Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 18:45:55 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (64) 320 Value Destroyed (2112) 2112 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 9763 Bonus ------- Follower Combat Kills 264 Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 1069/1150 Matter 235/300 Energy 325/325 System Corruption 0% Temperature Cool (12) Movement Hovering (101) Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Gyrokinetic Inverter Improved Antigrav System > --- UTILITY (10) ----- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Jamming Amplifier Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy Beamcaster > --- INVENTORY (10) --- Improved Cooling System Advanced Transmission Jammer Advanced Cloaking Device Dynamic Insulation System Advanced Recalibrator Enhanced Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Jamming Amplifier Advanced Cloaking Device Makeshift Hacking Suite > --- WEAPON ----------- Heavy Beamcaster > --- INVENTORY -------- Improved Cooling System Improved Cooling System Makeshift Transmission Jammer Advanced Transmission Jammer Dynamic Insulation System Advanced Recalibrator Enhanced Hardcell Cannon Improved Remote Datajack [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . . . 4 . 2 2 . . 2 . . 2 . . Power 2 | . . . . . 1 . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . Utility 8 | . . . . . 3 . 2 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 80 | 6 3 1 1 . 7 8 2 16 3 . 3 9 7 3 11 . Power 12 | 1 . . . . 2 1 . 4 1 . . 2 . . 1 . Engine 5 | 1 . . . . 2 . . 1 . . . 1 . . . . Core 6 | . . . . . . 1 . 3 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 16 | 2 . . . . 2 2 . . 1 . 2 2 1 1 3 . Treads 5 | 2 . . . . . . . . 1 . 1 . . . 1 . Leg 5 | . . . . . 2 . . . . . 1 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . . . 1 1 1 . Flight 2 | . . . . . . 1 . . . . . . . . 1 . Utility 36 | 1 2 1 1 . 2 3 1 6 1 . 1 5 5 1 6 . Device 18 | . 2 . . . 1 . . 3 . . 1 4 1 1 5 . Storage 3 | 1 . . 1 . . 1 . . . . . . . . . . Processor 8 | . . 1 . . . 1 1 1 . . . . 3 . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 6 | . . . . . 1 1 . 2 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 1 . . . 1 2 1 6 . . . . 1 1 1 . Energy Gun 5 | 1 . . . . . . 1 1 . . . . . 1 1 . Energy Cannon 5 | . . . . . 1 1 . 3 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 2 1 2 . . . . . . 2 . Parts Lost 36 | . . . . . 1 1 . 2 3 . 1 16 10 1 . 1 Power 7 | . . . . . . 1 . . 1 . 1 4 . . . . Propulsion 7 | . . . . . . . . . . . . 5 1 1 . . Utility 15 | . . . . . . . . 2 1 . . 3 8 . . 1 Weapon 7 | . . . . . 1 . . . 1 . . 4 1 . . . Highest Loss Streak 7 | . . . . . 1 1 . 2 2 . 1 7 7 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 1 4 6 7 9 7 10 14 14 14 15 15 14 7 4 6 7 Power . | . 1 1 1 1 . . . 1 1 2 1 . . . . . Propulsion . | . . . . 2 2 2 2 2 . . . 1 . . . . Utility 7 | . 2 4 4 4 3 5 8 7 8 9 10 10 6 3 4 5 Weapon 2 | . 1 1 2 2 2 2 3 4 4 3 3 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . . 2 4 1 1 . 1 2 . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . Utility 6 | . . . . . . 1 2 . . . . 2 . . . 1 Weapon 5 | . . . . . . 1 2 . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 100 100 100 95 95 99 90 83 91 92 78 39 40 59 64 Engine 4 | . 14 14 14 14 16 11 7 6 . . . 1 . . . . Core 7 | . . . . . . 3 7 6 12 13 14 8 . . . . Treads 8 | . 28 28 28 28 1 . . . 11 13 16 4 . . 3 5 Leg 4 | . . . . . 14 16 15 13 1 . 1 4 . . . . Device 15 | . 10 . . . 16 18 23 22 20 20 17 14 2 4 6 6 Storage 6 | . 14 14 14 14 9 9 7 6 6 6 5 5 2 . 3 5 Processor 15 | . . 14 14 14 9 9 14 14 20 20 17 17 16 15 20 21 Protection 4 | . . . . . 8 9 7 6 3 6 5 6 . . . . Energy Gun 2 | . 14 14 14 14 9 3 . . . . . . . 4 5 5 Energy Cannon 5 | . . . . . . 6 8 9 5 4 6 10 . . . . Ballistic Gun 1 | . 