Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 18:15:59 Player: sxnwlfkk Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (1803) 1803 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 9914 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 93 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 44/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Dynamic Insulation System Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Experimental Targeting Computer Improved Launcher Guidance Computer Improved Transmission Jammer Hacking Suite Improved System Shield Dynamic Insulation System > --- WEAPON ----------- Field Lobotomy Kit Lance > --- INVENTORY -------- Improved Coolant Injector Advanced Weight Redist. System Advanced ECM Suite Heavy Plasma Cannon Scatter Rocket Array Advanced Datajack [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . 1 . Utility 7 | . . . 1 . . . 1 1 1 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 149 | 7 4 5 24 6 5 2 16 26 2 6 11 2 4 15 11 3 Power 22 | 1 1 1 4 . . . 1 5 . . 5 . . 2 2 . Engine 15 | 1 1 1 4 . . . 1 4 . . . . . 2 1 . Core 7 | . . . . . . . . 1 . . 5 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . 2 9 . 3 . 5 6 1 1 3 . 1 . 2 2 Treads . | . . . . . . . . . . . . . . . . . Leg 21 | 2 . 2 9 . 2 . 5 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 . . 5 1 1 3 . 1 . 2 2 Utility 45 | 2 1 . 5 4 . . 7 9 1 2 2 . 1 7 4 . Device 26 | 1 1 . 2 2 . . 2 6 1 2 2 . 1 3 3 . Storage 4 | 1 . . 1 . . . 1 1 . . . . . . . . Processor 7 | . . . . . . . 3 1 . . . . . 2 1 . Hackware 3 | . . . . . . . . 1 . . . . . 2 . . Protection 5 | . . . 2 2 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 2 6 2 2 2 3 6 . 3 1 2 2 6 3 1 Energy Gun 6 | 2 1 . 2 . . . 1 . . . . . . . . . Energy Cannon 6 | . . . . . . . 1 1 . . . . . 3 . 1 Ballistic Gun 11 | . 1 1 2 1 1 1 . . . . 1 1 1 1 . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . . . . . Launcher 6 | . . 1 1 1 . 1 1 . . 1 . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . . 1 . 1 . Impact Weapon 4 | . . . . . . . . 2 . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon 6 | . . . . . . . . 2 . 1 . . . 2 1 . Unidentified Prototypes 7 | . . . 1 1 1 . . 1 . . . . . 1 2 . Parts Lost 30 | . 1 . 4 . . . 2 1 . 1 5 . 7 . 2 7 Power 8 | . 1 . 2 . . . . 1 . . 2 . 1 . 1 . Propulsion 9 | . . . . . . . 1 . . 1 1 . 2 . 1 3 Utility 7 | . . . . . . . 1 . . . 1 . 2 . . 3 Weapon 6 | . . . 2 . . . . . . . 1 . 2 . . 1 Highest Loss Streak 7 | . 1 . 3 . . . 2 1 . 1 5 . 7 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 97 100 78 100 99 98 98 99 96 90 94 90 84 69 Engine 9 | . 14 14 10 11 11 11 9 13 6 6 . . . 3 5 3 Core 1 | . . . . . . . . . 6 6 10 13 11 4 . . Leg 20 | . 28 28 32 33 33 33 35 13 . . . . . . . . Flight 10 | . . . . . . . . 16 33 32 31 33 32 23 20 16 Device 13 | . 14 14 18 17 11 11 9 9 11 13 12 13 11 9 11 11 Storage 8 | . 14 14 11 11 11 11 10 5 6 6 6 6 6 5 5 3 Processor 7 | . . . . . . . 7 15 13 13 13 13 13 17 19 14 Hackware 3 | . . . . . . . . 5 6 6 6 6 5 11 10 9 Protection 2 | . . . 2 4 11 11 8 . . . . . . . . . Energy Gun 3 | . 18 14 6 . . . . 2 . . . . . . . . Ballistic Gun 3 | . 9 12 11 5 . 10 1 . . . 2 2 4 . . . Ballistic Cannon 3 | . . . 3 11 . 11 7 . . . . . . . . . Launcher 1 | . . 1 . 5 . . . . . 6 3 . . . . . Impact Weapon 1 | . . . . . . . . 6 6 6 6 2 6 . . . Peak Build Rating 104 | 7 7 7 18 25 21 20 33 44 45 45 50 50 57 62 104 104 Average Rating 31 | 5 6 7 14 18 16 20 26 37 43 43 44 45 47 56 91 85 On Entrance 31 | . 7 7 7 18 19 20 20 33 38 45 44 50 50 30 57 97 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 13 15 39 50 39 39 42 61 23 23 27 25 25 30 37 29 Greatest Support 51 | 20 20 20 39 39 39 39 51 51 35 35 35 25 25 29 49 51 Greatest Overweight (x) 2 | . . . 