Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 14:51:25 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (220) 1100 Value Destroyed (5831) 5831 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 12032 Bonus ------- High Alert Combat Kills 568 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 714/850 Matter 77/300 Energy 290/290 System Corruption 0% Temperature Hot (253) Movement Hovering (320) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Medium Treads Improved Hover Unit > --- UTILITY (5) ------ Small Storage Unit Transmission Jammer System Shield System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Rocket Launcher > --- INVENTORY (8) ---- Reinforced Deuterium Engine Enhanced Nuclear Core Heavy Ion Cannon Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Transmission Jammer System Shield System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heavy Rocket Launcher Great Axe [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 1 1 . Utility 3 | . . . 1 . . . 1 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 107 | 7 12 8 29 . 2 6 19 18 3 3 Power 18 | 1 5 2 2 . . 2 3 3 . . Engine 14 | 1 5 2 1 . . 1 2 2 . . Core 4 | . . . 1 . . 1 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 2 2 13 . . 2 9 9 1 2 Treads 32 | 2 2 2 13 . . 2 9 1 . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 10 | . . . . . . . . 8 1 1 Flight . | . . . . . . . . . . . Utility 22 | 2 4 1 4 . 2 2 2 4 1 . Device 7 | 1 1 . 1 . . 1 1 2 . . Storage 5 | 1 2 . . . 1 . . 1 . . Processor 2 | . . . 1 . 1 . . . . . Hackware 4 | . . . 1 . . 1 . 1 1 . Protection 4 | . 1 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 3 10 . . . 5 2 1 1 Energy Gun 7 | 2 . 1 3 . . . 1 . . . Energy Cannon 8 | . . 1 3 . . . 2 2 . . Ballistic Gun 2 | . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . 1 3 . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 1 2 . . Parts Lost 26 | . 4 4 3 . . 4 1 . . 10 Power 4 | . 1 . 1 . . 2 . . . . Propulsion 13 | . 1 2 . . . 1 . . . 9 Utility 7 | . 1 1 2 . . 1 1 . . 1 Weapon 2 | . 1 1 . . . . . . . . Highest Loss Streak 4 | . 2 4 2 . . 2 1 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 1 9 13 14 15 14 10 17 15 6 4 Power 1 | . 1 2 . . . . 3 2 1 1 Propulsion 4 | . 1 2 4 5 5 3 4 5 4 1 Utility 4 | . 4 5 5 6 5 3 3 3 . . Weapon 4 | . 1 2 4 4 4 3 6 4 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 4 1 11 1 1 . 3 9 . . Power 4 | . . . . . . . 3 1 . . Propulsion 7 | . 4 . 2 . . . . 1 . . Utility 9 | . . 1 1 1 1 . . 5 . . Weapon 10 | . . . 8 . . . . 2 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 97 100 100 95 99 90 98 87 Engine 8 | . 14 14 7 11 11 10 8 . 6 6 Core 1 | . . . 3 . . . . 6 6 2 Treads 31 | . 27 28 33 33 33 31 36 23 . 1 Hover 2 | . . . . . . . . 11 40 33 Device 11 | . 9 12 10 11 10 10 14 11 13 9 Storage 10 | . 14 14 11 11 11 10 9 6 6 6 Hackware 4 | . . . 2 . . 8 9 7 11 13 Protection 5 | . 4 1 6 11 11 2 3 2 . . Energy Gun 6 | . 19 12 7 11 11 2 . . . . Energy Cannon 11 | . . . 10 11 11 17 14 15 10 6 Ballistic Gun 1 | . 7 13 . . . . . . . . Launcher 2 | . . 1 3 . . 1 3 . . 6 Peak Build Rating 49 | 7 10 12 21 19 19 20 30 44 49 49 Average Rating 20 | 5 8 10 18 19 18 15 24 36 48 39 On Entrance 20 | . 7 10 12 19 19 19 16 30 44 49 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 8 Naked Turns 4 | . . . . . . 4 . . . . Heaviest Build 76 | 13 31 37 46 43 63 63 76 76 44 43 Greatest Support 100 | 40 40 40 60 60 60 60 80 100 52 51 Greatest Overweight (x) 21 | . . . . . 1 2 . 21 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 8 8 Average Capacity 16 | 7 12 15 15 15 17 19 20 16 8 8 Most Carried 20 | 3 13 15 15 15 15 13 20 20 7 7 Average Carried 14 | 1 9 13 14 15 14 10 17 15 6 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 8 8 8 Final Carried 20 | 3 13 11 15 15 13 10 20 8 7 4 Class Distribution -------------------- 63% | Scavenger-Mutant 33% | Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scientist-Mutant | -6/Factory Scientist-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Matter Collected 3227 | 339 178 100 1031 . . 