Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.27 @ 15:41:40 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (324) 1620 Value Destroyed (12687) 12687 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (5907) 5907 TOTAL SCORE: 30134 Bonus ------- High Alert Combat Kills 1673 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -66 Cogmind --------- Core Integrity 1453/1600 Matter 280/300 Energy 258/270 System Corruption 0% Temperature Cool (18) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Improved Salvage Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON (7) ------- Heavy Phase Cannon Helical Railgun Helical Railgun Helical Railgun Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY (28) --- Particle Reactor Heavy Siege Treads Heavy Siege Treads Experimental Heat Sink Experimental Heat Sink Experimental Matter Compressor (383) Experimental Matter Compressor (0) Long-range Terrain Scanner Weapon Cycler Improved Weapon Cycler Advanced Transmission Jammer Advanced Transmission Jammer Dynamic Insulation System System Restoration Module High-powered Tractor Beam Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Improved Salvage Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- KE Penetrator Helical Railgun Helical Railgun Helical Railgun Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Particle Reactor Light Particle Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Experimental Heat Sink Experimental Heat Sink Experimental Matter Compressor Experimental Matter Compressor Long-range Terrain Scanner Weapon Cycler Improved Weapon Cycler Advanced Transmission Jammer Advanced Transmission Jammer Dynamic Insulation System System Restoration Module High-powered Tractor Beam Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Railgun Railgun [Rating: 187] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Advanced Hacking Suite Protection Experimental Power Shielding Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 . . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Utility 11 | . . . . . 2 . . 2 1 1 . . . . 1 . . 2 1 1 Weapon 5 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 Parts Attached 541 | 7 14 2 3 13 50 9 40 35 11 39 8 3 8 12 59 6 . 98 56 68 Power 20 | 1 2 . . 2 1 . 1 1 . 2 . . 2 . 1 1 . 2 2 2 Engine 8 | 1 2 . . 2 1 . 1 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . 1 . . 1 . . 1 . 2 2 2 Propulsion 53 | 2 1 . . . 12 . 5 3 1 2 1 1 . . 4 2 . 8 5 6 Treads 53 | 2 1 . . . 12 . 5 3 1 2 1 1 . . 4 2 . 8 5 6 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 284 | 2 8 . 3 1 13 2 17 18 8 20 5 . 5 5 44 1 . 61 33 38 Device 242 | 1 5 . 1 . 11 2 15 14 8 18 5 . 3 5 41 1 . 52 25 35 Storage 18 | 1 1 . 2 1 . . . . . 2 . . 1 . 1 . . 5 4 . Processor 18 | . 2 . . . 1 . 1 4 . . . . . . 1 . . 3 4 2 Hackware 5 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 Protection 1 | . . . . . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 3 2 . 10 24 7 17 13 2 15 2 2 1 7 10 2 . 27 16 22 Energy Gun 26 | 1 1 1 . 4 6 3 5 . . . . . . . . . . . 5 . Energy Cannon 22 | . . . . . . . . . . 5 . 1 . 2 4 1 . 1 6 2 Ballistic Gun 86 | 1 1 . . 2 10 1 8 8 1 10 1 . 1 4 4 . . 16 5 13 Ballistic Cannon 16 | . . . . . . . . . . . . . . . 2 . . 8 . 6 Launcher 14 | . . 1 . . 2 3 2 . . . 1 1 . 1 . 1 . 1 . 1 Special Weapon 8 | . 1 . . 4 3 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 3 . 2 5 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . 2 1 . 2 . . 5 . . 1 . 4 3 1 Parts Lost 34 | . . . . 2 2 . 1 . . 4 2 1 . . 4 . . 11 3 4 Power 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 Propulsion 8 | . . . . . . . . . . 