9 14 14 14 7 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 2 . 6 4 . 3 . . . Peak Build Rating 72 | 6 9 8 10 10 37 47 56 71 66 47 59 60 38 44 72 68 Average Rating 44 | 5 7 8 8 10 30 39 53 59 43 46 54 55 28 37 58 65 On Entrance 32 | . 6 7 8 10 10 37 47 54 66 42 47 57 34 27 33 64 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . 4 5 . 11 12 23 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 14 12 17 17 31 53 54 65 54 48 58 60 29 10 32 36 Greatest Support 79 | 40 40 40 40 40 60 60 60 60 60 40 68 68 15 12 79 32 Greatest Overweight (x) 10 | 2 . . . . 1 10 . 1 1 1 1 2 9 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 5 10 10 Average Capacity 13 | 7 8 8 8 10 10 10 15 15 15 15 15 15 8 5 8 10 Most Carried 15 | 3 6 7 9 9 10 13 15 15 15 15 15 15 13 5 9 8 Average Carried 12 | 1 4 6 7 9 7 10 14 14 14 14 14 14 7 4 6 7 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 5 5 10 10 Final Carried 15 | 3 6 7 9 9 10 13 15 15 15 15 15 13 5 5 8 7 Class Distribution -------------------- 48% | Mutant 22% | Skirmisher 10% | Assassin 4% | Commander-Mutant 3% | Commander-Skirmisher 3% | Commander-Assassin 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Mutant | -8/Storage Commander-Assassin | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Assassin | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Matter Collected 1818 | 287 18 50 . . . 413 60 116 461 26 30 128 61 . 168 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2213 | 113 56 50 . . 28 210 203 424 197 198 100 634 . . . . Parts 111 | 9 7 6 . . 3 9 9 20 13 . 7 28 . . . . Haulers Intercepted 4 | . . . . . . 3 . . . . 1 . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 19 . . 27 4 . . . Prevented 3 | . . . . . . . . . . . . 1 2 . . . Parts Restored 2 | . . . . . . . . . . . . . . . 2 . Broken 2 | . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 41 | . . 3 . . 2 1 1 9 11 . . 14 . . . . Guns 5 | . . 3 . . 2 . . . . . . . . . . . Cannons 18 | . . . . . . 1 . 2 3 . . 12 . . . . AOE 13 | . . . . . . . . 5 8 . . . . . . . Classes Destroyed 13 | 2 2 1 . . . 2 1 5 . . . . . . . . Worker 6 | . . . . . . . 1 2 . . 3 . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . . . . . Hauler 4 | . . . . . . 3 . . . . 1 . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . Operator 5 | . 1 . . . . 1 1 1 . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . Swarmer 17 | . . 3 . . 2 . . . 6 . . 6 . . . . Grunt 15 | . . . . . . . . 4 4 . . 7 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 5 | . . . . . . 1 1 1 1 . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 7 | 2 1 3 . . 2 2 1 7 6 . 4 5 . . . . Combat Bots Only 6 | . . 3 . . 2 1 1 6 6 . . 5 . . . . Max Kills in Single Turn 4 | 1 1 2 . . 1 1 1 3 3 . 4 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Hostile Shots Fired 407 | . 3 4 . . 21 6 18 49 49 . 24 156 57 12 . 8 Missed 120 | . . 1 . . 6 . 9 19 12 . 7 42 18 2 . 4 Hits 287 | . 3 3 . . 15 6 9 30 37 . 17 114 39 10 . 4 Melee 6 | . . . . . . . . 2 1 . . . 3 . . . Projectile 281 | . 3 3 . . 15 6 9 28 36 . 17 114 36 10 . 4 Critical Strikes 12 | . . . . . 1 . . 1 4 . . 3 3 . . . Damage Taken 5363 | . 24 25 . . 130 414 69 455 768 . 350 2109 809 136 . 74 Core 975 | . . . . . 41 62 15 15 101 . 17 346 297 64 . 17 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . 2 9 3 40 . . 10 46 . . . . Regen/Repaired (Parts) 45 | . . . . . . 45 . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 100 . 81 97 . . 86 . . 34 . . . Volleys Fired 157 | 9 12 2 . . 19 25 4 15 25 . 6 32 1 6 . 1 Largest 2 | 2 2 2 . . 2 2 2 2 2 . 2 2 1 1 . 1 Hottest 150 | 70 100 70 . . 100 126 126 150 101 . 120 150 7 81 . 81 Shots Fired 244 | 18 19 4 . . 32 30 7 30 32 . 7 57 1 6 . 1 Gun 70 | 18 14 4 . . 26 2 . . . . . . . 5 . 1 Cannon 134 | . . . . . . 18 7 24 22 . 