Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 23:36:00 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (240) 1200 Value Destroyed (7289) 7289 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 14189 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 437 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/600 Matter 275/300 Energy 515/515 System Corruption 20% Temperature Cool (0) Movement Walking (192) Ox1 Location -7/Data Miner Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (11) ----- Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Weapon Cycler Hardened Medium Armor Plating Medium Insulated Plating > --- WEAPON (3) ------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY (5) ---- Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Weapon Cycler Hardened Medium Armor Plating Medium Insulated Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Cooling System Heavy Missile Launcher Plasma Cutter Katana [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Slots Evolved 16 | 4 2 1 3 2 . . 1 1 . 1 . 1 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 3 | 1 . 1 . 1 . . . . . . . . . . Utility 10 | 2 1 . 3 . . . 1 1 . 1 . 1 . . Weapon 2 | 1 1 . . . . . . . . . . . . . Parts Attached 83 | 5 10 2 14 3 . 4 15 11 3 6 5 2 3 . Power 7 | 1 . . 2 1 . . . 1 . 1 1 . . . Engine 6 | 1 . . 2 1 . . . 1 . . 1 . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 14 | 2 . 1 2 . . . 4 3 . . 2 . . . Treads . | . . . . . . . . . . . . . . . Leg 14 | 2 . 1 2 . . . 4 3 . . 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | . 7 1 6 2 . . 4 2 3 5 . . 1 . Device 21 | . 7 1 4 2 . . . . 2 5 . . . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . 2 . 1 . . . . . Hackware 4 | . . . 1 . . . 1 2 . . . . . . Protection 2 | . . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 3 . 4 . . 4 7 5 . . 2 2 2 . Energy Gun 13 | 1 3 . 4 . . 1 2 2 . . . . . . Energy Cannon 13 | . . . . . . 2 5 3 . . 1 1 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . . 4 . . . . . . Parts Lost 1 | . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 86 94 93 94 93 93 99 98 100 97 100 96 99 100 Engine 9 | . 11 9 7 10 12 12 11 11 11 7 5 5 5 5 Reactor 1 | . . . . . . . . . . 2 5 5 5 5 Leg 20 | . 23 18 19 18 18 18 22 22 22 21 21 20 20 20 Device 25 | . 25 37 30 31 31 31 20 16 20 23 26 25 25 25 Processor 10 | . . . 5 6 6 6 12 16 17 21 21 20 20 20 Hackware 4 | . . . 5 6 6 6 6 8 5 . . . . . Protection 2 | . . . . . . . 4 5 5 5 5 5 9 10 Energy Gun 10 | . 17 28 23 18 18 12 6 . . . . . . . Energy Cannon 7 | . . . . . . 5 9 16 16 15 15 14 14 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 9 15 15 25 34 34 35 48 48 49 59 61 61 68 68 Greatest Support 65 | 20 20 20 33 33 33 33 45 55 55 55 65 65 65 65 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 1 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . 1 Largest Inventory Capacity 5 | 1 1 1 3 3 3 4 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 2 3 3 3 4 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 3 3 3 4 5 5 5 5 5 4 5 5 Average Carried 3 | . . 1 2 2 3 3 4 4 5 5 4 4 4 1 Final Capacity 5 | 1 1 1 3 3 3 4 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 3 3 3 4 5 5 5 5 4 4 5 1 Class Distribution -------------------- 81% | Scavenger-Gunner 7% | Mutant 6% | Commander-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Matter Collected 1563 | 250 308 20 135 30 . 