1 1 1 . . 2 . . 2 . 1 Utility 2 | . . . . . . . . . . . . . . . . . . 2 . . Weapon 21 | . . . . 1 2 . 1 . . 3 1 . . . 2 . . 7 2 2 Highest Loss Streak 6 | . . . . 1 1 . 1 . . 2 2 1 . . 2 . . 6 3 4 Average Slot Usage (%) 94 | . 99 100 100 100 99 100 99 93 89 93 94 94 67 94 93 94 95 90 94 91 Engine 4 | . 14 14 14 14 9 9 9 7 6 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . 5 5 1 5 5 5 5 4 . . Reactor 1 | . . . . . . . . . . 2 . . 3 . . 1 5 3 7 7 Treads 17 | . 28 28 28 28 27 27 27 16 17 17 17 17 17 17 14 15 15 9 12 7 Device 10 | . 13 14 9 5 6 9 8 8 11 11 11 11 8 11 11 9 10 13 11 13 Storage 15 | . 14 14 18 22 18 18 18 15 13 16 17 17 17 17 15 15 15 14 16 15 Processor 15 | . . . . . 8 9 9 21 20 17 17 17 17 17 15 20 20 20 20 20 Energy Gun 2 | . 13 14 14 7 4 8 3 . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . 2 5 5 . 3 3 4 5 . 1 . Ballistic Gun 19 | . 14 14 14 18 20 17 21 19 17 20 16 17 . 18 21 20 20 19 20 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 18 18 26 45 51 50 51 54 56 101 102 102 84 102 110 125 125 135 134 147 Greatest Support 155 | 40 40 40 40 40 60 60 60 97 119 125 125 125 120 120 133 128 128 145 135 155 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 8 8 14 16 16 16 16 16 16 24 24 24 24 24 24 24 24 30 28 28 Average Capacity 20 | 5 6 8 9 13 16 16 16 16 16 22 24 24 24 24 24 24 24 24 28 28 Most Carried 28 | 4 8 8 10 16 16 15 16 16 16 24 24 21 24 23 24 24 23 28 28 28 Average Carried 18 | 2 5 8 8 13 14 15 15 15 14 21 21 20 22 21 21 23 23 23 27 26 Final Capacity 28 | 6 8 8 10 16 16 16 16 16 16 24 24 24 24 24 24 24 24 28 28 28 Final Carried 28 | 4 8 8 9 15 15 15 16 15 16 24 21 20 24 21 24 23 23 27 28 25 Class Distribution -------------------- 22% | Scavenger-Skirmisher 15% | Skirmisher 14% | Scavenger-Executioner 13% | Mutant 10% | Scavenger-Mutant 8% | Hauler-Mutant 5% | Hauler-Skirmisher 5% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 17004 | 244 288 67 . 293 1052 217 751 1006 362 1145 261 77 . 657 1669 40 . 3338 1762 3775 Remotely 5206 | . . . . . . . . . . . . . . . 348 . . 1831 828 2199 Salvage Created 17753 | 98 511 75 . 136 1348 280 1004 1145 409 1066 218 9 . 426 1897 48 . 4561 1673 2849 Parts 894 | 11 36 4 . 9 75 16 50 55 20 45 12 2 . 16 78 5 . 232 89 139 Haulers Intercepted 23 | . 2 . . . 4 . 2 3 1 2 . . . . 1 . . 5 2 1 Recyclers Shooed 20 | . 2 . . . 1 . . . 1 4 . . . . 2 . . 9 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 12 3 . 16 . 3 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 198 | . 10 2 . 1 19 11 13 12 3 8 5 3 . 8 19 5 . 38 14 27 Guns 147 | . 8 1 . 1 16 3 10 11 3 7 2 . . 5 16 1 . 32 14 17 Cannons 14 | . . . . . . . . . . . 1 . . . 3 . . 6 . 4 AOE 37 | . 2 1 . . 3 8 3 1 . 1 2 3 . 3 . 4 . . . 6 Classes Destroyed 17 | 2 6 . . 1 3 . 2 1 . . . . . . . . . 2 . . Worker 25 | . 1 . . . 1 . 1 4 1 . . . . . 1 . . 12 . 4 Builder 17 | . 2 . . 1 . . . . . . . . . . 2 . . 7 1 4 Tunneler 5 | 3 . . . 1 . . . . . . . . . . . . . . 1 . Hauler 23 | . 2 . . . 4 . 2 3 1 2 . . . . 1 . . 5 2 1 Recycler 32 | 1 . . . 1 3 . 2 2 1 3 . . . . 3 . . 9 1 6 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Watcher 22 | . 3 . . . 3 . . 6 . 1 . . . . . . . 6 3 . Swarmer 42 | . 5 . . . 3 4 . . . . . 3 . 4 . 5 . 12 . 6 Grunt 66 | . 5 2 . . 8 7 7 6 1 2 3 . . 4 7 . . 9 3 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 1 1 . Sentry 30 | . . . . . 6 . 4 3 . 2 . . . . 5 . . 3 5 2 Hunter 21 | . . . . . 1 . 2 2 . . . . . . 2 . . 6 . 8 Programmer 32 | . . . . . . . . 1 2 4 2 . . . 5 . . 6 5 7 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 7 2 . 3 6 8 5 5 2 4 3 3 . 