Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 23:32:44 Player: ApricotBot Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2109) 2109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 7634 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 530/530 System Corruption 22% Temperature Cool (61) Movement Treading (250) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Targeting Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Nuclear Core High-powered Shock Rifle Tesla Rifle Hypervelocity Gauss Cannon Improved Proton Missile Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . Utility 5 | . . . 1 . 1 1 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 91 | 5 2 3 5 3 9 23 1 2 11 2 . 21 4 Power 16 | 1 . 1 . . 3 3 . . 2 1 . 3 2 Engine 8 | 1 . 1 . . 3 2 . . 1 . . . . Core 7 | . . . . . . 1 . . 1 . . 3 2 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 22 | 2 . 2 1 2 3 7 . . . . . 4 1 Treads 2 | . . . . . 1 . . . . . . . 1 Leg 1 | . . . . . . 1 . . . . . . . Wheel 16 | 2 . 2 1 . 2 5 . . . . . 4 . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . 2 . 1 . . . . . . . Utility 22 | 1 1 . 2 . . 4 1 . 7 1 . 5 . Device 14 | . 1 . . . . 4 . . 6 1 . 2 . Storage 1 | 1 . . . . . . . . . . . . . Processor 5 | . . . 2 . . . 1 . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 1 1 . 2 1 3 9 . 2 2 . . 9 1 Energy Gun 11 | . . . . . . 7 . . 1 . . 2 1 Energy Cannon 7 | . . . . . . . . 2 1 . . 4 . Ballistic Gun 6 | 1 1 . 2 . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 4 | . . . . . . 2 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . 10 . Parts Lost 38 | . 1 1 1 3 3 5 . . . . . 24 . Power 9 | . 1 . . 1 1 1 . . . . . 5 . Propulsion 12 | . . 1 . 2 2 2 . . . . . 5 . Utility 10 | . . . 1 . . 1 . . . . . 8 . Weapon 7 | . . . . . . 1 . . . . . 6 . Highest Loss Streak 19 | . 1 1 1 4 3 4 . . . . . 19 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 73 84 91 74 44 50 61 59 82 93 93 78 23 Engine 4 | . 7 3 11 . 7 6 . . 3 6 6 4 . Core 2 | . . . . . . . 6 3 5 4 . 1 7 Reactor 1 | . . . . . . . . . . 1 6 2 . Wheel 16 | . 28 23 33 16 6 9 20 20 20 20 20 17 . Device 15 | . 2 14 10 . . 8 13 9 22 33 33 20 . Storage 1 | . 14 14 11 8 . . . . . . . . . Processor 6 | . . . 4 22 16 . 1 6 9 6 6 9 5 Protection 1 | . . . . . . . . . . . . 3 . Energy Gun 7 | . . . . . . 20 20 7 6 6 6 4 4 Energy Cannon 5 | . . . . . . . . 11 13 13 13 7 . Ballistic Gun 2 | . 20 28 22 11 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 9 9 11 13 10 12 26 19 29 49 51 51 57 32 Greatest Support 64 | 32 38 38 42 20 26 60 48 48 48 48 48 64 27 Greatest Overweight (x) 6 | . . . . . 3 3 . . 1 1 1 6 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 3 6 8 8 5 5 5 5 5 5 5 5 2 Average Carried 4 | . 1 3 6 6 4 4 4 5 4 4 5 4 . Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 3 6 8 5 5 5 5 5 4 5 5 . . Class Distribution -------------------- 30% | Scavenger-Tank 26% | Mutant 15% | Gunner 13% | Scavenger-Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Matter Collected 1309 | 244 50 52 78 . 106 315 37 . 154 50 . 223 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2311 | . 103 76 155 87 106 426 63 . 114 114 . 1067 . Parts 137 | . 6 9 9 5 6 25 8 . 7 5 . 57 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Combat Hostiles Destroyed 46 | . 3 3 3 2 2 7 . . 2 5 . 19 . Melee 3 | . . . . . 2 . . . . . . 1 . Guns 18 | . 3 3 3 2 . 1 . . . 2 . 4 . Cannons 14 | . . . . . . . . . 1 3 . 10 . AOE 8 | . . . . . . 4 . . . . . 4 . Classes Destroyed 12 | . 2 1 3 . . 5 . . . . . 1 . Worker 4 | . . 1 . . . 1 . . . . . 2 . Builder 2 | . . . . . . 2 . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . . . . . . 2 . . . . . 1 . Operator 1 | . . . . . . . . . . . . 1 . Watcher 7 | . . . . . . 3 2 . . . . 2 . Swarmer 22 | . 3 3 . . . 4 . . . 4 . 8 . Grunt 12 | . . . 1 2 . . . . . 1 . 8 . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 8 | . . . 1 . 2 2 . . 2 . . 