Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 06:03:28 Player: spruce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1479) 1479 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 5715 Bonus ------- Follower Combat Kills 191 Aligned with FarCom 300 Friendly Fire -380 Cogmind --------- Core Integrity 700/700 Matter 282/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (12) --- Fission Core High-capacity Storage Unit Lightpack 2.0 Cloak of Protection Improved Light Armor Plating Firepult Enhanced Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Fission Core High-capacity Storage Unit Lightpack 2.0 Cloak of Protection Improved Light Armor Plating Firepult Enhanced Autogun Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 2 . . . 2 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 61 | 6 6 5 13 7 2 . 10 10 2 Power 7 | 1 1 . 2 . 1 . 1 1 . Engine 6 | 1 1 . 1 . 1 . 1 1 . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 3 1 2 . . 3 2 . Treads 8 | . . 1 . 2 . . 3 2 . Leg 3 | . . 2 1 . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 3 . 5 1 1 . 2 3 1 Device 6 | . 1 . 2 1 . . . 2 . Storage 4 | 1 2 . . . 1 . . . . Processor 6 | . . . 3 . . . 2 . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 2 5 4 . . 4 4 1 Energy Gun 14 | 2 2 1 3 2 . . 3 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . . . . . . . 1 3 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 2 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . Parts Lost 10 | . . 3 1 3 . . 3 . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 1 | . . . . 1 . . . . . Weapon 6 | . . 2 . 2 . . 2 . . Highest Loss Streak 3 | . . 3 1 1 . . 2 . . Average Slot Usage (%) 96 | . 95 88 98 98 100 100 89 99 100 Engine 10 | . 14 14 8 11 11 11 9 9 7 Treads 12 | . . . . 12 22 22 17 18 15 Leg 7 | . . 23 21 9 . . . . . Wheel 2 | . 28 3 . . . . . . . Device 11 | . 10 14 11 10 11 11 9 13 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 19 | . . . 22 22 22 22 27 29 30 Energy Gun 10 | . 28 15 18 11 11 11 8 1 . Ballistic Gun 4 | . . . . . . . 6 16 23 Launcher 4 | . . 1 3 9 11 11 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 44 45 47 49 48 47 50 54 54 Greatest Support 40 | 20 20 20 20 40 40 40 40 40 40 Greatest Overweight (x) 16 | 2 2 4 4 2 1 1 16 1 1 Average Overweight (x) 1 | . . 2 2 1 1 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 7 12 12 12 12 12 12 12 12 Most Carried 12 | 3 8 11 12 12 12 12 12 12 11 Average Carried 10 | 1 5 8 11 11 11 12 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 Final Carried 12 | 3 8 11 12 11 12 12 12 12 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1165 | 105 215 60 125 152 . 20 113 375 . Remotely . | . . . . . . . . . . Salvage Created 2140 | . 191 125 469 225 . . 166 904 60 Parts 134 | . 18 9 32 11 . . 14 49 1 Haulers Intercepted 4 | . . . 1 . . . 1 2 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 47 | . 8 4 8 11 . . 2 14 . Guns 36 | . 8 3 3 6 . . 2 14 . AOE 11 | . . 1 5 5 . . . . . Classes Destroyed 9 | . 3 . 4 1 . . . 1 . Worker 3 | . 2 . . . . . . 1 . Hauler 4 | . . . 1 . . . 1 2 . Recycler 3 | . . . 2 . . . . . 1 Watcher 2 | . . . 1 . . . . 1 . Swarmer 16 | . 6 3 4 3 . . . . . Grunt 24 | . 2 2 3 6 . . . 11 . Duelist 1 | . . . . . . . . 1 . Sentry 5 | . . . 1 . . . 2 2 . Assembled 2 | . . . . 2 . . . . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 8 | . 4 2 8 3 . . 1 3 1 Combat Bots Only 7 | . 3 2 7 3 . . 1 3 . Max Kills in Single Turn 4 | . 2 2 4 2 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 1 3 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 2302 | . 240 221 297 631 . . 235 678 . Core 495 | . 64 114 62 123 . . 29 103 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 100 . 28 . . . 53 . 76 . Volleys Fired 138 | . 23 13 17 22 . . 14 49 . Largest 2 | . 2 2 2 1 . . 2 2 . Hottest 103 | . 100 100 90 80 . . 103 78 . Shots Fired 223 | . 43 15 28 22 . . 19 96 . Gun 213 | . 43 14 26 15 . . 19 96 . Cannon . | . . . . . . . . . . Launcher 10 | . . 1 2 7 . . . . . Special . | . . . . . . . . . . Kinetic 101 | . . . . . . . 14 87 . Thermal 77 | . 43 14 . 15 . . 4 1 . Explosive 10 | . . 