4 4 5 . 9 5 10 Combat Bots Only 10 | . 5 2 . 1 3 8 4 4 1 2 3 3 . 4 3 5 . 5 4 10 Max Kills in Single Turn 4 | 1 2 1 . 2 2 3 2 4 1 2 2 3 . 3 2 3 . 3 2 4 Gunslinging 1 | . 1 . . . 1 . . . . 1 . . . . . . . 1 . 1 Exploded 3 | . 1 1 . . 2 3 2 1 . 1 2 3 . 3 . 3 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Damage Taken 15962 | . 237 70 . 156 574 309 590 1058 120 749 437 27 . 395 1419 114 . 4429 1061 4217 Core 1108 | . 45 . . . 109 20 66 126 . 93 19 . . 63 47 . . 348 25 147 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1384 | . . . . . . . . . . 6 . . . 16 48 . . 576 . 738 Core Remaining (%) 86 | 100 . . . 82 . . 64 82 100 . . . . 82 . . 95 73 98 90 Volleys Fired 676 | 12 38 5 . 25 70 19 43 66 14 48 10 4 . 19 57 8 . 118 54 66 Largest 7 | 2 2 2 . 2 3 3 3 3 3 4 4 1 . 4 5 4 . 5 6 7 Hottest 345 | 60 100 60 . 100 109 100 100 74 74 176 181 90 . 124 217 124 . 225 258 345 Shots Fired 2268 | 24 74 9 . 39 180 40 124 198 42 155 19 5 . 46 232 14 . 469 236 362 Gun 1995 | 24 72 8 . 28 167 32 122 198 42 139 9 . . 36 196 7 . 421 216 278 Cannon 226 | . . . . . . . . . . 16 7 4 . 9 36 5 . 48 20 81 Launcher 24 | . . 1 . . 3 8 2 . . . 3 1 . 1 . 2 . . . 3 Special 23 | . 2 . . 11 10 . . . . . . . . . . . . . . . Kinetic 1985 | 12 36 4 . 21 142 22 100 198 42 139 9 . . 36 204 7 . 468 195 350 Thermal 145 | . 2 . . 11 12 . . . . 16 7 4 . 9 28 5 . 1 41 9 Explosive 24 | . . 1 . . 3 8 2 . . . 3 1 . 1 . 2 . . . 3 Electromagnetic 114 | 12 36 4 . 7 23 10 22 . . . . . . . . . . . . . Robot Hit Streak 43 | 6 7 5 . 9 13 7 18 43 17 26 7 . . 35 24 8 . 32 29 36 Robot Miss Streak 6 | 2 3 1 . 6 4 5 3 5 3 3 3 1 . . 4 . . 6 5 4 Penetration Max 2 | . . . . . 1 . 1 . . 1 . . . 1 1 . . 1 1 2 Secondary Targets 34 | . 3 . . . 2 . 3 . . 2 . . . 3 1 . . 12 3 5 Max Gunslinging Chain 2 | . 1 . . . 1 . 1 . . 1 . . . 1 1 . . 2 1 1 Shots Hit Robots 1459 | 17 42 8 . 16 107 25 87 151 35 113 7 . . 35 144 3 . 313 126 230 Core Hits 696 | 7 24 4 . 8 50 20 36 56 21 54 11 3 . 15 57 5 . 151 57 117 Critical Hits 81 | . . . . . . . . 1 . . 1 . . 3 16 . . 45 3 12 Critical Kills 27 | . . . . . . . . 1 . . 1 . . 1 5 . . 15 2 2 Critical Parts Destroyed 52 | . . . . . . . . . . . . . . 2 11 . . 29 . 10 Melee Attacks 42 | . . . . . 4 . 6 21 2 . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . 4 . 6 21 2 . . . . . . . . 9 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39952 | 292 1046 132 . 237 2078 1335 1661 2900 552 2837 609 219 . 1082 3717 501 . 9320 3597 7837 Guns 30406 | 165 586 67 . 181 1711 374 1413 2204 541 2571 82 . . 807 2864 19 . 7915 3419 5487 Cannons 3938 | . . . . . . . . . . 61 103 . . . 835 . . 1308 141 1490 Explosions 5208 | 127 460 65 . 56 367 961 146 588 . 199 424 219 . 275 . 482 . . . 839 Melee 199 | . . . . . . . 102 97 . . . . . . . . . . . . Ramming 201 | . . . . . . . . 11 11 6 . . . . 18 . . 97 37 21 Kinetic 31697 | 58 223 40 . 133 1470 228 1081 2204 541 2571 82 . . 807 3183 19 . 9223 2857 6977 Thermal 2988 | 127 460 . . 56 29 . 146 588 . 260 103 . . . 516 . . . 703 . Explosive 3632 | . . 65 . . 367 961 . . . . 424 219 . 275 . 482 . . . 839 Electromagnetic 1235 | 107 363 27 . 48 212 146 332 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 199 | . . . . . . . 102 97 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 5 . . . 1 1 4 6 6 6 6 2 2 2 7 3 2 Average Corruption 3 | . . . . 5 . . . 1 1 3 4 6 6 6 1 2 2 4 1 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . 7 . 2 Effects 129 | . . . . 1 . . . . . 14 11 15 8 13 5 7 . 50 4 1 Message Errors 32 | . . . . . . . . . . 1 4 3 2 3 1 4 . 12 2 . Matter Fused 23 | . . . . . . . . . . 3 2 6 2 4 . . . 