Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 20:57:28 Player: Cinder Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (1543) 1543 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 7253 Bonus ------- Follower Combat Kills 118 Registered with UFD 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 47/100 System Corruption 14% Temperature Cool (0) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (9) ------ Advanced Signal Interpreter A0-MCA's Component Scanner > --- WEAPON (2) ------- Hardcell Cannon > --- INVENTORY (5) ---- DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Improved Propulsion Shielding Damper Plating System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Variable Charge Gun Heavy Beamcaster > --- INVENTORY -------- Large Storage Unit Heavy Beamcaster Heavy Beamcaster Gauss Cannon DRS Beacon [Rating: 113] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Heavy Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Improved Medium Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . . 8 2 2 . . Power . | . . . . . . . . . . . Propulsion 5 | . . . . . . 4 . 1 . . Utility 7 | . . . . . . 4 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 72 | 4 . 1 4 . 6 16 7 2 12 20 Power 9 | 1 . . 1 . . 2 1 . 2 2 Engine 4 | 1 . . 1 . . 1 1 . . . Core 1 | . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . 2 2 Propulsion 25 | . . . 1 . 1 9 3 . 4 7 Treads 8 | . . . . . . . . . 4 4 Leg 5 | . . . . . . 2 1 . . 2 Wheel 5 | . . . 1 . . 4 . . . . Hover 4 | . . . . . 1 . 2 . . 1 Flight 3 | . . . . . . 3 . . . . Utility 22 | . . 1 . . 4 4 2 1 4 6 Device 9 | . . 1 . . 2 1 . . 1 4 Storage 4 | . . . . . 1 1 1 . 1 . Processor 3 | . . . . . . 1 1 1 . . Hackware 1 | . . . . . 1 . . . . . Protection 5 | . . . . . . 1 . . 2 2 Artifact . | . . . . . . . . . . . Weapon 16 | 3 . . 2 . 1 1 1 1 2 5 Energy Gun 7 | 3 . . . . . . . . 2 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . . . 1 . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 39 | . . . 1 . . 3 5 7 . 23 Power 3 | . . . . . . . 1 . . 2 Propulsion 17 | . . . . . . 3 3 3 . 8 Utility 13 | . . . . . . . 1 3 . 9 Weapon 6 | . . . 1 . . . . 1 . 4 Highest Loss Streak 8 | . . . 1 . . 2 4 4 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 2 3 4 3 3 6 9 9 3 6 Power . | . 1 1 . . . . 1 . . 2 Propulsion . | . . . . . . . . . . . Utility 1 | . 1 1 1 2 1 3 2 2 1 . Weapon 2 | . . 1 2 1 2 1 3 6 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . . . . . 2 . 9 1 3 Power 2 | . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . 1 . 1 1 . Weapon 9 | . . . . . . 1 . 5 . 3 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 57 | . 42 51 40 71 53 81 92 42 54 59 Engine 4 | . 14 14 8 14 . 2 3 1 . . Treads 2 | . . . . . . . . . 10 10 Leg 2 | . . . . . . 7 16 4 . 2 Wheel 2 | . . . . 14 . 14 . . . . Hover 1 | . . . . . 5 3 1 4 . . Flight 2 | . . . . . . 7 15 . . . Device 9 | . . 8 14 14 8 5 11 4 4 7 Storage 2 | . . . . . 5 6 5 4 . 4 Processor 4 | . . . . . . 5 10 11 10 10 Hackware 3 | . . . . . 11 6 5 5 5 3 Protection 2 | . . . . . . 5 4 . 9 5 Energy Gun 4 | . 28 28 4 . . . . . 7 8 Ballistic Gun 1 | . . . . 14 6 . . . . . Impact Weapon 5 | . . . 11 14 6 3 4 2 . . Slashing Weapon 2 | . . . . . 7 6 5 1 . . Peak Build Rating 113 | 3 3 11 16 16 18 58 86 72 113 111 Average Rating 39 | 2 3 8 12 16 13 49 75 45 94 78 On Entrance 29 | . 3 3 11 16 16 17 58 69 19 110 Avg Prop Armor Cover (%) 6 | . . . . . . 8 6 5 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 6 5 9 11 11 11 39 49 42 93 93 Greatest Support 163 | 3 3 3 20 20 20 42 64 44 140 163 Greatest Overweight (x) 14 | 1 1 2 3 . 2 1 . 1 14 2 Average Overweight (x) . | . 1 1 2 . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 8 10 15 15 15 15 Average Capacity 7 | 5 5 5 5 5 6 9 12 10 5 13 Most Carried 15 | 2 3 4 5 5 8 10 15 15 8 12 Average Carried 6 | 1 2 3 4 5 5 8 10 10 4 7 Final Capacity 15 | 5 5 5 5 5 8 10 15 5 15 15 Final Carried 15 | 2 3 4 5 5 8 10 15 5 8 8 Scrap Suit Usage (%) 49 | . . 62 100 100 4 90 30 . . . Parts Cannibalized 3 | . . . . . . 