1 . Programmer 3 | . . . . . . 1 . . . . . 2 . Best Kill Streak 8 | . 3 3 2 2 2 8 2 . 1 4 . 7 . Combat Bots Only 4 | . 3 3 2 2 2 4 . . 1 4 . 4 . Max Kills in Single Turn 6 | . 1 2 1 1 1 3 1 . 1 2 . 6 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . 3 . Melee 1 | . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Damage Taken 5239 | . 186 62 223 202 571 684 26 35 136 103 . 2966 45 Core 1590 | . 54 . 26 93 271 90 5 . 18 13 . 998 22 Absorbed by Shields 371 | . . . . . . . . . . 41 . 330 . Core Remaining (%) 80 | 100 . 78 . 70 50 87 . . . . 95 . . Volleys Fired 137 | . 14 8 10 10 4 30 3 3 3 4 . 44 4 Largest 3 | . 2 2 2 1 1 3 3 3 3 3 . 3 1 Hottest 250 | . 40 40 43 23 23 178 164 214 225 225 . 250 69 Shots Fired 293 | . 19 16 20 10 4 79 9 9 9 12 . 103 3 Gun 193 | . 19 16 20 10 4 72 9 3 3 4 . 30 3 Cannon 90 | . . . . . . . . 6 6 8 . 70 . Launcher 10 | . . . . . . 7 . . . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 81 | . 19 16 20 10 4 . . . . . . 12 . Thermal 192 | . . . . . . 68 6 9 9 12 . 85 3 Explosive 7 | . . . . . . 7 . . . . . . . Electromagnetic 13 | . . . . . . 4 3 . . . . 6 . Robot Hit Streak 19 | . 6 3 4 14 18 19 5 2 11 3 . 13 2 Robot Miss Streak 6 | . 4 3 3 . . 6 . 2 1 3 . 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 186 | . 11 9 11 11 9 39 4 4 8 7 . 71 2 Core Hits 116 | . 5 6 6 4 2 24 3 1 3 8 . 53 1 Critical Kills 2 | . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . 3 . Critical Strikes 10 | . . 1 . 1 . 4 . . . . . 4 . Burn 3 | . . . . . . 3 . . . . . . . Destroy 6 | . . 1 . 1 . . . . . . . 4 . Corrupt 1 | . . . . . . 1 . . . . . . . Melee Attacks 8 | . . . . 1 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . 1 7 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5401 | . 114 115 143 229 209 1396 102 128 217 256 . 2455 37 Guns 2168 | . 114 110 143 148 56 772 102 19 84 122 . 461 37 Cannons 1662 | . . . . . . . . 109 133 134 . 1286 . Explosions 1250 | . . . . . . 593 . . . . . 657 . Melee 234 | . . . . 81 153 . . . . . . . . Ramming 87 | . . 5 . . . 31 . . . . . 51 . Kinetic 652 | . 114 110 143 148 56 . . . . . . 81 . Thermal 3501 | . . . . . . 738 30 128 217 256 . 2095 37 Explosive 593 | . . . . . . 593 . . . . . . . Electromagnetic 334 | . . . . . . 34 72 . . . . 228 . Impact . | . . . . . . . . . . . . . . Slashing 234 | . . . . 81 153 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 . . . . . 22 22 Average Corruption 7 | . . . . . . 1 . . . . . 7 22 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . 10 . . . . . 12 9 Message Errors 5 | . . . . . . . . . . . . 2 3 Matter Fused 3 | . . . . . . 1 . . . . . 2 . Heat Flow Errors 7 | . . . . . . 3 . . . . . 2 2 Energy Discharges 5 | . . . . . . 1 . . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 205 | . . . . 41 . 57 . . . 2 . 105 . Projectiles 11 | . . . . . . . . . . 2 . 9 . Explosions 153 | . . . . . . 57 . . . . . 96 . Melee 41 | . . . . 41 . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . 2 . . . 43 . . . . . 30 . Shots 3 | . . . . . . 1 . . . . . 2 . Rammed 17 | . . 2 . . . 4 . . . . . 11 . Targets Rammed 17 | . . 2 . . . 4 . . . . . 11 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 534 | . . . . . . 456 156 423 126 175 . 534 260 Average Temperature 156 | . . . . . . 160 71 216 70 73 . 178 104 Received Heat Transfer 1286 | . . . 45 117 153 195 . . 36 6 . 725 9 Effects 13 | . . . . . . 6 . 1 . . . 6 . Shutdowns 2 | . . . . . . 1 . . . . . 1 . Energy Bleed 4 | . . . . . . 2 . . . . . 2 . Interference 3 | . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . . 1 . . . . Combat Hostiles 3 | . . . . . . 2 . . 1 . . . . Parts Melted 14 | . . . . . . 9 . . . 1 . 4 . Heat Transferred 5735 | . . . . . . 1630 62 198 398 499 . 2874 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Peak Influence 362 | . 87 98 123 67 71 303 133 91 153 . . 362 192 Initial 177 | . . 33 37 47 26 32 74 46 63 . . 56 177 Average 105 | . 