Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 23:26:38 Player: opdo Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1467) 1467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4452 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 80/100 System Corruption 26% Temperature Cool (12) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel Compact Wheel Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Seismic Detector Hacking Suite System Shield > --- WEAPON (2) ------- Powered Hammer Axe > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Gravmag System Advanced Terrain Scan Processor Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel Cesium-ion Thruster Advanced Terrain Scan Processor Seismic Detector Light Armor Plating Powered Hammer [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 64 | 6 2 4 1 14 29 8 Power 7 | 1 . 1 . 1 4 . Engine 4 | 1 . 1 . 1 1 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 30 | 2 . 1 . 5 16 6 Treads 3 | . . . . . 1 2 Leg 15 | 2 . 1 . 4 8 . Wheel 9 | . . . . 1 6 2 Hover . | . . . . . . . Flight 3 | . . . . . 1 2 Utility 12 | 1 2 2 . 4 2 1 Device 1 | . . . . . . 1 Storage 2 | 1 1 . . . . . Processor 3 | . 1 1 . . 1 . Hackware 2 | . . . . 2 . . Protection 4 | . . 1 . 2 1 . Artifact . | . . . . . . . Weapon 15 | 2 . . 1 4 7 1 Energy Gun 2 | . . . . 2 . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 9 | 2 . . 1 1 5 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Corrupted Parts 3 | . . . . 1 2 . System Corruption 13 | . . . . 5 8 . Parts Lost 26 | . . . 1 4 15 6 Power 4 | . . . . . 3 1 Propulsion 14 | . . . 1 1 7 5 Utility 4 | . . . . 2 2 . Weapon 4 | . . . . 1 3 . Highest Loss Streak 6 | . . . 1 2 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 94 97 91 83 Engine 6 | . 14 11 11 9 4 . Core 1 | . . . . . 5 . Treads 1 | . . . . . . 6 Leg 18 | . 28 33 28 25 21 . Wheel 2 | . . . . 1 5 1 Flight 5 | . . . . . . 21 Device 1 | . . . . . . 6 Storage 8 | . 14 11 11 9 7 7 Processor 12 | . 13 11 22 18 11 7 Hackware 10 | . . . . 10 15 15 Protection 2 | . . 10 . 5 1 . Energy Cannon 1 | . . . . 3 3 . Ballistic Gun 11 | . 28 22 22 12 10 . Impact Weapon 1 | . . . . . . 6 Slashing Weapon 1 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 17 21 20 26 40 23 Greatest Support 57 | 20 20 30 30 47 57 32 Greatest Overweight (x) 3 | 1 . . . 2 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 8 Average Carried 7 | 4 7 8 10 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 7 6 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Hacker-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1491 | 231 119 . 28 235 664 214 Remotely . | . . . . . . . Salvage Created 1966 | 71 271 76 43 513 885 107 Parts 122 | 9 17 9 7 33 41 6 Haulers Intercepted 3 | . 1 . . 1 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 33 | . 5 1 3 9 13 2 Melee 2 | . . . . . . 2 Guns 26 | . 5 1 3 7 10 . Cannons 2 | . . . . . 2 . AOE 3 | . . . . 2 1 . Classes Destroyed 12 | 1 3 2 1 2 3 . Worker 3 | . . . . 1 2 . Tunneler 3 | 3 . . . . . . Hauler 3 | . 1 . . 1 1 . Recycler 3 | . . . . 1 2 . Operator 2 | . 1 . . . 1 . Watcher 2 | . . 1 . . 1 . Swarmer 8 | . . . 3 3 . 2 Grunt 15 | . 5 . . 4 6 . Brawler 1 | . . . . . 1 . Sentry 5 | . . 1 . 2 2 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Packrat 1 | . . . . . . 1 Best Kill Streak 4 | 1 3 2 3 4 3 2 Combat Bots Only 3 | . 3 1 3 3 3 2 Max Kills in Single Turn 3 | 1 1 1 2 3 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 428 | . 24 7 18 59 280 40 Missed 133 | . 3 1 6 16 99 8 Damage Taken 3939 | . 259 89 132 754 2079 626 Core 909 | . 90 . 25 90 411 293 Absorbed by Shields 53 | . . . . . 53 . Redirected to Shielding 50 | . . 16 . 34 . . Core Remaining (%) 85 | 100 64 . 93 83 . . Volleys Fired 172 | 15 29 6 6 44 72 . Largest 2 | 2 2 2 2 2 2 . Hottest 91 | 40 40 40 40 83 91 . Shots Fired 331 | 30 58 12 12 81 138 . Gun 302 | 30 58 12 12 73 117 . Cannon 29 | . . . . 8 21 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 290 | 30 58 12 12 61 117 . Thermal 12 | . . . . . 12 . Explosive . | . . . . . . . Electromagnetic 29 | . . . . 20 9 . Robot Hit Streak 16 | 11 16 7 5 13 8 . Robot Miss Streak 13 | 3 1 1 2 3 13 . Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . . 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 259 | 21 48 8 8 62 101 11 Core Hits 143 | 6 19 6 5 30 73 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 6 | . . . . . 2 4 Destroy 2 | . . . . . 2 . Smash 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 16 | . . . . . . 16 Impact 3 | . . . . . . 3 Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4194 | 185 403 60 73 849 2155 469 Guns 3045 | 185 403 60 60 565 1772 . Cannons 392 | . . . . 195 197 . Explosions 269 | . . . . 89 180 . Melee 469 | . . . . . . 469 Ramming 19 | . . . 13 . 6 . Kinetic 2820 | 185 403 60 60 340 1772 . Thermal 366 | . . . . 89 277 . Explosive . | . . . . . . . Electromagnetic 520 | . . . . 420 100 . Impact 48 | . . . . . . 48 Slashing 421 | . . . . . . 421 Piercing . | . . . . . . . Highest Corruption 26 | . 2 . . 5 24 26 Average Corruption 14 | . 1 . . 5 14 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . 3 . . 11 35 34 Message Errors 20 | . . . . 5 6 9 Matter Fused 17 | . . . . 2 6 9 Heat Flow Errors 7 | . . . . . 3 4 Energy Discharges 11 | . 1 . . 1 4 5 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 10 | . 2 . . 1 4 3 Data Loss (major) 5 | . . . . . 3 2 Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 8 | . . . . 1 7 . Overload Shots . | . . . . . . . Overflow Damage 91 | . . . . 4 32 55 Projectiles 4 | . . . . 4 . . Explosions 32 | . . . . . 32 . Melee 55 | . . . . . . 55 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . . 39 53 . Shots 3 | . . . . 1 2 . Rammed . | . . . . . . . Targets Rammed 4 | . . . 2 . 2 . Kicked 4 | . . . 2 . 2 . Crushed . | . . . . . . . Highest Temperature 250 | . 12 7 . 102 250 210 Average Temperature 45 | . 7 5 . 40 46 99 Received Heat Transfer 1176 | . 141 27 . 234 738 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 1 2 . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 298 | . . . . . 298 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 276 | 15 186 134 137 252 276 . Initial 78 | . 9 78 52 49 54 . Average 120 | 5 105 98 127 113 151 . Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 91 | 100 100 100 100 93 83 . Level 1 8 | . . . . 6 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . 5 . Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . 1 . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 8 3 3 13 21 4 Peak Tracking Total 5 | . 3 3 3 3 5 2 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 5 | . . . . . 5 . Max in Single Turn 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 15 | . 1 2 . 7 5 . Terminals 12 | . 1 2 . 6 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 44 | . 2 4 . 24 14 . Successful 25 | . . 2 . 17 6 . Failed 19 | . 2 2 . 7 8 . Catastrophic 6 | . . 2 . . 4 . Database Lockouts . | . . . . . . . Manual 24 | . 2 3 . 11 8 . Terminals 38 | . 2 4 . 22 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 3 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . 1 . 11 3 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Recycling Unit Index 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . . 1 . Patrol Status 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . 1 . 6 2 . Terminals 7 | . . 1 . 6 . . Track 1 | . . . . 1 . . Botnet 4 | . . 1 . 3 . . Operators 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Reject 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 2 . 5 3 . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2997 | 130 353 122 140 598 895 759 Spaces Moved 1906 | 64 214 84 92 351 526 575 Core 3 | 3 . . . . . . Treads 6 | . . . . . . 6 Legs 1138 | 61 214 84 92 328 359 . Wheels 266 | . . . . 23 167 76 Hover . | . . . . . . . Flight 493 | . . . . . . 493 Fastest Speed 50 | 50 120 120 120 110 100 100 Average Speed 120 | 121 120 120 120 123 115 122 Slowest Speed 250 | 190 120 120 120 190 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 33 19 27 37 19 52 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . . . 2 21 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 22 | . . . . 2 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2274 | 89 265 95 112 448 662 603 Wait 58 | . 11 . 11 23 11 2 Move 1900 | 63 213 83 91 350 525 575 Hop . | . . . . . . . Pick Up 27 | 5 7 . . 7 4 4 Fast Attach 28 | 6 1 2 . 7 11 1 Attach 20 | . . 2 . 