Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.12 @ 18:19:36 Player: LegoMDS Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (4158) 4158 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 11898 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Graphene Brace (fused) Advanced Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- YOLO Cannon Railgun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Weapon Cycler Reactive Plating Graphene Brace Advanced Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Phase Gun Quantum Rifle Gauss Cannon Great Axe > --- INVENTORY -------- Medium Storage Unit Plasma Rifle YOLO Cannon Improved Plasma Cutter [Rating: 112] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Biometal Medium Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Reactive Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 Utility 7 | . . . . . 2 2 . . . 2 1 Weapon 3 | . . . . . 1 . . . 2 . . Parts Attached 122 | 6 3 . . 3 24 2 12 14 11 8 39 Power 22 | 1 1 . . 1 4 . 3 4 1 1 6 Engine 11 | 1 . . . 1 3 . 3 3 . . . Core 4 | . 1 . . . 1 . . 1 1 . . Reactor 7 | . . . . . . . . . . 1 6 Propulsion 25 | 2 . . . 1 5 . 2 3 1 1 10 Treads 1 | . . . . . . . . . . . 1 Leg 23 | 2 . . . . 5 . 2 3 1 1 9 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 1 . . . 6 2 5 4 1 4 11 Device 30 | . 1 . . . 6 1 5 2 1 4 10 Storage 2 | 1 . . . . . . . . . . 1 Processor 1 | . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 . . 1 9 . 2 3 8 2 12 Energy Gun 17 | 1 1 . . 1 4 . . . 2 2 6 Energy Cannon 3 | . . . . . . . . . 2 . 1 Ballistic Gun 11 | 1 . . . . 1 . 1 2 1 . 5 Ballistic Cannon 2 | . . . . . . . 1 . 1 . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 2 | . . . . . 1 . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . 3 . . Parts Lost 64 | . 1 . . 2 . . 12 . . 2 47 Power 8 | . 1 . . . . . 1 . . . 6 Propulsion 20 | . . . . 2 . . 3 . . 1 14 Utility 21 | . . . . . . . 6 . . 1 14 Weapon 15 | . . . . . . . 2 . . . 13 Highest Loss Streak 21 | . 1 . . 1 . . 10 . . 2 21 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 84 93 92 68 70 98 98 61 Engine 4 | . 9 . . 5 1 . 5 11 9 5 1 Core 4 | . 4 14 14 8 7 7 . 1 1 4 . Leg 17 | . 28 28 28 7 21 23 11 11 23 20 13 Hover 1 | . . . . 5 2 . . . . . . Device 20 | . 13 14 14 14 26 23 18 15 23 29 19 Storage 6 | . 14 14 14 14 9 7 2 . . . 1 Hackware 1 | . . . . . . . . . 5 5 1 Protection 1 | . . . . . . . . 2 5 5 1 Energy Gun 8 | . 14 14 14 17 9 7 2 . 4 6 5 Ballistic Gun 8 | . 14 14 14 10 8 7 5 10 7 5 2 Ballistic Cannon 1 | . . . . . . . 4 1 4 5 1 Impact Weapon 1 | . . . . . 6 . . . . . . Slashing Weapon 2 | . . . . . . 7 7 6 5 5 3 Peak Build Rating 112 | 6 10 11 12 16 27 31 37 71 89 101 112 Average Rating 44 | 4 8 10 10 13 24 30 30 45 79 94 81 On Entrance 33 | . 6 10 10 12 16 27 30 32 71 83 100 Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 13 16 16 16 17 27 26 30 57 69 73 79 Greatest Support 120 | 20 20 20 20 20 37 37 45 70 70 75 120 Greatest Overweight (x) 15 | . . . . 5 2 . 4 2 . 1 15 Average Overweight (x) . | . . . . 1 . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 5 5 10 Average Capacity 6 | 6 8 8 8 8 8 8 5 5 5 5 6 Most Carried 8 | 5 7 7 8 8 8 7 7 5 5 5 8 Average Carried 5 | 2 5 6 6 7 7 6 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 6 6 8 8 8 7 5 5 5 5 4 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 15% | Hacker-Tank 12% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Matter Collected 2047 | 199 113 . . 