6 . . Heat Flow Errors 9 | . . . . . . . . . . 2 1 2 2 2 . . . . . . Energy Discharges 18 | . . . . 1 . . . . . 4 1 2 2 . 1 2 . 4 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . 1 . 1 . 1 . 1 . 5 . . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Misfires 4 | . . . . . . . . . . . . 1 . 1 . . . 2 . . Targeting Errors 21 | . . . . . . . . . . 3 2 . . 1 3 . . 10 2 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . 9 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 523 | 20 17 . . 14 . 30 62 205 . 31 . . . . 18 44 . 12 . 70 Projectiles 53 | . . . . . . . . . . 2 . . . . 18 . . 12 . 21 Explosions 351 | 20 17 . . 14 . 30 . 148 . 29 . . . . . 44 . . . 49 Melee 119 | . . . . . . . 62 57 . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . 1 . . . . 3 . . 11 . . Impact 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Kinetic 12 | . . . . . . . . . . . . . . . 3 . . 9 . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 451 | . . . . 17 . 5 69 87 . . 49 . . . . . . . . 224 Shots 11 | . . . . 1 . 1 2 2 . . 1 . . . . . . . . 4 Rammed 23 | . . . . . . . . 5 1 1 . . . . 2 . . 8 2 4 Targets Rammed 24 | . . . . . . . . 6 1 1 . . . . 2 . . 8 2 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 245 | 40 22 27 . 48 80 62 100 1 . 236 70 245 209 157 234 . . 90 232 228 Average Temperature 45 | 21 10 21 . 21 21 22 23 1 . 39 24 92 96 62 66 . . 22 39 97 Received Heat Transfer 1672 | . 42 42 . 40 180 126 225 249 36 54 144 . . 78 114 . . 198 126 18 Siege Activations 31 | . . . . . . . . . . 3 2 . . 2 5 1 . 8 3 7 Total Turns 382 | . . . . . . . . . . 26 12 . . 20 52 2 . 124 33 113 Longest Duration 51 | . . . . . . . . . . 17 7 . . 17 15 2 . 24 20 51 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 3 . . . 1 . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 3302 | 250 650 . . . 74 . 150 400 . 224 111 . . . 592 . . . 851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 2 5 . . 1 . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Peak Influence 1020 | 20 245 57 . 5 534 563 545 305 182 620 . . . . 600 . . 879 670 1020 Initial 494 | . 13 7 . . . 268 274 151 97 29 . . . . 116 . . 156 494 288 Average 309 | 9 111 27 . 3 270 427 416 148 114 339 . . . . 244 . . 436 463 566 Maximum Alert Level 3 | . 1 . . . 2 2 2 1 . 2 . . . . 2 . . 3 2 3 Low Security (%) 38 | 100 77 100 . 100 41 . . 86 100 27 . . . . 48 . . 6 . . Level 1 25 | . 22 . . . 14 46 47 13 . 21 . . . . 31 . . 39 31 30 Level 2 32 | . . . . . 44 53 52 . . 51 . . . . 20 . . 43 68 41 Level 3 4 | . . . . . . . . . . . . . . . . . . 10 . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 3 . 2 5 3 3 . . . . 3 . . 4 4 2 Investigation 6 | . 1 . . . 2 . 2 1 . . . . . . . . . . . . Extermination 13 | . . . . . . . . 1 1 2 . . . . 2 . . 3 3 1 Reinforcement 11 | . 1 . . . 1 . . 3 2 1 . . . . 1 . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 . . . . . 1 . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 11 | . 1 . . . 4 . . . . 1 . . . . . . . 2 2 1 Communications Jammed 71 | . . . . . . . . . . 2 . . . . 5 . . 32 29 3 Distress Signals 64 | . . . . . . . . . . . . . . . 4 . . 29 29 2 Times Spotted 278 | . 15 2 . 5 29 12 17 25 5 11 6 3 . 8 23 5 . 51 32 29 Peak Tracking Total 9 | . 4 2 . 2 5 5 3 4 2 2 4 3 . 4 4 5 . 5 9 6 Tactical Retreats 11 | . . . . 2 1 2 1 . 1 . . . . . 1 . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 8 | . . . . . 1 . 1 1 . 1 . . . . 1 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 27 | . 1 . . . 2 . 1 4 1 3 . . . . 7 . . 2 1 5 Max in Single Turn 5 | . 1 . . . 1 . 1 4 1 2 . . . . 5 . . 1 1 1 Garrison Access 8 | . . . . . . . . 