4 8 6 Detach 5 | . . 2 . 1 1 1 Swap 16 | . 1 . 1 3 10 1 Drop 22 | . 3 . 1 9 9 . Fire 172 | 15 29 6 6 44 72 . Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick 4 | . . . 2 . 2 . Crush . | . . . . . . . Escape Stasis 9 | . . . . . 9 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 590 | -9/Materials | Discovered new exit (range 11) 604 | -9/Materials | Identified exit to Mines 606 | -9/Materials | Entered Mines 677 | -9/Mines | Assembled infested the area 682 | -9/Mines | Assisted by a Guerilla fighting off Assembled 690 | -9/Mines | Learned location of Storage (-7) 741 | -9/Mines | Discovered new exit (range 4) 745 | -9/Mines | Identified exit to Materials 746 | -9/Mines | Entered Materials 746 | -8/Materials | Evolved 2 slots: Utility x2 1124 | -8/Materials | Build established: Scavenger-Mutant 1279 | -8/Materials | Identified exit to Factory 1344 | -8/Materials | Entered Factory 1344 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1794 | -7/Factory | Identified exit to Storage 1794 | -7/Factory | Identified exit to Lower Caves 1831 | -7/Factory | System corruption reached 10% 1880 | -7/Factory | Lost 6 parts (2p3n1u) 2016 | -7/Factory | Discovered new exit (range 15) 2167 | -7/Factory | Garrison activated, responded to threat 2215 | -7/Factory | Core integrity fell below 50% 2239 | -7/Factory | Entered Lower Caves 2248 | -7/Lower Caves | Lost 6 parts (1p3n2w) 2347 | -7/Lower Caves | Lost 3 parts (1p2n) 2457 | -7/Lower Caves | Spotted B-75 Beast 2485 | -7/Lower Caves | Build established: Hacker-Mutant 2988 | -7/Lower Caves | Core integrity fell below 20% 2998 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02846_ DT-XVW(r) destroyed. 02850_ Acquired Com. Wheel. 02851_ Acquired 57 matter. 02854_ Acquired Lgt. Deuterium Engine. 02861_ BYZIF&M/#WXR&HMC=YCW#KRJ1S 02878_ System corrupted: Matter fused (-8). 02893_ System corrupted: Component data lost. 02915_ QHZNQS,X 6BYXBMO9CTFN 02920_ Acquired Remote Datajack. 02924_ Acquired Shock Rifle. 02930_ System corrupted: Component data lost. 02946_ System corrupted: Matter fused (-7). 02963_ System corrupted: Heat flow error (+226). 02979_ System corrupted: Energy discharge (-20). 02983_ Adv. Treads destroyed. 02983_ VTOL Module destroyed. 02985_ Acquired 32 matter. 02987_ Cesium-ion Thruster destroyed. 02997_ System corrupted: Matter fused (-10). 02998_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ???????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ????????????????????????????# ???????????? | | ??????????????????????????## ????????????? | | ??????????????????????????# ??????????????? | | ?????????????????????????## ???????????????? | | ???????????????????????### ????????????????? | | ?????????????????#????## #?????????????????? | | ?????????????????#%?### #####?????????????? | | ?????????????????# #%% #?????????????? | | ?????????????# ##% ;% #?????????????? | | ?????????????# % @ #?????????????? | | ????????????# % % BB #?????????????? | | ???????????# ## BB ####??????????? | | ???????????##??????##### # #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# ##; #??????????? | | ???????????????????????## #### = #??????????? | | ????????????????????????###??# % #??????????? | | ????????????????????????####?## ##??????????? | | ???????????????????????## #### % #???????????? | | ??????????????????????## % % #???????????? | | ?????????????????????## #???????????? | | ????????????????????## ## ##???????????? | | ????????????????????# ##?###????????????? | | ????????????????????# ##????????????????? | | ????????????????????##### ###??????????????? | | ????????????????????????## ##?????????????? | | ???????????????????????### ##????????????? | | ?????????????????????### ##???????????? | | ????????????????????## #???????????? | | ??????????????????### ##??????????? | | ?????????????????## ##?????????? | | ?????????????????# #### ##????????? | | ?????????????????## #??# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeMagneticCarapace Manual? 0 Play Time 00:26:42 Cumulative 44.3 hours Start 2024.04.21 @ 23:01:19 End 2024.04.21 @ 23:26:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 117 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a961232-bd8c-4bfe-93d6-36704156637f