Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.24 @ 12:12:59 Player: klibe Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1141) 1141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2985 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 68/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Weight Redist. System Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Rocket Launcher Plasma Cutter > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Huge Storage Unit Medium Laser Light Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 34 | 6 5 13 10 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 3 | . . 2 1 Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 2 | . . . 2 Storage 5 | 1 2 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 3 8 3 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 2 . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 3 16 Power 4 | . . . 4 Propulsion 6 | . . 3 3 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . 3 12 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 83 | . 85 85 79 Engine 13 | . 14 11 15 Treads 13 | . . 16 17 Wheel 7 | . 28 4 . Device 3 | . . . 8 Storage 11 | . 14 11 9 Protection 6 | . . 10 6 Energy Gun 1 | . . 1 1 Ballistic Gun 9 | . 17 15 . Launcher 12 | . 7 13 14 Special Weapon 2 | . . . 6 Special Melee Weapon 1 | . 2 2 . Naked Turns . | . . . . Heaviest Build 97 | 11 86 25 97 Greatest Support 66 | 20 20 40 66 Greatest Overweight (x) 32 | . 4 7 32 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 9 | 7 10 8 9 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 5 7 5 Final Capacity 25 | 8 8 8 25 Final Carried 8 | 2 8 8 . Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Bomber 24% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 785 | 210 137 127 311 Remotely . | . . . . Salvage Created 893 | . 100 301 492 Parts 66 | . 14 23 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 10 14 Guns 8 | . 2 2 4 AOE 22 | . 4 8 10 Classes Destroyed 12 | . 3 5 4 Worker 4 | . . 3 1 Builder 3 | . 1 . 2 Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 11 | . 6 4 1 Grunt 12 | . . 4 8 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 11 | . 8 11 8 Combat Bots Only 7 | . 6 7 5 Max Kills in Single Turn 4 | . 3 4 3 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 284 | . 16 19 249 Missed 83 | . 5 5 73 Damage Taken 2419 | . 72 466 1881 Core 635 | . 11 62 562 Absorbed by Shields . | . . . . Ignored by Resistances 632 | . 26 50 556 Regen/Repaired (Parts) 75 | . . 75 . Core Remaining (%) 93 | 100 95 84 . Volleys Fired 52 | . 7 9 36 Largest 3 | . 2 3 3 Hottest 106 | . 50 86 106 Shots Fired 99 | . 10 28 61 Gun 54 | . 7 14 33 Cannon . | . . . . Launcher 45 | . 3 14 28 Special . | . . . . Kinetic 28 | . 7 14 7 Thermal 26 | . . . 26 Explosive 45 | . 3 14 28 Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 8 10 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 59 | . 9 17 33 Core Hits 81 | . 12 23 46 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 2 | . . . 2 Destroy 1 | . . 1 . Melee Attacks 8 | . 4 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 3 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2925 | . 298 1026 1601 Guns 443 | . 33 103 307 Cannons . | . . . . Explosions 2480 | . 265 923 1292 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 190 | . 33 103 54 Thermal 253 | . . . 253 Explosive 2480 | . 265 923 1292 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 5 | . . 6 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 15 3 Message Errors 4 | . . 4 . Matter Fused 6 | . . 4 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 2 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 41 | . . 29 12 Projectiles . | . . . . Explosions 41 | . . 29 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . . 43 50 Shots 6 | . . 3 3 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 212 | . 20 129 212 Average Temperature 53 | . 10 28 65 Received Heat Transfer 480 | . . 57 423 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 888 | . . . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 470 | . 223 308 470 Initial 110 | . . 79 110 Average 138 | . 33 173 175 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 64 | 100 90 34 73 Level 1 32 | . 