1 2 7 . . . . . Electromagnetic 35 | . . . 26 . . . 1 8 . Robot Hit Streak 20 | . 10 14 20 13 . . 6 18 . Robot Miss Streak 3 | . 3 . 1 3 . . 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 162 | . 27 14 21 15 . . 14 71 . Core Hits 99 | . 13 10 20 15 . . 5 36 . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3514 | . 340 307 685 726 . . 232 1224 . Guns 2442 | . 325 162 289 210 . . 232 1224 . Cannons . | . . . . . . . . . . Explosions 1057 | . . 145 396 516 . . . . . Melee . | . . . . . . . . . . Ramming 15 | . 15 . . . . . . . . Kinetic 1246 | . . . . . . . 178 1068 . Thermal 956 | . 325 162 205 210 . . 54 . . Explosive 852 | . . 145 191 516 . . . . . Electromagnetic 445 | . . . 289 . . . . 156 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . . . Average Corruption 1 | . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . 1 4 . . . . Energy Discharges 5 | . . . . 1 4 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 3 | . . . . 3 . . . . . Projectiles . | . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 117 | . 7 37 25 48 . . . . . Shots 3 | . . 1 1 1 . . . . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 319 | . 319 24 14 24 . . 2 5 . Average Temperature 62 | . 107 7 6 11 . . 2 5 . Received Heat Transfer 744 | . 75 84 87 93 . . 72 333 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . Heat Transferred 2280 | . 962 481 250 475 . . 112 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 354 | . 270 244 354 276 . . 82 285 46 Initial 138 | . . 105 35 138 . . . . 41 Average 87 | . 116 128 145 90 . . 25 74 41 Maximum Alert Level 1 | . 1 1 1 1 . . . 1 . Low Security (%) 86 | 100 68 62 74 98 . 100 100 90 100 Level 1 13 | . 31 37 25 1 . . . 9 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 . 1 . . . . 2 . Investigation 3 | . 2 . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 5 | . 2 . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 12 7 21 25 . . 5 24 . Peak Tracking Total 17 | . 4 3 7 17 . . 1 4 . Tactical Retreats 7 | . 1 . 1 3 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 4 | . 1 . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 10 | . 3 . 1 1 1 . . 4 . Terminals 7 | . 2 . 1 . . . . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 8 . 3 1 1 . . 8 . Successful 12 | . 4 . 2 1 1 . . 4 . Failed 9 | . 4 . 1 . . . . 4 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . 6 . 1 . 1 . . 3 . Terminals 16 | . 5 . 3 . . . . 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 . 2 1 1 . . 3 . Open Door 2 | . . . . 1 . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . Zone Layout 4 | . 1 . 1 . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . 1 . Terminals 2 | . 1 . . . . . . 1 . Track 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . . . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 6 | . . 4 . 2 . . . . . Largest Group 4 | . . 4 3 2 . . . . . Highest-Rated Group 71 | . . 71 55 52 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . Total Orders 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 58 | . . 19 25 14 . . . . . Total Damage 671 | . . 183 319 169 . . . . . Kills 12 | . . 6 5 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 5983 | 55 333 924 338 1409 741 189 422 1496 76 Spaces Moved 2824 | 50 276 525 145 743 407 106 195 337 40 Core 14 | 12 . . . . . . 2 . . Treads 1501 | . . . . 418 407 106 193 337 40 Legs 903 | . . 433 145 325 . . . . . Wheels 406 | 38 276 92 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 180 180 180 180 180 180 180 Average Speed 167 | 85 84 166 183 180 180 180 186 180 180 Slowest Speed 850 | 150 100 240 240 180 180 180 850 180 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 74 91 24 99 89 27 18 57 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . 1 2 . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . . 9 17 61 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 87 | . . 9 17 61 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 3893 | 58 333 561 189 792 417 105 232 1163 43 Wait 798 | . 15 12 4 9 . . 5 753 . Move 2815 | 49 275 524 144 742 406 105 194 336 40 Hop . | . . . . . . . . . . Pick Up 39 | 3 6 5 5 7 4 . 