50 172 . 272 41 336 286 578 Remotely 77 | . . . . . . . . . . . 77 Salvage Created 3645 | . 229 . . 178 432 . 118 91 475 389 1733 Parts 183 | . 11 . . 14 24 . 6 4 31 17 76 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 67 | . 4 . . 11 8 . 2 2 10 5 25 Melee 4 | . . . . . . . 2 1 1 . . Guns 43 | . 4 . . 11 7 . . 1 6 4 10 Cannons 11 | . . . . . . . . . 3 1 7 AOE 6 | . . . . . . . . . . . 6 Classes Destroyed 16 | . 2 . . 2 5 . 1 1 2 . 3 Worker 1 | . . . . . 1 . . . . . . Builder 5 | . . . . . 1 . . . 1 1 2 Recycler 1 | . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . . . . . . . . . 1 2 . Watcher 5 | . 2 . . . . . . . 1 1 1 Swarmer 11 | . . . . 7 . . . . 4 . . Grunt 26 | . 4 . . 2 6 . . 1 . 4 9 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 4 | . . . . . 1 . . . 1 1 1 Demolisher 2 | . . . . 2 . . . . . . . Specialist 5 | . . . . . . . 2 . . . 3 Hunter 8 | . . . . . . . . . 2 . 6 Programmer 8 | . . . . . . . . 1 3 . 4 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 2 . . 4 6 . 1 1 4 2 5 Combat Bots Only 5 | . 2 . . 4 3 . 1 1 4 2 5 Max Kills in Single Turn 3 | . 1 . . 1 3 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Hostile Shots Fired 921 | . 35 . . 46 46 . 104 9 98 76 507 Missed 305 | . 10 . . 8 13 . 29 6 35 34 170 Damage Taken 8695 | . 253 . . 310 501 . 1302 29 444 508 5348 Core 2094 | . 33 . . 93 112 . 427 9 59 57 1304 Absorbed by Shields 348 | . . . . . . . 21 10 177 140 . Ignored by Resistances 3130 | . 80 . . 100 140 . 371 11 367 202 1859 Core Remaining (%) 79 | 100 . . . 49 79 . 39 98 94 95 . Volleys Fired 197 | . 22 . . 24 32 . 3 2 24 19 71 Largest 4 | . 2 . . 2 2 . 2 2 4 4 4 Hottest 332 | . 85 . . 85 100 . 86 60 189 241 332 Shots Fired 489 | . 44 . . 48 56 . 5 4 76 73 183 Gun 400 | . 44 . . 48 52 . 5 4 52 52 143 Cannon 83 | . . . . . . . . . 24 19 40 Launcher . | . . . . . . . . . . . . Special 6 | . . . . . 4 . . . . 2 . Kinetic 242 | . 22 . . 24 28 . 3 4 52 38 71 Thermal 247 | . 22 . . 24 28 . 2 . 24 35 112 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 20 . . 7 8 . 8 6 10 9 14 Robot Miss Streak 6 | . 1 . . 2 1 . 1 . 2 3 6 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 7 | . 1 . . 3 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . 1 Shots Hit Robots 353 | . 38 . . 31 41 . 16 6 47 49 125 Core Hits 160 | . 13 . . 16 19 . 4 5 24 21 58 Critical Kills 3 | . . . . 1 . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . 2 . . 1 . . 1 . 4 2 6 Burn 5 | . 2 . . . . . . . 1 1 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 2 | . . . . 1 . . . . . . 1 Blast 6 | . . . . . . . . . 2 1 3 Sever 2 | . . . . . . . 1 . 1 . . Melee Attacks 38 | . . . . . 4 . 14 2 3 12 3 Impact 4 | . . . . . 4 . . . . . . Slashing 34 | . . . . . . . 14 2 3 12 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11104 | . 417 . . 403 1191 . 509 169 1237 1212 5966 Guns 5486 | . 414 . . 403 615 . 64 98 770 847 2275 Cannons 2607 | . . . . . . . . . 323 335 1949 Explosions 2235 | . . . . . 437 . . . 63 . 1735 Melee 736 | . . . . . 139 . 445 71 81 . . Ramming 25 | . 3 . . . . . . . . 15 7 Kinetic 3278 | . 157 . . 122 347 . 30 98 619 683 1222 Thermal 6565 | . 257 . . 281 268 . 34 . 474 514 4737 Explosive 437 | . . . . . 437 . . . . . . Electromagnetic 63 | . . . . . . . . . 63 . . Impact 139 | . . . . . 139 . . . . . . Slashing 597 | . . . . . . . 445 71 81 . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 5 . 13 Average Corruption 5 | . . . . . . . . 