39 53 72 51 44 107 92 76 72 . . 137 178 Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 . Low Security (%) 85 | 100 100 100 100 100 100 93 100 100 100 . . 65 100 Level 1 14 | . . . . . . 6 . . . . . 34 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . 3 . . . . . 5 2 Investigation 1 | . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . 1 . . . . . 2 . Reinforcement 6 | . 1 . . . . 2 . . . . . 1 2 Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Distress Signals 5 | . . . . . 1 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 5 3 4 2 6 19 3 6 2 4 . 34 3 Peak Tracking Total 8 | . 4 3 2 2 4 5 5 6 1 3 . 8 2 Tactical Retreats 6 | . . . . . . 1 . 1 . . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Traps Triggered 11 | . . . 1 . 2 3 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Machines Disabled 4 | . . . . . . . . . . . . 4 . Max in Single Turn 2 | . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Machines Accessed 5 | . 1 . . . . . . . 2 . . 2 . Terminals 5 | . 1 . . . . . . . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 10 | . 2 . . . . . . . 3 . . 5 . Successful 6 | . 2 . . . . . . . 1 . . 3 . Failed 4 | . . . . . . . . . 2 . . 2 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 10 | . 2 . . . . . . . 3 . . 5 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . 2 . . . . . . . 1 . . 3 . Record 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . . 2 . . 2 . Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Total Allies 3 | . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . 36 . . . . . . . Total Damage 467 | . . . . . . 467 . . . . . . . Kills 7 | . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Turns Passed 4265 | 39 163 153 111 38 185 825 61 99 564 296 42 1485 204 Spaces Moved 2718 | 30 113 122 76 27 131 592 56 93 301 275 42 738 122 Core 271 | 3 . . . . 46 35 . . . . . 133 54 Treads 89 | . . . . . 21 . . . . . . . 68 Legs 229 | . . . . . . 229 . . . . . . . Wheels 2059 | 27 113 122 76 2 64 283 56 93 301 275 42 605 . Hover . | . . . . . . . . . . . . . . Flight 70 | . . . . 25 . 45 . . . . . . . Fastest Speed 37 | 50 100 80 86 37 50 40 86 86 86 101 101 50 50 Average Speed 97 | 95 100 98 86 40 92 108 86 92 86 101 101 88 150 Slowest Speed 350 | 100 100 100 86 80 200 200 86 100 101 101 101 350 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 21 | 3 27 18 8 10 17 22 2 75 10 57 10 25 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 79 | . . . . . . 36 . . . 1 . 42 . Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . 1 . 6 . AOE 72 | . . . . . . 36 . . . . . 36 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Ext Total 4049 | 40 146 140 101 42 177 710 62 97 597 283 41 1475 138 Wait 1010 | . 14 1 3 . 24 43 . . 274 . . 651 . Move 2706 | 29 112 121 75 26 130 591 56 92 300 274 41 737 122 Hop . | . . . . . . . . . . . . . . Pick Up 47 | 6 4 5 6 . . 11 1 . 2 1 . 7 4 Fast Attach 26 | . . . . . 4 5 1 . 7 2 . 7 . Attach 42 | 5 2 2 3 2 1 12 . . 1 . . 10 4 Detach 5 | . . . . 1 1 3 . . . . . . . Swap 23 | . . 1 2 1 4 6 . 2 3 . . 4 . Drop 24 | . . . 2 1 2 5 1 . 7 2 . 4 . Fire 137 | . 14 8 10 10 4 30 3 3 3 4 . 44 4 Melee 8 | . . . . 1 7 . . . . . . . . Ram 17 | . . 2 . . . 4 . . . . . 11 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 40 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Entered Mines 290 | -10/Mines | Discovered new exit (range 13) 307 | -10/Mines | Build established: Mutant 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 440 | -9/Materials | Discovered new exit (range 17) 467 | -9/Materials | Entered Mines 502 | -9/Mines | Discovered new exit (range 6) 505 | -9/Mines | Entered Materials 505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 518 | -8/Materials | Lost 4 parts (1p2n1u) 635 | -8/Materials | Lost 3 parts (1p2n) 682 | -8/Materials | Discovered new exit (range 16) 690 | -8/Materials | Entered Factory 690 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 