Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 17:36:33 Player: mintimati Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1430) 1430 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3750 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 24/100 System Corruption 1% Temperature Cool (86) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (5) ---- Drone Bay (2/2) Precision Beam Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Improved Terrain Scan Processor Launcher Guidance Computer Drone Bay > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Shock Bomb Launcher [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 38 | 8 7 4 1 9 9 Power 5 | 1 2 1 . . 1 Engine 4 | 1 2 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 . 1 3 2 Treads . | . . . . . . Leg 3 | . 2 . 1 . . Wheel 3 | 2 . . . . 1 Hover 1 | . . . . 1 . Flight 3 | . . . . 2 1 Utility 10 | 2 . 3 . 3 2 Device 4 | 1 . . . 1 2 Storage 2 | 1 . 1 . . . Processor 3 | . . 1 . 2 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 3 3 . . 3 4 Energy Gun 6 | 1 2 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . 2 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 21 | . 5 1 6 . 9 Power 2 | . 1 . . . 1 Propulsion 7 | . 2 . 1 . 4 Utility 4 | . . 1 2 . 1 Weapon 8 | . 2 . 3 . 3 Highest Loss Streak 6 | . 5 1 6 . 4 To Critical Strikes . | . . . . . . Average Backups 4 | 1 5 5 6 3 2 Power . | . . . . . . Propulsion . | 1 1 1 1 1 . Utility 1 | . 1 2 3 2 . Weapon 1 | . 2 1 . . 1 Tool/Special . | . . . . . . Unused Backups 8 | . 2 2 1 . 3 Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 5 | . 1 1 1 . 2 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 91 82 87 28 61 Engine 6 | . 12 11 10 . . Leg 12 | . 19 22 25 . . Wheel 1 | . 6 . . . . Hover 3 | . . . . 9 8 Flight 4 | . . . . 7 12 Device 9 | . 14 6 . 2 12 Storage 7 | . 14 11 10 . . Processor 8 | . . 1 10 5 16 Protection 3 | . . 10 9 . . Energy Gun 8 | . 9 17 20 . . Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 3 | . . . . . 9 Special Weapon 2 | . 6 2 . . . Peak Build Rating 28 | 9 12 13 14 24 28 Average Rating 13 | 4 9 11 12 11 21 On Entrance 8 | . 9 9 12 1 21 Avg Prop Armor Cover (%) 10 | . . . . 6 11 Naked Turns 32 | . . . 32 . . Heaviest Build 30 | 12 17 30 29 12 17 Greatest Support 30 | 20 20 20 30 12 10 Greatest Overweight (x) 4 | 3 2 1 2 1 4 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 Average Capacity 7 | 7 8 9 9 5 5 Most Carried 9 | 4 8 8 9 5 5 Average Carried 4 | 1 5 5 7 3 2 Final Capacity 10 | 8 8 10 5 5 5 Final Carried 8 | 3 8 5 5 5 2 Class Distribution -------------------- 60% | Mutant 30% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 845 | 300 136 75 12 10 312 Remotely . | . . . . . . Salvage Created 1817 | 288 483 293 187 . 566 Parts 109 | 21 21 16 11 . 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 10 3 6 . 13 Guns 22 | . 10 3 5 . 4 Cannons 9 | . . . . . 9 AOE 1 | . . . 1 . . Classes Destroyed 11 | 3 3 2 2 . 1 Worker 4 | 2 1 . . . 1 Builder 4 | . . 1 . . 3 Tunneler 6 | 6 . . . . . Recycler 3 | 1 1 1 . . . Watcher 3 | . 2 1 . . . Swarmer 3 | . 3 . . . . Grunt 20 | . 7 1 3 . 9 Brawler 1 | . . . 1 . . Sentry 4 | . . 2 . . 2 Demolisher 2 | . . . 2 . . Hunter 2 | . . . . . 2 Best Kill Streak 6 | 3 5 2 3 . 6 Combat Bots Only 5 | . 5 2 3 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 263 | . 63 14 31 9 146 Missed 64 | . 9 2 6 4 43 Hits 199 | . 54 12 25 5 103 Melee 9 | . . . 9 . . Projectile 190 | . 54 12 16 5 103 AOE 2 | . . . 2 . . Critical Strikes 6 | . 1 1 1 1 2 Damage Taken 2672 | . 599 166 551 77 1279 Core 892 | . 148 44 148 29 523 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 40 . 52 . . Volleys Fired 155 | 20 59 13 17 1 45 Largest 2 | 2 2 2 2 1 2 Hottest 145 | 60 140 100 145 36 116 Shots Fired 285 | 40 109 25 29 1 81 Gun 218 | 40 99 24 27 . 28 Cannon 52 | . . . . . 52 Launcher 2 | . . . . 1 1 Special 13 | . 10 1 2 . . Kinetic 130 | 20 58 . . . 52 Thermal 86 | 20 35 1 2 . 28 Explosive . | . . . . . . Electromagnetic 69 | . 16 24 27 1 1 Robot Hit Streak 21 | 10 11 21 16 . 11 Robot Miss Streak 4 | 2 3 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 196 | 26 72 18 21 . 59 Core Hits 99 | 15 25 12 13 2 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3305 | 258 824 276 409 66 1472 Guns 2020 | 258 750 276 273 . 463 Cannons 888 | . . . . . 888 Explosions 336 | . 46 . 103 66 121 Melee . | . . . . . . Ramming 13 | . 4 . 9 . . Kinetic 1422 | 91 443 . . . 888 Thermal 1050 | 167 240 . 127 . 516 Explosive . | . . . . . . Electromagnetic 820 | . 137 276 273 66 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 1 6 Message Errors 3 | . . . . . 3 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . 3 . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 4 | . 1 . 3 . . Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 211 | 40 211 135 174 148 122 Average Temperature 57 | 14 73 52 72 64 36 Received Heat Transfer 939 | . 300 33 84 63 459 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2111 | 375 500 . 100 . 