1 2 . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . 1 6 . 14 Message Errors 3 | . . . . . . . . . 1 . 2 Matter Fused 6 | . . . . . . . . 1 1 . 4 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 550 | . . . . . 91 . . . 30 . 429 Projectiles 306 | . . . . . . . . . 30 . 276 Explosions 226 | . . . . . 73 . . . . . 153 Melee 18 | . . . . . 18 . . . . . . Knockbacks 11 | . . . . . 1 . . . 3 2 5 Impact 1 | . . . . . 1 . . . . . . Kinetic 10 | . . . . . . . . . 3 2 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . 80 . . . 6 . 82 Shots 5 | . . . . . 1 . . . 1 . 3 Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 6 | . 1 . . . . . . . . 1 4 Kicked 2 | . 1 . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 525 | . 256 . . 378 47 . . . 82 367 525 Average Temperature 115 | . 112 . . 144 15 . . . 42 144 135 Received Heat Transfer 2098 | . 183 . . 84 378 . 396 6 12 154 885 Effects 3 | . . . . 1 . . . . . 1 1 Shutdowns 1 | . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 12 | . . . . 2 . . . . . 2 8 Heat Transferred 9180 | . 851 . . 666 592 . 74 . 740 888 5369 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Peak Influence 609 | . 134 1 . 160 213 82 126 87 192 360 609 Initial 163 | . . 1 . . . 82 50 57 17 80 163 Average 112 | . 61 1 . 78 48 82 71 52 66 125 321 Maximum Alert Level 2 | . . . . . 1 . . . . 1 2 Low Security (%) 83 | 100 100 100 . 100 97 100 100 100 100 79 21 Level 1 12 | . . . . . 2 . . . . 20 54 Level 2 4 | . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . . . . 1 1 . 2 3 4 3 11 Investigation 3 | . . . . . . . . 1 . 1 1 Extermination 7 | . . . . . . . . 2 1 1 3 Reinforcement 12 | . . . . 1 1 . 2 . 2 1 5 Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Distress Signals 5 | . . . . . . . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 6 . . 14 12 . 15 4 16 16 38 Peak Tracking Total 7 | . 2 . . 4 4 . 7 3 4 5 6 Tactical Retreats 14 | . . . . 2 1 . 4 . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Traps Triggered 4 | . . . . . 2 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 5 | . . . . . . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 6 | . . . . . . . 6 . . . . Triggered 6 | . . . . . . . 5 . 1 . . Most Traps Carried 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Machines Disabled 12 | . . . . 1 2 . . . 2 5 2 Max in Single Turn 3 | . . . . 1 1 . . . 1 3 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Machines Accessed 16 | . 1 . 2 . 2 1 . 2 1 4 3 Terminals 12 | . 1 . . . 2 1 . 2 . 3 3 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 34 | . 2 . 2 . 8 1 . 6 1 8 6 Successful 21 | . 2 . 2 . 3 1 . 3 1 4 5 Failed 13 | . . . . . 5 . . 3 . 4 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 1 . 1 . . . . 4 1 Terminals 30 | . 2 . . . 8 1 . 6 . 7 6 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 17 | . 2 . 2 . 2 1 . 3 . 3 4 Record 5 | . . . 1 . . . . . . 1 3 Robot Analysis 1 | . . . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . 1 . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 Terminals 2 | . . . . . 1 . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 . 1 . 2 2 Full Trace Events 2 | . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . Total Damage 190 | . . . . 190 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Turns Passed 6156 | 57 503 92 259 967 1114 66 299 504 590 701 1004 Spaces Moved 3312 | 42 358 76 216 497 405 52 82 234 442 467 441 Core 49 | 10 . . . 