1 2 . . . Class Distribution -------------------- 37% | Scrapper 35% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Scrapper | -10/Subcaves Scrapper | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Matter Collected 1005 | 250 . . 171 . 15 205 55 15 144 150 Remotely . | . . . . . . . . . . . Salvage Created 1571 | . . 10 277 . . 415 119 . . 750 Parts 59 | . . 1 16 . . 20 5 . . 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . . Prevented 1 | . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Combat Hostiles Destroyed 29 | . . 1 7 . . 6 2 . . 13 Melee 9 | . . . 2 . . 5 2 . . . Guns 10 | . . 1 1 . . . . . . 8 Cannons 1 | . . . . . . . . . . 1 AOE 2 | . . . 2 . . . . . . . Classes Destroyed 12 | . . 1 3 . . 4 1 . . 3 Worker 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 Turret 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . 1 Swarmer 8 | . . 1 1 . . 3 . . . 3 Grunt 4 | . . . . . . . . . . 4 Sentry 3 | . . . . . . 2 . . . 1 Hunter 6 | . . . . . . . 2 . . 4 Programmer 2 | . . . . . . 1 . . . 1 Artisan 1 | . . . 1 . . . . . . . Subdweller 6 | . . . 6 . . . . . . . Best Kill Streak 4 | . . 1 2 . . 2 1 . . 4 Combat Bots Only 4 | . . 1 2 . . 2 1 . . 4 Max Kills in Single Turn 1 | . . 1 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Hostile Shots Fired 897 | . . 7 146 . . 98 51 108 . 487 Missed 354 | . . 2 65 . . 44 10 47 . 186 Hits 543 | . . 5 81 . . 54 41 61 . 301 Melee 1 | . . . . . . . . 1 . . Projectile 542 | . . 5 81 . . 54 41 60 . 301 AOE 6 | . . . . . . . 2 2 . 2 Critical Strikes 15 | . . . . . . . 1 3 . 11 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 9377 | . . 42 764 . . 576 1121 1463 . 5411 Core 1556 | . . 35 187 . . 65 95 778 . 396 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 533 | . . . . . . . . . . 533 Redirected to Shielding 160 | . . . . . . . . . . 160 Regen/Repaired (Parts) 23 | . . . . . . 3 20 . . . Core Remaining (%) 73 | 100 . . . . 11 92 90 . . . Volleys Fired 113 | . . 4 38 . . . . . . 71 Largest 2 | . . 2 2 . . . . . . 2 Hottest 162 | . . 80 70 . . . . . . 162 Shots Fired 169 | . . 8 41 . . . . . 1 119 Gun 155 | . . 8 34 . . . . . 1 112 Cannon 7 | . . . . . . . . . . 7 Launcher 7 | . . . 7 . . . . . . . Special . | . . . . . . . . . . . Kinetic 44 | . . . 31 . . . . . . 13 Thermal 118 | . . 8 3 . . . . . 1 106 Explosive 7 | . . . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . . 2 8 . . . . . . 10 Robot Miss Streak 5 | . . 2 2 . . . . . . 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . 1 . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 155 | . . 5 40 . . 16 12 . . 82 Core Hits 56 | . . 1 14 . . 7 5 . . 29 Critical Kills 3 | . . . 2 . . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . 2 . . . . Critical Strikes 17 | . . . 3 . . 3 2 . . 9 Burn 8 | . . . . . . . . . . 8 Blast 1 | . . . . . . . . . . 1 Smash 6 | . . . 3 . . 3 . . . . Melee Attacks 100 | . . . 50 . . 24 23 3 . . Impact 67 | . . . 50 . . 13 4 . . . Slashing 33 | . . . . . . 11 19 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . 1 . . 3 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . 2 3 . . . Damage Inflicted 4712 | . . 53 1233 . . 675 504 . . 2247 Guns 2124 | . . 53 139 . . . . . . 1932 Cannons 315 | . . . . . . . . . . 315 Explosions 292 | . . . 292 . . . . . . . Melee 1966 | . . . 802 . . 675 489 . . . Ramming 15 | . . . . . . . 15 . . . Kinetic 609 | . . . 139 . . . . . . 470 Thermal 1830 | . . 53 . . . . . . . 1777 Explosive 292 | . . . 292 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1152 | . . . 802 . . 269 81 . . . Slashing 814 | . . . . . . 406 408 . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 . 2 2 14 Average Corruption 2 | . . . . . . 1 . 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . . . . 9 9 Message Errors 5 | . . . . . . . . . 2 3 Matter Fused 4 | . . . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 187 | . . . 106 . . 77 . . . 4 Projectiles 4 | . . . . . . . . . . 4 Explosions . | . . . . . . . . . . . Melee 183 | . . . 