1 1 . . 1 1 . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 8 8 13 15 15 15 15 10 8 8 8 8 8 8 8 7 Most Carried 15 | 6 8 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 Average Carried 10 | 4 7 8 12 14 14 14 14 10 7 7 7 8 7 6 7 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 8 8 8 8 8 8 8 8 5 Final Carried 15 | 5 8 8 15 15 15 15 15 8 8 7 8 8 7 8 8 3 Class Distribution -------------------- 46% | Mutant 21% | Sprinter 9% | Skirmisher 8% | Scavenger-Mutant 7% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Matter Collected 2330 | 270 69 106 481 154 5 89 306 217 92 148 178 . 56 136 . 23 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2304 | 157 192 63 718 27 . 21 575 217 111 38 94 . 15 48 28 . Parts 150 | 24 10 4 50 1 . 4 39 . . 1 13 . 1 2 1 . Haulers Intercepted 4 | . 1 . 1 . . . 1 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 5 10 . 2 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Combat Hostiles Destroyed 50 | . 4 2 14 1 . 3 15 . . 1 8 . 1 . 1 . Guns 18 | . 3 1 12 . . . 1 . . . 1 . . . . . Cannons 14 | . . . 2 1 . . 10 . . . . . . . 1 . AOE 17 | . 1 1 . . . 3 4 . . 1 7 . . . . . Classes Destroyed 13 | 1 4 . 2 1 . . 2 1 . . 1 . 1 . . . Worker 3 | . 1 . . . . . . . . . . . . 2 . . Builder 2 | . . . . . . . 1 1 . . . . . . . . Tunneler 9 | 8 . . . . . . . 1 . . . . . . . . Hauler 4 | . 1 . 1 . . . 1 1 . . . . . . . . Recycler 3 | . . . . . . . . 2 1 . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . Swarmer 16 | . 2 . . . . 3 4 . . . 6 . . . 1 . Grunt 19 | . 2 2 6 . . . 8 . . 1 . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . Sentry 9 | . . . 6 . . . 3 . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 5 | 4 2 2 5 1 . 3 5 2 1 1 3 . 1 2 1 . Combat Bots Only 5 | . 2 2 5 1 . 3 4 . . 1 3 . 1 . 1 . Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 4 1 1 1 2 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . 2 3 . . 1 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Hostile Shots Fired 410 | . 32 11 65 5 . 4 51 4 . 9 44 . 63 . 21 101 Missed 133 | . 9 8 16 . . 2 8 3 . 2 12 . 28 . 11 34 Damage Taken 5375 | . 271 74 732 197 . 18 647 186 . 137 605 . 586 . 280 1642 Core 1758 | . 51 . 79 20 . 10 66 11 . 23 180 . 160 . 92 1066 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 68 | . . . 68 . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 79 . . . 72 88 98 . . . . 57 100 . . Volleys Fired 179 | 15 18 4 37 5 . 2 42 4 . 8 25 . 2 6 11 . Largest 2 | 2 2 2 2 2 . 1 2 1 . 1 1 . 1 1 1 . Hottest 114 | 90 90 60 68 62 . 30 114 69 . 30 30 . . 90 90 . Shots Fired 272 | 30 35 5 73 11 . 2 61 4 . 8 24 . 2 6 11 . Gun 147 | 30 35 2 60 5 . . 5 1 . . 9 . . . . . Cannon 87 | . . . 11 5 . . 53 2 . . . . . 6 10 . Launcher 34 | . . 3 2 1 . 2 3 . . 8 15 . . . . . Special 4 | . . . . . . . . 1 . . . . 2 . 1 . Kinetic 121 | . 10 1 53 10 . . 38 . . . 9 . . . . . Thermal 77 | 30 8 . . . . . 20 3 . . . . . 6 10 . Explosive 34 | . . 3 2 1 . 2 3 . . 8 15 . . . . . Electromagnetic 36 | . 17 1 18 . . . . . . . . . . . . . Robot Hit Streak 12 | 8 11 2 12 2 . 1 8 9 . 1 2 . 1 2 2 . Robot Miss Streak 3 | 3 2 . 2 3 . 1 3 . . 1 2 . 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 162 | 19 25 1 49 4 . 1 39 8 1 2 6 . 1 3 3 . Core Hits 100 | 8 9 4 24 1 . 3 27 . . 7 13 . . 2 2 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . Critical Strikes 7 | . 1 . 1 1 . . 2 2 . . . . . . . . Blast 4 | . . . 1 1 . . 2 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks 67 | . . . . . . . . 38 5 14 2 . 1 . 6 1 Impact 57 | . . . . . . . . 36 5 13 2 . 1 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . 6 1 Sneak Attacks 9 | . . . . . . . . 7 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4231 | 224 388 76 756 80 . 