813 | -7/Factory | Allied Derelicts emerged from ambush trap array 1208 | -7/Factory | Build established: Gunner 1317 | -7/Factory | Lost 4 parts (1p2n1w) 1478 | -7/Factory | Discovered new exit (range 16) 1515 | -7/Factory | Entered another Factory area 1515 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1576 | -6/Factory | Sucked down chute 1576 | -6/Factory | Entered Waste 1587 | -6/Waste | Spotted C-40 Crusher 1606 | -6/Waste | Spotted C-40 Crusher 1612 | -6/Waste | Spotted C-40 Crusher 1612 | -6/Waste | Spotted C-40 Crusher 1622 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 1629 | -6/Waste | Spotted C-40 Crusher 1629 | -6/Waste | Spotted C-40 Crusher 1665 | -6/Waste | Discovered new exit (range 11) 1675 | -6/Waste | Entered Factory 2187 | -6/Factory | Build established: Scavenger-Skirmisher 2194 | -6/Factory | Discovered new exit (range 10) 2202 | -6/Factory | Identified exit to Lower Caves 2239 | -6/Factory | Entered Lower Caves 2287 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2520 | -6/Lower Caves | Discovered new exit (range 16) 2534 | -6/Lower Caves | Identified exit to Lower Caves 2535 | -6/Lower Caves | Entered another Lower Caves area 2554 | -6/Lower Caves | Encountered a Warlord checkpoint 2563 | -6/Lower Caves | Discovered new exit (range 15) 2576 | -6/Lower Caves | Identified exit to Factory 2577 | -6/Lower Caves | Entered Factory 2577 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2750 | -5/Factory | Build established: Scavenger-Gunner 3090 | -5/Factory | Build established: Scavenger-Tank 3405 | -5/Factory | Lost 3 parts (1p1n1u) 3847 | -5/Factory | Crushed by falling debris 3944 | -5/Factory | Core integrity fell below 50% 3974 | -5/Factory | System corruption reached 10% 4001 | -5/Factory | Lost 19 parts (4p3n6u6w) 4023 | -5/Factory | Core integrity fell below 20% 4060 | -5/Factory | Discovered new exit (range 6) 4061 | -5/Factory | Identified exit to Extension 4062 | -5/Factory | Entered Extension 4164 | -5/Extension | Build established: Mutant 4266 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04133_ Field strength at 10. 04134_ Stasis field depleted. 04143_ U-05 Engineer lays Concrete. 04148_ Y>>DAI7VC1/OSE8GNZQPBCLZITM1EV#32HX 04171_ System corrupted: Component data lost. 04208_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04209_ System corrupted: Hvy. Laser failed to cycle. 04210_ O-24 Administrator uses terminal to summon reinforcements. 04210_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E005. 04210_ O-24 Administrator locks terminal. 04223_ ,EWSG |ZU%TYW/5UQ#& 04241_ System corrupted: Heat flow error (+284). 04251_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04252_ O-24 Administrator sends out distress signal. 04253_ O-24 Administrator uses terminal to summon reinforcements. 04253_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E003. 04253_ O-24 Administrator locks terminal. 04258_ System corrupted: Heat flow error (+216). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????#########????????????????????????????????????? | | ????# #???#######??????????????????????????? | | ????# ##### #??????????????????????????? | | ????# "" ##############?????????????? | | ##### T #?????????????? | | ###Y #?????????????? | | ##### ##### #?# #?????????????? | | ????# ! #???### ###?# ""T"" #?????????????? | | ????####+####????#T ??# """"" #?????????????? | | ??????""?????????##""##?#@ #?????????????? | | ???? "Y?????????????????# ????????? | | ???? ???????????????????# ########## ????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ModifiedTrackerPick Manual? 0 Play Time 01:14:16 Cumulative 14.9 hours Start 2023.12.10 @ 07:22:49 End 2023.12.10 @ 23:32:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 33 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Crisp Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 813ff3ce-b8cd-4a46-ac5b-8a55e4a98735