50 142 92 30 70 233 91 112 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 9685 | . 855 198 1873 366 . 213 1980 1372 16 1114 1290 304 104 . Parts 509 | . 57 16 89 21 . 11 113 91 5 8 65 19 5 9 Haulers Intercepted 18 | . 2 . 5 . . . 5 5 . . 1 . . . Recyclers Shooed 10 | . 2 1 4 . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 19 5 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Combat Hostiles Destroyed 172 | . 18 5 30 13 . 6 36 21 1 3 27 9 1 2 Melee 1 | . . . . . . . . . . . 1 . . . Guns 82 | . 18 4 29 13 . 3 15 . . . . . . . Cannons 71 | . . . . . . 1 20 21 . . 17 9 1 2 AOE 9 | . . . . . . 2 . . . . 7 . . . Classes Destroyed 16 | . 7 1 3 . . . . 1 . 1 2 . 1 . Worker 11 | . 2 2 1 . . . 2 1 . . 3 . . . Builder 7 | . 1 1 1 . . . . 1 . . 3 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 18 | . 2 . 5 . . . 5 5 . . 1 . . . Recycler 11 | . . 1 4 . . 2 1 2 . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . Operator 7 | . 1 . . . . . 2 3 1 . . . . . Watcher 13 | . 3 . 5 . . . 3 2 . . . . . . Swarmer 44 | . 3 3 10 7 . 6 5 . . . 6 4 . . Grunt 81 | . 15 2 9 5 . . 23 12 1 . 10 3 1 . Brawler 3 | . . . 1 1 . . . . . . 1 . . . Duelist 3 | . . . 1 . . . . . . . 1 1 . . Sentry 29 | . . . 9 . . . 8 8 . . 4 . . . Hunter 5 | . . . . . . . . 1 . . 3 1 . . Programmer 2 | . . . . . . . . . . . 2 . . . Compactor 3 | . . . . . . . . . . 3 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 5 7 7 4 . 6 9 10 1 2 9 4 1 1 Combat Bots Only 8 | . 2 5 7 4 . 4 8 8 1 2 6 4 1 1 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 2 2 1 1 3 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Damage Taken 6420 | . 807 87 630 274 . 81 1540 705 13 21 1164 355 . 743 Core 4816 | . 664 67 488 212 . 65 1135 494 13 16 874 269 . 519 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 3890 | . 463 67 451 197 . 44 892 412 . 16 688 237 . 423 Regen/Repaired (Parts) 157 | . . . . . . . 157 . . . . . . . Core Remaining (%) 94 | 100 . 95 . . . 82 . 100 . . . . . . Volleys Fired 452 | . 85 12 87 21 . 11 87 55 4 12 43 17 5 13 Largest 3 | . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 Hottest 206 | . 150 150 168 168 . 180 206 180 180 180 180 180 180 180 Shots Fired 1266 | . 183 36 260 63 . 29 260 165 12 35 118 52 15 38 Gun 680 | . 183 36 260 63 . 18 120 . . . . . . . Cannon 580 | . . . . . . 9 140 165 12 35 115 52 14 38 Launcher 5 | . . . . . . 2 . . . . 3 . . . Special 1 | . . . . . . . . . . . . . 1 . Kinetic 71 | . 71 . . . . . . . . . . . . . Thermal 1190 | . 112 36 260 63 . 27 260 165 12 35 115 52 15 38 Explosive 5 | . . . . . . 2 . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 12 10 12 11 . 11 35 17 4 16 19 21 30 33 Robot Miss Streak 7 | . 7 2 4 4 . 2 3 3 1 1 2 4 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 13 | . 5 1 3 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 777 | . 113 25 151 31 . 17 165 106 4 30 71 31 9 24 Core Hits 381 | . 47 12 67 15 . 10 79 49 1 3 65 14 4 15 Critical Kills 5 | . 1 . . . . . . 1 1 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 45 | . 10 2 16 4 . 1 8 1 1 1 1 . . . Burn 40 | . 9 2 16 4 . 1 8 . . . . . . . Meltdown 4 | . . . . . . . . 1 1 1 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17271 | . 