Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 18:02:59 Player: pd-p0l Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (1665) 1665 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 8391 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 147 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Reaction Control System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Improved Trap Scanner Advanced Sensor Array Heavy Armor Plating System Shield System Shield > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Cooled Airjet Improved Gravmag System Improved Gravmag System Advanced ECM Suite Experimental Reaction Control System System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Mass Driver [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Improved Power Shielding Device Improved Heat Sink Storage High-capacity Matter Pod Hackware System Shield Protection Improved Power Shielding Weapon Mining Claw Energy Gun Particle Gun Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Slots Evolved 12 | . . 2 2 2 . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . 1 . . . . 2 . Utility 6 | . . . 2 1 . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 6 3 26 28 4 . . 13 12 . . 3 7 10 Power 8 | 1 . 3 1 . . . 1 . . . . . 2 Engine 4 | 1 . 3 . . . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 34 | 2 1 6 8 2 . . 3 1 . . 3 5 3 Treads 7 | . . 2 5 . . . . . . . . . . Leg 10 | 2 1 4 2 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 16 | . . . . 2 . . 3 1 . . 3 5 2 Flight 1 | . . . 1 . . . . . . . . . . Utility 36 | 1 1 5 7 2 . . 7 8 . . . 2 3 Device 19 | 1 . 2 3 1 . . 4 4 . . . 1 3 Storage 6 | . 1 1 1 1 . . 1 1 . . . . . Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 9 | . . 2 3 . . . 2 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 1 12 12 . . . 2 3 . . . . 2 Energy Gun 14 | 2 . 6 2 . . . . 2 . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . 1 . . . 1 . . . . . . Ballistic Cannon 4 | . . . 4 . . . . . . . . . . Launcher 9 | . . 5 4 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . . 2 Parts Lost 33 | . 1 8 7 . 1 . 2 . . . 7 4 3 Power 3 | . . 1 . . . . . . . . . 1 1 Propulsion 15 | . . 4 4 . 1 . . . . . 4 2 . Utility 9 | . . 2 2 . . . 1 . . . 2 1 1 Weapon 6 | . 1 1 1 . . . 1 . . . 1 . 1 Highest Loss Streak 7 | . 1 6 6 . 1 . 2 . . . 7 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 85 77 71 10 23 13 52 80 82 . 79 60 7 Engine 4 | . 12 10 8 . . . . . . . . . . Core 2 | . . . . 6 . . 5 5 5 . 5 4 . Treads 5 | . . 7 13 . . . . . . . . . . Leg 4 | . 27 17 1 . . . . . . . . . . Hover 6 | . . . . 1 7 . 14 22 23 . 22 25 1 Device 10 | . 14 8 12 . 7 6 13 20 17 . 17 4 1 Storage 5 | . 6 12 3 1 7 6 3 6 11 . 11 9 . Protection 5 | . . . 15 . . . 1 10 5 . 5 2 . Energy Gun 4 | . 24 9 3 . . . . 4 5 . 3 . 1 Ballistic Gun 1 | . . . 1 . . . 5 . . . . . . Ballistic Cannon 1 | . . . 4 . . . . . . . . . . Launcher 1 | . . 4 1 . . . . . . . . . . Slashing Weapon 2 | . . 5 3 . . . 5 4 . . . . . Peak Build Rating 81 | 6 7 16 29 9 8 5 61 76 77 77 77 81 37 Average Rating 26 | 3 6 11 20 5 7 4 41 72 76 77 72 58 11 On Entrance 26 | . 6 5 16 5 8 5 1 51 76 77 77 46 2 Naked Turns 209 | . . . 18 . . 21 43 . . . . 33 94 Heaviest Build 52 | 8 11 23 28 11 6 6 31 52 50 50 50 46 26 Greatest Support 83 | 20 20 46 83 8 8 3 50 61 61 61 61 80 30 Greatest Overweight (x) 9 | . . 5 9 1 1 1 . . . . 1 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 8 8 8 5 10 10 10 10 10 5 Average Capacity 5 | 5 5 5 5 5 8 7 5 6 10 10 10 9 5 Most Carried 10 | 2 5 5 5 6 4 4 5 10 10 10 10 10 5 Average Carried 4 | . 2 4 4 4 4 4 3 5 9 10 9 9 2 Final Capacity 10 | 5 5 5 5 8 8 5 5 10 10 10 10 5 5 Final Carried 10 | . 4 5 5 4 4 4 4 10 10 10 10 5 1 Class Distribution -------------------- 77% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Matter Collected 1527 | 260 86 295 373 184 40 . 193 . . . 10 21 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 1798 | 47 180 612 768 . . . . . . . . 17 174 Parts 120 | 2 7 46 49 . . . . . . . . 2 14 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Combat Hostiles Destroyed 47 | 1 4 19 18 . . . . . . . . . 5 Melee 8 | . . 5 3 . . . . . . . . . . Guns 21 | 1 3 6 6 . . . . . . . . . 5 Cannons 1 | . . . 1 . . . . . . . . . . AOE 17 | . 