3 . 1 . . . . . . . 2 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 72 | . 7 . 1 . 7 . 8 15 1 7 . . 4 . 8 . . 6 5 3 Terminals 47 | . 6 . . . 6 . 7 9 . 3 . . . . 7 . . 4 3 2 Fabricators 5 | . . . . . . . . 2 . 2 . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 3 . 1 . . . . . . . 2 1 1 Total Hacks 171 | . 17 . 1 . 24 . 20 27 1 23 . . 17 . 20 . . 7 10 4 Successful 93 | . 10 . 1 . 11 . 10 13 1 11 . . 17 . 11 . . 2 4 2 Failed 77 | . 7 . . . 12 . 10 14 . 12 . . . . 9 . . 5 6 2 Catastrophic 7 | . 1 . . . . . . . . 1 . . . . 1 . . 3 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 98 | . 15 . 1 . 17 . 16 18 1 13 . . . . 12 . . 1 4 . Terminals 119 | . 16 . . . 22 . 18 21 . 8 . . . . 19 . . 5 7 3 Fabricators 15 | . . . . . . . . 2 . 11 . . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 1 1 3 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . . 3 . 1 . . . . . . . 2 1 1 Terminal Hacks 45 | . 5 . 1 . 3 . 5 5 . 2 . . 17 . 5 . . . 1 1 Record 6 | . . . . . . . . . . 1 . . 5 . . . . . . . Part Schematic 8 | . 1 . . . . . . 2 . . . . 4 . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 10 | . 3 . . . 1 . 2 . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . 4 . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Build 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 3 . 1 . . . . . . . 2 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . 3 . 1 . . . . . . . 2 1 1 Unauthorized Hacks 31 | . 5 . . . 7 . 3 4 1 4 . . . . 6 . . . 1 . Terminals 24 | . 4 . . . 7 . 3 3 . 1 . . . . 5 . . . 1 . Track 5 | . 1 . . . 4 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . Botnet 13 | . 2 . . . 2 . 2 2 . 1 . . . . 3 . . . 1 . Operators 5 | . 1 . . . 1 . 1 1 . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 1 1 . . . . 1 . . . . . Recyclers 5 | . 1 . . . . . . 1 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . . . 6 . 7 10 1 6 . . . . 8 . . 4 4 2 Full Trace Events 5 | . . . . . 3 . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . 2 . . . . 4 . 1 . . . . . Parts Built 6 | . . . . . . . . 2 . 4 . . . . . . . . . . Matter 504 | . . . . . . . . 234 . 270 . . . . . . . . . . Time 151 | . . . . . . . . 58 . 93 . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 14 . 10 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . 6 . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . 4 . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Robot Analysis Total 10 | . 3 . . . 1 . 2 . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . 1 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 15972 | 112 965 193 414 454 1426 263 953 1951 481 1054 359 467 348 381 1048 517 19 1989 1339 1239 Spaces Moved 8008 | 50 509 111 255 201 685 123 446 1033 259 547 206 294 211 204 498 312 13 829 680 542 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . Treads 7993 | 35 509 111 255 201 685 123 446 1033 259 547 206 294 211 204 498 312 13 829 680 542 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 152 150 150 155 155 155 155 155 155 155 155 150 150 Average Speed 157 | 127 160 160 160 169 160 160 161 154 150 150 155 155 155 155 155 155 155 166 154 165 Slowest Speed 210 | 160 160 160 160 180 160 160 163 163 152 155 155 155 155 155 155 155 155 210 175 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 78 43 65 43 59 41 49 41 9 18 50 57 61 44 17 64 6 34 26 14 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 3 1 . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . . 1 . . Scrap Searched 5 | . . 1 . . . . . . . . . 2 . . . 2 . . . . Spaces Dug 129 | . 2 . . 3 14 . 14 16 2 12 6 3 . 7 10 4 . 