1519 343 2379 505 . 474 3754 2990 156 707 3056 789 214 385 Guns 6476 | . 1494 330 2351 501 . 205 1595 . . . . . . . Cannons 9058 | . . . . . . 83 2137 2795 145 707 1829 789 188 385 Explosions 1382 | . . . . . . 169 . . . . 1213 . . . Melee . | . . . . . . . . . . . . . . . Ramming 344 | . 25 13 28 4 . 17 22 195 11 . 14 . 15 . Kinetic 524 | . 524 . . . . . . . . . . . . . Thermal 15325 | . 970 330 2351 501 . 288 3732 2795 145 707 2133 789 199 385 Explosive 967 | . . . . . . 169 . . . . 798 . . . Electromagnetic 111 | . . . . . . . . . . . 111 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 20 20 20 20 20 Average Corruption 19 | . . . . . . . . . . 11 20 20 20 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 123 | . . . . . . . . . . 10 39 29 35 10 Message Errors 23 | . . . . . . . . . . 1 7 6 8 1 Matter Fused 42 | . . . . . . . . . . 4 18 6 11 3 Heat Flow Errors 10 | . . . . . . . . . . 1 2 2 4 1 Energy Discharges 17 | . . . . . . . . . . 2 5 3 6 1 Data Loss (minor) 10 | . . . . . . . . . . 1 . 6 2 1 Data Loss (major) 3 | . . . . . . . . . . . . 2 1 . Misfires 6 | . . . . . . . . . . . 1 2 2 1 Alerts 1 | . . . . . . . . . . . . 1 . . Weapon Failures 11 | . . . . . . . . . . 1 6 1 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . . 32 13 49 . . 100 14 25 . Projectiles 117 | . . . . . . 24 13 49 . . . 14 17 . Explosions 108 | . . . . . . 8 . . . . 100 . . . Melee 8 | . . . . . . . . . . . . . 8 . Knockbacks 5 | . 1 . 1 . . . . 3 . . . . . . Impact 5 | . 1 . 1 . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . . . . . . . . . 326 . . . Shots 5 | . . . . . . . . . . . 5 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 49 | . 6 2 9 1 . 4 4 18 1 . 2 . 2 . Kicked 49 | . 6 2 9 1 . 4 4 18 1 . 2 . 2 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 243 | . 243 . 2 2 . 27 . 19 16 128 203 107 199 195 Average Temperature 42 | . 75 . 2 2 . 12 . 8 12 16 16 17 72 31 Received Heat Transfer 2139 | . 402 24 174 36 . . 792 333 9 9 189 171 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted 10 | . . 1 1 . . . 1 1 1 3 2 . . . Combat Hostiles 9 | . . 1 1 . . . 1 . 1 3 2 . . . Parts Melted 78 | . 13 3 17 2 . 2 16 11 2 4 6 2 . . Heat Transferred 32390 | . 3441 1110 6993 1517 . 703 7474 4292 222 1147 3049 1221 333 888 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Peak Influence 1172 | . 241 206 665 489 . 183 662 629 269 58 1172 . . . Initial 279 | . . 76 5 259 . . . 279 254 43 40 . . . Average 264 | . 118 122 336 338 . 35 347 410 183 52 332 . . . Maximum Alert Level 4 | . 1 1 2 2 . . 2 2 1 . 4 . . . Low Security (%) 40 | 100 88 51 27 8 . 100 22 . 49 100 44 . . . Level 1 35 | . 11 48 35 61 . . 44 49 50 . 26 . . . Level 2 23 | . . . 37 30 . . 33 50 . . 16 . . . Level 3 . | . . . . . . . . . . . 1 . . . Level 4 . | . . . . . . . . . . . 10 . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 2 . . . 4 4 2 . 10 . . . Investigation 12 | . 3 . 1 . . . 1 3 2 . 2 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 6 | . 1 . 1 . . . 2 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 1 . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Distress Signals 10 | . 1 . 3 . . . 2 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 216 | . 26 5 41 13 . 6 49 29 4 6 25 7 1 4 Peak Tracking Total 7 | . 