7 56 . . . . Launcher 17 | . . . . . . . . 6 10 . . 1 . . . . Special 23 | . 5 . . . 6 10 . . . . . . 1 1 . . Kinetic 31 | 9 7 2 . . 13 . . . . . . . . . . . Thermal 158 | 9 12 2 . . 19 12 . 13 22 . 7 56 . 5 . 1 Explosive 17 | . . . . . . . . 6 10 . . 1 . . . . Electromagnetic 36 | . . . . . . 18 7 11 . . . . . . . . Robot Hit Streak 10 | 4 2 4 . . 6 6 3 7 10 . 2 7 . 2 . . Robot Miss Streak 5 | 2 3 . . . 5 1 1 3 2 . 3 4 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 139 | 9 5 3 . . 11 16 8 22 20 3 2 37 . 3 . . Core Hits 96 | 4 4 3 . . 3 5 3 20 30 2 2 19 . 1 . . Critical Kills 2 | . . . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 6 | . . . . . . . 2 2 . . . 2 . . . . Critical Strikes 13 | . . . . . 3 . 2 3 . . 1 3 . 1 . . Burn 4 | . . . . . 3 . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . 1 1 . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . Smash 6 | . . . . . . . 2 2 . . . 2 . . . . Melee Attacks 37 | . . . . . . 1 5 20 . 3 4 4 . . . . Impact 37 | . . . . . . 1 5 20 . 3 4 4 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6435 | 114 61 35 . . 128 427 339 1804 1549 282 344 1280 . 72 . . Guns 436 | 114 61 35 . . 128 26 . . . . . . . 72 . . Cannons 2300 | . . . . . . 341 120 322 400 . 60 1057 . . . . Explosions 2773 | . . . . . . 36 . 1191 1149 . 284 113 . . . . Melee 902 | . . . . . . . 219 291 . 282 . 110 . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 130 | 53 12 10 . . 55 . . . . . . . . . . . Thermal 2954 | 61 49 25 . . 73 86 . 787 400 . 344 1057 . 72 . . Explosive 1833 | . . . . . . . . 571 1149 . . 113 . . . . Electromagnetic 616 | . . . . . . 341 120 155 . . . . . . . . Impact 902 | . . . . . . . 219 291 . 282 . 110 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 . 4 4 4 . . 3 . . . Average Corruption 3 | . . . . . . 2 . 3 4 4 . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . 6 . 3 35 4 . . 2 . . . Message Errors 16 | . . . . . . 1 . . 14 1 . . . . . . Matter Fused 10 | . . . . . . 1 . . 8 1 . . . . . . Heat Flow Errors 3 | . . . . . . 1 . . 2 . . . . . . . Energy Discharges 8 | . . . . . . 1 . 2 4 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 . 1 2 1 . . 2 . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 757 | . . . . . . . 194 241 81 75 84 82 . . . . Projectiles 42 | . . . . . . . . 5 30 . . 7 . . . . Explosions 232 | . . . . . . . . 97 51 . 84 . . . . . Melee 483 | . . . . . . . 194 139 . 75 . 75 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . . 37 . 46 86 . 34 . . . . . Shots 5 | . . . . . . 1 . 1 2 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 272 | 27 40 18 . . 150 180 190 272 159 . 7 126 . . . 35 Average Temperature 52 | 12 12 10 . . 43 53 100 118 50 . 4 29 . . . 20 Received Heat Transfer 1356 | . . . . . . 27 24 51 189 . . 651 378 9 . 27 Effects 2 | . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 2 . 1 . 1 . . . . Combat Hostiles 5 | . . . . . . . 1 2 . 1 . 1 . . . . Parts Fried 5 | . . . . . . 3 . 2 . . . . . . . . Impact Corruptions 15 | . . . . . . . 4 7 . 2 . 2 . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 4 | . . . . . . . . . . . . 4 . . . . Heat Transferred 4199 | 185 148 74 . . 444 174 . 685 555 . 324 1425 . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 . 1 . . . . . . . . Low Security (%) 86 | 100 100 100 . 100 100 47 100 76 . . 100 . . 100 100 100 Level 1 13 | . . . . . . 52 . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 335 | 5 7 60 . . 30 335 141 314 . . 54 . . 15 . . Initial 141 | . 3 . . . . . 141 22 . . . . . . . . Average 59 | . 1 37 . . 2 167 86 107 . . 10 . . 1 . . Influence Increases 2174 | 15 30 70 . . 44 551 76 698 230 5 113 310 15 17 . . Destroy 0b10 Robot/C 1000 | . . 60 . . 40 200 20 180 220 . . 280 . . . . Destroy 0b10 Robot/NC 125 | 15 15 . . . . 25 15 25 . 5 25 . . . . . Destroy Leader 222 | . 4 10 . . . 