106 . . 77 . . . . Knockbacks 5 | . . . 2 . . . 1 . . 2 Impact 3 | . . . 2 . . . 1 . . . Kinetic 1 | . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 40 | . . . 40 . . . . . . . Shots 3 | . . . 3 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 4 . . . Kicked 4 | . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . Highest Temperature 326 | . . 54 . . . . . 326 98 267 Average Temperature 92 | . . 25 . . . . . 180 56 96 Received Heat Transfer 1197 | . . . 195 . . 108 . 480 . 414 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . 4 Total Turns 77 | . . . . . . . . . . 77 Longest Duration 35 | . . . . . . . . . . 35 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . 1 . . . . Combat Hostiles 3 | . . . 2 . . 1 . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 6 | . . . 4 . . 2 . . . . Robots Melted 4 | . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Melted 11 | . . . . . . . . . . 11 Heat Transferred 3566 | . . 125 . . . . . . . 3441 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 . 100 98 100 100 100 Level 1 . | . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 200 | . . 43 . 60 . 70 200 74 17 50 Initial 60 | . . . . 60 . . 11 9 17 . Average 21 | . . 9 . 15 . 20 75 14 . 13 Influence Increases 1244 | . . 73 187 11 . 230 256 123 . 364 Destroy 0b10 Robot/C 560 | . . 60 80 . . 120 40 . . 260 Destroy 0b10 Robot/NC 15 | . . . . . . 10 . . . 5 Destroy Leader 112 | . . 10 . . . 40 10 . . 52 Allied During Kill 5 | . . 3 2 . . . . . . . Successful Hack 39 | . . . . 11 . 14 . 14 . . Disable Machine 30 | . . . . . . 15 . . . 15 Anti-Garrison Action 200 | . . . . . . . 200 . . . Destroy Structure 13 | . . . . . . 1 6 4 . 2 Lose Combat Pursuer 270 | . . . 105 . . 30 . 105 . 30 Influence Decreases 1212 | . . 73 62 136 . 205 261 94 49 332 Entered New Map 122 | . . . . 65 . . 14 11 32 . Time Decay 855 | . . 73 62 71 . 185 197 73 17 177 Lost Part 213 | . . . . . . 20 50 10 . 133 Lost Ally 22 | . . . . . . . . . . 22 Squads Dispatched 10 | . . . . . . 2 3 1 . 4 Investigation 1 | . . . . . . . 1 . . . Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement 6 | . . . . . . 1 2 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Distress Signals 1 | . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . . 4 14 . . 13 5 11 . 24 Peak Tracking Total 10 | . . 3 4 . . 3 2 6 . 10 Tactical Retreats 11 | . . . 4 . . 1 . 4 . 2 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Traps Triggered 4 | . . . 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Machines Disabled 2 | . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Machines Accessed 11 | . 1 . . 2 2 2 1 3 . . Terminals 6 | . 1 . . 2 . . . 3 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 24 | . 1 . . 6 6 3 2 6 . . Successful 12 | . . . . 3 6 1 1 1 . . Failed 12 | . 1 . . 3 . 2 1 5 . . Catastrophic 7 | . 1 . . 2 . . 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . . . 6 . 1 1 6 . . Terminals 13 | . 1 . . 6 . . . 6 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 7 | . . . . 1 6 . . . . . Record 5 | . . . . . 5 . . . . . Open Door 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 . 1 1 1 . . Terminals 3 | . . . . 2 . . . 1 . . Botnet 3 | . . . . 2 . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . Report 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 . 1 1 3 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Initial UFD Resources 28 | . . . . . . 22 24 28 28 28 Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . 8 4 . . . . . . . Total Damage 170 | . . 106 64 . . . . . . . Kills 4 | . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Active Infowar (turns) 1005 | . . . . . 387 . 509 109 . . Sensors 1005 | . . . . . 387 . 509 109 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 19 | . . . . . . . . . . 19 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Turns Passed 5620 | 77 55 291 1584 312 696 539 528 357 663 518 Spaces Moved 4100 | 76 55 185 844 277 854 438 375 396 411 189 Core 1645 | 76 55 185 811 . 383 . . 