4 4 7 6 . 4 6 5 2 2 6 4 1 2 Tactical Retreats 6 | . 1 . 2 1 . 1 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Traps Triggered 7 | . . . 1 . . . 1 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Machines Disabled 41 | . . . 1 . . . 1 2 2 . 34 . . 1 Max in Single Turn 8 | . . . 1 . . . 1 1 1 . 8 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Machines Accessed 44 | . 7 . 9 . 1 . 7 13 4 . 3 . . . Terminals 38 | . 7 . 9 . . . 6 11 3 . 2 . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 132 | . 21 . 24 . 4 . 28 34 13 . 8 . . . Successful 81 | . 11 . 18 . 4 . 18 22 6 . 2 . . . Failed 47 | . 9 . 5 . . . 9 11 7 . 6 . . . Catastrophic 4 | . . . . . . . . . 2 . 2 . . . Database Lockouts 4 | . 1 . 1 . . . 1 1 . . . . . . Manual 88 | . 18 . 14 . . . 21 24 10 . 1 . . . Terminals 114 | . 21 . 24 . . . 24 32 9 . 4 . . . Fabricators 8 | . . . . . . . . . 4 . 4 . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 48 | . 5 . 11 . 4 . 9 16 3 . . . . . Record 5 | . . . 1 . 4 . . . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . Robot Analysis 5 | . 1 . 2 . . . 2 . . . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Alert Level 8 | . 1 . 2 . . . 1 4 . . . . . . Unreport Threat 3 | . . . . . . . . 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 2 1 . . . . . . Zone Layout 5 | . . . 1 . . . 2 1 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 25 | . 6 . 7 . . . 5 5 2 . . . . . Terminals 24 | . 6 . 7 . . . 5 4 2 . . . . . Botnet 23 | . 5 . 7 . . . 5 4 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 8 . . . 6 9 4 . 3 . . . Full Trace Events 8 | . 3 . . . . . . 1 2 . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Total Allies 11 | . . . . . . . . 10 . 1 . . . . Largest Group 10 | . . . . . . . . 10 9 6 6 . . . Highest-Rated Group 173 | . . . . . . . . 173 157 111 111 . . . Highest-Rated Ally 31 | . . . . . . . . 29 29 31 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . 48 18 62 21 . . . Total Damage 1931 | . . . . . . . . 653 173 903 202 . . . Kills 13 | . . . . . . . . 8 1 3 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Robot Analysis Total 5 | . 1 . 2 . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Turns Passed 11462 | 61 1153 551 1582 920 274 928 1524 1489 521 265 702 593 725 174 Spaces Moved 6300 | 48 656 413 861 470 145 460 668 761 419 135 394 418 390 62 Core 18 | 18 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 6282 | 30 656 413 861 470 145 460 668 761 419 135 394 418 390 62 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 112 112 112 112 112 122 122 192 Average Speed 143 | 111 120 120 134 172 190 190 149 139 112 148 127 122 177 192 Slowest Speed 192 | 150 120 120 190 190 190 190 190 187 112 187 187 122 192 192 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 85 93 86 76 55 93 70 94 11 74 14 66 54 65 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . 3 . 3 . . . . . . 2 . Spaces Dug 2 | . . . . . . . . . . . . 2 . . Terrain Destroyed 154 | . . . . . . 24 4 8 . . 116 2 . . Melee 2 | . . . . . . . . . . . . 2 . . Projectile 12 | . . . . . . . 4 8 . . . . . . AOE 140 | . . . . . . 24 . . . . 116 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Total 7792 | 53 847 442 1087 531 144 488 995 1061 468 181 520 467 412 96 Wait 563 | . 55 5 75 24 . 