106 10 50 10 . 2 30 . . . . Allied During Kill 220 | . . . . . . 182 19 19 . . . . . . . . Successful Hack 59 | . 5 . . . . 12 12 . . . 30 . . . . . Disable Machine 255 | . . . . . . 15 . 210 . . 30 . . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . Destroy Structure 113 | . 6 . . . 4 11 . 64 . . 26 . . 2 . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 15 | . . . . . . . . . . . . . 15 . . . Influence Decreases 2174 | 10 35 30 40 . 44 239 341 458 517 5 99 310 29 17 . . Entered New Map 355 | . 2 . 40 . . . 171 25 107 . . 6 4 . . . Time Decay 1484 | 10 33 30 . . 44 177 170 250 380 5 89 264 15 17 . . Lost Part 112 | . . . . . . 2 . 20 30 . 10 40 10 . . . Lost Ally 180 | . . . . . . 60 . 120 . . . . . . . . Purge Threat 43 | . . . . . . . . 43 . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 . . 8 . . 2 . . . . . Investigation 3 | . . . . . . . . 2 . . 1 . . . . . Extermination 4 | . . . . . . . . 3 . . 1 . . . . . Reinforcement 3 | . 1 . . . 1 . . 1 . . . . . . . . Assault 2 | . . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Distress Signals 4 | . . . . . . 2 . 1 . . . . . 1 . . Communications Jammed 3 | . . . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . . . 3 . . Times Spotted 89 | . 8 3 . . 6 7 2 13 14 . 3 18 8 4 1 2 Peak Tracking Total 7 | . 3 3 . . 5 4 1 4 7 . 2 5 4 2 1 2 Tactical Retreats 4 | . . . . . 1 1 . . . . . 1 1 . . . ECM-based Alert Blocks 8 | . . . . . 4 1 . . . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Traps Triggered 1 | . . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Machines Disabled 22 | . . . . . . 1 . 15 4 . 2 . . . . . Max in Single Turn 12 | . . . . . . 1 . 12 3 . 2 . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Machines Accessed 28 | . 3 . 2 . 2 7 1 8 . . 2 1 . 1 . 1 Terminals 13 | . 2 . . . 1 4 . 4 . . 1 . . 1 . . Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 Repair Stations 3 | . . . . . . 1 1 1 . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . . Total Hacks 65 | . 6 . 10 . 7 15 2 15 . . 6 1 . 2 . 1 Successful 38 | . 3 . 10 . 2 12 1 4 . . 4 1 . . . 1 Failed 27 | . 3 . . . 5 3 1 11 . . 2 . . 2 . . Catastrophic 5 | . 2 . . . . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . 1 . 1 . 5 4 . 8 . . . . . . . 1 Terminals 33 | . 4 . . . 5 10 . 8 . . 4 . . 2 . . Fabricators 5 | . . . . . . . . 4 . . . . . . . 1 Repair Stations 5 | . . . . . . 2 2 1 . . . . . . . . Recycling Units 6 | . 2 . . . . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 1 . 2 . . . . . . . . Terminal Hacks 24 | . 1 . 10 . 1 7 . 2 . . 2 1 . . . . Record 9 | . . . 9 . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . 2 . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 2 1 . . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . 2 . . . . . Report Inventory 3 | . 1 . . . . 1 . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 2 5 1 8 . . 1 . . 1 . . Full Trace Events 3 | . . . . . . 1 . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Total Allies 10 | . . . . . . 10 . . . . . . . . . . Largest Group 10 | . . . . . . 10 6 6 . . . . . . . . Highest-Rated Group 173 | . . . . . . 173 109 109 . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 29 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . 75 6 21 . . . . . . . . Total Damage 1387 | . . . . . . 1051 84 252 . . . . . . . . Kills 10 | . . . . . . 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Active Infowar (turns) 7432 | . 246 71 396 36 319 580 353 703 1988 199 470 1924 48 30 23 46 Optics 7061 | . . 71 396 36 319 580 353 703 1988 199 470 1924 22 . . . Sensors 9 | . . . . . . . . . . . . . 9 . . . Terrain 5934 | . 75 . . . 233 . 353 703 1988 199 470 1913 . . . . Decoding 17 | . . . . . . . . . . . . . 17 . . . Jamming 99 | . . . . . . . . . . . . . . 30 23 46 ECM 5174 | . 171 . . . 