10 . . 6 . . . 23 Treads 27 | . . . . . . . . . . . 27 Legs 2892 | 32 358 76 216 254 294 52 76 234 442 467 391 Wheels . | . . . . . . . . . . . . Hover 344 | . . . . 233 111 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 123 100 105 105 105 100 Average Speed 137 | 103 120 120 120 172 135 123 150 195 105 126 139 Slowest Speed 800 | 120 120 120 120 300 260 123 250 260 105 186 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 60 23 62 87 34 3 47 8 10 14 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 21 | . . . . . 4 . 2 . . 12 3 Terrain Destroyed 241 | . . . . . 37 . 2 . 6 59 137 Melee 17 | . . . . . . . 2 . . 12 3 Projectile 26 | . . . . . 4 . . . 6 11 5 AOE 198 | . . . . . 33 . . . . 36 129 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Total 4461 | 55 391 77 216 563 909 54 228 273 525 515 655 Wait 667 | . 2 . . 33 425 . 100 10 33 1 63 Move 3301 | 41 357 75 215 496 404 51 81 233 441 466 441 Hop . | . . . . . . . . . . . . Pick Up 74 | 8 6 1 1 3 7 . 8 4 4 3 29 Fast Attach 34 | . . . . 1 10 . 5 7 1 2 8 Attach 56 | 6 2 . . 1 4 2 5 2 6 1 27 Detach 3 | . . . . . . 1 . . 2 . . Swap 32 | . 1 . . 1 10 . 2 5 4 5 4 Drop 47 | . . 1 . 4 13 . 4 8 7 5 5 Fire 197 | . 22 . . 24 32 . 3 2 24 19 71 Melee 38 | . . . . . 4 . 14 2 3 12 3 Ram . | . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 . Crush 4 | . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 6 | . . . . . . . 6 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 421 | -10/Materials | Discovered new exit (range 14) 494 | -10/Materials | Discovered new exit (range 4) 561 | -10/Materials | Entered Mines 606 | -10/Mines | Learned Materials stockpile data 625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 648 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Entered Exiles 685 | -10/Exiles | Met 8R-AWN 704 | -10/Exiles | Met EX-HEX 740 | -10/Exiles | Met EX-BIN 757 | -10/Exiles | Aligned with FarCom system 758 | -10/Exiles | Given EX-Vault access code 787 | -10/Exiles | Opened EX-Vault 794 | -10/Exiles | Found YOLO Cannon 821 | -10/Exiles | Warned to stay clear of 0b10 Research branches 852 | -10/Exiles | Met EX-DEC 864 | -10/Exiles | Learned location of Zion (-6) 900 | -10/Exiles | Discovered new exit (range 10) 912 | -10/Exiles | Left Exiles lab with YOLO Cannon 912 | -10/Exiles | Entered Mines 954 | -9/Mines | Met a Derelict bent on vengeance 1169 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1294 | -9/Mines | Received a Mining Laser from a helpful Derelict 1352 | -9/Mines | Assembled infested the area 1524 | -9/Mines | Core integrity fell below 50% 1598 | -9/Mines | Learned location of 2 exits from Materials 1868 | -9/Mines | Discovered new exit (range 8) 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1880 | -8/Materials | Identified exit to Factory 2402 | -8/Materials | Build established: Scavenger-Mutant 2958 | -8/Materials | Discovered exit to Factory (range 3) 2993 | -8/Materials | Entered Factory 2993 | -7/Factory | Evolved 2 slots: Utility x2 3059 | -7/Factory | Identified exit to DSF 3059 | -7/Factory | Entered DSF 3135 | -7/DSF | Additional patrols routed to DSF 3157 | -7/DSF | Discovered new exit (range 11) 3185 | -7/DSF | Lost 10 parts (1p3n4u2w) 3347 | -7/DSF | Core integrity fell below 50% 3356 | -7/DSF | Identified exit to Factory 3358 | -7/DSF | Entered Factory 3358 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3626 | -6/Factory | Discovered new exit (range 