5 133 152 34 23 29 9 6 13 Move 6287 | 47 655 412 860 469 144 459 667 760 419 134 393 417 389 62 Hop . | . . . . . . . . . . . . . . . Pick Up 24 | 1 2 . 3 1 . 1 3 6 2 1 . . 4 . Fast Attach 50 | 5 8 . 9 2 . 2 11 7 2 2 1 . 1 . Attach 3 | . . . 1 1 . . . 1 . . . . . . Detach 1 | . . . . . . . 1 . . . . . . . Swap 30 | . 2 2 4 . . 2 4 3 1 4 4 2 2 . Drop 69 | . 7 2 11 1 . 2 13 13 5 4 4 . 3 4 Fire 452 | . 85 12 87 21 . 11 87 55 4 12 43 17 5 13 Melee 2 | . . . . . . . . . . . . 2 . . Ram . | . . . . . . . . . . . . . . . Kick 49 | . 6 2 9 1 . 4 4 18 1 . 2 . 2 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . Trap 4 | . . . . . . . . . . . . . . 4 Miscellaneous 251 | . 27 7 28 11 . 2 72 41 . 1 44 18 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 7) 604 | -10/Materials | Central database locked down 631 | -10/Materials | Discovered new exit (range 15) 807 | -10/Materials | Reached level 2 827 | -10/Materials | Upgraded with Utility slot (x1) 827 | -10/Materials | Upgraded with Weapon slot (x1) 947 | -10/Materials | Discovered new exit (range 13) 1134 | -10/Materials | Build established: Gunner 1215 | -10/Materials | Entered Mines 1333 | -10/Mines | Reached level 3 1360 | -10/Mines | Discovered new exit (range 5) 1406 | -10/Mines | Learned Materials terminal intel 1459 | -10/Mines | Upgraded with Propulsion slot (x1) 1486 | -10/Mines | Found a hidden stash of uninstalled traps 1665 | -10/Mines | Build established: Scavenger-Gunner 1757 | -10/Mines | Discovered new exit (range 9) 1766 | -10/Mines | Entered Materials 1767 | -9/Materials | Loaded intel: 12 terminal locations 1768 | -9/Materials | Reached level 4 1768 | -9/Materials | Upgraded with Utility slot (x1) 1883 | -9/Materials | Destroyed 7 combat bots 2284 | -9/Materials | Reached level 5 2290 | -9/Materials | Upgraded with Utility slot (x1) 2598 | -9/Materials | Reached level 6 2641 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Central database locked down 2685 | -9/Materials | Discovered new exit (range 16) 3054 | -9/Materials | Discovered new exit (range 10) 3220 | -9/Materials | Reached level 7 3223 | -9/Materials | Upgraded with Utility slot (x1) 3238 | -9/Materials | Discovered new exit (range 8) 3348 | -9/Materials | Entered Mines 3486 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3527 | -9/Mines | Reached level 8 3558 | -9/Mines | Upgraded with Power slot (x1) 3558 | -9/Mines | Upgraded with Propulsion slot (x1) 3816 | -9/Mines | Assembled infested the area 4083 | -9/Mines | Discovered new exit (range 10) 4257 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4261 | -9/Mines | Discovered new exit (range 5) 4268 | -9/Mines | Entered Exiles 4316 | -9/Exiles | Met 8R-AWN 4346 | -9/Exiles | Met EX-HEX 4400 | -9/Exiles | Met EX-BIN 4451 | -9/Exiles | Met EX-DEC 4470 | -9/Exiles | Learned location of Zion (-6) 4523 | -9/Exiles | Discovered new exit (range 12) 4542 | -9/Exiles | Entered Mines 4588 | -8/Mines | Discovered new exit (range 8) 4702 | -8/Mines | Reached level 9 5470 | -8/Mines | Entered Materials 5471 | -8/Materials | Identified exit to Storage 5471 | -8/Materials | Discovered exit to Storage (range 7) 5472 | -8/Materials | Reached level 10 5485 | -8/Materials | Upgraded with Utility slot (x1) 5682 | -8/Materials | Core integrity