307 580 353 542 1988 199 470 564 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Turns Passed 8299 | 119 307 71 396 36 319 580 353 703 1988 199 470 1924 196 288 238 112 Spaces Moved 4811 | 55 160 40 246 17 219 399 320 601 868 82 261 744 217 317 172 93 Core 40 | 13 . . . . . 5 . . . . . . 4 18 . . Treads 2036 | 42 160 40 246 17 18 . . . 720 82 261 390 . . 60 . Legs 2022 | . . . . . 201 394 320 601 148 . . 354 4 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 713 | . . . . . . . . . . . . . 209 299 112 93 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 90 90 90 90 165 163 163 60 60 60 101 Average Speed 151 | 146 160 160 160 160 100 95 90 91 220 233 166 242 84 67 105 116 Slowest Speed 550 | 160 160 160 160 160 240 550 90 170 245 245 245 330 500 200 160 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 30 | 5 49 13 63 8 15 56 9 24 75 5 7 82 23 8 77 3 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 8 | . . . . . . . . . 4 . . 3 1 . . . Spaces Dug 36 | . 5 . . . 6 8 . 13 . . 4 . . . . . Terrain Destroyed 166 | . 5 . . . 6 11 . 68 43 . 12 21 . . . . Melee 17 | . . . . . . 1 . 13 . . 3 . . . . . Projectile 46 | . 5 . . . 6 7 . 3 2 . 4 19 . . . . AOE 103 | . . . . . . 3 . 52 41 . 5 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Was Fac Total 5466 | 72 180 43 248 26 271 541 372 693 915 86 281 801 227 385 230 95 Wait 214 | . . . . 10 9 79 25 15 . . . . . 56 20 . Move 4796 | 54 159 39 245 16 218 398 319 600 867 81 260 743 216 317 171 93 Hop . | . . . . . . . . . . . . . . . . . Pick Up 58 | 3 4 1 2 . 7 7 8 6 5 1 2 5 1 1 5 . Fast Attach 44 | 6 . . . . . 7 2 9 2 . 2 4 4 1 7 . Attach 39 | . 1 . . . 7 . 2 2 3 1 1 6 4 2 9 1 Detach 15 | . . . . . 1 . . 1 2 . . 1 1 1 8 . Swap 56 | . 4 1 1 . 8 13 1 12 6 . 4 4 . 1 1 . Drop 44 | . . . . . 2 11 6 13 4 . 2 2 . . 4 . Fire 157 | 9 12 2 . . 19 25 4 15 25 . 6 32 1 6 . 1 Melee 37 | . . . . . . 1 5 20 . 3 4 4 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 195 | -10/Materials | Lost 3 allies 270 | -10/Materials | Discovered new exit (range 6) 327 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 458 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 492 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Entered Exiles 521 | -10/Exiles | Discovered new exit (range 17) 545 | -10/Exiles | Met 8R-AWN 572 | -10/Exiles | Met EX-HEX 620 | -10/Exiles | Met EX-BIN 647 | -10/Exiles | Aligned with FarCom system 649 | -10/Exiles | Given EX-Vault access code 702 | -10/Exiles | Opened EX-Vault 714 | -10/Exiles | Found Potential Leg 719 | -10/Exiles | Found Potential Leg 748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 790 | -10/Exiles | Met EX-DEC 876 | -10/Exiles | Discovered new exit (range 12) 894 | -10/Exiles | Left Exiles lab with Potential Leg 894 | -10/Exiles | Entered Mines 920 | -9/Mines | Discovered new exit (range 4) 923 | -9/Mines | Met a Derelict testing a Signal Generator 928 | -9/Mines | Assembled infested the area 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 930 | -8/Materials | Discovered new exit (range 8) 1249 | -8/Materials | Entered Storage 1421 | -8/Storage | Crushed by falling debris 1442 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1652 | -8/Storage | Repaired Deuterium Engine 1761 | -8/Storage | Discovered new exit (range 20) 1764 | -8/Storage | Build established: Commander-Mutant 1829 | -8/Storage | Entered Factory 1829 | -7/Factory | Accompanied by 6 allies 1829 | -7/Factory | Evolved 2 slots: Utility x2 1833 | -7/Factory | Discovered new exit (range 16) 2182 | -7/Factory | Entered another Factory area 2182 | -6/Factory | Accompanied by 6 allies 2182 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2870 | -6/Factory | Discovered new exit (range 16) 2885 | -6/Factory | Entered Lower Caves 2916 | -6/Lower Caves | Learned Factory