 9 Investigation 5 | . . . . . . . 1 2 2 . . . Extermination 20 | . . . . . . . 4 4 4 1 3 4 Reinforcement 18 | . . . . 1 . . 4 . 7 1 3 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . 1 . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Distress Signals 10 | . 1 . . 1 . . . 1 2 1 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 296 | . 13 10 38 13 27 . 46 27 51 10 34 27 Peak Tracking Total 10 | . 3 7 6 6 7 . 6 5 5 5 6 10 Tactical Retreats 13 | . . . . 1 5 . 3 . 1 2 . 1 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Traps Triggered 17 | . 4 . . . . . . 4 4 . 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Machines Disabled 39 | . 1 . 3 2 3 . 18 1 7 . 4 . Max in Single Turn 5 | . 1 . 1 1 1 . 5 1 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Machines Accessed 19 | . 6 . 4 1 1 . 3 1 2 . . 1 Terminals 11 | . 4 . . 1 . . 2 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . 13 . 4 2 1 . 6 1 2 . . 1 Successful 20 | . 8 . 4 1 1 . 2 1 2 . . 1 Failed 10 | . 5 . . 1 . . 4 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 8 . . 2 . . . . 1 . . . Terminals 21 | . 10 . . 2 . . 5 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 2 . 4 . 1 . 2 1 2 . . 1 Record 4 | . . . 3 . . . . . 1 . . . Open Door 4 | . . . . . 1 . . 1 1 . . 1 Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . . . . . . . . Terminals 5 | . 4 . . 1 . . . . . . . . Botnet 5 | . 4 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . 1 . . 3 . . . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 2 . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 6 . 5 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . 15 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Total Allies 6 | . . . . . . . . . . . . 6 Largest Group 6 | . . . . . . . . . . . . 6 Highest-Rated Group 83 | . . . . . . . . . . . . 83 Highest-Rated Ally 15 | . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 14 Total Damage 271 | . . . . . . . . . . . . 271 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 12 | . . . 12 . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Active Infowar (turns) 2746 | 52 215 . 1967 . . . . 442 . . 1 69 Optics 69 | . . . . . . . . . . . . 69 Sensors 70 | . . . 70 . . . . . . . . . Terrain 557 | . . . 556 . . . . . . . 1 . Structural 2050 | 52 215 . 1341 . . . . 442 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Turns Passed 14961 | 89 1311 873 2933 384 1916 84 1796 1119 1350 530 1137 1439 Spaces Moved 6905 | 50 536 317 1150 190 1117 52 911 595 581 235 388 783 Core 105 | 3 1 . 1 . . . . . . . . 100 Treads 5813 | 47 535 317 1092 190 1117 52 911 595 581 235 141 . Legs 975 | . . . 57 . . . . . . . 247 671 Wheels . | . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . 12 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 145 153 153 153 160 150 150 172 50 Average Speed 183 | 153 227 240 232 156 153 153 155 160 158 206 231 149 Slowest Speed 950 | 160 850 240 950 180 153 153 160 240 232 230 380 490 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 48 | . . . . . . . . . . 28 20 . Cave-ins Triggered 3 | . . . . . . . . . . . 2 1 Exploration Rate (%) 33 | 4 69 13 61 7 93 8 28 17 63 9 51 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . 1 . . . . . . . . . . Scrap Searched 8 | . . . 4 . 3 1 . . . . . . Spaces Dug 4 | . . 4 . . . . . . . . . . Terrain Destroyed 522 | . 7 8 20 8 8 . 11 40 222 . 22 176 Melee . | . . . . . . . . . . . . . Projectile 175 | . . 8 20 8 8 . 11 40 56 . 22 2 AOE 347 | . 7 . . . . . . . 166 . . 174 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Qua Res Tes Acc Total 8271 | 59 582 364 1318 263 1213 56 1139 697 822 270 532 956 Wait 249 | . 8 7 15 5 26 . 99 13 26 5 14 31 Move 6890 | 49 535 316 1149 189 1116 51 910 594 580 234 385 782 Hop . | . . . . . . . . . . . . . Pick Up 87 | 3 5 7 32 11 3 . 