Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 01:33:26 Player: Zyrnak Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2872) 2872 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 7402 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 533 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Antimatter Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Light Fission Core Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Heat Sink Energy Well Triangulator Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding Improved Light Armor Plating Force Field Beamcaster Plasma Cannon Improved Proton Missile Launcher [Rating: 81] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Active Sensor Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . 2 . 1 . 2 Weapon . | . . . . . . . . Parts Attached 78 | 6 . . 10 18 15 10 19 Power 16 | 1 . . 1 4 3 2 5 Engine 10 | 1 . . 1 3 3 2 . Core 4 | . . . . 1 . . 3 Reactor 2 | . . . . . . . 2 Propulsion 14 | 2 . . 2 4 2 2 2 Treads 12 | 2 . . 2 4 2 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 29 | 1 . . 4 4 8 3 9 Device 10 | . . . 1 2 2 1 4 Storage 7 | 1 . . 1 . 3 . 2 Processor 4 | . . . . . 1 2 1 Hackware 1 | . . . . . . . 1 Protection 7 | . . . 2 2 2 . 1 Artifact . | . . . . . . . . Weapon 19 | 2 . . 3 6 2 3 3 Energy Gun 3 | 1 . . 2 . . . . Energy Cannon 6 | . . . . . 2 3 1 Ballistic Gun 7 | 1 . . . 6 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 4 Parts Lost 32 | . . . 3 12 1 3 13 Power 8 | . . . 1 3 1 . 3 Propulsion 6 | . . . . 1 . 1 4 Utility 8 | . . . 1 3 . 1 3 Weapon 10 | . . . 1 5 . 1 3 Highest Loss Streak 5 | . . . 2 3 1 2 5 To Critical Strikes . | . . . . . . . . Average Backups 10 | . 1 3 5 5 6 11 17 Power 1 | . . 1 . 1 1 2 2 Propulsion 1 | . . . 1 2 3 . 1 Utility 4 | . . 1 1 . 1 5 9 Weapon 2 | . . 1 1 1 1 2 3 Tool/Special . | . . . . . . . . Unused Backups 27 | . . . 6 1 2 . 18 Power 8 | . . . 2 . . . 6 Propulsion 5 | . . . 2 1 2 . . Utility 6 | . . . . . . . 6 Weapon 8 | . . . 2 . . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 85 85 85 89 92 94 71 Engine 8 | . 14 14 10 8 13 15 1 Core 4 | . . . . 2 3 . 9 Treads 19 | . 28 28 21 21 18 29 12 Device 6 | . . . 6 8 12 4 7 Storage 11 | . 14 14 19 21 10 7 5 Processor 7 | . . . . . 1 15 12 Protection 6 | . . . 4 7 14 6 5 Energy Gun 2 | . 14 14 16 . . . . Energy Cannon 7 | . . . . . 16 14 9 Ballistic Gun 5 | . 14 14 3 18 1 . . Peak Build Rating 81 | 6 6 6 19 19 34 44 81 Average Rating 35 | 4 6 6 13 15 26 39 60 On Entrance 15 | . 6 6 6 15 16 31 42 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 117 | 13 13 13 27 27 114 114 117 Greatest Support 92 | 40 40 40 46 46 46 92 66 Greatest Overweight (x) 35 | . . . 5 . 2 1 35 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 Average Capacity 16 | 6 8 8 8 8 10 25 22 Most Carried 25 | 5 3 4 7 8 10 19 25 Average Carried 11 | . 1 3 5 5 7 13 17 Final Capacity 25 | 8 8 8 8 8 25 25 10 Final Carried 19 | . 3 4 6 7 9 19 . Class Distribution -------------------- 56% | Mutant 25% | Skirmisher 9% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 1735 | 90 141 31 225 614 140 242 252 Remotely . | . . . . . . . . Salvage Created 2816 | . 145 75 283 1048 352 428 485 Parts 167 | . 12 6 20 62 22 16 29 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 71 | . 5 2 8 27 8 8 13 Guns 39 | . 5 2 7 25 . . . Cannons 26 | . . . . . 8 6 12 AOE 3 | . . . 1 2 . . . Classes Destroyed 10 | . 3 . 1 1 2 1 2 Worker 3 | . 1 . 1 . . 1 . Builder 1 | . . . . . . . 1 Hauler 1 | . . . . . 1 . . Watcher 4 | . . . . 2 1 . 1 Swarmer 19 | . 3 . 3 7 3 . 3 Grunt 30 | . 2 2 2 10 3 6 5 Duelist 1 | . . . . . 1 . . Sentry 14 | . . . 3 10 1 . . Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . . 2 4 Best Kill Streak 5 | . 3 2 4 5 4 4 4 Combat Bots Only 5 | . 3 2 3 5 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . 1 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 842 | . 27 11 73 220 75 92 344 Missed 261 | . 12 4 19 58 12 30 126 Hits 581 | . 15 7 54 162 63 62 218 Melee 3 | . . . . 