trap positions 2934 | -6/Lower Caves | Attracted the attention of an 0b10 base 3248 | -6/Lower Caves | Build established: Mutant 3252 | -6/Lower Caves | Encountered a Warlord checkpoint 3638 | -6/Lower Caves | Identified exit to Lower Caves 3881 | -6/Lower Caves | Activated DRS Beacon 4873 | -6/Lower Caves | Entered another Lower Caves area 5057 | -6/Lower Caves | Discovered new exit (range 6) 5072 | -6/Lower Caves | Entered Factory 5072 | -5/Factory | Evolved 2 slots: Propulsion x2 5073 | -5/Factory | Identified exit to Extension 5074 | -5/Factory | Loaded intel: 104 trap records 5435 | -5/Factory | Discovered new exit (range 7) 5542 | -5/Factory | Entered Upper Caves 5727 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5984 | -5/Upper Caves | Build established: Skirmisher 6184 | -5/Upper Caves | Learned Factory non-interactive machine intel 6770 | -5/Upper Caves | Lost 4 parts (1p1n2u) 7358 | -5/Upper Caves | Discovered new exit (range 19) 7388 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7456 | -5/Upper Caves | Lost 7 parts (2p1n1u3w) 7466 | -5/Upper Caves | Entered another Upper Caves area 7494 | -5/Upper Caves | Core integrity fell below 50% 7515 | -5/Upper Caves | Encountered a Warlord checkpoint 7542 | -5/Upper Caves | Lost 7 parts (1n6u) 7657 | -5/Upper Caves | Discovered new exit (range 10) 7662 | -5/Upper Caves | Entered Factory 7662 | -4/Factory | Evolved 2 slots: Utility x2 7663 | -4/Factory | Loaded intel: 224 non-interactive machine locations 7768 | -4/Factory | Build established: Mutant 7862 | -4/Factory | Spotted B-86 Titan 7950 | -4/Factory | Sucked down chute 7950 | -4/Factory | Entered Waste 7950 | -4/Waste | The area was eerily silent 8061 | -4/Waste | Discovered new exit (range 15) 8170 | -4/Waste | A Compactor rumbled back to life 8170 | -4/Waste | Spotted C-40 Crusher 8188 | -4/Waste | Entered Factory 8300 | -4/Factory | Self-destructed Last Messages --------------- back to life. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Connecting with Fabricator... Current location identified: Factory >>Network(Status) Querying network status... 6 records found: (157,35) - Loaded: Adv. Power Amplifier (101,92) - Idle (111,83) - Loaded: A-27 Freighter (79,112) - Idle (21,101) - Idle (28,145) - Idle ALERT: All DSF locations entering lockdown mode. Recycling Unit disabled. Adv. Actuator Array tumbles out of recycling unit. Mak. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###########???????????????????????????? | | ??????????? #???????????????????????????? | | ??????????? #????w??????????????????????? | | ????????# """" """" #???????????????????????????? | | ???# """" """" #???????????????????????????? | | #??# """" """" #???????????????????????????? | | #??# """" """" #???????????????????????????? | | #??# ######??????????????????????? | | #??# """" / g #??????????????????????? | | #??# """" ####g#??????????????????????? | | #??# """" "Y" #??# #??????????????????????? | | #??# """" "" #??# #??????????????????????? | | #??# ! #??# #??????????????????????? | | ##########+#########@#??????????????????????? | | #??????????????????????? | | #??????????????????????? | | +??????????????????????? | | #??????????????????????? | | #?h????????????????????? | | ######### #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??h???????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# ???????????????????????? | | #############???????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 40% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedRegenerativeCleaver Manual? 0 Play Time 01:24:10 Cumulative 45.1 hours Start 2026.01.26 @ 15:24:22 End 2026.01.27 @ 18:45:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 17 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5934c6a-1e7e-4a48-8345-dbc96f300011