Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:33:52

Player: ThemBee

Result: Destroyed by 7K-LQ0(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (463)      463
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1053

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     266/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Seismic Detector
        Hacking Suite
>       --- WEAPON (2) -------
        Hammer
>       --- INVENTORY (5) ----
  Light Ion Engine
        Signal Interpreter
        Terrain Scanner
        Grenade Launcher
        Dirty Datajack (20)

 Peak State 
------------
>   --- POWER ------------
    Ion Engine
>   --- PROPULSION -------
    Flight Unit
    Flight Unit
>   --- UTILITY ----------
    Terrain Scanner
    Hacking Suite
>   --- WEAPON -----------
    Assault Rifle
    Assault Rifle
>   --- INVENTORY --------
    Ion Engine
    Signal Interpreter
    Seismic Detector
    Grenade Launcher
    Hammer
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Transport Network Coupler
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 8   13  4   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 3    | 2   1   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 2    | .   2   .   
  Utility                  9    | 1   5   3   
    Device                 4    | .   1   3   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               1    | .   1   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 4   4   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 3   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   1   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   1   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   94  75  
  Engine                   13   | .   14  10  
  Treads                   15   | .   20  .   
  Flight                   11   | .   7   22  
  Device                   6    | .   3   14  
  Storage                  7    | .   10  .   
  Hackware                 6    | .   3   14  
  Protection               5    | .   7   .   
  Ballistic Gun            15   | .   20  .   
  Launcher                 2    | .   2   .   
  Impact Weapon            4    | .   1   12  
Naked Turns                .    | .   .   .   
Heaviest Build             19   | 13  19  6   
  Greatest Support         40   | 40  40  8   
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  5   
  Average Capacity         6    | 7   7   5   
  Most Carried             9    | 4   9   5   
  Average Carried          6    | 2   6   4   
  Final Capacity           8    | 8   5   5   
  Final Carried            5    | 4   5   5   