1 8 8 . . . . . . . . . . Classes Destroyed 9 | 1 . 4 4 . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . Builder 4 | . . . 3 . . . . . . . . 1 . Recycler 3 | . . . 3 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 17 | . . 9 4 . . . . . . . . . 4 Grunt 17 | 1 4 3 8 . . . . . . . . . 1 Duelist 2 | . . 1 1 . . . . . . . . . . Sentry 10 | . . 6 4 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . Best Kill Streak 8 | 1 2 4 8 . . . . . . . . 1 5 Combat Bots Only 7 | 1 2 4 7 . . . . . . . . . 5 Max Kills in Single Turn 3 | 1 1 3 3 . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 3 3 . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Hostile Shots Fired 681 | 4 10 114 159 4 42 12 111 . . . 31 33 161 Missed 258 | . 4 35 48 2 21 7 61 . . . 9 12 59 Damage Taken 6755 | 43 140 1075 1707 12 235 71 616 . . . 588 683 1585 Core 2030 | . 55 178 361 . 197 59 18 . . . . 231 931 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 88 | . . . 88 . . . . . . . . . . Core Remaining (%) 75 | 100 78 55 34 . . 63 97 . . . 100 . . Volleys Fired 93 | 3 9 28 45 . . . . . . . . . 8 Largest 2 | 2 2 2 2 . . . . . . . . . 2 Hottest 130 | 80 80 130 126 . . . . . . . . . 130 Shots Fired 151 | 6 17 47 69 . . . . . . . . . 12 Gun 108 | 6 17 34 39 . . . . . . . . . 12 Cannon 19 | . . . 19 . . . . . . . . . . Launcher 24 | . . 13 11 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 36 | . . . 36 . . . . . . . . . . Thermal 68 | . . 34 22 . . . . . . . . . 12 Explosive 12 | . . 1 11 . . . . . . . . . . Electromagnetic 35 | 6 17 12 . . . . . . . . . . . Robot Hit Streak 11 | 3 7 6 11 . . . . . . . . . 8 Robot Miss Streak 6 | 1 2 6 6 . . . . . . . . . 3 Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 109 | 4 13 35 45 . . . 4 . . . . . 8 Core Hits 100 | 2 7 32 52 . . . 1 . . . . . 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . 4 1 . . . . . . . . . . Burn 2 | . . 1 1 . . . . . . . . . . Sever 3 | . . 3 . . . . . . . . . . . Melee Attacks 30 | . . 16 9 . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 30 | . . 16 9 . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . 3 . . . . 1 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4302 | 56 273 1171 2403 . . . 114 . . . . 38 247 Guns 1329 | 56 173 340 513 . . . . . . . . . 247 Cannons 185 | . . . 185 . . . . . . . . . . Explosions 1866 | . 95 297 1474 . . . . . . . . . . Melee 876 | . . 531 231 . . . 114 . . . . . . Ramming 46 | . 5 3 . . . . . . . . . 38 . Kinetic 433 | . . . 433 . . . . . . . . . . Thermal 947 | . 95 340 265 . . . . . . . . . 247 Explosive 1526 | . . 52 1474 . . . . . . . . . . Electromagnetic 474 | 56 173 245 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 876 | . . 531 231 . . . 114 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . . . 5 5 5 2 2 Average Corruption 2 | . . 1 . . . . . . 5 5 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . 4 . . . . . . 3 . 3 1 4 Message Errors 4 | . . 2 . . . . . . 1 . . . 1 Matter Fused 3 | . . . . . . . . . 1 . 1 . 1 Energy Discharges 2 | . . 1 . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 106 | . 9 57 17 . . . 5 . . . . 18 . Projectiles . | . . . . . . . . . . . . . . Explosions 26 | . 9 . 17 . . . . . . . . . . Melee 80 | . . 57 . . . . 5 . . . . 18 . Knockbacks 7 | . 1 . 6 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . 54 83 34 . . . . . . . . 19 . Shots 10 | . 1 6 3 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 4 | . 2 1 . . . . . . . . . 1 . Kicked 3 | . 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 335 | 72 48 335 327 . . . . . . . . 1 120 Average Temperature 124 | 41 20 139 171 . . . . . . . . 1 69 Received Heat Transfer 1302 | 24 90 249 642 . 99 9 93 . . . . 36 60 Effects 4 | . . 1 3 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . 3 3 . . . . . . . . . 2 Heat Transferred 1836 | . 100 737 703 . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Peak Influence 475 | 20 136 420 475 133 . . 187 106 37 11 41 165 402 Initial 177 | . 13 57 177 118 . . 97 4 37 11 11 . 80 Average 175 | 3 75 240 297 111 . . 98 56 22 11 20 39 200 Maximum Alert Level 2 | . . 2 2 . . . . . . . . . 2 Low Security (%) 65 | 100 100 33 25 100 . . 100 100 100 100 100 100 63 Level 1 25 | . . 58 48 . . . . . . . . . 29 Level 2 9 | . . 7 25 . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 3 . . 1 1 . . . 1 1 . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 6 | . . 1 3 . . . . . . . 1 1 . Assault 1 | . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Distress Signals 13 | . . 3 3 . . . 2 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 177 | 1 6 28 28 2 13 11 18 5 7 . 7 18 33 Peak Tracking Total 13 | 1 3 7 8 2 6 9 4 2 6 . 6 13 12 Tactical Retreats 24 | . . 3 1 . 4 1 4 3 . . 2 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Traps Triggered 9 | . 1 . . 1 . . 2 1 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Machines Disabled 2 | . 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Machines Accessed 9 | . 1 1 . . . . 2 1 . 1 . 3 . Terminals 5 | . . . . . . . 2 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 21 | . 3 2 . . . . 2 2 . 1 . 11 . Successful 14 | . 3 2 . . . . 2 2 . 1 . 4 . Failed 7 | . . . . . . . . . . . . 7 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 13 | . . . . . . . 2 . . 1 . 10 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 3 2 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . 2 . . 1 . 3 . Record 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . 1 . . 1 . 1 . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 2 . . . . . . . . . 1 . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 3 | . 1 1 . . . . . . . . . 1 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . 1 1 . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 35 | . 35 . . . . . . . . . . . . Retrieved Matter 35 | . 35 . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Total Allies 4 | . . . . . . . . . 1 . . . 3 Largest Group 3 | . . . . . . . . . 1 . . . 3 Highest-Rated Group 144 | . . . . . . . . . 31 . . . 144 Highest-Rated Ally 48 | . . . . . . . . . 31 . . . 48 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 10 . . . 10 Total Damage 553 | . . . . . . . . . 196 . . . 357 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Turns Passed 5410 | 84 284 729 1607 422 221 210 835 322 108 3 109 319 157 Spaces Moved 5043 | 62 172 382 625 444 355 231 1227 454 188 6 152 535 210 Core 1079 | 15 . 5 211 313 2 231 75 . . . . 65 162 Treads 482 | . . 157 325 . . . . . . . . . . Legs 444 | 47 172 220 . . . . . . . . . . 5 Wheels . | . . . . . . . . . . . . . . Hover 2949 | . . . . 131 353 . 1152 454 188 6 152 470 43 Flight 89 | . . . 89 . . . . . . . . . . Fastest Speed 30 | 50 120 120 50 60 60 50 50 50 50 50 38 30 50 Average Speed 87 | 103 120 139 215 92 60 90 54 50 50 50 51 44 51 Slowest Speed 500 | 120 120 300 500 120 100 100 60 52 50 50 111 108 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 34 32 53 9 56 22 17 10 86 . 81 20 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 104 | . 2 12 88 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 2 AOE 102 | . 2 12 88 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Arm Total 5873 | 76 232 515 810 458 362 230 1385 551 202 5 185 616 246 Wait 346 | . 38 15 51 . 8 . 106 59 11 . . 58 . Move 5031 | 61 171 381 624 443 354 230 1226 454 187 5 151 534 210 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 6 8 30 28 7 . . 16 17 2 . 9 8 6 Fast Attach . | . . . . . . . . . . . . . . Attach 92 | 6 3 17 21 4 . . 13 8 . . 3 7 10 Detach 13 | . . 1 6 . . . 1 3 . . . 1 1 Swap 20 | . . 9 7 . . . . 4 . . . . . Drop 64 | . 1 17 19 4 . . 5 6 2 . 6 3 1 Fire 93 | 3 9 28 45 . . . . . . . . . 8 Melee 30 | . . 16 9 . . . 5 . . . . . . Ram 1 | . . . . . . . . . . . . 1 . Kick 3 | . 2 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 13 . . . 16 4 . Rewire 10 | . . . . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Lost 6 parts (4n2u) 1014 | -9/Materials | Discovered new exit (range 16) 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Utility x2 1169 | -8/Materials | Build established: Scavenger-Mutant 1701 | -8/Materials | Destroyed 7 combat bots 1838 | -8/Materials | Lost 6 parts (4n1u1w) 2064 | -8/Materials | Build established: Mutant 2590 | -8/Materials | Released all parts (7) 2606 | -8/Materials | Discovered new exit (range 6) 2682 | -8/Materials | Core integrity fell below 50% 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2724 | -7/Factory | Discovered new exit (range 8) 2724 | -7/Factory | Discovered new exit (range 13) 3127 | -7/Factory | Entered Lower Caves 3338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3339 | -7/Lower Caves | Discovered new exit (range 14) 3342 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3343 | -7/Lower Caves | Learned 4 Factory zone layouts 3348 | -7/Lower Caves | Entered another Lower Caves area 3348 | -7/Lower Caves | Discovered new exit (range 13) 3537 | -7/Lower Caves | Released all parts (2) 3540 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3558 | -7/Lower Caves | Entered Factory 3558 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -6/Factory | Discovered new exit (range 9) 4393 | -6/Factory | Entered another Factory area 4393 | -5/Factory | Evolved 2 slots: Utility x2 4715 | -5/Factory | Sucked down chute 4715 | -5/Factory | Entered Waste 4716 | -5/Waste | Met a frightened Derelict 4723 | -5/Waste | Spotted C-40 Crusher 4729 | -5/Waste | Spotted C-40 Crusher 4729 | -5/Waste | Spotted C-40 Crusher 4730 | -5/Waste | EMP discharged 4768 | -5/Waste | Spotted C-40 Crusher 4769 | -5/Waste | Spotted C-40 Crusher 4770 | -5/Waste | Spotted C-40 Crusher 4816 | -5/Waste | Discovered new exit (range 15) 4823 | -5/Waste | Entered Factory 4826 | -5/Factory | Identified exit to DSF 4826 | -5/Factory | Entered DSF 4852 | -5/DSF | Additional patrols routed to DSF 4925 | -5/DSF | Discovered new exit (range 14) 4935 | -5/DSF | Entered Factory 4935 | -4/Factory | Evolved 2 slots: Propulsion x2 4965 | -4/Factory | Lost 7 parts (4n2u1w) 5092 | -4/Factory | Spotted B-86 Titan 5221 | -4/Factory | Released all parts (10) 5237 | -4/Factory | Lost 3 parts (1p2n) 5251 | -4/Factory | Discovered new exit (range 8) 5254 | -4/Factory | Entered Armory 5340 | -4/Armory | Lost 3 allies 5340 | -4/Armory | Spotted B-86 Titan 5350 | -4/Armory | Released all parts (3) 5371 | -4/Armory | Core integrity fell below 50% 5399 | -4/Armory | Released all parts (3) 5404 | -4/Armory | Core integrity fell below 20% 5411 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 05374_ Destroyed VTOL Module. 05378_ Acquired Enh. Quantum Rifle. 05380_ System corrupted: Enh. Quantum Rifle failed to cycle. 05380_ S-27 Virus destroyed. 05383_ Switching to secondary target: G-67 Veteran. 05386_ Adv. Heat Sink melted. 05386_ Plasma Rifle melted. 05386_ G-67 Veteran destroyed. 05389_ S-27 Virus destroyed. 05392_ Enh. Quantum Rifle destroyed. 05393_ S-27 Virus destroyed. 05399_ Released Quantum Reactor. 05399_ Released Centrium Leg. 05399_ Released Enh. Quantum Rifle. 05399_ W-44 Eye sends out distress signal. 05403_ Penetrated by Slug. 05408_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ???????????????????? ??????????????????# """?????? | | ?????????????????"R""??????????????????#""R"?????? | | ????############"" ""######??????????###"" "###### | | ????# # #??????????# | | ?#### # #??????????# """ | | ?# / # """"""" #??????????# " F" ! """ | | ????# = [== #[""""""" ! #??????????# """" """ | | ????# *=!=[%+%""""""" #??????????# | | ????# ***=%=# #?????????########/#"#"# | | ????# !*[*# ! !#?????????# | | ????# =%%*######+######??????#### | | ????########/""";# ############T## ]] | | ??????????#==[ BB ==! ] | | ??????????# BB T | | ??????????# #s";; ######## ###### | | ?????#????# ##;#;;;##########+#????## "" "" | | ?????# ### # ???????# ""F"" | | ?????+ Y# g ???????# "" | | ?????+ / Ys d"??????????# | | ?????# ### #s "??????????# | | ?????##???# # "??????????#+#### ####+ | | ??????????# # "???????????????? #???? | | ??????????# # """" #???????????##???? | | ??????????# # @ #????????????????? | | ??????????# ######### ########????????????????? | | ??????????# #???????####????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? T ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????# ?#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 975 Resistance: EX 25 Power Shielding 66 Evasion (%) 59 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend More Dakka Please Please Form A Line Safety First Serviceable Loadout Challenges ------------ None Game ------ Seed CobblerLargeMagmablaster Manual? 0 Play Time 02:34:21 Cumulative 8.3 hours Start 2024.10.16 @ 19:02:37 End 2024.10.17 @ 18:02:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a56f39a5-7293-4e81-a226-e3e06687ef97