158 1055 553 91 194 514 . . 76 66 . Guns 1356 | 224 308 12 666 16 . . 61 . . . 69 . . . . . Cannons 1087 | . . . 90 64 . . 791 . . . . . . 76 66 . Explosions 1144 | . 80 64 . . . 158 203 . . 194 445 . . . . . Melee 644 | . . . . . . . . 553 91 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1340 | . 84 . 555 80 . . 552 . . . 69 . . . . . Thermal 797 | 224 131 . . . . . 300 . . . . . . 76 66 . Explosive 1064 | . . 64 . . . 158 203 . . 194 445 . . . . . Electromagnetic 386 | . 173 12 201 . . . . . . . . . . . . . Impact 644 | . . . . . . . . 553 91 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . 4 2 2 2 2 5 . 1 1 Average Corruption 3 | . . . 4 5 5 5 . 4 2 2 2 2 3 . 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 89 | . . . 8 26 18 5 . 10 2 7 5 . 6 . 1 1 Message Errors 24 | . . . 1 8 3 2 . 4 1 3 1 . . . 1 . Matter Fused 20 | . . . 2 5 6 2 . 2 . 2 . . 1 . . . Heat Flow Errors 11 | . . . 1 4 . . . 1 1 2 1 . 1 . . . Energy Discharges 8 | . . . 1 2 1 1 . . . . 1 . 2 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 15 | . . . 1 4 7 . . 2 . . 1 . . . . . Data Loss (major) 4 | . . . . 1 . . . 1 . . . . 2 . . . Misfires 2 | . . . 1 1 . . . . . . . . . . . . Alerts 3 | . . . . 1 1 . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 506 | . . . . . . . . 414 61 . 31 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . 31 . . . . . Melee 475 | . . . . . . . . 414 61 . . . . . . . Knockbacks 12 | . . . . . . . 8 3 1 . . . . . . . Impact 4 | . . . . . . . . 3 1 . . . . . . . Kinetic 6 | . . . . . . . 6 . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 206 | . 35 31 . . . . . . . . 140 . . . . . Shots 5 | . 1 1 . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 335 | 90 249 4 256 216 . . 335 131 150 246 253 . 171 76 146 . Average Temperature 55 | 34 112 4 37 70 . . 145 30 50 16 33 . 94 29 53 . Received Heat Transfer 798 | . 57 24 228 . . . 315 . . 36 . . 54 . 27 57 Effects 3 | . . . . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 4 2 . . . . . . . Impact Corruptions 14 | . . . . . . . . 11 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . Heat Transferred 1525 | 583 248 . . . . . 444 . . . . . . 150 100 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Peak Influence 935 | 40 160 88 293 92 . 83 324 195 75 . . . . 935 646 311 Initial 904 | . 26 21 33 67 . . 31 147 30 . . . . 904 384 305 Average 170 | 18 63 72 145 28 . 69 187 137 45 . . . . 921 499 182 Maximum Alert Level 3 | . . . 1 . . . 1 . . . . . . 3 2 1 Low Security (%) 76 | 100 100 100 68 100 . 100 44 100 100 . . . . . . 81 Level 1 12 | . . . 31 . . . 55 . . . . . . . 15 18 Level 2 5 | . . . . . . . . . . . . . . . 84 . Level 3 5 | . . . . . . . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . . . 3 2 . . . . 1 . . 2 Investigation 1 | . . . . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . Reinforcement 6 | . . . 1 . . . 2 1 . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Distress Signals 6 | . . . . . . . 1 . . . . . 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 164 | . 11 4 18 1 . 3 19 6 1 3 8 . 37 . 15 38 Peak Tracking Total 25 | . 3 2 6 1 . 3 4 4 1 3 4 . 13 . 5 25 Tactical Retreats 19 | . . . 1 . . . . 2 . . 1 . 6 . 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Traps Triggered 2 | . . . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Machines Disabled 3 | . 1 . . 1 . . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Machines Accessed 43 | . 5 . 1 2 2 . 8 8 6 . . 4 . 2 4 1 Terminals 26 | . 4 . . 1 . . 6 6 4 . . . . 2 2 1 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . Total Hacks 120 | . 8 . 2 3 5 . 19 21 11 . . 27 . 8 8 8 Successful 76 | . 6 . 2 2 5 . 9 12 2 . . 27 . 4 3 4 Failed 44 | . 