Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 20:46:20 Player: IsAway Result: Destroyed by JP-D8Y(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (372) 372 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1104 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Mining Laser > --- INVENTORY (20) --- Wheel Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (67) Weight Redist. System ECM Suite Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit High-capacity Battery Large Matter Pod Weight Redist. System Mining Laser Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 3 11 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 7 2 Power 2 | . . 1 1 Propulsion 5 | . 1 3 1 Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 4 | . 1 4 2 To Critical Strikes . | . . . . Average Backups 9 | 2 8 11 12 Power . | . 1 . . Propulsion 2 | . 2 3 4 Utility 3 | . 2 4 6 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power . | . . . . Propulsion 4 | . . 1 3 Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 90 100 Engine 13 | . 14 13 14 Wheel 26 | . 28 25 28 Device 3 | . . 3 14 Storage 14 | . 14 14 14 Processor 3 | . . 4 . Energy Gun 11 | . 26 7 14 Ballistic Gun 5 | . . 7 . Launcher 4 | . 1 6 . Special Weapon 5 | . . 5 14 Peak Build Rating 9 | 6 8 9 9 Average Rating 7 | 5 6 7 8 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 59 | 14 59 51 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . 4 5 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 20 Most Carried 13 | 5 13 13 12 Average Carried 9 | 2 8 11 12 Final Capacity 20 | 8 20 20 20 Final Carried 13 | 5 13 12 12 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 595 | 260 . 335 . Remotely . | . . . . Salvage Created 468 | 192 150 126 . Parts 44 | 14 9 21 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 5 11 . Guns 8 | . 3 5 . AOE 8 | . 2 6 . Classes Destroyed 6 | 2 4 . . Tunneler 6 | 5 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 11 | . 3 8 . Grunt 5 | . 2 3 . Best Kill Streak 7 | 4 7 6 . Combat Bots Only 6 | . 5 6 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 110 | . 30 58 22 Missed 32 | . 7 17 8 Hits 78 | . 23 41 14 Projectile 78 | . 23 41 14 Critical Strikes 2 | . . 2 . Damage Taken 932 | . 221 470 241 Core 265 | . 45 106 114 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | 13 12 25 7 Largest 2 | 2 2 2 2 Hottest 165 | 90 90 165 165 Shots Fired 94 | 21 22 40 11 Gun 74 | 21 17 29 7 Cannon . | . . . . Launcher 15 | . 5 10 . Special 5 | . . 1 4 Kinetic 14 | . . 14 . Thermal 44 | 8 10 15 11 Explosive 15 | . 5 10 . Electromagnetic 21 | 13 7 1 . Robot Hit Streak 7 | 4 7 7 1 Robot Miss Streak 3 | 2 3 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 51 | 14 12 24 1 Core Hits 36 | 7 9 20 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1296 | 194 373 712 17 Guns 527 | 194 129 187 17 Cannons . | . . . . Explosions 769 | . 244 525 . Melee . | . . . . Ramming . | . . . . Kinetic 55 | . . 55 . Thermal 290 | 65 76 132 17 Explosive 769 | . 244 525 . Electromagnetic 182 | 129 53 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . 49 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 220 | 220 114 207 . Average Temperature 79 | 118 49 76 . Received Heat Transfer 273 | . 78 165 30 Effects 2 | 2 . . . Interference 2 | 2 . . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1036 | 259 370 370 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 . Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 206 | 15 154 206 . Initial 55 | . . 55 . Average 73 | 3 74 88 . Influence Increases 569 | 30 212 306 21 Destroy 0b10 Robot/C 340 | . 100 220 20 Destroy 0b10 Robot/NC 45 | 30 10 5 . Destroy Leader 54 | . 14 40 . Allied During Kill 1 | . . . 1 Successful Hack 16 | . 8 8 . Destroy Structure 53 | . 20 33 . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 569 | 30 68 436 35 Entered New Map 97 | . . 89 8 Time Decay 373 | 30 58 278 7 Lost Part 79 | . 10 69 . Lost Ally 20 | . . . 20 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 13 14 5 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 3 | . 2 1 . ECM-based Alert Blocks 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 2 . Successful 3 | . 1 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Branch Access Points 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 65 | . . . 65 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 228 | . . 152 76 Seismic 89 | . . 13 76 ECM 139 | . . 139 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1016 | 142 179 619 76 Spaces Moved 599 | 102 147 305 45 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 598 | 101 147 305 45 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 101 | 79 89 112 110 Slowest Speed 155 | 80 140 155 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 26 58 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . . 1 . Terrain Destroyed 78 | . 22 56 . Melee . | . . . . Projectile 1 | . . 1 . AOE 77 | . 22 55 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 902 | 138 173 539 52 Wait 199 | 13 . 186 . Move 596 | 101 146 304 45 Hop . | . . . . Pick Up 20 | 5 7 8 . Fast Attach 12 | 6 4 2 . Attach 8 | . . 8 . Detach 2 | . 1 1 . Swap 4 | . . 4 . Drop 4 | . 3 1 . Fire 57 | 13 12 25 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 357 | -10/Mines | Lost 3 parts (2n1w) 373 | -10/Mines | Assembled infested the area 378 | -10/Mines | Assisted by a Guerilla fighting off Assembled 522 | -10/Mines | Learned Materials stockpile data 868 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Escorted by a lone wolf Derelict 896 | -10/Mines | Learned location of Storage (-8) 905 | -10/Mines | Lost 4 parts (1p2n1w) 935 | -10/Mines | Discovered new exit (range 3) 941 | -10/Mines | Entered Subcaves 941 | -10/Subcaves | Accompanied by 1 ally 1011 | -10/Subcaves | Core integrity fell below 20% 1017 | -10/Subcaves | Destroyed by JP-D8Y(R) with Subdweller Laser Last Messages --------------- second failed attempt to raid it." World map updated: -8/Storage. T-07 Excavator is excavating. T-07 Excavator destroyed. Acquired Wheel. Acquired 7 matter. Acquired Seismic Detector. EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 4P-C4P(g): "Mission, incomplete...*fzzt*" 4P-C4P(g) destroyed. Flight Unit fries itself beyond repair. Subatomizers dissect the Lgt. Assault Rifle. S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Wheel destroyed. Ion Engine destroyed. 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