Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 00:33:20 Player: vilepis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2432) 2432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5495 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 90/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Nuclear Core Improved Deuterium Engine Improved Terrain Scanner Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Structural Scanner Weapon Cycler Recalibrator > --- WEAPON ----------- Improved Medium Laser Gatling Laser Ion Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Nuclear Core Nuclear Core Compact Battery Compact Battery Improved Terrain Scanner Weapon Cycler Ion Cannon Improved Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon 2 | . . . . 2 . Parts Attached 90 | 6 19 2 18 33 12 Power 12 | 1 3 . 2 3 3 Engine 7 | 1 2 . . 1 3 Core 5 | . 1 . 2 2 . Reactor . | . . . . . . Propulsion 14 | 2 2 . 5 5 . Treads 3 | . . . 3 . . Leg 11 | 2 2 . 2 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 7 . 5 13 5 Device 14 | . 2 . 3 7 2 Storage 8 | 1 . . . 4 3 Processor 2 | . 1 . . 1 . Hackware 2 | . 1 . . 1 . Protection 5 | . 3 . 2 . . Artifact . | . . . . . . Weapon 33 | 2 7 2 6 12 4 Energy Gun 7 | 1 . . 1 5 . Energy Cannon 15 | . 4 1 4 5 1 Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 7 | . 3 1 . 2 1 Unidentified Prototypes 2 | . . . . 2 . Parts Lost 24 | . . . 1 9 14 Power 1 | . . . . . 1 Propulsion 3 | . . . . 1 2 Utility 11 | . . . . 5 6 Weapon 9 | . . . 1 3 5 Highest Loss Streak 14 | . . . 1 3 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 99 96 78 Engine 2 | . 9 . . 1 5 Core 7 | . 4 14 10 7 . Treads 5 | . . . 18 2 . Leg 15 | . 27 28 3 15 11 Device 17 | . 7 14 27 15 21 Storage 5 | . 1 . . 8 13 Hackware 9 | . 12 14 11 8 . Protection 2 | . 5 . 5 . . Energy Gun 10 | . . . 8 17 11 Energy Cannon 16 | . 22 26 13 17 6 Special Melee Weapon 1 | . 3 1 . . . Naked Turns . | . . . . . . Heaviest Build 54 | 11 16 12 21 54 54 Greatest Support 46 | 20 20 20 46 46 33 Greatest Overweight (x) 13 | . 1 . 1 4 13 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 5 5 15 15 Average Capacity 9 | 6 5 5 5 14 15 Most Carried 15 | 5 5 5 5 15 11 Average Carried 7 | 1 4 4 4 9 8 Final Capacity 15 | 8 5 5 5 15 5 Final Carried 7 | . 5 5 5 7 5 Class Distribution -------------------- 35% | Scavenger-Mutant 24% | Tank 14% | Mutant 14% | Skirmisher 8% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1184 | 192 344 46 179 328 95 Remotely . | . . . . . . Salvage Created 2844 | . 624 144 416 1576 84 Parts 172 | . 35 13 37 85 2 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 67 | . 14 7 12 32 2 Guns 21 | . . . 3 18 . Cannons 44 | . 14 7 9 13 1 Classes Destroyed 12 | . 5 . 2 4 1 Worker 2 | . 1 . . 1 . Builder 3 | . . . . 3 . Hauler 3 | . . . . 3 . Operator 3 | . 1 . . 2 . Watcher 8 | . 3 . 1 4 . Swarmer 24 | . 2 6 6 10 . Grunt 27 | . 12 1 2 12 . Duelist 2 | . . . 1 1 . Sentry 9 | . . . 3 6 . Specialist 2 | . . . . 2 . Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Thug 1 | . . . . . 1 Best Kill Streak 6 | . 4 3 4 6 1 Combat Bots Only 4 | . 3 3 4 4 1 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging 2 | . . . . 2 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 408 | . 41 35 43 161 128 Missed 108 | . 11 9 14 50 24 Damage Taken 4272 | . 293 267 277 1791 1644 Core 1307 | . 49 37 29 492 700 Absorbed by Shields 232 | . . . 39 193 . Regen/Repaired (Parts) 69 | . 45 . 24 . . Core Remaining (%) 66 | 100 . 65 92 10 . Volleys Fired 159 | . 50 18 22 59 10 Largest 4 | . 2 2 2 4 4 Hottest 320 | . 120 120 120 320 244 Shots Fired 395 | . 76 36 41 213 29 Gun 110 | . 3 . 11 85 11 Cannon 285 | . 