11 5 5 2 2 1 Fast Attach 93 | 6 8 . 8 1 . . 1 10 17 4 7 31 Attach 73 | 1 . . 8 13 4 . 8 7 11 4 11 6 Detach 31 | . . . 4 2 6 . 1 4 9 1 1 3 Swap 89 | . 4 4 15 8 2 . 14 7 18 4 7 6 Drop 132 | . 2 . 37 16 7 . 11 15 23 10 11 . Fire 572 | . 19 30 50 17 49 . 82 41 129 6 68 81 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 7 | . 1 . . 1 . . 2 1 2 . . . Escape Stasis 42 | . . . . . . . . . 2 . 26 14 Rewire 5 | . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Weapon x1 121 | -10/Materials | Identified exit to Subcaves 121 | -10/Materials | Discovered exit to Subcaves (range 10) 440 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Discovered exit to Mines (range 6) 790 | -10/Materials | Derelicts attacked the area 828 | -10/Materials | Build established: Hacker-Gunner 1127 | -10/Materials | Identified exit to Materials 1127 | -10/Materials | Discovered exit to Materials (range 8) 1401 | -10/Materials | Entered Subcaves 1402 | -10/Subcaves | Approached by a straggling Scientist 1414 | -10/Subcaves | Learned Materials non-interactive machine intel 1509 | -10/Subcaves | Ambushed by swarm of Subdwellers 1858 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2274 | -10/Subcaves | Entered Scraptown 2492 | -7/Scraptown | Build established: Hacker-Mutant 2809 | -7/Scraptown | Visited Awakened 2884 | -7/Scraptown | Visited Cyclists 2968 | -7/Scraptown | Visited The Evicted 3042 | -7/Scraptown | Visited Shadow of the Wyrm 3083 | -7/Scraptown | Visited Junk Repository 3222 | -7/Scraptown | Visited UFD Registry 3222 | -7/Scraptown | Registered with UFD as "Protonsplitter" 3285 | -7/Scraptown | Visited Science Guys 3369 | -7/Scraptown | Visited Junk Repository 3461 | -7/Scraptown | Visited Scrap Suit Storage 3487 | -7/Scraptown | Found Scrap Suit 3960 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4036 | -7/Scraptown | Visited Chapter 10 4115 | -7/Scraptown | Visited Scrapoid Pod Storage 4127 | -7/Scraptown | Found Scrapoid Pod 4217 | -7/Scraptown | Met Optimus 4217 | -7/Scraptown | Accepted into 0bPrime 4349 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4359 | -7/Scraptown | Found DCF Scrap (29 items) 4429 | -7/Scraptown | Civil war broke out across Scraptown 4478 | -7/Scraptown | Lost 4 allies 4533 | -7/Scraptown | Lost 3 allies 4569 | -7/Scraptown | Core integrity fell below 50% 4594 | -7/Scraptown | Destroyed 8 combat bots 4598 | -7/Scraptown | Lost 3 parts (1n2u) 4616 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4975 | -7/Scraptown | Lost 13 allies 5138 | -7/Scraptown | Build established: Scavenger-Mutant 5185 | -7/Scraptown | Identified exit to Factory 5185 | -7/Scraptown | Discovered exit to Factory (range 5) 5207 | -7/Scraptown | Entered Factory 5207 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5322 | -5/Factory | Spotted B-75 Beast 5351 | -5/Factory | Destroyed B-75 Beast 5568 | -5/Factory | Identified exit to Upper Caves 5568 | -5/Factory | Discovered exit to Upper Caves (range 16) 5591 | -5/Factory | Entered Upper Caves 5593 | -5/Upper Caves | UFD Scientist delivered a prototype 5598 | -5/Upper Caves | Found Prototype Protection 5600 | -5/Upper Caves | Identified Enh. Scrap Shield 5685 | -5/Upper Caves | Build established: Scavenger-Tank 5734 | -5/Upper Caves | Learned location of 1 exit from Factory 6248 | -5/Upper Caves | Attracted the attention of an 0b10 base 6316 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6788 | -5/Upper Caves | Spotted B-75 Beast 6796 | -5/Upper Caves | Destroyed B-75 Beast 6879 | -5/Upper Caves | Learned Factory trap positions 7487 | -5/Upper Caves | Identified exit to Upper Caves 7487 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 7507 | -5/Upper Caves | Entered another Upper Caves area 7575 | -5/Upper Caves | Identified exit to Factory 7575 | -5/Upper Caves | Discovered exit to Factory (range 