14 16 6 Terrain Destroyed 541 | 5 14 7 . 5 54 28 33 27 2 55 55 13 . 14 64 37 . 42 29 57 Melee 31 | . . . . . 4 . 5 16 2 . . . . . . . . 4 . . Projectile 182 | . 2 . . 4 11 . . . . 14 6 4 . 10 27 6 . 38 29 31 AOE 328 | 5 12 7 . 1 39 28 28 11 . 41 49 9 . 4 37 31 . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 9827 | 74 585 117 261 251 865 160 585 1201 312 675 228 300 235 240 644 333 12 1140 853 756 Wait 183 | . 1 . . . 21 11 25 13 19 13 4 . . 2 5 2 . 31 9 27 Move 7986 | 49 508 110 254 200 684 121 445 1032 258 546 205 293 210 203 497 311 12 828 679 541 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 6 11 . 2 10 15 . 11 13 4 18 . . 3 2 13 2 . 21 21 22 Fast Attach 61 | 5 2 . . . 4 . 3 2 . 4 1 . 7 . 1 1 . 18 7 6 Attach 101 | 2 4 . 1 2 11 . 5 7 3 7 3 1 1 3 11 4 . 17 7 12 Detach 35 | . 4 . . . 3 . 1 . 1 1 1 . 5 . 2 1 . 9 4 3 Swap 381 | . 8 2 2 11 35 9 32 26 8 28 4 2 1 9 47 2 . 63 42 50 Drop 164 | . 9 . 2 3 18 . 14 15 2 9 . . 8 2 9 2 . 18 28 25 Fire 676 | 12 38 5 . 25 70 19 43 66 14 48 10 4 . 19 57 8 . 118 54 66 Melee 42 | . . . . . 4 . 6 21 2 . . . . . . . . 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . . . . . 6 1 1 . . . . 2 . . 8 2 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 3 exits: *Acc / [*Tes x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Identified exit to Materials 1078 | -10/Materials | Entered Mines 1085 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1146 | -10/Mines | Learned location of Mines (-9) 1246 | -10/Mines | Discovered exit to Materials (range 8) 1265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1265 | -10/Mines | Discovered new exit (range 5) 1271 | -10/Mines | Entered Exiles 1315 | -10/Exiles | Met 8R-AWN 1337 | -10/Exiles | Met EX-HEX 1441 | -10/Exiles | Met EX-BIN 1457 | -10/Exiles | Aligned with FarCom system 1459 | -10/Exiles | Given EX-Vault access code 1495 | -10/Exiles | Opened EX-Vault 1510 | -10/Exiles | Found Modified TNC 1541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1589 | -10/Exiles | Met EX-DEC 1672 | -10/Exiles | Discovered new exit (range 10) 1685 | -10/Exiles | Left Exiles lab with Modified TNC 1685 | -10/Exiles | Entered Mines 1727 | -9/Mines | Learned Materials terminal intel 1733 | -9/Mines | Learned Materials emergency access door positions 1855 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1948 | -9/Mines | Excavation squad dispatched 1948 | -9/Mines | A large section of the Mines collapsed 2135 | -9/Mines | Discovered new exit (range 3) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2141 | -8/Materials | Loaded intel: 12 terminal locations 2369 | -8/Materials | Discovered new exit (range 16) 3028 | -8/Materials | Build established: Scavenger-Skirmisher 3033 | -8/Materials | Central database locked down 3231 | -8/Materials | Discovered new exit (range 3) 3563 | -8/Materials | Identified exit to Garrison 3565 | -8/Materials | Entered Garrison 3661 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Destroyed 8 combat bots 3801 | -8/Garrison | Discovered new exit (range 8) 3820 | -8/Garrison | Installed Relay Interface Framework 3828 | -8/Garrison | Entered Materials 4581 | -8/Materials | Discovered new exit (range 12) 4599 | -8/Materials | Identified exit to Factory 4760 | -8/Materials | Repaired Gauss Rifle 4781 | -8/Materials | Entered Factory 4781 | -7/Factory | Evolved 2 slots: Utility x2 5152 | -7/Factory | Build established: Assassin 5200 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 5553 | -7/Factory | Discovered new exit (range 18) 5572 | -7/Factory | Build established: Skirmisher 6386 | -7/Factory | Identified exit to Storage 6587 | -7/Factory | Identified exit to Factory 6732 | -7/Factory | Entered another Factory area 6732 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6745 | -6/Factory | Discovered new exit (range 16) 7194 | -6/Factory | Discovered new exit (range 5) 7213 | -6/Factory | Entered another Factory area 7213 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7333 | -5/Factory | Fabricated Weapon Cycler? 