Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 17:41:19 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1618) 1618 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 4010 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 75 Cogmind --------- Core Integrity 479/550 Matter 296/300 Energy 35/100 System Corruption 16% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Medium Storage Unit Weight Redist. System ECM Suite Utility Shielding Improved Light Armor Plating Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Shotgun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Medium Storage Unit Weight Redist. System ECM Suite Utility Shielding Improved Light Armor Plating Hacking Suite Light Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 57 | 6 11 37 2 1 Power 13 | 1 3 9 . . Engine 11 | 1 3 7 . . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 16 | 2 3 10 1 . Treads . | . . . . . Leg 15 | 2 3 10 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 13 | 1 3 8 1 . Device 3 | . . 3 . . Storage 2 | 1 1 . . . Processor 4 | . 1 3 . . Hackware 1 | . . . 1 . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 15 | 2 2 10 . 1 Energy Gun 3 | . . 3 . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 2 7 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 4 1 . Parts Lost 14 | . . 5 . 9 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 . 2 Utility 6 | . . 2 . 4 Weapon 3 | . . 1 . 2 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 94 93 84 81 Engine 10 | . 14 8 9 7 Core 1 | . . 1 . . Leg 23 | . 28 21 18 13 Device 3 | . . 4 9 8 Storage 11 | . 14 11 9 9 Processor 13 | . 3 17 18 16 Protection 5 | . 5 5 . . Energy Gun 4 | . . 5 9 9 Ballistic Gun 19 | . 28 16 9 6 Naked Turns . | . . . . . Heaviest Build 27 | 13 20 27 23 23 Greatest Support 29 | 20 20 29 29 29 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 9 | 1 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 10 10 10 9 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 1478 | . 468 960 50 . Remotely . | . . . . . Salvage Created 2131 | . 574 1280 50 227 Parts 139 | . 43 85 2 9 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 52 | . 15 31 . 6 Guns 52 | . 15 31 . 6 Classes Destroyed 9 | . 6 3 . . Worker 1 | . 1 . . . Builder 3 | . . 3 . . Hauler 4 | . 1 2 1 . Operator 1 | . 1 . . . Watcher 3 | . 1 2 . . Swarmer 17 | . 6 9 . 2 Grunt 26 | . 9 16 . 1 Brawler 2 | . . 1 . 1 Sentry 7 | . . 5 . 2 Best Kill Streak 4 | . 3 4 1 4 Combat Bots Only 4 | . 3 4 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 2801 | . 588 1701 . 512 Core 553 | . 103 379 . 71 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 58 5 . . Volleys Fired 176 | . 61 95 5 15 Largest 2 | . 2 2 2 2 Hottest 78 | . 40 78 78 78 Shots Fired 342 | . 122 189 10 21 Gun 342 | . 122 189 10 21 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 279 | . 122 146 5 6 Thermal 63 | . . 43 5 15 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 10 3 8 Robot Miss Streak 5 | . 5 4 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 221 | . 70 127 6 18 Core Hits 101 | . 32 59 1 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 2 | . . . . 2 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3329 | . 811 2106 102 310 Guns 3154 | . 796 1946 102 310 Cannons . | . . . . . Explosions 128 | . . 128 . . Melee . | . . . . . Ramming 47 | . 15 32 . . Kinetic 2245 | . 796 1344 42 63 Thermal 1037 | . . 730 60 247 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 2 . . 16 Average Corruption 2 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 . . 2 Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 88 | . . 88 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 7 | . 3 4 . . Kicked 7 | . 3 4 . . Crushed . | . . . . . Highest Temperature 220 | . 29 102 6 220 Average Temperature 34 | . 10 27 3 92 Received Heat Transfer 855 | . 252 468 . 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1883 | . . 1284 111 488 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 660 | . 260 660 285 303 Initial 278 | . . 46 278 120 Average 264 | . 131 333 279 200 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 39 | 100 75 23 . 62 Level 1 33 | . 24 34 100 37 Level 2 26 | . . 41 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 6 . 