9) 7591 | -5/Upper Caves | Entered Factory 7591 | -4/Factory | Evolved 2 slots: Utility x2 7592 | -4/Factory | Identified exit to Upper Caves 7593 | -4/Factory | Loaded intel: 108 trap records 9289 | -4/Factory | Identified exit to Research 9289 | -4/Factory | Discovered exit to Research (range 7) 9387 | -4/Factory | Entered Research 9387 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9991 | -3/Research | Spotted B-86 Titan 10009 | -3/Research | Destroyed B-86 Titan 10077 | -3/Research | Destroyed 7 combat bots 10493 | -3/Research | Identified exit to Quarantine 10493 | -3/Research | Discovered exit to Quarantine (range 9) 10506 | -3/Research | Entered Quarantine 10683 | -3/Quarantine | Scanned by Researcher 10820 | -3/Quarantine | Found Alien Artifact 10821 | -3/Quarantine | Identified Core Reset Matrix 10821 | -3/Quarantine | Used Core Reset Matrix 10825 | -3/Quarantine | Detected hypermatrix surge 10825 | -3/Quarantine | Sensed 14 artifacts in vicinity 11113 | -3/Quarantine | Found Core Cannon 11187 | -3/Quarantine | Met incapacitated Sigix Warrior 11187 | -3/Quarantine | Lockdown squad dispatched 11190 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11196 | -3/Quarantine | Unlocked Sigix quarantine chamber 11202 | -3/Quarantine | Found Sigix Containment Pod 11306 | -3/Quarantine | Spotted Lightning 11308 | -3/Quarantine | Spotted Lightning 11310 | -3/Quarantine | Spotted Lightning 11340 | -3/Quarantine | Destroyed Lightning 11347 | -3/Quarantine | Destroyed Lightning 11366 | -3/Quarantine | Destroyed Lightning 11393 | -3/Quarantine | Found Prototype Energy Cannon 11393 | -3/Quarantine | Identified EMDS 11645 | -3/Quarantine | Found Matter Drive 11750 | -3/Quarantine | System corruption reached 10% 11840 | -3/Quarantine | Identified exit to Research 11840 | -3/Quarantine | Discovered exit to Research (range 12) 11856 | -3/Quarantine | Entered Research 11856 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11989 | -2/Research | Found Exp. Thermal Shield 12165 | -2/Research | Build established: Scavenger-Executioner 12347 | -2/Research | Identified exit to Testing 12347 | -2/Research | Discovered exit to Testing (range 16) 12386 | -2/Research | Entered Testing 12631 | -2/Testing | Spotted Striker 12632 | -2/Testing | Spotted Striker 12637 | -2/Testing | Destroyed Striker 12642 | -2/Testing | Destroyed Striker 12681 | -2/Testing | Spotted Alpha 7 12693 | -2/Testing | Destroyed Alpha 7 12715 | -2/Testing | Stole the SGEMP Prototype 13152 | -2/Testing | System corruption reached 10% 13442 | -2/Testing | Crushed by falling debris 13444 | -2/Testing | Crushed by falling debris 13475 | -2/Testing | Lost 5 parts (1p4u) 13490 | -2/Testing | Identified exit to Access 13490 | -2/Testing | Discovered exit to Access (range 16) 13523 | -2/Testing | Entered Access 13523 | -1/Access | Evolved 2 slots: Propulsion x2 13741 | -1/Access | Spotted B-99 Colossus 13813 | -1/Access | Destroyed B-99 Colossus 13842 | -1/Access | Lost 5 parts (2p1u2w) 14318 | -1/Access | System corruption reached 10% 14340 | -1/Access | Crushed by falling debris 14346 | -1/Access | Lost 4 parts (1p2u1w) 14447 | -1/Access | Found Unknown Device 14447 | -1/Access | Identified Quantum Capacitor 14453 | -1/Access | Lost 7 parts (1p2u4w) 14464 | -1/Access | Garrison activated, responded to threat 14593 | -1/Access | Lost 9 parts (5n3u1w) 14698 | -1/Access | Spotted B-99 Colossus 14740 | -1/Access | Core integrity fell below 50% 14835 | -1/Access | Lost 15 parts (3p2n6u4w) 14859 | -1/Access | Spotted B-99 Colossus 14861 | -1/Access | Spotted B-99 Colossus 14865 | -1/Access | Emitted hypermatrix ping 14870 | -1/Access | Assembled emerged from beneath the floor 14902 | -1/Access | Core integrity fell below 20% 14909 | -1/Access | Lost 6 allies 14932 | -1/Access | Lost 7 parts (3n4u) 14960 | -1/Access | Identified exit to Surface 14960 | -1/Access | Discovered exit to Surface (range 6) 14962 | *** | Destroyed 0b10! Last Messages --------------- 14934_ Field strength at 64. 