Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 02:42:31 Player: juuuuuu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (669) 669 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1745 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 212/400 Matter 300/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (15) --- Ion Engine Improved Terrain Scanner Core Shielding Light Armor Plating Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Reaction Control System Reaction Control System Reaction Control System > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Terrain Scanner Light Armor Plating Light Armor Plating Hacking Suite [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 40 | 8 13 19 Power 6 | 2 2 2 Engine 4 | 2 . 2 Core 2 | . 2 . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 3 | 2 1 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 13 | 2 1 10 Device 7 | 2 . 5 Storage 1 | . . 1 Processor 2 | . 1 1 Hackware 1 | . . 1 Protection 2 | . . 2 Artifact . | . . . Weapon 16 | 2 9 5 Energy Gun 3 | 1 1 1 Energy Cannon 3 | . . 3 Ballistic Gun 7 | 1 5 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 3 . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 97 88 Engine 9 | . 10 9 Core 2 | . 3 1 Leg 12 | . 28 7 Wheel 8 | . . 11 Device 10 | . 21 7 Storage 4 | . . 5 Processor 8 | . 6 9 Hackware 1 | . . 2 Protection 2 | . . 2 Energy Gun 6 | . 7 6 Energy Cannon 16 | . . 21 Ballistic Gun 6 | . 15 3 Peak Build Rating 25 | 9 12 25 Average Rating 14 | 5 9 17 On Entrance 7 | . 9 12 Naked Turns . | . . . Heaviest Build 48 | 10 11 48 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 5 15 Average Capacity 8 | 5 5 10 Most Carried 7 | 4 5 7 Average Carried 3 | 1 3 4 Final Capacity 15 | 5 5 15 Final Carried 6 | 3 3 6 Class Distribution -------------------- 33% | Gunner 30% | Mutant 19% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 702 | 286 128 288 Remotely . | . . . Salvage Created 912 | 131 146 635 Parts 70 | 10 16 44 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | 1 5 9 Guns 10 | 1 5 4 Cannons 2 | . . 2 AOE 3 | . . 3 Classes Destroyed 8 | 3 2 3 Worker 6 | 1 . 5 Builder 4 | . . 4 Tunneler 3 | 3 . . Operator 1 | . 1 . Watcher 3 | . . 3 Swarmer 3 | . 3 . Grunt 8 | 1 2 5 Sentry 4 | . . 4 Best Kill Streak 6 | 2 3 6 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 5 | 1 2 5 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 82 | 5 16 61 Missed 24 | 3 1 20 Damage Taken 860 | 22 167 671 Core 254 | 12 54 188 Absorbed by Shields . | . . . Core Remaining (%) 84 | 95 73 . Volleys Fired 57 | 10 14 33 Largest 3 | 2 2 3 Hottest 189 | 60 85 189 Shots Fired 127 | 20 24 83 Gun 82 | 20 24 38 Cannon 45 | . . 45 Launcher . | . . . Special . | . . . Kinetic 42 | 10 17 15 Thermal 40 | 10 7 23 Explosive . | . . . Electromagnetic 45 | . . 45 Robot Hit Streak 15 | 5 8 15 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 66 | 9 14 43 Core Hits 36 | 6 10 20 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1621 | 106 210 1305 Guns 723 | 103 204 416 Cannons 375 | . . 375 Explosions 514 | . . 514 Melee . | . . . Ramming 9 | 3 6 . Kinetic 352 | 49 169 134 Thermal 885 | 54 35 796 Explosive . | . . . Electromagnetic 375 | . . 375 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 125 | . . 125 Projectiles . | . . . Explosions 125 | . . 125 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . . 101 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 2 | 1 1 . Kicked 2 | 1 1 . Crushed . | . . . Highest Temperature 246 | 12 90 246 Average Temperature 80 | 9 44 86 Received Heat Transfer 246 | 12 66 168 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1339 | 125 87 1127 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 423 | 40 176 423 Initial 74 | . 26 74 Average 169 | 18 100 234 Maximum Alert Level 2 | . . 2 Low Security (%) 60 | 100 100 36 Level 1 31 | . . 50 Level 2 7 | . . 12 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 8 17 Peak Tracking Total 4 | 1 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . . 6 Reused 3 | . . 3 Traps Extracted . | . . . Installed . | . . . Triggered 3 | . . 3 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 10 14 Successful 15 | . 7 8 Failed 9 | . 3 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 3 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 2 8 Record 3 | . . 3 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Reprogram Traps 1 | . . 1 Security Status 1 | . . 1 Recall Reinforcements 1 | . . 1 Registered Prototypes 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 6 | . 2 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 35 | . 35 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1118 | 191 233 694 Spaces Moved 654 | 131 134 389 Core 21 | 21 . . Treads . | . . . Legs 395 | 110 134 151 Wheels 238 | . . 238 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 105 Average Speed 123 | 108 120 129 Slowest Speed 330 | 120 120 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 29 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 89 | . . 89 Melee . | . . . Projectile . | . . . AOE 89 | . . 89 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 852 | 159 181 512 Wait 50 | . . 50 Move 652 | 130 133 389 Hop . | . . . Pick Up 34 | 10 12 12 Fast Attach 5 | . . 5 Attach 19 | 7 4 8 Detach . | . . . Swap 16 | 1 9 6 Drop 17 | . 8 9 Fire 57 | 10 14 33 Melee . | . . . Ram . | . . . Kick 2 | 1 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 192 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 424 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 602 | -9/Materials | Lost 3 parts (1p1n1w) 839 | -9/Materials | Discovered new exit (range 10) 1062 | -9/Materials | Build established: Gunner 1119 | -9/Materials | Self-destructed Last Messages --------------- Overheating: System interference. Imp. Targeting Computer temporarily disabled. EM Pulse Cannon temporarily disabled. Imp. Targeting Computer temporarily disabled. G-34 Mercenary triggered EMP Trap. A bubble of electromagnetic force engulfs the area. EMP Trap short circuited. A bubble of electromagnetic force engulfs the area. Ion Engine fried. Sml. Laser fried. Heat Sink fried. G-34 Mercenary destroyed. EMP Trap short circuited. A bubble of electromagnetic force engulfs the area. Aluminum Leg fried. G-34 Mercenary destroyed. Acquired 44 matter. 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