388 790 289 . 112 Remotely . | . . . . . . . . . . . Salvage Created 6626 | 217 660 244 2942 176 . 429 1543 283 . 132 Parts 424 | 16 42 25 195 8 . 16 100 15 . 7 Haulers Intercepted 14 | . 2 . 6 . . . 6 . . . Recyclers Shooed 9 | 1 1 1 2 . . 1 2 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 141 | . 14 11 52 6 . 11 36 3 . 8 Melee 1 | . . . . . . . 1 . . . Guns 40 | . 14 5 17 4 . . . . . . Cannons 35 | . . . 16 2 . 1 12 3 . 1 AOE 64 | . . 6 19 . . 10 22 . . 7 Classes Destroyed 18 | 3 6 2 4 . . 1 1 1 . . Worker 11 | 2 . . 6 1 . 1 1 . . . Builder 22 | . 1 1 16 . . 1 3 . . . Tunneler 10 | 3 . 3 2 . . 1 1 . . . Hauler 14 | . 2 . 6 . . . 6 . . . Recycler 6 | 1 1 . 1 . . . 1 2 . . Mechanic 2 | . . . 2 . . . . . . . Operator 6 | . 2 . 3 . . . . 1 . . Watcher 10 | . 1 . 3 . . . 5 1 . . Swarmer 26 | . 8 3 . 4 . . 11 . . . Grunt 69 | . 6 5 36 1 . 7 12 . . 2 Brawler 4 | . . . 3 . . . 1 . . . Duelist 7 | . . . 3 1 . 2 1 . . . Protector 1 | . . . 1 . . . . . . . Sentry 20 | . . 1 9 . . . 8 1 . 1 Specialist 2 | . . . . . . . 2 . . . Hunter 4 | . . . . . . 2 1 . . 1 Programmer 2 | . . . . . . . . 2 . . Assembled 3 | . . 3 . . . . . . . . Thug 4 | . . . . . . . . . . 4 Best Kill Streak 9 | 3 3 9 7 5 . 5 5 2 . 3 Combat Bots Only 6 | . 3 6 6 4 . 5 4 1 . 3 Max Kills in Single Turn 4 | 1 1 4 4 1 . 2 4 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 3 . . 2 4 . . 2 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 555 | . 85 48 130 17 . 76 93 28 . 78 Missed 158 | . 21 9 41 2 . 18 29 8 . 30 Hits 397 | . 64 39 89 15 . 58 64 20 . 48 Melee 5 | . . 1 4 . . . . . . . Projectile 392 | . 64 38 85 15 . 58 64 20 . 48 Critical Strikes 10 | . . . 3 1 . . 4 . . 2 Damage Taken 5376 | . 618 817 1236 130 . 619 948 249 . 759 Core 805 | . 62 143 151 6 . 106 164 37 . 136 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . 35 . . . . . . . Core Remaining (%) 63 | 100 . 18 . . . 34 70 94 . . Volleys Fired 510 | 13 74 28 191 14 . 27 123 21 . 19 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 Hottest 150 | 90 90 70 150 130 . 150 150 150 . 114 Shots Fired 864 | 26 134 51 314 28 . 49 187 40 . 35 Gun 368 | 26 134 42 130 14 . 22 . . . . Cannon 386 | . . . 148 14 . 10 157 40 . 17 Launcher 110 | . . 9 36 . . 17 30 . . 18 Special . | . . . . . . . . . . . Kinetic 65 | . 42 23 . . . . . . . . Thermal 655 | 13 71 19 278 28 . 32 157 40 . 17 Explosive 110 | . . 9 36 . . 17 30 . . 18 Electromagnetic 34 | 13 21 . . . . . . . . . Robot Hit Streak 18 | 6 18 8 13 9 . 12 9 7 . 6 Robot Miss Streak 4 | 2 4 4 4 3 . 1 3 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 467 | 14 91 23 181 17 . 23 76 21 . 21 Core Hits 311 | 7 35 25 116 8 . 27 64 6 . 23 Critical Kills 3 | . . . 2 . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 20 | 2 11 1 4 . . 1 1 . . . Burn 16 | 2 10 1 2 . . 1 . . . . Meltdown 3 | . . . 2 . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15939 | 192 1026 726 5689 385 . 1388 4278 658 . 1597 Guns 3656 | 192 1026 209 1811 210 . 208 . . . . Cannons 4879 | . . . 1838 175 . 175 1852 589 . 250 Explosions 7248 | . . 503 2018 . . 983 2397 . . 1347 Melee . | . . . . . . . . . . . Ramming 156 | . . 14 22 . . 22 29 69 . . Kinetic 297 | . 226 71 . . . . . . . . Thermal 7969 | 99 624 138 3649 385 . 383 1852 589 . 250 Explosive 7248 | . . 503 2018 . . 983 2397 . . 1347 Electromagnetic 269 | 93 176 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 13 . . . . . 5 . . Average Corruption 5 | . . 13 . . . . . 5 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . 2 . . . . . 22 . . Message Errors 5 | . . . . . . . . 5 . . Matter Fused 6 | . . 1 . . . . . 5 . . Heat Flow Errors 4 | . . . . . . . . 4 . . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . 1 . . . . . 