7463 | -5/Factory | Fabricated Hcp. Matter Pod? 7506 | -5/Factory | Local fabrication network quarantined 7803 | -5/Factory | Discovered new exit (range 17) 7909 | -5/Factory | Identified exit to Upper Caves 7909 | -5/Factory | Identified exit to Extension 8043 | -5/Factory | Discovered new exit (range 5) 8267 | -5/Factory | Entered Upper Caves 8268 | -5/Upper Caves | Encountered a Warlord checkpoint 8575 | -5/Upper Caves | Discovered new exit (range 18) 8626 | -5/Upper Caves | Entered another Upper Caves area 8629 | -5/Upper Caves | Encountered a Warlord checkpoint 9022 | -5/Upper Caves | Discovered new exit (range 18) 9093 | -5/Upper Caves | Entered Zhirov 9095 | -5/Zhirov | Discovered new exit (range 4) 9120 | -5/Zhirov | Build established: Hauler-Mutant 9124 | -5/Zhirov | Met Zhirov 9158 | -5/Zhirov | Found Alien Artifact 9158 | -5/Zhirov | Identified Integrated Dissipator 9158 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9249 | -5/Zhirov | Learned location of Quarantine (-3) 9249 | -5/Zhirov | Learned location of Testing (-2) 9249 | -5/Zhirov | Learned location of Command (-1) 9257 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9441 | -5/Zhirov | Entered Proximity Caves 9790 | -4/Proximity Caves | Discovered new exit (range 22) 9822 | -4/Proximity Caves | Entered Factory 9822 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9823 | -4/Factory | Identified exit to Upper Caves 10029 | -4/Factory | Identified exit to Research 10826 | -4/Factory | Build established: Scavenger-Skirmisher 10870 | -4/Factory | Entered Upper Caves 11127 | -4/Upper Caves | Build established: Scavenger-Mutant 11213 | -4/Upper Caves | Found Alien Artifact 11213 | -4/Upper Caves | Identified Core Expander 11213 | -4/Upper Caves | Installed Core Expander, added new Power slot 11378 | -4/Upper Caves | Discovered new exit (range 7) 11386 | -4/Upper Caves | Identified exit to Upper Caves 11387 | -4/Upper Caves | Entered another Upper Caves area 11387 | -4/Upper Caves | Discovered exit to Research (range 13) 11406 | -4/Upper Caves | Entered Research 11406 | -3/Research | Evolved 2 slots: Utility x2 11675 | -3/Research | Spotted B-86 Titan 12361 | -3/Research | Discovered new exit (range 16) 12574 | -3/Research | Lost 6 parts (2n4w) 12693 | -3/Research | Build established: Scavenger-Skirmisher 13117 | -3/Research | Spotted B-86 Titan 13143 | -3/Research | Destroyed B-86 Titan 13277 | -3/Research | Discovered new exit (range 19) 13395 | -3/Research | Entered another Research area 13395 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13638 | -2/Research | Lost 3 parts (1p2w) 13683 | -2/Research | Discovered new exit (range 20) 14276 | -2/Research | Discovered new exit (range 18) 14432 | -2/Research | Identified exit to Access 14482 | -2/Research | Build established: Scavenger-Executioner 14547 | -2/Research | Discovered new exit (range 18) 14645 | -2/Research | First assault squad dispatched 14734 | -2/Research | Entered Access 14734 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15107 | -1/Access | Identified exit to Surface 15625 | -1/Access | Spotted B-99 Colossus 15655 | -1/Access | Destroyed B-99 Colossus 15658 | -1/Access | Spotted B-99 Colossus 15672 | -1/Access | Destroyed B-99 Colossus 15693 | -1/Access | Destroyed 10 combat bots 15696 | -1/Access | Lost 4 parts (1p1n2w) 15973 | *** | Escaped! Last Messages --------------- 15801_ Slug penetrates G-73 Enforcer. 