Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 19:30:45 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (3111) 3111 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1302) 1302 TOTAL SCORE: 10183 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 270/300 Energy 290/290 System Corruption 0% Temperature Cool (-100) Movement Rolling (125) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (8) ------ Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Improved Medium Armor Plating Graphene Brace Relay Coupler [NC] (23) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (21) Heavy Particle Cannon Ion Cannon Ion Cannon Plasma Cannon Improved Datajack Improved Datajack Remote Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Cannon Ion Cannon Ion Cannon Ion Cannon Improved Datajack Improved Datajack Remote Datajack Plasma Cutter Katana [Rating: 43] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . . . . Utility 6 | . . . . . 4 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 7 2 9 5 9 14 15 28 14 . 1 2 4 2 Power 9 | 1 . . . 1 1 2 3 1 . . . . . Engine 8 | 1 . . . 1 1 1 3 1 . . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . 5 . 3 4 2 8 2 . . . 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 28 | 2 . 5 . 3 4 2 8 2 . . . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 . 4 5 2 6 . 10 3 . 1 . 2 . Device 21 | 1 . 3 4 1 3 . 6 2 . . . 1 . Storage 4 | 1 . 1 1 . 1 . . . . . . . . Processor 2 | . . . . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . . . . 1 . 4 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 . . 3 3 11 7 8 . . 2 . 2 Energy Gun 8 | . 1 . . . . 4 3 . . . . . . Energy Cannon 11 | . . . . . . . 2 6 . . 2 . 1 Ballistic Gun 13 | 2 1 . . 3 3 3 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . Slashing Weapon 6 | . . . . . . 4 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . . . Parts Lost 14 | . . 3 . . 4 3 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 7 | . . 2 . . 2 1 1 . . . . 1 . Utility 3 | . . 1 . . . . 1 . . . . 1 . Weapon 4 | . . . . . 2 2 . . . . . . . Highest Loss Streak 4 | . . 2 . . 4 3 2 . . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 97 100 100 78 80 98 95 100 100 95 98 86 Engine 8 | . 14 14 14 14 8 6 9 7 7 7 7 7 6 Wheel 21 | . 28 25 28 28 17 17 17 23 23 23 23 21 20 Device 19 | . 14 13 14 13 13 9 23 23 23 23 23 23 20 Storage 9 | . 14 14 14 14 8 9 9 7 7 7 7 7 6 Processor 6 | . . . . . 7 9 9 7 7 7 7 7 6 Protection 9 | . . . . . 5 9 10 10 15 15 15 15 13 Energy Gun 1 | . 3 . . . . 5 5 . . . . . . Energy Cannon 8 | . . . . . . . 11 14 15 15 10 15 8 Ballistic Gun 8 | . 24 28 28 28 17 11 1 . . . . . . Peak Build Rating 43 | 7 7 7 15 9 31 31 32 39 39 41 41 43 40 Average Rating 27 | 5 7 6 7 8 22 27 29 33 39 40 37 42 38 On Entrance 23 | . 7 7 7 8 9 24 30 30 39 39 41 41 40 Naked Turns 16 | . . . . . 16 . . . . . . . . Heaviest Build 135 | 15 15 15 20 20 114 118 118 120 120 135 135 135 118 Greatest Support 36 | 20 20 20 20 26 20 26 32 36 36 36 36 36 30 Greatest Overweight (x) 6 | . . 1 . . 5 5 6 3 3 3 3 5 3 Average Overweight (x) 2 | . . . . . 3 4 3 3 3 3 3 3 3 Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 8 10 21 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 8 8 10 23 25 25 25 25 25 25 25 23 Average Carried 20 | 3 7 7 7 9 14 24 24 24 25 25 25 24 23 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 8 7 8 10 23 25 25 25 25 25 25 23 23 Class Distribution -------------------- 57% | Scavenger-Mutant 22% | Bothacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Matter Collected 2022 | 336 20 291 . 228 316 286 332 147 6 15 . 45 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3942 | 190 . 348 . 142 327 509 1257 461 205 149 . 354 . Parts 223 | 16 . 22 . 15 21 30 73 15 15 7 . 9 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 15 7 . 8 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 66 | . . 4 . 4 3 14 18 5 7 3 . 8 . Guns 32 | . . 4 . 4 3 14 7 . . . . . . Cannons 32 | . . . . . . . 10 5 7 3 . 7 . Classes Destroyed 13 | 2 . 3 . 1 1 . 3 3 . . . . . Worker 5 | . . 1 . . 2 . 2 . . . . . . Builder 6 | . . 1 . 1 3 . 1 . . . . . . Tunneler 7 | 5 . 2 . . . . . . . . . . . Recycler 10 | 1 . 1 . 1 1 . 4 2 . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . Swarmer 22 | . . . . 4 . 5 4 . 6 . . 3 . Grunt 30 | . . 4 . . 3 9 7 1 . 3 . 3 . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 1 . . . 1 . Sentry 7 | . . . . . . . 6 . . . . 1 . Hunter 3 | . . . . . . . 1 1 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 6 | 4 . 3 . 4 4 6 5 3 3 3 . 3 . Combat Bots Only 6 | . . 1 . 4 2 6 3 3 3 3 . 3 . Max Kills in Single Turn 2 | 1 . 1 . 1 1 2 2 1 1 1 . 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 374 | . . 32 . 22 50 106 66 24 26 10 . 38 . Missed 114 | . . 8 . 4 17 30 21 10 7 4 . 13 . Damage Taken 3758 | . . 356 . 140 490 1039 635 315 257 96 . 430 . Core 608 | . . 83 . 23 212 22 124 40 46 . . 58 . Absorbed by Shields 8 | . . . . . . . . 8 . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . 30 . Regen/Repaired (Parts) 45 | . . . . . . . 45 . . . . . . Core Remaining (%) 67 | 100 . . . 57 . . 34 . . . . 79 . Volleys Fired 278 | 11 . 36 . 16 39 37 88 19 10 6 . 16 . Largest 2 | 2 . 2 . 2 2 2 2 2 2 2 . 2 . Hottest 134 | 40 . 40 . 40 40 92 134 120 60 60 . 60 . Shots Fired 547 | 22 . 72 . 32 77 72 171 37 20 12 . 32 . Gun 341 | 22 . 72 . 32 77 72 66 . . . . . . Cannon 206 | . . . . . . . 105 37 20 12 . 32 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 274 | 22 . 72 . 32 77 57 14 . . . . . . Thermal 273 | . . . . . . 15 157 37 20 12 . 32 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 27 | 6 . 9 . 8 11 21 27 12 11 19 . 12 . Robot Miss Streak 3 | 3 . 3 . 2 3 2 3 2 1 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 345 | 11 . 45 . 16 57 61 88 26 11 10 . 20 . Core Hits 160 | 6 . 16 . 6 22 33 40 12 8 6 . 11 . Critical Kills 3 | 1 . . . . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . Critical Strikes 5 | 1 . 1 . 1 . . 1 . . . . 1 . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 4 | 1 . 1 . 1 . . 1 . . . . . . Melee Attacks 11 | . . . . . . 5 2 . . . . . 4 Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . 5 2 . . . . . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5968 | 134 . 593 . 201 674 828 1787 652 297 268 . 534 . Guns 3287 | 134 . 593 . 201 667 828 864 . . . . . . Cannons 2674 | . . . . . . . 923 652 297 268 . 534 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . 7 . . . . . . . . Kinetic 2406 | 134 . 593 . 201 667 606 205 . . . . . . Thermal 3555 | . . . . . . 222 1582 652 297 268 . 534 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 . Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . . 2 6 4 . 5 . Message Errors 3 | . . . . . . . . 1 . 1 . 1 . Matter Fused 3 | . . . . . . . . 1 1 1 . . . Heat Flow Errors 3 | . . . . . . . . . 2 1 . . . Energy Discharges 3 | . . . . . . . . . 1 1 . 1 . Data Loss (minor) 5 | . . . . . . . . . 2 . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 16 | . . . . . . . 14 . . . . 2 . Projectiles 16 | . . . . . . . 14 . . . . 2 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 56 | 6 . 20 . . . 22 18 . . 56 . . . Average Temperature 11 | 6 . 7 . . . 13 12 . . 56 . . . Received Heat Transfer 1221 | . . 186 . . 90 504 252 27 . 54 . 108 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . Parts Melted 20 | . . . . . 1 1 5 4 1 2 . 6 . Heat Transferred 5846 | . . . . . . 518 2849 962 407 370 . 740 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Peak Influence 433 | 30 49 123 . 160 133 422 433 149 . . . . 3 Initial 205 | . 19 18 . . 62 13 205 119 . . . . . Average 142 | 12 38 61 . 105 37 236 241 78 . . . . . Maximum Alert Level 2 | . . . . . . 2 2 . . . . . . Low Security (%) 68 | 100 100 100 . 100 100 26 31 100 . . . . 100 Level 1 28 | . . . . . . 65 61 . . . . . . Level 2 3 | . . . . . . 8 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . 2 . 3 1 . . . . . Investigation 1 | . . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 4 | . . . . . 1 . 3 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . . . . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 112 | . 2 8 . 8 19 16 34 5 7 3 . 10 . Peak Tracking Total 9 | . 2 2 . 4 9 6 5 3 3 3 . 4 . Tactical Retreats 10 | . . 1 . 2 2 . 2 . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . 2 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . . . 1 . 4 1 6 4 . . 4 . 1 Terminals 10 | . . . . . 3 1 3 2 . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 67 | . . . 1 . 5 3 18 9 . . 30 . 1 Successful 44 | . . . 1 . 1 1 9 2 . . 30 . . Failed 23 | . . . . . 4 2 9 7 . . . . 1 Catastrophic 5 | . . . . . 2 . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . . . 1 . 2 . 13 6 . . . . 1 Terminals 24 | . . . . . 4 3 11 5 . . . . 1 Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . Recycling Units 3 | . . . . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . Terminal Hacks 34 | . . . 1 . . 1 1 1 . . 30 . . Record 11 | . . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . . . . 4 . . . . . . Terminals 3 | . . . . . . . 3 . . . . . . Track 1 | . . . . . . . 1 . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 3 1 5 4 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 44 | . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Turns Passed 8626 | 123 90 706 482 387 889 739 1969 929 595 644 105 856 112 Spaces Moved 5631 | 84 104 670 592 398 480 335 806 614 431 470 78 524 45 Core 55 | 2 . . . . 53 . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5576 | 82 104 670 592 398 427 335 806 614 431 470 78 524 45 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 150 135 125 131 131 131 125 125 Average Speed 118 | 79 80 81 80 80 126 153 148 125 131 131 131 140 125 Slowest Speed 190 | 80 80 95 80 90 155 155 190 131 131 131 131 155 125 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 25 95 88 59 39 39 61 15 67 75 68 65 1 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 . . . . 1 . 1 . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . 3 . . . . 1 2 . 2 . Spaces Dug 20 | . . . . . . . 15 . 2 . . . 3 Terrain Destroyed 32 | . . . . . . . 20 . 6 . . 3 3 Melee 5 | . . . . . . . 2 . . . . . 3 Projectile 27 | . . . . . . . 18 . 6 . . 3 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Total 7046 | 117 111 757 598 433 686 480 1411 735 441 489 81 614 93 Wait 882 | 4 . 39 . 5 130 61 456 70 1 7 . 67 42 Move 5618 | 83 103 669 591 397 479 334 805 613 430 469 77 523 45 Hop . | . . . . . . . . . . . . . . Pick Up 66 | 10 3 1 1 1 19 12 12 3 . 3 . 1 . Fast Attach 25 | 7 . 1 . . 7 . 4 3 . . 2 1 . Attach 15 | . . 2 . . 5 3 2 1 . . . 2 . Detach 3 | . . . . . 2 . . 1 . . . . . Swap 72 | . 2 6 5 9 2 12 22 10 . 1 . 1 2 Drop 58 | 2 3 3 1 5 1 8 20 7 . 3 2 3 . Fire 278 | 11 . 36 . 16 39 37 88 19 10 6 . 16 . Melee 11 | . . . . . . 5 2 . . . . . 4 Ram 2 | . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 13) 124 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 431 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 459 | -10/Mines | Discovered new exit (range 12) 491 | -10/Mines | Assembled infested the area 585 | -10/Mines | Discovered new exit (range 4) 617 | -10/Mines | Learned Materials garrison access intel 651 | -10/Mines | Discovered new exit (range 4) 736 | -10/Mines | Found a hidden stash of uninstalled traps 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | Entered Exiles 940 | -10/Exiles | Met 8R-AWN 954 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-BIN 986 | -10/Exiles | Aligned with FarCom system 987 | -10/Exiles | Given EX-Vault access code 1015 | -10/Exiles | Opened EX-Vault 1020 | -10/Exiles | Found Supersonic Drone Bay 1024 | -10/Exiles | Found Trap Reconfigurator 1047 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1071 | -10/Exiles | Met EX-DEC 1117 | -10/Exiles | Visited The Gauntlet 1247 | -10/Exiles | Discovered new exit (range 14) 1402 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1402 | -10/Exiles | Entered Mines 1409 | -9/Mines | Learned location of Zion (-6) 1463 | -9/Mines | Learned location of Storage (-9) 1651 | -9/Mines | Learned Materials interactive machine intel 1734 | -9/Mines | Discovered new exit (range 6) 1789 | -9/Mines | Entered Materials 1789 | -8/Materials | Evolved 4 slots: Utility x4 1790 | -8/Materials | Loaded intel: 19 interactive machine locations 1791 | -8/Materials | Loaded intel: 1 garrison access location 1846 | -8/Materials | Build established: Scavenger-Mutant 1903 | -8/Materials | Released all parts (4) 1928 | -8/Materials | Met 7R-MNS 1933 | -8/Materials | Lost 4 parts (2n2w) 2113 | -8/Materials | Discovered new exit (range 10) 2390 | -8/Materials | Identified exit to Garrison 