4 . . Data Loss (major) 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 339 | . . . 71 34 . 26 134 31 . 43 Projectiles 142 | . . . 51 34 . 26 . 31 . . Explosions 197 | . . . 20 . . . 134 . . 43 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 290 | . . 99 40 . . . 77 33 . 41 Shots 12 | . . 4 1 . . . 4 . . 3 Rammed 22 | . . 2 5 . . 4 5 6 . . Targets Rammed 25 | . . 2 5 . . 4 7 7 . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . . . 2 1 . . Highest Temperature 299 | 120 299 166 225 120 . 84 228 245 . 283 Average Temperature 58 | 44 69 45 34 51 . 30 55 58 . 128 Received Heat Transfer 1518 | . 189 108 549 24 . 54 342 18 . 234 Effects 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 33 | . 6 . 15 1 . 2 5 4 . . Heat Transferred 15466 | 444 2590 481 6660 666 . 740 2738 777 . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level 4 | . . . 4 2 . 1 3 1 . . Low Security (%) 54 | 100 100 100 21 . . 85 57 77 100 . Level 1 15 | . . . 17 . . 14 20 22 . . Level 2 18 | . . . 29 100 . . 20 . . . Level 3 4 | . . . 12 . . . 1 . . . Level 4 6 | . . . 18 . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . Peak Influence 1221 | 10 82 101 1221 518 . 274 708 320 2 . Initial 462 | . . 5 18 462 . . . 320 2 . Average 285 | 1 28 29 561 472 . 86 197 112 . . Influence Increases 4800 | 30 417 246 1782 166 . 380 1481 207 1 90 Destroy 0b10 Robot/C 2680 | . 280 180 1020 120 . 220 720 60 . 80 Destroy 0b10 Robot/NC 415 | 30 35 20 200 5 . 20 85 20 . . Destroy Leader 638 | . 66 10 258 20 . 50 192 32 . 10 Allied During Kill 2 | . . 2 . . . . . . . . Successful Hack 108 | . 6 . 5 . . . 18 79 . . Disable Machine 165 | . . . 60 15 . 15 60 15 . . Anti-Garrison Action 150 | . . . . . . . 150 . . . Destroy Structure 522 | . . 34 149 6 . 75 256 1 1 . Lose Combat Pursuer 120 | . 30 . 90 . . . . . . . Influence Decreases 4800 | 30 402 214 643 914 438 380 775 908 6 90 Entered New Map 1590 | . . 10 29 724 438 . . 386 3 . Time Decay 2766 | 30 362 164 584 190 . 340 511 522 3 60 Lost Part 190 | . 40 40 30 . . 40 10 . . 30 Purge Threat 254 | . . . . . . . 254 . . . Squads Dispatched 24 | . 3 1 10 . . 1 6 3 . . Investigation 4 | . 1 1 2 . . . . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 13 | . 2 . 5 . . 1 4 1 . . Assault 5 | . . . 3 . . . 2 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . 4 . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Distress Signals 8 | . . . 3 1 . 2 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 23 15 63 6 . 9 44 8 . 8 Peak Tracking Total 5 | . 3 3 5 4 . 4 5 2 . 3 Tactical Retreats 5 | . 2 . 3 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Traps Triggered 3 | . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Disabled 13 | . . . 5 1 . 1 5 1 . . Max in Single Turn 2 | . . . 2 1 . 1 2 1 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Accessed 35 | . 4 1 9 . 3 . 9 7 2 . Terminals 24 | . 3 . 7 . . . 7 6 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 1 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 119 | . 8 1 22 . 39 . 25 21 3 . Successful 75 | . 2 1 12 . 39 . 12 9 . . Failed 42 | . 6 . 9 . . . 12 12 3 . Catastrophic 10 | . 3 . . . . . 3 3 1 . Database Lockouts 2 | . . . 1 . . . 1 . . . Manual 30 | . 6 . 7 . . . 9 7 1 . Terminals 61 | . 6 . 16 . . . 20 18 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 14 | . . . 4 . . . 5 3 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 62 | . 1 1 6 . 39 . 8 7 . . Record 39 | . . . . . 39 . . . . . Robot Analysis 4 | . 1 . 1 . . . 2 . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . 1 . . Alert Level 4 | . . . 1 . . . 2 1 . . Unreport Threat 3 | . . . . . . . 3 . . . Locate Traps 3 | . . . 1 . . . . 2 . . Investigation Status 1 | . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 4 2 . . Retrieve Study 10 | . . . 4 . . . 4 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 . 8 . . . 6 7 2 . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 9 | . . . 3 . . . 4 2 . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . Total Damage 167 | . . 167 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 5093 | 68 861 418 602 . . . 1937 938 50 219 Terrain 762 | . 399 363 . . . . . . . . Seismic 3124 | 68 462 55 602 . . . 1937 . . . Jamming 1207 | . . . . . . . . 938 50 219 Robot Analysis Total 4 | . 1 . 1 . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Turns Passed 14254 | 207 1296 475 4453 398 1276 1131 3179 1570 50 219 Spaces Moved 7359 | 101 627 229 1738 223 725 619 1283 1406 107 301 Core 30 | 5 . . . . . 24 . 1 . . Treads 6064 | 96 627 229 1738 223 725 595 1283 548 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1265 | . . . . . . . . 857 107 301 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 50 160 44 40 40 Average Speed 142 | 154 160 160 160 160 175 160 160 92 40 49 Slowest Speed 1100 | 160 160 160 160 160 200 200 162 1100 40 108 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 53 | 6 72 49 86 29 92 101 94 33 3 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 . 1 1 . Scrap Searched 2 | . . . . . . 1 . . . 1 Spaces Dug 40 | . . . 2 . . 6 31 . 1 . Terrain Destroyed 792 | . . 43 167 6 . 129 290 1 1 155 Melee 1 | . . . . . . . . . 1 . Projectile 105 | . . . 23 6 . 3 68 1 . 4 AOE 686 | . . 43 144 . . 126 222 . . 151 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Total 10266 | 123 794 289 3096 238 730 703 2206 1640 111 336 Wait 2018 | . 62 10 1059 . . 25 721 132 . 9 Move 7349 | 100 626 228 1737 222 724 618 1282 1405 106 301 Hop . | . . . . . . . . . . . Pick Up 83 | 3 13 4 21 1 . 8 16 16 1 . Fast Attach 29 | 7 1 . 5 . . 6 . 9 . 1 Attach 28 | . 3 4 4 . . 5 3 3 2 4 Detach 2 | . . . . . . . . 1 . 1 Swap 113 | . 8 9 42 . 3 3 36 10 1 1 Drop 94 | . 7 4 32 1 2 7 18 23 . . Fire 510 | 13 74 28 191 14 . 27 123 21 . 19 Melee 1 | . . . . . . . . . 1 . Ram 6 | . . . . . . . . 6 . . Kick . | . . . . . . . . . . . Crush 19 | . . 2 5 . . 4 7 1 . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Discovered new exit (range 9) 1416 | -10/Materials | Build established: Scavenger-Mutant 1504 | -10/Materials | Entered Mines 1578 | -10/Mines | Discovered new exit (range 4) 1587 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1768 | -10/Mines | Learned location of Mines (-9) 1855 | -10/Mines | Excavation squad dispatched 1855 | -10/Mines | A large section of the Mines collapsed 1921 | -10/Mines | Crushed by falling debris 1921 | -10/Mines | Core integrity fell below 50% 1921 | -10/Mines | System corruption reached 10% 1934 | -10/Mines | Discovered new exit (range 4) 1943 | -10/Mines | Met a Derelict shopkeep closing up shop 1949 | -10/Mines | Core integrity fell below 20% 1952 | -10/Mines | Lost 4 parts (2n1u1w) 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -9/Materials | Discovered new exit (range 11) 2557 | -9/Materials | Central database locked down 2575 | -9/Materials | Build established: Mutant 2717 | -9/Materials | Discovered new exit (range 14) 2747 | -9/Materials | Identified exit to Mines 2831 | -9/Materials | Discovered new exit (range 5) 2996 | -9/Materials | Build established: Scavenger-Mutant 3352 | -9/Materials | Discovered new exit (range 4) 4569 | -9/Materials | Repaired Cooling System 5179 | -9/Materials | First assault squad dispatched 5673 | -9/Materials | Sterilization system engaged 5673 | -9/Materials | Non-combat units ordered to evacuate 5773 | -9/Materials | Combat units ordered to evacuate 5973 | -9/Materials | Ambient heat levels rising (+10) 6123 | -9/Materials | Ambient heat levels rising (+10) 6273 | -9/Materials | Ambient heat levels rising (+10) 6423 | -9/Materials | Ambient heat levels rising (+10) 6432 | -9/Materials | Entered Mines 6541 | -9/Mines | Discovered new exit (range 11) 6669 | -9/Mines | Learned location of 1 exit from Materials 6822 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6824 | -9/Mines | Discovered new exit (range 5) 