15801_ Destroyed Hvy. Laser. 15801_ G-73 Enforcer destroyed. 15806_ Ended siege mode. 15809_ Acquired Railgun. 15809_ R-10 Processor collects Unknown Storage. 15813_ R-10 Processor collects Terrain Scanner. 15817_ R-10 Processor collects Structural Scanner. 15821_ R-10 Processor collects Sml. Matter Pod. 15822_ Acquired 77 matter. 15839_ Acquired Hvy. Phase Cannon. 15856_ Acquired 45 matter. 15914_ Acquired 38 matter. 15917_ Acquired 11 matter. 15917_ Acquired 5 matter. 15922_ Acquired 1 matter. 15927_ Acquired 78 matter. 15929_ Acquired 99 matter. 15950_ Sealed Heavy Doors breached. 15958_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | " #### ! # # "" ??????????? | | #### # # """"?????????????? | | ############+####[ # """"""???????????? | | # "" #????????? | | # "" #????????? | | ## = [ + #????????? | | ## ! # #????????? | | ############+########## # #????????? | | ###### ##?# # # #????????? | | ####?# ###### ##########+###????????? | | ######!!| ### #??#???????????????? | | ######!!| ### #??????????????????? | | ##?#?#!!| ### #??????????????????? | | ###### ### #??????????????????? | | ######* ### #?#????????????????? | | ###### % " # #??????????????????? | | ###### = ### #??????????????????? | | ###### ###"""""" """##?????????????????? | | ###### #?#?"???" """???????????????????? | | + ###????"" "?????????????????????? | | # #### #?#"""""" """#??????????????????? | | #[################?# #??????????????????? | | #%####?#?#?##?#???## """" " ##?????????????????? | | #+####?####??##??#?? ?" " #??????????????????? | | *=! ??##?#??#??#??##? " "" "? #??????????????????? | | ! #?##???#?####?# ?" "@ "??#??????????????????? | | ##??###?#???#??# " "?????????????????????? | | #??###?????#???# ?""""""?????????????????????? | | #? ??? ???##?#?#?? ?????????????????????????? | | #?? ?? ????#??? ? ???????????????????????? | | #? ???"??##??#???"??"????????????????????????? | | !! #? ? ??????????"?? ????????????????????????? | | ! # ?? ??S?#?????#?"???????????????????????????? | | # ? ??"?#?#?????? ????????????????????????? | | #? ?"??#??#??#T????????????????????????????? | | # ?? ???##?????????????????????????????????? | | ##+##?????????#??????????????????????????????????? | | ? ???????#?????????????????????????????????????? | | ?? ?????? ? ?????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????#???????????????????????????????????????? | | #??????? ???????????????????????????????????????? | | ???#?????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 45 Energy Capacity 590 Matter Stores 384 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 EM Shielding 2 Weapon Cycling 30 Evasion (%) 50 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Tractor Beam | -4/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -4/Factory | Hacked Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory | Preloaded Weapon Cycler | x2 | -5/Factory Hcp. Matter Pod | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumArmorAutohacker Manual? 0 Play Time 04:19:22 Cumulative 447.2 hours Start 2021.12.26 @ 20:39:13 End 2021.12.27 @ 15:41:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 91 Adventurer 123 Explorer 2 Win Type 0 Total 37 Types 31/3/1/0/1/0/0/0/1 Lore% 59 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 758805e6-2c74-427d-aa40-544b05cdc220