4 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 7 | . 2 4 . 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 5 | . . 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 23 55 . 19 Peak Tracking Total 16 | . 5 5 . 16 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 5 | . . 5 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 3 | . . 1 1 1 Terminals 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . 3 3 2 Successful 4 | . . 1 1 2 Failed 4 | . . 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 3 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 1 2 Record 1 | . . 1 . . Alert Level 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 295 | . . . . 295 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 3021 | 43 851 1896 107 124 Spaces Moved 1608 | 33 510 941 74 50 Core 16 | 12 . . . 4 Treads . | . . . . . Legs 1592 | 21 510 941 74 46 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 137 | 94 120 150 120 118 Slowest Speed 190 | 120 120 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 65 68 10 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . 24 . . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 2094 | 45 638 1236 82 93 Wait 172 | . 29 121 . 22 Move 1604 | 32 509 940 73 50 Hop . | . . . . . Pick Up 33 | 7 14 11 1 . Fast Attach 11 | . 1 9 1 . Attach 16 | 6 2 6 1 1 Detach 1 | . . 1 . . Swap 30 | . 8 22 . . Drop 39 | . 11 27 1 . Fire 176 | . 61 95 5 15 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 3 4 . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 44 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 7) 662 | -10/Materials | Discovered new exit (range 4) 682 | -10/Materials | Identified exit to Materials 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Build established: Scavenger-Mutant 1388 | -9/Materials | Discovered new exit (range 9) 1411 | -9/Materials | Identified exit to Materials 1531 | -9/Materials | Core integrity fell below 50% 1900 | -9/Materials | Core integrity fell below 20% 2036 | -9/Materials | Discovered exit to Materials (range 5) 2549 | -9/Materials | Discovered new exit (range 8) 2758 | -9/Materials | Discovered exit to Materials (range 11) 2791 | -9/Materials | Entered another Materials area 2791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2884 | -8/Materials | Discovered new exit (range 12) 2897 | -8/Materials | Identified exit to Storage 2898 | -8/Materials | Entered Storage 2906 | -8/Storage | Met a pair of Derelict thieves 3003 | -8/Storage | Garrison activated, responded to threat 3016 | -8/Storage | System corruption reached 10% 3022 | -8/Storage | Self-destructed Last Messages --------------- 03008_ U-05 Engineer lays Concrete. 03009_ T-07 Excavator is excavating. 03009_ U-05 Engineer lays Concrete. 03011_ B-36 Bruiser destroyed. 03011_ U-05 Engineer builds a Wall. 03013_ Y-45 Defender suffers critical hit (Burn). 03013_ Y-45 Defender destroyed. 03013_ T-07 Excavator is excavating. 03015_ Machine Analyzer destroyed. 03015_ Adv. Weight Redist. System destroyed. 03015_ Signal Interpreter destroyed. 03015_ System corrupted by crushing effect (+2). 03015_ System corrupted by crushing effect (+1). 03015_ System corrupted by crushing effect (+5). 03016_ System corrupted: Component data lost. 03016_ U-05 Engineer lays Concrete. 03018_ T-07 Excavator is excavating. 03019_ U-05 Engineer lays Concrete. 03021_ Axe destroyed. 03021_ System corrupted by crushing effect (+3). 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""# | | ####### # # | | # u## ########### | | # t## #?????????# """ """ | | # %#g #?????????# """ """ | | # !bi %#?????????# """ """ | | # @# [###############/###/ | | ?######[%[%!! | | ?###### !%*% % | | ??????# =%* = " ????? | | ??????#########+########?????? | | ???????????????? ???????????? | | ??????????""?"""? ?????????? | | ??????????"T?"""??? #????????? | | ??????????""?"""????"""??????? | | ?????????????????????G"??????? | | ?????????????"""????"""??????? | | ?????????????"""?????????????? | | ?????????????"""?????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotPortableMantle Manual? 0 Play Time 00:28:30 Cumulative 35.7 hours Start 2023.04.18 @ 17:11:10 End 2023.04.18 @ 17:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56c005ad-33d3-43cd-80df-494bcf32021a