1136 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 92 Level 1 2 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 220 | 10 120 50 85 60 220 Initial 20 | . . . . 5 20 Average 35 | 1 29 10 21 3 69 Influence Increases 1150 | 45 305 108 206 60 426 Destroy 0b10 Robot/C 640 | . 200 60 120 . 260 Destroy 0b10 Robot/NC 100 | 45 20 15 . . 20 Destroy Leader 146 | . 44 32 20 . 50 Disable Machine 15 | . . . . . 15 Destroy Structure 24 | . 11 1 6 . 6 Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 195 | . 30 . 60 30 75 Influence Decreases 994 | 45 305 105 194 25 320 Entered New Map 43 | . . . 3 10 30 Time Decay 790 | 45 255 95 170 15 210 Lost Part 161 | . 50 10 21 . 80 Squads Dispatched 8 | . 2 1 . 1 4 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . 2 1 . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 17 6 17 7 24 Peak Tracking Total 10 | . 7 2 10 5 8 Tactical Retreats 7 | . 1 . 3 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 2 . 1 1 2 Terminals 6 | . 2 . 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 . 2 2 2 Successful 4 | . 2 . . 1 1 Failed 6 | . 2 . 2 1 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 10 | . 4 . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 1 1 Record 1 | . 1 . . . . Open Door 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 7 | . . . . . 7 ROAM 1 | . . . . . 1 EXPLORE 6 | . . . . . 6 Ally Attacks 6 | . . . 6 . . Total Damage 46 | . . . 46 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1859 | 98 903 337 467 54 . Optics 542 | . . 75 467 . . Terrain 1263 | 98 903 262 . . . Structural 54 | . . . . 54 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 9 | . . . . . 9 Drone Recoveries 8 | . . . . . 8 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3439 | 258 903 459 505 183 1131 Spaces Moved 1666 | 155 366 126 345 249 425 Core 227 | 122 15 . 61 . 29 Treads . | . . . . . . Legs 709 | . 299 126 284 . . Wheels 86 | 33 52 . . . 1 Hover 116 | . . . . 116 . Flight 528 | . . . . 133 395 Fastest Speed 32 | 50 80 120 50 32 32 Average Speed 104 | 118 115 181 128 55 75 Slowest Speed 355 | 200 150 190 260 112 355 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 40 10 35 12 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . 8 1 . . . Terrain Destroyed 24 | . 11 1 8 . 4 Melee . | . . . . . . Projectile 15 | . 9 1 1 . 4 AOE 9 | . 2 . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3084 | 193 729 333 370 294 1165 Wait 1115 | . 273 179 . 25 638 Move 1655 | 154 365 125 344 248 419 Hop 3 | . . . . . 3 Pick Up 50 | 10 13 4 4 8 11 Fast Attach . | . . . . . . Attach 57 | 8 9 5 2 9 24 Detach 27 | 1 5 2 . 2 17 Swap 1 | . . 1 . . . Drop 17 | . 4 4 . 1 8 Fire 155 | 20 59 13 17 1 45 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 259 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Scavenger-Mutant 507 | -10/Materials | Core integrity fell below 50% 531 | -10/Materials | Lost 5 parts (1p2n2w) 950 | -10/Materials | Discovered new exit (range 12) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -9/Materials | Discovered new exit (range 7) 1481 | -9/Materials | Build established: Mutant 1621 | -9/Materials | Entered Mines 1635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1676 | -9/Mines | Assembled infested the area 1741 | -9/Mines | Lost 3 allies 2094 | -9/Mines | Released all parts (3) 2116 | -9/Mines | Discovered new exit (range 10) 2124 | -9/Mines | Lost 6 parts (1n2u3w) 2126 | -9/Mines | Entered Materials 2126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2271 | -8/Materials | Discovered new exit (range 9) 2309 | -8/Materials | Entered Storage 3120 | -8/Storage | Core integrity fell below 50% 3214 | -8/Storage | Lost 4 parts (1n3w) 3423 | -8/Storage | Core integrity fell below 20% 3439 | -8/Storage | Garrison activated, responded to threat 3440 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03419_ Dropped Prc. Beam Rifle. 03420_ Acquired Prc. Beam Rifle. 03422_ Acquired Hvy. Particle Gun. 03425_ Penetrated by Slug. 03425_ Lgt. Nuclear Core destroyed. 03426_ M-28 Smith repairs O-24 Administrator. 03430_ Slug penetrates Wall. 03430_ H-55 Commando destroyed. 03430_ Switching to secondary target: Y-45 Defender. 03434_ Structural Scanner destroyed. 03436_ K-01 Serf collects debris. 03439_ Y-45 Defender suffers critical hit (Burn). 03439_ Y-45 Defender calls for garrison reinforcements. 03439_ ALERT: Activating Garrison Access S001. 03439_ Melted Lgt. Armor Plating. 03440_ Y-45 Defender heat short circuits Lgt. Treads. 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"" #####???????????????? | | ??????????"#T########## #???????????????????? | | ???????????##?????????######???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Live, Flee, And Rebuild Slippery One Challenges ------------ None Game ------ Seed InsulatedLinkedRecalibrator Manual? 0 Play Time 00:29:25 Cumulative 11.3 hours Start 2026.06.26 @ 16:19:35 End 2026.06.26 @ 17:36:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4dd40a9-7ad5-45d1-b800-09923e746180