73 36 30 128 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 11 | . 3 . . . 8 Thermal 384 | . 73 36 41 213 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 11 6 14 33 8 Robot Miss Streak 6 | . 4 3 2 6 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 5 . Max Gunslinging Chain 2 | . . . . 2 . Shots Hit Robots 239 | . 45 22 30 121 21 Core Hits 131 | . 21 8 17 78 7 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Burn 1 | . . . 1 . . Meltdown 1 | . . . . 1 . Blast 1 | . . . . . 1 Melee Attacks 14 | . 8 1 . 3 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 4 1 . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5090 | . 705 372 507 2997 509 Guns 1714 | . 15 . 130 1397 172 Cannons 3369 | . 688 372 377 1600 332 Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . 2 . . . 5 Kinetic 178 | . 15 . . . 163 Thermal 4905 | . 688 372 507 2997 341 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . 1 Average Corruption 2 | . 2 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 20 6 . . 2 Message Errors 8 | . 5 3 . . . Matter Fused 7 | . 6 1 . . . Energy Discharges 4 | . 3 1 . . . Parts Rejected 2 | . 1 . . . 1 Data Loss (minor) 4 | . 3 1 . . . Data Loss (major) 1 | . 1 . . . . Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 20 | . . . 3 17 . Projectiles 20 | . . . 3 17 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 15 | . . 15 . . . Shots 1 | . . 1 . . . Rammed 13 | . . . . . 13 Targets Rammed 15 | . 2 . . . 13 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 669 | . 388 264 156 628 669 Average Temperature 144 | . 85 118 57 160 356 Received Heat Transfer 1468 | . 96 57 53 317 945 Effects 34 | . 3 . . 12 19 Shutdowns 3 | . . . . 1 2 Energy Bleed 3 | . . . . 2 1 Interference 10 | . 2 . . 4 4 Matter Decay 5 | . 1 . . 1 3 Short Circuit 6 | . . . . 1 5 Damage (minor) 5 | . . . . 1 4 Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 27 | . 3 1 3 18 2 Heat Transferred 9785 | . 1443 777 1184 5787 594 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 528 | . 233 286 333 528 278 Initial 216 | . . 31 111 96 216 Average 231 | . 115 125 212 313 209 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 38 | 100 76 84 44 18 13 Level 1 53 | . 23 15 55 63 86 Level 2 7 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 4 . 4 5 2 Investigation 6 | . 2 . 1 2 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . 2 . 3 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 27 11 17 41 5 Peak Tracking Total 5 | . 4 3 4 5 4 Tactical Retreats 5 | . 1 1 2 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . 3 1 2 . Max in Single Turn 2 | . . 2 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 21 | . 6 . 6 8 1 Terminals 16 | . 4 . 4 7 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 54 | . 18 . 14 19 3 Successful 32 | . 13 . 9 9 1 Failed 22 | . 5 . 5 10 2 Catastrophic 6 | . . . 2 3 1 Database Lockouts . | . . . . . . Manual 16 | . 4 . 4 8 . Terminals 41 | . 13 . 8 17 3 Fabricators . | . . . . . . Repair Stations 9 | . 3 . 6 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 22 | . 10 . 4 7 1 Record 5 | . 4 . . . 1 Level Access Points 1 | . . . 1 . . Alert Level 4 | . 1 . 1 2 . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Surveillance Status 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 2 | . 1 . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 4 | . 1 . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . 5 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used 1 | . . . . 1 . Hacking Detections 17 | . 4 . 5 7 1 Full Trace Events 6 | . 2 . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 90 | . 26 . 64 . . Parts Recycled . | . . . . . . Recycled Matter 196 | . 