9 65 17 Level 2 3 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 2 8 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 9 14 27 Peak Tracking Total 7 | . 7 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 3 4 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 7 . Successful 4 | . . 4 . Failed 5 | . 2 3 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Assault Status 1 | . . 1 . Recall Assault 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 2 2 . Non-combat 4 | . 2 2 . Combat . | . . . . Robot Hacks Applied 4 | . 2 2 . parse_system 1 | . 1 . . no_distress 3 | . 1 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1929 | 95 367 695 772 Spaces Moved 1097 | 107 383 407 200 Core 48 | 32 . 11 5 Treads 503 | . . 308 195 Legs . | . . . . Wheels 546 | 75 383 88 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 127 | 71 85 155 180 Slowest Speed 1650 | 80 140 400 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 21 | 5 38 34 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 191 | . 19 76 96 Melee . | . . . . Projectile . | . . . . AOE 191 | . 19 76 96 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1410 | 125 415 452 418 Wait 110 | 5 . . 105 Move 1094 | 106 382 406 200 Hop . | . . . . Pick Up 32 | 8 10 11 3 Fast Attach . | . . . . Attach 34 | 6 5 13 10 Detach 8 | . 4 4 . Swap . | . . . . Drop 9 | . 3 5 1 Fire 52 | . 7 9 36 Melee 8 | . 4 4 . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 61 | . . . 61 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 3) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 556 | -9/Materials | Crushed by falling debris 587 | -9/Materials | Lost 3 parts (3n) 797 | -9/Materials | Build established: Tank 836 | -9/Materials | Repaired Lgt. Assault Rifle 1037 | -9/Materials | Destroyed 7 combat bots 1123 | -9/Materials | Discovered new exit (range 6) 1158 | -9/Materials | Entered another Materials area 1158 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1484 | -8/Materials | Build established: Scavenger-Bomber 1723 | -8/Materials | Garrison activated, responded to threat 1880 | -8/Materials | Core integrity fell below 50% 1916 | -8/Materials | Core integrity fell below 20% 1930 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01877_ U-05 Engineer lays Concrete. 01879_ U-05 Engineer builds a Wall. 01880_ K-01 Serf collects debris. 01881_ Critical hit (Smash). 01881_ Ion Engine destroyed. 01881_ Knocked back. 01884_ K-01 Serf collects debris. 01885_ Slammed into K-01 Serf. 01886_ U-05 Engineer builds a Wall. 01888_ K-01 Serf collects debris. 01890_ U-05 Engineer builds a Wall. 01895_ U-05 Engineer lays Concrete. 01899_ Knocked back. 01902_ System corrupted: Matter fused (-6). 01903_ U-05 Engineer lays Concrete. 01904_ U-05 Engineer builds a Wall. 01910_ Knocked back. 01910_ Sml. Storage Unit destroyed. 01912_ U-05 Engineer lays Concrete. 01925_ System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????##### #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# + #???????????????? | | ????????????????????# # #???????????????? | | ??????????????????### # #???????????????? | | ?????????????????## #o!/#bs #???????????????? | | ????????????#??### # %!s@ #???????????????? | | ?????" ???# ## " #= u##########???????????????? | | ????# % # "G"# # #?????????????????????? | | ???# % # "!"#= ####?????????????????????? | | ????# =% ! # #?????????????????????? | | ??? =%* =[ #######???????????????? | | ??? % / = #???????????????? | | ???? * * # = #???????????????? | | ???? " # #???????????????? | | ????? # """ # #???????????????? | | ??????# ? +* #???????????????? | | ???????? # ! #???????????????? | | ??????? # #???????????????? | | ??????? # = #???????????????? | | ??????? ############### #???????????????? | | ??????? ????## # ##########???????????????? | | ??????????????? # # #???????????????????????? | | ?????????????? ! #######?#???????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Challenges ------------ None Game ------ Seed LinkedDeliveryWarhead Manual? 0 Play Time 00:23:51 Cumulative 3.0 hours Start 2024.07.24 @ 11:49:39 End 2024.07.24 @ 12:12:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73116590-53e4-4c79-bf02-baa826d7bb06