2 1 . . Projectile 578 | . 15 7 54 160 62 62 218 Critical Strikes 16 | . 1 1 1 3 6 3 1 Damage Taken 7281 | . 200 109 771 2030 884 1036 2251 Core 1618 | . 56 27 129 231 56 260 859 Absorbed by Shields 441 | . . . 119 165 . . 157 Redirected to Shielding 87 | . . . . . . . 87 Core Remaining (%) 65 | 100 . 66 . 10 89 62 . Volleys Fired 214 | . 18 9 20 73 25 23 46 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 70 70 90 53 150 160 115 Shots Fired 379 | . 36 18 32 132 47 43 71 Gun 210 | . 36 18 30 126 . . . Cannon 161 | . . . . . 47 43 71 Launcher 8 | . . . 2 6 . . . Special . | . . . . . . . . Kinetic 190 | . 18 9 2 126 . . 35 Thermal 155 | . 18 9 2 . 47 43 36 Explosive 8 | . . . 2 6 . . . Electromagnetic 26 | . . . 26 . . . . Robot Hit Streak 29 | . 4 4 9 29 24 15 12 Robot Miss Streak 5 | . 4 2 5 3 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 1 1 5 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 278 | . 18 12 24 106 33 32 53 Core Hits 136 | . 10 6 19 45 15 15 26 Critical Kills 4 | . . . . 2 . 2 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 . . 2 . 2 1 Burn 1 | . 1 . . . . . . Meltdown 2 | . . . . . . 2 . Destroy 2 | . . . . 2 . . . Blast 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6181 | . 195 121 535 1649 875 924 1882 Guns 2132 | . 195 121 277 1539 . . . Cannons 3518 | . . . . . 875 897 1746 Explosions 395 | . . . 258 110 . 27 . Melee 121 | . . . . . . . 121 Ramming 15 | . . . . . . . 15 Kinetic 2504 | . 95 35 6 1539 . . 829 Thermal 3001 | . 100 86 126 . 875 897 917 Explosive 268 | . . . 158 110 . . . Electromagnetic 272 | . . . 245 . . 27 . Impact . | . . . . . . . . Slashing 121 | . . . . . . . 121 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 2 . 2 3 Average Corruption 1 | . . . . 2 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . 4 . 6 8 Message Errors 4 | . . . . . . 1 3 Matter Fused 3 | . . . . 1 . 2 . Heat Flow Errors 5 | . . . . 2 . 1 2 Energy Discharges 3 | . . . . 1 . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 113 | . . . 67 . 20 20 6 Projectiles 41 | . . . . . 20 20 1 Explosions 67 | . . . 67 . . . . Melee 5 | . . . . . . . 5 Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 312 | . . . 184 123 . . 5 Shots 8 | . . . 3 5 . . . Rammed 10 | . . . . . . . 10 Targets Rammed 10 | . . . . . . . 10 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 708 | . 292 231 165 247 519 708 250 Average Temperature 152 | . 120 135 64 35 213 262 88 Received Heat Transfer 2740 | . 120 81 227 680 480 522 630 Effects 41 | . 1 . . . 20 20 . Shutdowns 12 | . . . . . 6 6 . Energy Bleed 6 | . 1 . . . 2 3 . Interference 7 | . . . . . 7 . . Matter Decay 3 | . . . . . 1 2 . Damage (minor) 5 | . . . . . . 5 . Damage (major) 7 | . . . . . 4 3 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 2 1 Combat Hostiles 3 | . . . . . . 2 1 Parts Melted 10 | . . . . . 2 4 4 Heat Transferred 5098 | . 370 259 124 . 1295 1650 1400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . . 2 2 . 1 Low Security (%) 75 | 100 100 100 100 55 13 100 80 Level 1 17 | . . . . 18 78 . 19 Level 2 6 | . . . . 26 7 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 617 | . 77 40 168 617 412 175 353 Initial 255 | . . 25 15 53 255 175 74 Average 127 | . 17 11 42 237 296 44 97 Influence Increases 3305 | . 127 50 332 1374 456 310 656 Destroy 0b10 Robot/C 1760 | . 100 40 160 780 260 160 260 Destroy 0b10 Robot/NC 55 | . 5 . 5 15 15 5 10 Destroy Leader 532 | . 20 10 50 244 86 40 82 Allied During Kill 301 | . . . . 261 40 . . Successful Hack 14 | . 2 . 1 7 . . 4 Disable Machine 240 | . . . 45 . 15 105 75 Destroy Structure 68 | . . . 26 22 10 . 10 Lose Combat Pursuer 135 | . . . 45 45 30 . 15 Active Sensor Use 200 | . . . . . . . 200 Influence Decreases 3033 | . 60 77 244 897 674 543 538 Entered New Map 784 | . . 42 25 75 350 212 80 Time Decay 1714 | . 60 35 194 542 254 301 328 Lost Part 315 | . . . 25 120 10 30 130 Lost Ally 220 | . . . . 160 60 . . Squads Dispatched 22 | . 1 . . 10 2 3 6 Investigation 4 | . . . . 2 . . 