6830 | -9/Mines | Entered Exiles 6869 | -9/Exiles | Met 8R-AWN 6894 | -9/Exiles | Met EX-HEX 7005 | -9/Exiles | Met EX-DEC 7043 | -9/Exiles | Learned location of Zion (-6) 7114 | -9/Exiles | Discovered new exit (range 14) 7307 | -9/Exiles | Visited The Gauntlet 7667 | -9/Exiles | Discovered new exit (range 14) 7803 | -9/Exiles | Met EX-BIN 7825 | -9/Exiles | Aligned with FarCom system 7827 | -9/Exiles | Given EX-Vault access code 8082 | -9/Exiles | Identified exit to Mines 8106 | -9/Exiles | Entered Mines 8343 | -8/Mines | Core integrity fell below 50% 8504 | -8/Mines | Discovered new exit (range 5) 8538 | -8/Mines | Build established: Mutant 8802 | -8/Mines | Discovered new exit (range 13) 9237 | -8/Mines | Entered Materials 9237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9238 | -8/Materials | Identified exit to Factory 9575 | -8/Materials | Build established: Scavenger-Mutant 11276 | -8/Materials | Discovered new exit (range 16) 11665 | -8/Materials | Discovered exit to Factory (range 15) 11971 | -8/Materials | Build established: Mutant 12089 | -8/Materials | Discovered exit to Factory (range 13) 12144 | -8/Materials | Central database locked down 12416 | -8/Materials | Entered Factory 12416 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 12982 | -7/Factory | Discovered new exit (range 8) 12984 | -7/Factory | Identified exit to Lower Caves 13926 | -7/Factory | Discovered new exit (range 16) 13986 | -7/Factory | Entered another Factory area 13986 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14023 | -6/Factory | Discovered new exit (range 14) 14036 | -6/Factory | Entered Lower Caves 14038 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14102 | -6/Lower Caves | Build established: Scientist-Mutant 14151 | -6/Lower Caves | Lost 4 parts (3n1u) 14153 | -6/Lower Caves | Ambushed by wild Derelicts 14255 | -6/Lower Caves | Self-destructed Last Messages --------------- propulsion's Drag stat. 14198_ C9-ILM(g) destroyed. 14205_ Acquired 41 matter. 14237_ Searching scrap... 14237_ Found Xenon Bombardment Thruster. 14237_ Found 40 Matter. 14237_ SW-PFT(g) springs to life. 14239_ Critical hit (Burn: +37). 14240_ AH-JG1(g) springs to life. 14240_ 6K-KOE(g) springs to life. 14242_ 6K-KOE(g) destroyed. 14245_ SW-PFT(g) destroyed. 14246_ Airjet+ destroyed. 14248_ Imp. Hover Unit+ destroyed. 14251_ Overheating: System interference. 14251_ Hvy. Particle Cannon+ temporarily disabled. 14251_ Imp. Hover Unit+ destroyed. 14252_ The unstable cave ceiling collapses. 14253_ Imp. Hover Unit+ destroyed. 14253_ AH-JG1(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????##### ???????????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????# ####??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #????###???????# | | ??????????????????????# % ?????# ##?????# | | ?????????????########## ! ??????# #???## | | ?????????????# ##?????## #### ? | | ????????????????? ####### ### ?? | | ???????????????????????? % ### ??? | | ???????????????????????? ## ##### ###?# ???# | | ????????????????????????# #?######## #?# #??## | | ????????????????????????#@ #????# #### #### | | ????????????????????????# #?# ### # | | ????????????????????????##### #?????# | | ??????????????????????????????#?# ##### | | ????????????????????????????????# #???## | | ????????????????????????????????# ### #????## | | ????????????????????????????????#???########## | | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????##### ## | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 30% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Airjet | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Sixth Sense Challenges ------------ None Game ------ Seed IntegratedDamperLauncher Manual? 0 Play Time 01:50:26 Cumulative 36.9 hours Start 2025.11.08 @ 12:56:29 End 2025.11.08 @ 14:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e041c0c-6612-4699-a787-2c2308e1cf52