5 4 . Fast Attach 25 | 6 1 2 3 . . . 7 6 . Attach 13 | . . 3 2 3 . . 3 . 2 Detach 1 | . . 1 . . . . . . . Swap 23 | . 5 . 8 4 2 . . 4 . Drop 38 | . 6 1 6 5 5 . 4 11 . Fire 138 | . 23 13 17 22 . . 14 49 . Melee . | . . . . . . . . . . Ram 2 | . 2 . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 19) 228 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 393 | -10/Mines | Escorted by a lone wolf Derelict 396 | -10/Mines | Met a Derelict bent on vengeance 413 | -10/Mines | Learned location of Storage (-8) 508 | -10/Mines | Core integrity fell below 50% 534 | -10/Mines | Lost 3 parts (1n2w) 618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1160 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -10/Mines | Discovered new exit (range 8) 1233 | -10/Mines | Discovered new exit (range 5) 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Accompanied by 3 allies 1313 | -9/Materials | Evolved 2 slots: Utility x2 1555 | -9/Materials | Identified exit to Mines 1616 | -9/Materials | Destroyed 7 combat bots 1651 | -9/Materials | Entered Mines 1780 | -9/Mines | Learned Materials emergency access door positions 1863 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1884 | -9/Mines | Discovered new exit (range 5) 2183 | -9/Mines | Discovered new exit (range 8) 2236 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2380 | -9/Mines | Assembled infested the area 2385 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2827 | -9/Mines | Discovered new exit (range 5) 3060 | -9/Mines | Entered Exiles 3107 | -9/Exiles | Met 8R-AWN 3138 | -9/Exiles | Met EX-HEX 3240 | -9/Exiles | Met EX-DEC 3280 | -9/Exiles | Visited The Gauntlet 3517 | -9/Exiles | Met EX-BIN 3546 | -9/Exiles | Aligned with FarCom system 3547 | -9/Exiles | Given EX-Vault access code 3589 | -9/Exiles | Opened EX-Vault 3603 | -9/Exiles | Found Lightpack 2.0 3610 | -9/Exiles | Found Cloak of Protection 3618 | -9/Exiles | Found Firepult 3659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3785 | -9/Exiles | Discovered new exit (range 11) 3801 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, Firepult 3801 | -9/Exiles | Entered Mines 3819 | -8/Mines | Discovered new exit (range 6) 3990 | -8/Mines | Entered Materials 3990 | -8/Materials | Evolved 2 slots: Utility x2 4296 | -8/Materials | Discovered new exit (range 12) 4412 | -8/Materials | Entered Storage 5842 | -8/Storage | Discovered new exit (range 13) 5908 | -8/Storage | Entered Factory 5908 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5910 | -7/Factory | FarCom data flow suspended 5984 | -7/Factory | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 7W layout... Downloaded map data. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 05763_ K-01 Serf collects debris. 05810_ K-01 Serf cleans the Transfer Shaft. 05842_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 05908_ Receiving FarCom transmissions... 05910_ FARCOM_MSG: Not cool, anonymous tester bot. We've taken inventory and discovered your thievery. Let's see how you like having parts stolen! 05910_ FarCom data flow suspended. 05979_ Crushed R-06 Scavenger. 05979_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ???????????# # # """""" #?????? | | ???????????# # # #?????? | | ????????????? "" "" + + ! #?????? | | ????????????? "" "" # # #?????? | | ?????????????? """ """ # # "" "" ] #?????? | | ????????????????""" """?# # ""F"" #?????? | | ????????????????""" 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""" *+% """ """ "?????????????? | | ????????? # """ """ """ ??????????? | | ?????? ]# @ #????????? | | ????? # [ """ ?????????? | | ?????###### ######## [[ """ ??????????? | | ??????????# ???????# | [[ """ ??????????? | | ??????????# ????????# [[ ??????????? | | ??????????# ?????????#################?????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedNuclearLoader Manual? 0 Play Time 00:29:18 Cumulative 192.0 hours Start 2020.09.28 @ 05:34:40 End 2020.09.28 @ 06:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0/0/0 Lore% 92 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82e22d20-5100-4068-9589-43273eef62ac