2 Extermination 6 | . . . . . . 2 4 Reinforcement 7 | . 1 . . 3 2 1 . Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses 2 | . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 3 | . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 7 2 13 44 19 11 18 Peak Tracking Total 6 | . 5 2 4 6 5 4 5 Tactical Retreats 7 | . . . 2 2 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 6 | . . . . 3 . 2 1 Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 16 | . . . 3 . 1 7 5 Max in Single Turn 6 | . . . 2 . 1 6 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 15 | . 1 . 3 3 3 . 5 Terminals 8 | . 1 . 2 1 2 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 1 2 . . 1 Scanalyzers 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 . 6 6 6 . 5 Successful 18 | . 1 . 5 3 6 . 3 Failed 8 | . 2 . 1 3 . . 2 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 3 . 4 4 4 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 2 2 . . 1 Scanalyzers 3 | . . . . . 2 . 1 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 . 3 1 4 . 1 Record 9 | . 1 . 3 . 4 . 1 Open Door 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 2 2 . . . Report Inventory 3 | . . . 1 2 . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 3 | . . . . . 2 . 1 Retrieve Study 3 | . . . . . 2 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 2 2 2 . 2 Full Trace Events 3 | . 1 . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Part Studies Acquired 3 | . . . . . 2 . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 12 | . . . . 12 . . . Largest Group 11 | . . . . 11 4 . . Highest-Rated Group 142 | . . . . 142 63 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 137 | . . . . 95 42 . . Total Damage 1367 | . . . . 925 442 . . Kills 20 | . . . . 13 7 . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Active Infowar (turns) 1736 | . . . . . . . 1736 A.S.S. 1736 | . . . . . . . 1736 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 6579 | 57 234 138 594 1542 545 1111 2358 Spaces Moved 2580 | 41 103 66 312 689 230 409 730 Core 93 | 20 . . 1 . . . 72 Treads 2451 | 21 103 66 311 689 230 409 622 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 36 | . . . . . . . 36 Fastest Speed 50 | 50 160 160 160 160 160 243 50 Average Speed 209 | 106 160 160 160 160 179 244 282 Slowest Speed 1800 | 160 160 160 300 160 330 245 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 20 24 27 89 25 14 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . . . 26 32 9 . 10 Melee . | . . . . . . . . Projectile 19 | . . . . . 9 . 10 AOE 58 | . . . 26 32 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 3400 | 55 140 82 378 997 322 477 949 Wait 306 | 3 17 7 4 192 16 10 57 Move 2573 | 40 102 65 311 688 229 408 730 Hop . | . . . . . . . . Pick Up 109 | 6 3 1 19 19 20 20 21 Fast Attach . | . . . . . . . . Attach 67 | 6 . . 9 14 10 8 20 Detach 8 | . . . . . . . 8 Swap 18 | . . . 3 5 6 3 1 Drop 71 | . . . 12 6 16 5 32 Fire 214 | . 18 9 20 73 25 23 46 Melee 9 | . . . . . . . 9 Ram 10 | . . . . . . . 10 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 316 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 393 | -10/Mines | Discovered new exit (range 5) 396 | -10/Mines | Learned Materials trap positions 430 | -10/Mines | Entered Materials 430 | -9/Materials | Evolved 2 slots: Utility x2 431 | -9/Materials | Loaded intel: 11 trap records 976 | -9/Materials | Discovered new exit (range 4) 1024 | -9/Materials | Entered Storage 1262 | -9/Storage | Learned location of Armory (-4) 1411 | -9/Storage | Core integrity fell below 50% 1447 | -9/Storage | Lost 3 parts (1p1n1u) 1839 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1989 | -9/Storage | Met a pair of Derelict thieves 2031 | -9/Storage | Core integrity fell below 20% 2144 | -9/Storage | Build established: Commander-Mutant 2410 | -9/Storage | Lost 4 allies 2511 | -9/Storage | Discovered new exit (range 15) 2566 | -9/Storage | Entered Materials 2566 | -8/Materials | Accompanied by 4 allies 2566 