fell below 50% 5715 | -8/Materials | Destroyed 7 combat bots 5727 | -8/Materials | Reached level 11 5829 | -8/Materials | Discovered new exit (range 11) 5874 | -8/Materials | Core integrity fell below 20% 6200 | -8/Materials | Repaired Imp. Aluminum Leg 6233 | -8/Materials | Repaired Particle Cannon 6468 | -8/Materials | Garrison activated, responded to threat 6486 | -8/Materials | Reached level 12 6526 | -8/Materials | Destroyed 8 combat bots 6802 | -8/Materials | Discovered new exit (range 12) 6881 | -8/Materials | Identified exit to Factory 6921 | -8/Materials | Central database locked down 6994 | -8/Materials | Entered Storage 7258 | -8/Storage | Reached level 13 7267 | -8/Storage | Upgraded with Utility slot (x1) 7741 | -8/Storage | Destroyed 8 combat bots 7792 | -8/Storage | Discovered exit to Factory (range 16) 7981 | -8/Storage | Hacking Suite fried by hacking feedback 7985 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8283 | -8/Storage | Build established: Commander-Gunner 8309 | -8/Storage | Central database locked down 8339 | -8/Storage | Reached level 14 8483 | -8/Storage | Entered Factory 8483 | -7/Factory | Accompanied by 9 allies 8721 | -7/Factory | Identified exit to Lower Caves 8875 | -7/Factory | Build established: Scavenger-Gunner 8990 | -7/Factory | Reached level 15 9004 | -7/Factory | Sucked down chute 9004 | -7/Factory | Entered Waste 9005 | -7/Waste | Met a frightened Derelict 9013 | -7/Waste | Upgraded with Utility slot (x1) 9019 | -7/Waste | EMP discharged 9036 | -7/Waste | Spotted C-40 Crusher 9037 | -7/Waste | Spotted C-40 Crusher 9045 | -7/Waste | Destroyed C-40 Crusher 9102 | -7/Waste | Spotted C-40 Crusher 9110 | -7/Waste | Destroyed C-40 Crusher 9119 | -7/Waste | EMP discharged 9119 | -7/Waste | System corruption reached 10% 9123 | -7/Waste | Destroyed C-40 Crusher 9144 | -7/Waste | Spotted C-40 Crusher 9150 | -7/Waste | Allies destroyed C-40 Crusher 9175 | -7/Waste | Allies destroyed C-40 Crusher 9184 | -7/Waste | Spotted C-40 Crusher 9184 | -7/Waste | Allies destroyed C-40 Crusher 9190 | -7/Waste | 5 allies followed down the chute 9219 | -7/Waste | EMP discharged 9248 | -7/Waste | Discovered new exit (range 11) 9265 | -7/Waste | Identified exit to Factory 9269 | -7/Waste | Entered Factory 9269 | -7/Factory | Accompanied by 6 allies 9574 | -7/Factory | Garrison activated, responded to threat 9661 | -7/Factory | Discovered exit to Lower Caves (range 12) 9766 | -7/Factory | Reached level 16 9971 | -7/Factory | Entered Lower Caves 10033 | -7/Lower Caves | Encountered a Warlord checkpoint 10199 | -7/Lower Caves | Reached level 17 10202 | -7/Lower Caves | Upgraded with Utility slot (x1) 10461 | -7/Lower Caves | Core integrity fell below 50% 10557 | -7/Lower Caves | Discovered new exit (range 7) 10563 | -7/Lower Caves | Identified exit to Lower Caves 10564 | -7/Lower Caves | Entered another Lower Caves area 10564 | -7/Lower Caves | Discovered new exit (range 14) 10655 | -7/Lower Caves | Encountered a Warlord checkpoint 10891 | -7/Lower Caves | Learned Factory terminal intel 10920 | -7/Lower Caves | Discovered new exit (range 2) 10920 | -7/Lower Caves | Identified exit to Data Miner 11289 | -7/Lower Caves | Entered Data Miner 11289 | -7/Data Miner | Discovered new exit (range 6) 11355 | -7/Data Miner | Met Data Miner 11371 | -7/Data Miner | Data Conduit disabled 11457 | -7/Data Miner | Core integrity fell below 20% 11463 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 11368_ System corrupted: FCS attempts to trigger Ion Cannon. 