 Class Distribution 
--------------------
 76% | Mutant
 23% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           777  | 270 456 51  
  Remotely                 .    | .   .   .   
Salvage Created            510  | .   510 .   
  Parts                    44   | .   44  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      2    | .   .   2   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  14   | .   14  .   
  Guns                     12   | .   12  .   
  AOE                      2    | .   2   .   
Classes Destroyed          5    | .   5   .   
  Worker                   2    | .   2   .   
  Operator                 3    | .   3   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    8    | .   8   .   
Best Kill Streak           6    | .   6   .   
  Combat Bots Only         4    | .   4   .   
Max Kills in Single Turn   3    | .   3   .   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        88   | .    69   19   
  Missed                   24   | .    15   9    
Damage Taken               895  | .    682  213  
  Core                     252  | .    77   175  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              70   | .    70   .    
  Largest                  2    | .    2    .    
  Hottest                  50   | .    50   .    
Shots Fired                122  | .    122  .    
  Gun                      117  | .    117  .    
  Cannon                   .    | .    .    .    
  Launcher                 5    | .    5    .    
  Special                  .    | .    .    .    
  Kinetic                  117  | .    117  .    
  Thermal                  .    | .    .    .    
  Explosive                5    | .    5    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    9    .    
  Robot Miss Streak        5    | .    5    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           78   | .    78   .    
  Core Hits                33   | .    33   .    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              26   | .    8    18   
  Impact                   26   | .    8    18   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1308 | .    1308 .    
  Guns                     931  | .    931  .    
  Cannons                  .    | .    .    .    
  Explosions               283  | .    283  .    
  Melee                    85   | .    85   .    
  Ramming                  9    | .    9    .    
  Kinetic                  931  | .    931  .    
  Thermal                  .    | .    .    .    
  Explosive                283  | .    283  .    
  Electromagnetic          .    | .    .    .    
  Impact                   85   | .    85   .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            15   | .    15   .    
  Projectiles              .    | .    .    .    
  Explosions               5    | .    5    .    
  Melee                    10   | .    10   .    
Knockbacks                 1    | .    1    .    
  Impact                   1    | .    1    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      40   | .    40   .    
  Shots                    1    | .    1    .    
  Rammed                   4    | .    4    .    
Targets Rammed             4    | .    4    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        20   | .    20   .    
  Average Temperature      4    | .    4    .    
  Received Heat Transfer   306  | .    270  36   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              4    | .    4    .    
  Impact Corruptions       1    | .    1    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             348  | .   348 .   
  Initial                  .    | .   .   .   
  Average                  134  | .   143 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         73   | 100 71  .   
  Level 1                  26   | .   28  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              37   | .   26  11  
  Peak Tracking Total      7    | .   4   7   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   25  .   
  Successful               10   | .   10  .   
  Failed                   14   | .   14  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   12   | .   12  .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   6   .   
  Prototype ID Bank        4    | .   4   .   
  Hauler Manifests         1    | .   1   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Refit                    1    | .   1   .   
Recycling Unit Hacks       2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     7    | .   7   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1782 | 90   1232 460  
Spaces Moved               2104 | 49   1060 995  
  Core                     34   | 2    .    32   
  Treads                   480  | 47   433  .    
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   1590 | .    627  963  
  Fastest Speed            37   | 50   37   37   
  Average Speed            65   | 155  87   38   
  Slowest Speed            160  | 160  160  50   
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            8    | .    4    4    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       53   | 4    99   56   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 3    | .    .    3    
Terrain Destroyed          28   | .    25   3    
  Melee                    3    | .    .    3    
  Projectile               .    | .    .    .    
  AOE                      25   | .    25   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2326 | 59   1226 1041 
  Wait                     71   | .    50   21   
  Move                     2086 | 48   1051 987  
  Hop                      8    | .    4    4    
  Pick Up                  18   | 3    13   2    
  Fast Attach              8    | 6    2    .    
  Attach                   4    | .    3    1    
  Detach                   3    | .    1    2    
  Swap                     13   | 2    8    3    
  Drop                     15   | .    12   3    
  Fire                     70   | .    70   .    
  Melee                    26   | .    8    18   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    4    | .    4    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
   91 | -11/Scrapyard | Entered Materials
  319 | -10/Materials | Build established: Mutant
  401 | -10/Materials | Discovered new exit (range 10)
  637 | -10/Materials | Discovered new exit (range 14)
  868 | -10/Materials | Central database locked down
  871 | -10/Materials | Discovered new exit (range 8)
 1035 | -10/Materials | Discovered new exit (range 13)
 1084 | -10/Materials | Discovered new exit (range 7)
 1322 | -10/Materials | Discovered new exit (range 3)
 1323 | -10/Materials | Entered Subcaves
 1450 | -10/Subcaves  | Learned location of Zion (-7)
 1450 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1458 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1458 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 1516 | -10/Subcaves  | Build established: Scavenger-Mutant
 1519 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1660 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1718 | -10/Subcaves  | Core integrity fell below 50%
 1781 | -10/Subcaves  | Core integrity fell below 20%
 1783 | -10/Subcaves  | Destroyed by 7K-LQ0(R) with Subdweller Machine Gun

 Last Messages 
---------------
Shrapnel Trap falls loose from the Twisted
  Machinery.
01476_ Dropped Assault Rifle.
01477_ Acquired Shrapnel Trap.
01519_ Scrap crushed.
A swath of the cavern ceiling suddenly
  collapses.
01519_ Acquired derelict log, extracted data.
World map confirmed: -7/Zion.
01633_ Flight Unit destroyed.
01633_ Dropped Shrapnel Trap.
A swath of the cavern ceiling suddenly
  collapses.
01673_ ZH-6T0(u) builds Twisted Machinery. <x5>
01765_ Flight Unit destroyed.
01770_ Acquired 51 matter.
01771_ Subatomizers dissect the Sub. Monowheel,
  destroying it.
01774_ Dropped Ion Engine.
01774_ Acquired Dirty Datajack.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                62
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ServoGatlingAutocannon
  Manual?         0
Play Time         00:41:39
  Cumulative      17.7 hours
  Start           2024.04.18 @ 14:41:02
  End             2024.04.18 @ 15:33:52
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          17
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e5b00ce7-1a3d-4ff2-85db-73dd11b29646