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2869 | -8/Materials | Found Prototype Device 2898 | -8/Materials | Build established: Mutant 2990 | -8/Materials | Discovered new exit (range 8) 3111 | -8/Materials | Entered Factory 3111 | -7/Factory | Evolved 2 slots: Propulsion x2 3999 | -7/Factory | Discovered new exit (range 15) 4222 | -7/Factory | Entered another Factory area 4222 | -6/Factory | Evolved 2 slots: Utility x2 4510 | -6/Factory | Build established: Scavenger-Mutant 4559 | -6/Factory | Identified Active Sensor Suite 4837 | -6/Factory | Build established: Skirmisher 6104 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 6360 | -6/Factory | Lost 5 parts (1p1n2u1w) 6493 | -6/Factory | Core integrity fell below 50% 6536 | -6/Factory | Core integrity fell below 20% 6559 | -6/Factory | Lost 4 parts (1p1u2w) 6580 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06344_ Acquired 5 matter. 06345_ Acquired 27 matter. 06346_ Acquired 19 matter. 06347_ Acquired 30 matter. 06347_ Acquired 1 matter. 06348_ Acquired 8 matter. 06351_ K-01 Serf cleans the Subcomponent Replicator. 06367_ N&6P UVXTA&1OGXV::3XPI4KG|OO: 06376_ Acquired Med. Storage Unit. 06464_ W%&XCV=AHPSERZ&VMRBBWW>#&Y/9,EBGN4HWQH 06495_ Cld. Plasma Cannon destroyed. 06498_ Power Sword destroyed. 06511_ Force Field destroyed. 06528_ Lgt. Fission Core destroyed. 06535_ Slammed into Y-54 Guardian. 06551_ Destabilizing: System interference. 06551_ Adv. Targeting Computer temporarily disabled. 06557_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | #"F """"" ###?????????????????????????????? | | #"" """ #############???????????????????? | | ### # #???????????????????? | | ] """"" # #???????????????????? | | # """"" # ! #???????????????????? | | # """ # #???????????????????? | | # # #???????????????????? | | # """"" + #???????????????????? | | # """"" # #???????????????????? | | # " ###+#########???????????????????? | | # #?#####?????????????????????? | | #% %% ### ###???????????????????? | | + % " +???????????????????? | | # ###### ###???????????????????? | | # ####?## ##?????????????????????? | | # ######?????# "#?????????????????????? | | ## ###########??????# ##?????????????????????? | | ## # #??????# #??????????????????????? | | ?# # """ "" #??????# #??????????????????????? | | ?+ + """ """ ######?# #??????????????????????? | | ?# # """ """ # #?# #??????????????????????? | | ?# # "" "" # / #?# #??????????????????????? | | ?# # "" "" # ###k###????????????????????? | | ?# # ]] # #] #????????????????????? | | ?# # ! ] ! !# # #????????????????????? | | ?# #######+### + @ +????????????????????? | | ?# #?????# #?# # Y #????????????????????? | | ?# #?????# #?# # #????????????????????? | | ## #?????# #?# #######????????????????????? | | # ###################???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | + + """"""" """"""" #???????????????????????? | | # # """"""" """"""" #???????????????????????? | | # # """"""" """"""" #???????????????????????? | | + *%= # """"""" """"""" #???????????????????????? | | ####+################????????????????????????????? | | !![ #???????????????????????????????????? | | ""%""" #???????????????????????????????????? | | "" """ #???????????????????????????????????? | | "" """ "" #???????????????????????????????????? | | """ #???????????????????????????????????? | | "" """ S" #???????????????????????????????????? | | "" """ """ #???????????????????????????????????? | | "" """ """ #???????????????????????????????????? | | #???????????????????????????????????? | | ##############???????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Airjet | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Just What I Needed Loot Pinata Resistances Are Futile The More The Merrier Challenges ------------ None Game ------ Seed ConcussiveThrusterLattice Manual? 0 Play Time 01:09:39 Cumulative 5.0 hours Start 2026.05.20 @ 23:08:42 End 2026.05.21 @ 01:33:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0278f5bf-ec25-41e2-b4ec-438da2c3e42a