2 . . 1 . . 10 9 9 . . . . 4 5 4 Catastrophic 8 | . . . . 1 . . 3 1 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 51 | . 5 . . 2 1 . 12 11 5 . . . . 5 3 7 Terminals 66 | . 6 . . 2 . . 16 15 8 . . . . 8 3 8 Fabricators 4 | . . . . . . . . 3 1 . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 1 . . . . . . . 3 . Scanalyzers 5 | . . . . . . . . 3 2 . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . 2 . Terminal Hacks 47 | . 2 . . 1 5 . 3 4 . . . 27 . 3 . 2 Record 20 | . . . . . 4 . . 2 . . . 11 . 3 . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . 1 1 . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 . . . . . . . 2 . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 15 | . 2 . . 1 . . 4 4 1 . . . . 1 . 2 Terminals 15 | . 2 . . 1 . . 4 4 1 . . . . 1 . 2 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 14 | . 2 . . 1 . . 4 4 1 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . Used 2 | . . . . . . . 2 . . . . . . . . . Hacking Detections 29 | . 1 . 1 1 . . 6 8 6 . . . . 2 3 1 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . 1 . . . . . . parse_system 2 | . . . . . . . . 1 . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Total Allies 4 | . . . . . . . . 1 . . . . 1 . 1 1 Largest Group 1 | . . . . . . . . 1 . . . . 1 . 1 1 Highest-Rated Group 137 | . . . . . . . . 37 . . . . 54 . 137 10 Highest-Rated Ally 137 | . . . . . . . . 37 . . . . 54 . 137 10 Total Orders 11 | . . . . 1 . . . 10 . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 7 | . . . . 1 . . . 6 . . . . . . . . RETURN 3 | . . . . . . . . 3 . . . . . . . . Ally Attacks 21 | . . . . . . . . 4 . . . . 6 . 11 . Total Damage 1035 | . . . . . . . . 67 . . . . 42 . 926 . Kills 7 | . . . . . . . . 2 . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 1 . . . . 1 . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 1 2 . 1 . . . Drone Launches 3 | . . . . 1 . . . 2 . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Turns Passed 7491 | 337 636 91 835 1148 568 199 611 875 160 477 403 30 176 313 393 239 Spaces Moved 8136 | 187 436 62 446 452 464 159 313 1061 421 1039 811 95 457 426 853 454 Core 34 | 6 . . . . . . . . . . . . . . . 28 Treads . | . . . . . . . . . . . . . . . . . Legs 2661 | 181 436 62 446 452 464 159 313 148 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5441 | . . . . . . . . 913 421 1039 811 95 457 426 853 426 Fastest Speed 26 | 50 120 120 120 120 120 120 120 31 28 28 27 27 26 29 27 31 Average Speed 60 | 117 120 120 120 122 120 120 120 45 28 28 28 27 27 42 31 37 Slowest Speed 190 | 120 120 120 190 190 120 120 190 190 28 31 31 27 29 101 107 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 1 1 3 1 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 49 | 7 64 35 40 89 63 44 42 57 14 78 85 79 70 13 25 32 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 19 | . . 1 . 2 . . . . . 11 3 . 2 . . . Spaces Dug 136 | . . . 13 . . . 2 24 4 32 46 . . 1 13 1 Terrain Destroyed 370 | . 3 17 16 11 . 16 25 24 4 85 153 . . 1 14 1 Melee 47 | . . . . . . . . 23 4 13 . . . . 6 1 Projectile 22 | . . . 3 . . . 9 1 . . . . . 1 8 . AOE 301 | . 3 17 13 11 . 16 16 . . 72 153 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Arm Total 10298 | 271 516 74 681 1036 474 164 488 1375 452 1189 956 98 498 551 954 521 Wait 1617 | 56 39 1 131 569 . . 103 219 22 119 102 . 36 94 62 64 Move 8108 | 186 435 61 445 451 463 158 312 1060 420 1038 810 94 454 423 846 452 Hop 6 | . . . . . . . . . . . . . 1 1 3 1 Pick Up 77 | 7 12 . 24 . 2 1 6 8 2 2 3 . . 5 5 . Fast Attach 35 | 5 . . 3 1 2 . 2 4 1 . 5 2 . 4 5 1 Attach 27 | 2 1 . 5 . . . 4 3 1 1 1 . 1 5 1 2 Detach 9 | . . . 1 1 . . . 3 . . . . . 2 2 . Swap 87 | . 3 5 16 5 3 2 10 19 . 5 5 . 3 6 5 . Drop 83 | . 