73 30 32 Treads 502 | . . . . . . . . . 381 121 Legs 734 | . . . . . . 149 375 174 . 36 Wheels 559 | . . . 33 277 8 241 . . . . Hover 660 | . . . . . 463 48 . 149 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 60 60 120 50 50 50 Average Speed 117 | 87 100 124 162 110 79 101 120 85 153 137 Slowest Speed 750 | 100 100 150 200 110 150 120 120 120 750 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 16 41 51 62 65 12 10 10 96 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 12 | . . . 5 . . 1 3 3 . . Terrain Destroyed 37 | . . . 29 . . 1 3 3 . 1 Melee 9 | . . . 2 . . 1 3 3 . . Projectile 1 | . . . . . . . . . . 1 AOE 27 | . . . 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Total 4618 | 84 55 238 970 284 873 511 424 415 439 325 Wait 122 | . . 48 23 8 . 18 5 . . 20 Move 4092 | 75 54 184 843 276 853 437 375 396 410 189 Hop . | . . . . . . . . . . . Pick Up 48 | 3 1 1 2 . 5 12 7 4 6 7 Fast Attach 45 | 3 . 1 1 . 5 9 4 . 10 12 Attach 32 | . . . 5 . 1 7 3 2 1 13 Detach 20 | . . . 4 . 3 3 3 1 . 6 Swap 8 | 2 . . 1 . . . 1 2 1 1 Drop 33 | 1 . . 3 . 6 6 4 7 4 2 Fire 113 | . . 4 38 . . . . . . 71 Melee 91 | . . . 50 . . 19 19 3 . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . Trap . | . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 14) 133 | -10/Materials | Entered Mines 134 | -10/Mines | Met a Derelict bent on vengeance 142 | -10/Mines | Escorted by a lone wolf Derelict 157 | -10/Mines | Assembled infested the area 162 | -10/Mines | Assisted by a Guerilla fighting off Assembled 166 | -10/Mines | Learned location of Storage (-8) 239 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 241 | -10/Mines | Found Scrap Suit 404 | -10/Mines | Discovered new exit (range 6) 424 | -10/Mines | Entered Subcaves 424 | -10/Subcaves | Accompanied by 1 ally 425 | -10/Subcaves | Approached by a straggling Scientist 547 | -10/Subcaves | Build established: Scrapper 589 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 597 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 908 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 936 | -10/Subcaves | Disturbed a concealed Subdweller 1014 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1019 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1217 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1305 | -10/Subcaves | Core integrity fell below 50% 1655 | -10/Subcaves | Learned location of Zion (-6) 1655 | -10/Subcaves | Met a Zionite searching for "candidates" 1906 | -10/Subcaves | Discovered new exit (range 10) 1934 | -10/Subcaves | Core integrity fell below 20% 2008 | -10/Subcaves | Entered Recycling 2173 | -8/Recycling | Discovered new exit (range 16) 2294 | -8/Recycling | Scanned before Scraplab entrance 2309 | -8/Recycling | Entered Scraplab 2318 | -8/Recycling | Discovered new exit (range 2) 2320 | -8/Recycling | Entered Scraptown 2336 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2518 | -8/Scraptown | Visited UFD Registry 2518 | -8/Scraptown | Registered with UFD as "Hellframe" 2607 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2639 | -8/Scraptown | Visited Sword Containment 2649 | -8/Scraptown | Found Prototype Slashing Weapon 2649 | -8/Scraptown | Identified Companion Sword 2672 | -8/Scraptown | Build established: Mutant 2676 | -8/Scraptown | Visited Derelict Rescue Squad 2707 | -8/Scraptown | Visited Scrapoid Research Area 2723 | -8/Scraptown | Visited Junk Repository 2753 | -8/Scraptown | Found DRS Beacon 2778 | -8/Scraptown | Visited A0-MCA Data Center 2782 | -8/Scraptown | Given a B- rating by A0-MCA 2785 | -8/Scraptown | Found A0-MCA's Component Scanner 2799 | -8/Scraptown | Visited LU-1G1's Boring Crew 2820 | -8/Scraptown | Visited Abandonware Association 2828 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2828 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2863 | -8/Scraptown | Visited Comm Corps 2870 | -8/Scraptown | Visited Shadow of the Wyrm 2882 | -8/Scraptown | Visited CPS Storage 2902 | -8/Scraptown | Visited TADAMA 2907 | -8/Scraptown | Visited Observation Area 2946 | -8/Scraptown | Visited Curators Association 3004 | -8/Scraptown | Found Scrap Suit 3014 | -8/Scraptown | Discovered new exit (range 3) 3016 | -8/Scraptown | Entered Factory 3016 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3327 | -6/Factory | Build established: Scavenger-Mutant 3549 | -6/Factory | Discovered new exit (range 5) 3555 | -6/Factory | Entered another Factory area 3555 | -5/Factory | Evolved 2 slots: Utility x2 4064 | -5/Factory | Discovered new exit (range 5) 4073 | -5/Factory | Identified exit to Factory 4083 | -5/Factory | Entered another Factory area 4083 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4105 | -4/Factory | Lost 4 parts (3n1u) 4168 | -4/Factory | Spotted B-86 Titan 4247 | -4/Factory | Lost 4 parts (1n2u1w) 4410 | -4/Factory | Core integrity fell below 50% 4440 | -4/Factory | Sucked down chute 4440 | -4/Factory | Entered Waste 4440 | -4/Waste | The area was eerily silent 4455 | -4/Waste | Found Damper Plating 4951 | -4/Waste | Discovered new exit (range 15) 5101 | -4/Waste | Identified exit to Factory 5103 | -4/Waste | Entered Factory 5342 | -4/Factory | Lost 6 allies 5456 | -4/Factory | Lost 4 allies 5504 | -4/Factory | Lost 8 parts (1p3n4u) 5538 | -4/Factory | Lost 3 allies 5561 | -4/Factory | Core integrity fell below 20% 5602 | -4/Factory | System corruption reached 10% 5621 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05599_ S-27 Virus destroyed. 05599_ Switching to secondary target: H-71 Marshal. 05599_ Slug penetrates H-71 Marshal. 05601_ Coil Gun destroyed. 05607_ System corrupted: Hvy. Beamcaster failed to cycle. 05610_ Penetrated by Slug. 05610_ Hvy. Beamcaster destroyed. 05610_ Critical hit (Blast). 05610_ U-05 Engineer destroyed. 05611_ S-27 Virus destroyed. 05612_ System corrupted: Energy discharge (-17). 05612_ S-27 Virus destroyed. 05612_ Destroyed Tesla Rifle. 05612_ P-70 Sage knocked back. 05615_ U-05 Engineer builds a Wall. 05616_ P-70 Sage Hpw. Shock Rifle blasted off. 05616_ P-70 Sage destroyed. 05617_ Imp. Heavy Treads destroyed. 05620_ Destroyed Imp. Heat Sink. 05621_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | [* % ^^ ???? | | % % [*![[ ^ ????? | | ################### #######+######### T######????? | | ??????????? ????# #????# % #??##?????????? | | ????????????""""??# #??### """ %" #?????????????? | | ??????????? """" # # # """""" #?????????????? | | ###### ???" """" + " # """""" #?????????????? | | # """" """" # # # """""" #?????????????? | | # # # # #?????????????? | | # """" """" / / # #?????????????? | | # """" """" # # # #?????????????? | | # """" """" # #?? #########+#?????????????? | | # """" """" # #????#???????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | ###+######/#?# #????????????????????????????? | | % #?????# #????????????????????????????? | | % #?????# ########### ?????????? | | === #?????# ?????????? | | === #?????#######+###"" ?????????? | | ! === #?????????#[%= %#????????????????????? | | # #?????????#%%xxp#????????????????????? | | " #?????????#=H*%*#????????????????????? | | " #?????????# //#????????????????????? | | # +?????????# //#????????????????????? | | # #?????????#% @//#????????????????????? | | # #?????????# %% #????????????????????? | | # "" "" #?????????# % #????????????????????? | | # "" "" #?????????# !!#????????????????????? | | # """ """ #?????????# =%#????????????????????? | | # """ "?" #?????????# *%u#????????????????????? | | # "?? "?? ??????????########???????????????????? | | ? ??? ????????????????? ##??????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 3200 Resistance: EM 90 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 60 Melee Accuracy 6 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Turtlemind Challenges ------------ None Game ------ Seed AntisysNetworkBoomstick Manual? 0 Play Time 01:01:43 Cumulative 143.7 hours Start 2026.06.10 @ 19:52:48 End 2026.06.10 @ 20:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee2b8900-bae2-4688-a86e-23e844a6fe67