196 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . 3 . . 1 . Non-combat 3 | . 2 . . 1 . Combat 1 | . 1 . . . . Robot Hacks Applied 6 | . 5 . . 1 . parse_system 3 | . 3 . . . . no_distress 2 | . 1 . . 1 . find_station 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4711 | 57 836 268 1068 2071 411 Spaces Moved 2190 | 45 480 163 569 786 147 Core 19 | 16 . . . . 3 Treads 588 | . . . 475 113 . Legs 1583 | 29 480 163 94 673 144 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 195 Average Speed 166 | 95 120 120 153 210 200 Slowest Speed 700 | 120 190 120 190 400 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 68 29 55 54 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . 26 . 14 1 Melee . | . . . . . . Projectile 15 | . . . . 14 1 AOE 26 | . . 26 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2878 | 59 656 198 725 1039 201 Wait 313 | 2 73 13 90 125 10 Move 2185 | 44 479 162 568 785 147 Hop . | . . . . . . Pick Up 52 | 6 13 1 10 17 5 Fast Attach 19 | 1 3 . 10 5 . Attach 27 | 5 2 . 2 12 6 Detach 4 | . 1 . . 3 . Swap 44 | . 14 2 6 16 6 Drop 46 | 1 11 1 17 14 2 Fire 159 | . 50 18 22 59 10 Melee 14 | . 8 1 . 3 2 Ram 13 | . . . . . 13 Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 385 | -10/Materials | Repaired Aluminum Leg 681 | -10/Materials | Build established: Scavenger-Mutant 832 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Identified exit to Mines 894 | -10/Materials | Entered Mines 915 | -10/Mines | Learned 2 Materials zone layouts 1148 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1153 | -10/Mines | Discovered new exit (range 8) 1162 | -10/Mines | Entered Materials 1162 | -9/Materials | Evolved 2 slots: Utility x2 1163 | -9/Materials | Identified exit to Materials 1163 | -9/Materials | Identified exit to Mines 1434 | -9/Materials | Discovered exit to Mines (range 15) 1598 | -9/Materials | Repaired Beam Cannon 1718 | -9/Materials | Repaired Lgt. Nuclear Core 2230 | -9/Materials | Entered another Materials area 2230 | -8/Materials | Evolved 2 slots: Weapon x2 2714 | -8/Materials | Build established: Skirmisher 2729 | -8/Materials | Discovered new exit (range 16) 3364 | -8/Materials | Build established: Tank 3637 | -8/Materials | Discovered new exit (range 15) 3955 | -8/Materials | Core integrity fell below 50% 3968 | -8/Materials | Core integrity fell below 20% 3998 | -8/Materials | Lost 3 parts (1n2w) 4301 | -8/Materials | Entered Factory 4301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4591 | -7/Factory | P-60 Hacker assimilated allied HF-AYQ(g) 4672 | -7/Factory | Core integrity fell below 50% 4695 | -7/Factory | Core integrity fell below 20% 4712 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04679_ Destabilizing: Core damaged (-7). 04680_ Acquired 57 matter. 04683_ Slammed into G-47 Trooper. 04686_ R-06 Scavenger collects Lgt. Nuclear Core. 04687_ Com. Battery destroyed. 04687_ Slammed into G-47 Trooper. 04690_ R-06 Scavenger collects Structural Scanner. 04691_ Slammed into G-47 Trooper. 04692_ Com. Battery destroyed. 04694_ R-06 Scavenger collects Wheel. 04694_ Slammed into G-47 Trooper. 04697_ R-06 Scavenger collects Terrain Scan Processor. 04701_ Slammed into G-47 Trooper. 04706_ Acquired 38 matter. 04708_ Slammed into G-47 Trooper. 04712_ Dropped Lrg. Storage Unit. 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key GoHome() Gunslinger It's Just You Made in Tau Ceti IV Safety First Challenges ------------ None Game ------ Seed NetworkCannonRegenerator Manual? 0 Play Time 01:18:00 Cumulative 4.6 hours Start 2024.06.04 @ 23:13:22 End 2024.06.05 @ 00:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a8cb361-ce89-4a84-a4a6-1ef991b57a50