2678 | -8/Materials | Entered Garrison 2720 | -8/Garrison | Triggered checkpoint 2785 | -8/Garrison | Garrison Relay disabled 2962 | -8/Garrison | Installed Relay Interface Framework 3166 | -8/Garrison | Triggered checkpoint 3187 | -8/Garrison | Triggered checkpoint 3231 | -8/Garrison | Lost 3 parts (1n2w) 3281 | -8/Garrison | Discovered new exit (range 15) 3305 | -8/Garrison | Discovered new exit (range 7) 3305 | -8/Garrison | Discovered new exit (range 36) 3305 | -8/Garrison | Discovered new exit (range 78) 3342 | -8/Garrison | Triggered checkpoint 3356 | -8/Garrison | Garrison Relay disabled 3417 | -8/Garrison | Entered Materials 3531 | -8/Materials | Core integrity fell below 50% 4366 | -8/Materials | Build established: Bothacker-Mutant 5121 | -8/Materials | Repaired Imp. Cooling System 5203 | -8/Materials | Discovered new exit (range 15) 5326 | -8/Materials | Discovered new exit (range 4) 5386 | -8/Materials | Entered Factory 5386 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5808 | -7/Factory | Identified exit to Lower Caves 6248 | -7/Factory | Build established: Scavenger-Mutant 6315 | -7/Factory | Entered Lower Caves 6515 | -7/Lower Caves | Learned Factory emergency access door positions 6869 | -7/Lower Caves | Discovered new exit (range 3) 6910 | -7/Lower Caves | Entered another Lower Caves area 7243 | -7/Lower Caves | Discovered new exit (range 10) 7554 | -7/Lower Caves | Entered Data Miner 7554 | -7/Data Miner | Discovered new exit (range 6) 7579 | -7/Data Miner | Met Data Miner 7603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7603 | -7/Data Miner | Learned location of Section 7 (-2) 7631 | -7/Data Miner | Received God Mode back door access code from Data Miner 7659 | -7/Data Miner | Entered Proximity Caves 8014 | -6/Proximity Caves | Learned 4 Factory zone layouts 8470 | -6/Proximity Caves | Discovered new exit (range 4) 8478 | -6/Proximity Caves | Learned Factory terminal intel 8515 | -6/Proximity Caves | Entered Factory 8515 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8518 | -6/Factory | Loaded intel: 28 terminal locations 8518 | -6/Factory | Discovered new exit (range 13) 8627 | -6/Factory | Self-destructed Last Messages --------------- 08339_ Acquired 5 matter. 08348_ Lgt. Nuclear Core fries itself beyond repair. 08430_ Y-54 Guardian suffers critical hit (Meltdown). 08430_ Gatling Laser melted. 08430_ Imp. Heat Sink melted. 08430_ Lgt. Treads melted. 08430_ Imp. Heat Sink melted. 08470_ EXIT=FOUND 08478_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 08515_ Receiving FarCom transmissions... Loading 4 Factory zones... Loading Factory emergency access points (x38)... Loading Factory terminal intel (x28)... 08518_ EXIT=FOUND 08618_ Connecting with Terminal... 08618_ Current location identified: Factory Map ----- +----------------------------------------------------+ | # ?????????????????????????????????????? | | # ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+???????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????"T?????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????""???????????????????C?????????????? | | ???????? ?????????????????????????+??????????? | | ???????# #???????????????????????????????????? | | ???????# ###########?????????????????????????? | | ???"T"?# # """ """ #?????????????????????????? | | ???"""?# # """ """ #?????????????????????????? | | ?+?????# o # """ """ #?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# / ] #?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# # #?????????????????????????? | | ?+?????# # """T""" ##????????????????????????? | | ???????# ##########;######??????? #??????????? | | ???????# #??????###; #######+####### ???? | | ???????# ########"## @ ??? | | ???????+ < ??? | | ???????# ########### ??? | | ???????# #?????????# #######+#######?????? | | ???????# #?????????#######???????????????????? | | ???????#######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalPotentialBallwheel Manual? 0 Play Time 01:56:56 Cumulative 72.9 hours Start 2024.11.30 @ 22:15:41 End 2024.12.01 @ 19:30:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 38 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a3bd18d-92ac-423b-a206-9be0c8e68435