8 3 19 1 4 1 9 17 1 2 3 2 . 5 8 . Fire 179 | 15 18 4 37 5 . 2 42 4 . 8 25 . 2 6 11 . Melee 67 | . . . . . . . . 38 5 14 2 . 1 . 6 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 338 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 7) 703 | -10/Materials | Discovered new exit (range 5) 974 | -10/Materials | Entered Mines 1048 | -10/Mines | Discovered new exit (range 13) 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -9/Materials | Repaired Imp. Aluminum Leg 1657 | -9/Materials | Lost 3 parts (1p2w) 1797 | -9/Materials | Discovered new exit (range 14) 1900 | -9/Materials | Entered Mines 1922 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1923 | -9/Mines | Assembled infested the area 2569 | -9/Mines | Found a hidden stash of uninstalled traps 2823 | -9/Mines | Learned Materials emergency access door positions 2825 | -9/Mines | Discovered new exit (range 8) 2837 | -9/Mines | Found the Drone Emporium 2843 | -9/Mines | Found Prototype Device 2843 | -9/Mines | Identified Sensor Drone Bay 2865 | -9/Mines | Discovered new exit (range 26) 3041 | -9/Mines | Discovered new exit (range 5) 3048 | -9/Mines | Entered Exiles 3066 | -9/Exiles | Discovered new exit (range 14) 3084 | -9/Exiles | Met 8R-AWN 3102 | -9/Exiles | Met EX-HEX 3137 | -9/Exiles | Met EX-BIN 3156 | -9/Exiles | Aligned with FarCom system 3157 | -9/Exiles | Given EX-Vault access code 3187 | -9/Exiles | Opened EX-Vault 3195 | -9/Exiles | Found Field Lobotomy Kit 3221 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3261 | -9/Exiles | Met EX-DEC 3266 | -9/Exiles | Learned location of Zion (-7) 3327 | -9/Exiles | Discovered new exit (range 10) 3616 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3616 | -9/Exiles | Entered Mines 3763 | -8/Mines | Discovered new exit (range 10) 3815 | -8/Mines | Entered Materials 3815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3897 | -8/Materials | Build established: Skirmisher 4038 | -8/Materials | Identified exit to Factory 4426 | -8/Materials | Entered Factory 4426 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4629 | -7/Factory | Build established: Scavenger-Mutant 4758 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 4809 | -7/Factory | Crushed by falling debris 4842 | -7/Factory | Discovered new exit (range 16) 5098 | -7/Factory | Build established: Sprinter 5260 | -7/Factory | Discovered new exit (range 7) 5301 | -7/Factory | Entered another Factory area 5301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5369 | -6/Factory | Discovered new exit (range 15) 5461 | -6/Factory | Entered Lower Caves 5462 | -6/Lower Caves | Encountered a Warlord checkpoint 5911 | -6/Lower Caves | Discovered new exit (range 16) 5938 | -6/Lower Caves | Entered another Lower Caves area 5942 | -6/Lower Caves | Discovered new exit (range 11) 5958 | -6/Lower Caves | Learned Factory security intel 6171 | -6/Lower Caves | Learned location of 1 exit from Factory 6238 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 6334 | -6/Lower Caves | Discovered new exit (range 12) 6341 | -6/Lower Caves | Entered Data Miner 6341 | -6/Data Miner | Discovered new exit (range 6) 6347 | -6/Data Miner | Met Data Miner 6356 | -6/Data Miner | Learned location of Section 7 (-2) 6356 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6360 | -6/Data Miner | Received God Mode back door access code from Data Miner 6371 | -6/Data Miner | Entered Proximity Caves 6374 | -5/Proximity Caves | Spotter reported a threat 6374 | -5/Proximity Caves | Spotter reported a threat 6396 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6418 | -5/Proximity Caves | Assimilated P-70 Sage with FLK Orb 6427 | -5/Proximity Caves | Spotter reported a threat 6428 | -5/Proximity Caves | Spotter reported a threat 6517 | -5/Proximity Caves | Spotter reported a threat 6536 | -5/Proximity Caves | Spotted B-75 Beast 6540 | -5/Proximity Caves | Learned Factory stockpile data 6544 | -5/Proximity Caves | Discovered new exit (range 9) 6547 | -5/Proximity Caves | Entered Factory 6547 | -5/Factory | Evolved 2 slots: Utility x2 6548 | -5/Factory | Identified exit to Factory 6562 | -5/Factory | Found Scatter Rocket Array 6574 | -5/Factory | Lost 7 parts (1p2n2u2w) 6635 | -5/Factory | Discovered exit to Factory (range 11) 6840 | -5/Factory | Discovered new exit (range 5) 6847 | -5/Factory | Search patrols dispatched 6860 | -5/Factory | Entered another Factory area 6860 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6887 | -4/Factory | Found Prototype Processor 6887 | -4/Factory | Identified Exp. Targeting Computer 7082 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 7110 | -4/Factory | Search patrols dispatched 7173 | -4/Factory | Discovered new exit (range 13) 7253 | -4/Factory | Entered Armory 7317 | -4/Armory | Spotted B-86 Titan 7466 | -4/Armory | Core integrity fell below 50% 7489 | -4/Armory | Core integrity fell below 20% 7492 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07453_ W-44 Eye sends out distress signal. 07454_ Knocked back. 07454_ C-35 Carver knocked back. 07463_ I-47 Archangel sends out distress signal. 07465_ Imp. Transmission Jammer severed. 07469_ Exp. Targeting Computer severed. 07474_ Imp. System Shield blown off. 07474_ E-15 Imp destroyed. 07476_ System corrupted: IFF burst signal emitted. 07480_ ALERT: Security rotation in progress. 07480_ Nuclear Pulse Array destroyed. 07485_ Component Storage disabled. 07487_ Hacking Suite severed. 07488_ P-70 Sage resets C-35 Carver, system corruption cleaned. 07489_ Knocked back. 07490_ Penetrated by Slug. 07490_ Knocked back. 07491_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????Y???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ??????????????????????????????c???????????????## # | | ?????????????????????####+#??????????????????? | | ?????????????????????? ??????????????????? = | | ???????????????????????# #?????????????????? | | ???????????????????????# @#????????????????F """ | | ???????????????????????# #????????????????" """ | | ???????????????#??????## c##???????????????# """ | | ???????????????# ##### c #???????????????# | | ????????????Y??+ ! Y Y c ###+###+###+#???# """ | | ????????????Y??+ H Y #???# """ | | ???????????????# *##### c e #???# """ | | ???????????????#????### #???# | | ????????????????????# "" #???????? | | ????????????????????#""" !! ########### | | ????????????????????#"F !! x | | ????????????????????#""" i | | ????????????????????# "" ### ########## | | ????????????????????### p #?# #????????? | | ??????????????????????## ###/###??????? | | ???????????????????????# # #??????? | | ???????????????????????# """ " + #??????? | | ???????????????????? ?# gd""""" # #??????? | | ?????????????????""" # g""""" # #??????? | | ?????????????????""" + # #??????? | | ?????????????????""" # # #??????? | | ?????????????????? ?# """"" + #??????? | | ???????????????? ??# """"" ## #??????? | | ???????????????? ????# """"" ## #??????? | | ????????????????##?????# ## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 EM Shielding 2 Armor Coverage 300 Evasion (%) 74 Targeting Accuracy 18 Launcher Accuracy 30 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ScanScrapRay Manual? 0 Play Time 05:00:23 Cumulative 33.6 hours Start 2025.01.29 @ 18:22:13 End 2025.02.04 @ 18:15:59 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 26 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam X RUN: 717c43c5-8bbf-4510-bba1-2499518cc006