14935_ Field strength at 58. 14936_ Field strength at 52. 14937_ Field strength at 46. 14938_ Field strength at 40. 14939_ Field strength at 30. 14940_ Field strength at 24. 14941_ Field strength at 18. 14942_ Field strength at 8. 14943_ Field strength at 2. 14944_ Stasis field depleted. 14950_ Slug penetrates Wall. 14950_ Penetrated by Slug. 14950_ Slug penetrates Wall. 14958_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14960_ The Access Shell folds into the floor. 14960_ EXIT=FOUND: SURFACE [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????? ?? ??# # # """G""" | | ??????????????? ???? ??# # # """ """ | | ???????????????"" #####"## # # | | ????????????""""" %# %# # | | ???????????? ! " !" # | | ??????????? = "%% % %# # ! | | ???????????? % %"%%! ! !# + ! | | ???????????????????#### "% !!! " #! != | | ??????????????????????# " !! # # | | ??????????????????????# """""##### # | | ???????????????????# ##????# # | | ???????????????????# #?????# # | | ???????????????????# #?????# # ######### | | ???????????????????# #?????# ###???????? | | ???????????????????# #?????# %#?????????? | | ???????????????????# #????## "########## | | ???????????????????# #????#" | | ???????????????????#""""""""""#????#" "########## | | ???????????????????????????????????#" "########## | | ???????????????????????????????????#" " | | ???????????????????#""""""""""#????#" " | | ???????????????????# #?????" " | | ???????????????????# #?????" " | | ???????????????????# #?????" " | | ???????????????????# "" #?????" " | | ???????????????????# "@ #?????# / | | ???????????????????# #?????# # | | ???????????????????# #?????# # | | ???????????????????# #?????# # | | ??????????????????## ##????# # | | ??????????????????# #????# # | | ??????????????????##"" ##????# # ######### | | ???????????????????#"" #????## # ????????? | | ???????????????????#"" #???? # ########### | | ???????????????????#T #???? # % | | ???????????????????#"" #??? # | | ???????????????????#"" #??? # | | ??????????????????##""p ####### ########### | | ???????? p # ##?????? | | ?????????" # ???????? | | ???????? ########################+#+"##????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ??????? | | ??????????????????????????????????????""" ?????? | | ???????????????????????????????????????"" #???? | | ???????????????????????????????????????"" #???? | | ???????????????????????????????????????"" ]#???? | | ???????????????????????????????????????"" #???? | | ????????????????????????????????????????" #???? | | ????????????????????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Energy Generation 72 Energy Capacity 840 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 37 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Exp. Thermal Shield | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Mni. Smartbomb Launcher | -3/Quarantine | Archive Shock Maul | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Robot Schematics ------------------ M-36 Artificer | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive T-07 Excavator | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Core Cannon Matter Drive Achievements -------------- Hot Stuff I Laugh At Your Crits Into The Breach Loot Taster Plot Armor Pyromaniac Tailor-made This Is My Hole Torch Challenges ------------ None Game ------ Seed SpikedUltimateArticulator Manual? 0 Play Time 02:50:21 Cumulative 171.1 hours Start 2026.05.25 @ 01:01:47 End 2026.05.25 @ 03:49:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 255 Rogue 223 Adventurer 22 Explorer 10 Win Type 3 Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0879ddd8-3620-4786-8482-7d3611af9aac