15) 3702 | -6/Factory | Identified exit to Lower Caves 3850 | -6/Factory | Discovered new exit (range 13) 3862 | -6/Factory | Entered another Factory area 3862 | -5/Factory | Evolved 2 slots: Weapon x2 4422 | -5/Factory | Cargo convoy interrupted 4441 | -5/Factory | Garrison activated, responded to threat 4446 | -5/Factory | Discovered new exit (range 7) 4450 | -5/Factory | Build established: Hacker-Tank 4452 | -5/Factory | Entered another Factory area 4452 | -4/Factory | Evolved 2 slots: Utility x2 4468 | -4/Factory | Identified exit to Upper Caves 4468 | -4/Factory | Identified exit to Armory 5136 | -4/Factory | Discovered new exit (range 15) 5153 | -4/Factory | Entered Research 5153 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5320 | -3/Research | Lost 3 parts (1n2u) 5452 | -3/Research | Garrison activated, responded to threat 5566 | -3/Research | Lost 9 parts (1p2n2u4w) 5664 | -3/Research | Lost 5 parts (1p2n2u) 5766 | -3/Research | Lost 3 parts (2u1w) 5951 | -3/Research | First assault squad dispatched 5962 | -3/Research | System corruption reached 10% 6044 | -3/Research | Core integrity fell below 50% 6107 | -3/Research | Lost 21 parts (4p7n4u6w) 6138 | -3/Research | Core integrity fell below 20% 6157 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slammed into G-73 Enforcer. Slammed into G-67 Veteran. Triggered Hellfire Trap. An explosion rips through the floor. Slammed into G-67 Veteran. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. Myomer Leg destroyed. System corrupted: Heat flow error (+257). M-36 Artificer repairs G-67 Veteran. Biometal Medium Treads destroyed. Phase Gun destroyed. ALERT: Rogue bot located, Programmers report to Research Zone 3E. K-01 Serf destroyed. System corrupted: Graphene Brace fused. Weapon Mount destroyed. M-36 Artificer repairs Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????# ???Y??????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????????###+######## #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ####???????????????? | | ?????????????????# /!! #????????######## | | ?????????????????# /!! #????????# * | | ??????????Y??????# !!@ ########## | | ?????????????????+ g + """" | | ?????????????????# ### """" | | ?????????????????# % #?# """" | | ?????????????????### ##### *!!! m #?# """" | | ???????????????????# ????# !! g #?# | | ???????????????????# ????# k !! g #?# | | ??????????????????##"#####+## g #?# | | ??????????????????# % # #######+## | | ??????????????????# # | | ??????????????????# # | | ??????????????????# + ###### | | ??????????????????# [[! # ## | | ??????????????????# !! # ## | | ??????????????????# # !! # | | ??????????????????# [ # ! | | ??????????????????####"####"# | | ?????????????????????# # # # | | ?????????????????????# # # # | | ?????????????????????# ## # ######## # | | ?????????????????#####"###" # ##??### # | | ?????????????????# # ## #????#### | | ?????????????????# # #???##### | | ?????????????????# # ###### #??????? | | ?????????????????# "" + %[ ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 43 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Origins Challenges ------------ None Game ------ Seed ExperimentalBarrageBeacon Manual? 0 Play Time 00:49:44 Cumulative 65.8 hours Start 2024.09.12 @ 17:32:21 End 2024.09.12 @ 18:19:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 13 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb3de054-b33d-48cc-b94e-1e27d7c7dc5e