11368_ System corrupted: Ion Cannon misfires. 11368_ ORACLE Interface goes dark. 11368_ Data Miner disappears through a trap door. 11368_ ORACLE Interface goes dark. 11371_ Data Conduit disabled. 11386_ System corrupted: Energy discharge (-123). 11398_ System corrupted: Ion Cannon failed to cycle. 11404_ Enhanced Grunt destroyed. 11411_ Protomatter-65 decays. 11427_ System corrupted: Matter fused (-8). 11443_ System corrupted: Heat flow error (+274). 11446_ System corrupted: Ion Cannon failed to cycle. 11455_ Enhanced Grunt overheating. 11457_ Adv. Heat Sink fried. 11457_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ???????????##########????"#????????### #?? | | ???????????""""" " "#####"?#??????## #?? | | ????????""""" " """ " # ###### < ##?? | | ????????""""" ^ ^ ^ ### | | ??????"""" | | ??????"""" | | ??????"" | | ???????" | | ???????""" """"""""""""""""### | | ????????""" """"###############?? | | ???????"""" !g """###???????????????? | | ????????""""" ! "#####?????????????????? | | ?????????###"## =!"#?????????????????????? | | ??????????????## "#?????????????????????? | | ??????????????## #?????????????????????? | | ??????????????# "#?????????????????????? | | ?????????????## "#?????????????????????? | | ?????????????# *"#?????????????????????? | | ?????????????### g@"#?????????????????????? | | ???????????????# !!##????????????????????? | | ???????????????# #????????????????????? | | ??????????????# "#????????????????????? | | ?????????????#"X ""#????????????????????? | | ????????????""" "#????????????????????? | | ????????????""" X""????????????????????? | | ????????????"#"X "#????????????????????? | | ?????????????## X""????????????????????? | | ??????????????## "?????????????????????? | | ???????????????#####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -8/Storage | Hacked Imp. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Levels Raised 16 | . 1 1 4 1 . 1 3 2 1 . 1 1 . . XP Earned 27405 | 3000 2305 1100 5731 1837 139 1200 4900 2346 1471 115 2496 472 141 152 XP Spent 26450 | 2550 1900 800 6350 1600 . 1000 3550 2600 . 2900 . 3200 . . Upgrades 21 | 5 2 1 5 2 . 1 2 1 . 1 . 1 . . Power Slot 1 | . . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . 1 . 1 . . . . . . . . . . Utility Slot 10 | 2 1 . 3 . . . 1 1 . 1 . 1 . . Weapon Slot 2 | 1 1 . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 2 . . 1 1 . . . . . . . Protomatter Created 2249 | . 238 106 238 73 . 10 499 466 48 . 299 123 . 149 Integrity Restored 5136 | . 585 144 572 214 . 27 1533 762 . 24 903 372 . . Core 4202 | . 561 144 490 167 . 27 1242 494 . 24 681 372 . . Parts 934 | . 24 . 82 47 . . 291 268 . . 222 . . . Protomatter Decayed 876 | . 42 58 10 64 . . 3 307 217 46 64 . . 65 Game ------ Seed HeartDeepCloak Manual? 0 Play Time 01:02:47 Cumulative 1505.9 hours Start 2022.06.18 @ 22:33:21 End 2022.06.18 @ 23:36:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 107 Types 22/12/45/6/1/2/17/1/1 Lore% 97 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 096f8ae0-8dc7-4a10-96ad-a75b09d146bf